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8/10/12 7:12:47 PM#121
Already elaborated on it there:
and again:
TES fan base is just too small compared to MMO customer base, therefore the game needs to cater to larger MMO audience, this includes art as well. |
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8/10/12 7:24:22 PM#122
Originally posted by Gdemami You might want to read. The article is from April 2011. Skyrim wasn't released until later in the year. Steam's stats show 5 million users who have played Skyrim. As for the consoles, it probably had anywhere from 7 million upwards users. So the consoles had all the people getting it originally, but the PC sales are still going strong thanks to the modding community and the Steam Workshop which was launched with this game in mind. Valve isn't going to use Skyrim as a test case for their workshop if barely anyone is playing it. And you also forget, Elder scrolls released the high texture packs. Also combined with other user mods, honestly, the graphics turned out pretty freaking crazy. And the modding community hasn't even really started blowing it up yet. Just wait to see what you get near the end of this year with graphics mods. So yeah, you run with an article that is old, and is proven obselete by more relevant and current data. Care to try again? |
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8/10/12 7:32:21 PM#123
But let's take your numbers. We know that Skyrim shipped over 10 million units in Jan. Let's say right now Skyrim has moved 12-13 million units. (Pretty conservative figure.) Now according to you, that is 10% of users are PC users. That's 1.2 to 1.3 million users who are the BASE. These are the people who are going to be the ones you first appeal to before you start the mass marketing (which will follow.) Not sure if you've noticed, but that base is bigger than most MMOs. Even if only 50% stayed, it would be in TOR territory, without TOR's budget. So the audience for Skyrim is there. One thing about PC players of the Elder Scrolls series.... they are hardcore. If you give them something that is like TES, they will play the crap out of it. If anything this is a better advantage than the Star Wars IP, as the Star wars IP ranged from RPG's to FPS's to even an RTS. The people who play Skyrim? They play the same genre. The idea that TES' customer base on PC is too small to make a successful MMO really shows a disregard for the facts.
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8/10/12 10:52:44 PM#124
The real question is, if they consider the console game market to be their number one point of sale and priority for future development, then why bother making TESO just a PC game to begin with? Sure, rumor is they are leery of taking a jump before the next gen units arrive but fact is both MS and particularly SOE are willing to work with developers in that regard for future proofing a title. Just look at CCP and DUST514 as an example. As just a PC MMO it reads fail on so many levels but as a console game I’d have to look at it differently. |
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8/11/12 2:59:37 AM#125
Try again what? My point still stands - Morrowind, Oblivion and Skyrim are strong in sales on consoles, not PC platform. PC platform is just minor customer base of their overall sales.
So that is 1.3M Skyrim player base compared to 20M MMO customer base... |
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8/11/12 8:42:18 AM#126
Originally posted by Gdemami none of this matters. TES fans are not console or PC players they are TES players. That is where this is such a massive fail on so many levels. If Zenimax truely are taking this warped view of things then they really need to be out of the industry. Again, we are TES fans NOT PC or Console fans.
An example of that is sports cars. Sport car fans who drive on the freeway in traffic are not freeway traffic fans now are they? does your game have rainbow sprinkles and magic ponies!? |
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8/11/12 8:49:49 AM#127
Star ocean 3 right? |
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8/12/12 7:58:32 AM#128
Originally posted by SEANMCAD I think that's pretty true. I played Daggerfall to Oblivion on PC just because I always had a nice gaming machine made. I picked up Skyrim on the XBox just because I anticipated a more action game feel and can't say I've been disappointed with it (I hate missing out on the mods, but my PC with a 6800 GTX still runs well so I can't bring myself to invest in a new computer just yet). It was a fun Elder Scrolls game. The 2002-2004 model of MMORPG is NOT a fun Elder Scrolls game. Public dungeons, phasing, instances, this and that aside. I just hate the direction they've boasted about with the game. People say wait for more information.. What more info do you need? Tab target, class based, forced factions, phased, level grind MMO. We've seen it a few dozen times over now and you'd think Zeni would get their heads out of their asses and see the chance to buck the trend. You know Blizzard isn't looking to make a WoW-clone. SO why would any other triple A publisher even attempt it? a yo ho ho |
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8/12/12 8:32:27 AM#129
Because the post what you were replying to isn't "pretty true". Read my posts above and you will find the answer. |
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8/12/12 8:53:53 AM#130
Originally posted by ste2000
Zenimax Online is owned by Zenimax Media. Bethesda is also owned by Zenimax Media. Bethesda has NOTHING to do with TESO. a few fact checks help before making threads with misconceptions. too many people don't understand that this game has NOTHING to do with Bethesda or any TESO game.
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8/12/12 8:57:50 AM#131
OP: Diablo 3 is not a RPG, it is an action game or a hack and slash game.
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coretex666
Advanced Member
Joined: 1/03/12
"I shall take your position into consideration" |
8/12/12 9:14:53 AM#132
Originally posted by Loke666 I understand what you mean by Diablo not being an RPG. If you follow its "official" definition, then it really isnt. My own perception of RPG is slightly different and Diablo with its character development falls into this category, for me (especially D2 where it was a true masterpiece). For me, D2 is more of an RPG than GW 2, for instance. For me, the RPG element is more about the character development in terms of stats, skills, items than about the literal "roleplaying". Development is the important word here, for me. Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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8/12/12 10:08:21 AM#133
RPG like Real Piece of Garbage? i believe it. |
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8/13/12 3:50:20 AM#134
Diablo 3 is an action role-playing videogame. I am not sure why that would ever be in question.
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8/14/12 5:31:40 PM#135
Originally posted by Gdemami You said that Bethesda had Skyrim's sales as 90% on consoles. Except the quote came out before Skyrim launched, and really had no hard figures. So yeah, other than lacking evidence and a wrong timeframe, your quote was accurate? When a game sells millions of units on a platform (anywhere from 2 million up) you really can't talk about a "minor" part of a sales base and expect to be taken credibly. Minor yes, but its still pretty freaking big. Like I said, care to try again? My only point on "pc or console users" was more a theorycraft argument. Using your own numbers, you've got a natural audience of 1.3 million PC users. the number is higher. My only point is, that's a very strong base of a game to work with. Say half the TES fans don't play, that is still 750k. That's 250k higher than EA's worst predictions that they could remain profitable..... on a 300-500 million dollar budget. I'm guessing TES won't even be in the 150 range. In other words, a ton of freaking money, and Zenimax is a fool for not trying to hook this base early. Then again, you were a fanboi of TOR, and viewed the game as financially successful. You've basically lost all credibility in any argument about financials in MMOs for at least the next 5 years. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
8/14/12 5:35:08 PM#136
This game has Warhammer Online written all over it.
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8/14/12 5:37:33 PM#137
I'd venture to guess they sell a million boxes just because of the IP alone and its success over the years...... It doesn't hurt taht Skyrim was so good either.....Unfortunately that is going to be the standard that TESO is measured by though and it will surely be found lacking.
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
8/14/12 5:39:00 PM#138
How hard can it be to take one of their existing, wildly successful, game's (Skyrim) and turn it into an MMORPG? Apparently really hard because they seem to do nothing like it. Don't get why it is though. |
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8/14/12 6:26:56 PM#139
Yes, it is my bad, apparently it was not for Skyrim specifically but whole franchise. Does not change my point tho and makes you rumbling pointlessly only.
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8/14/12 6:39:23 PM#140
Originally posted by 3-4thElf Sadly TESO itself, has caused any elder scrolls game to be put on the back burner for the time being. If TESo fails as badly as most of us suspect. Further elder scrolls games will be put off even further as marketing will say any failure from TESO will also happen in ELDer scroll single player games. Yes i know it doesn't make sense but then marketing is all about current opinion (flavor of the month) , and numbers not sense |
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