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The Pub at MMORPG.COM  » When will we get a mmo worth paying for

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108 posts found
  zakin

Novice Member

Joined: 11/10/09
Posts: 37

 
8/09/12 9:04:58 PM#1
All the games out currently and those releasing soon are either f2p or look like cartoons for 10 year olds. When can we get a good game for adults that is not a wow theme park wanna be clone.
  Oracle_Fefe

Spotlight Poster

Joined: 9/04/10
Posts: 217

Feethree

8/09/12 9:19:45 PM#2

GW2 is looking promising but it depends if you like it's fantasy element too.

Right now, the only other contenders are The Secret World for being a different type of sub-genre then the usual fantasy medieval element, and Eve Online for sandbox. Of course, there are pleanty more that are still decent to good.

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 4997

Waiting for Archeage but not banking on it.

8/09/12 10:01:51 PM#3

Simple math,EQ2/Wow were 20-30 million dollar games to design,costs have sky rocketed since then.

Now i bet it would be tough to build a game for under 125 million that would meet my standards.

There are so many corners being cut by developers.

Many are using automated mapping like SpeedTree.Making of buildings are just static mesh with no insides.

Devs do not want to spend the time to develop rich classes,just throw a bunch of ideas out there and tell players to pick which ones they want to use.No housing,no mounts all to save cost of not only design but cost of running the game.Instances ,we still see a lot of that going around.

Archeage is going to be the most complete game ever launched as a MMO,we will see everything we expect and more.Even still this takes a developer in the richest gaming area in the world [Korea]to back it up.I still fully expect to see lots of corners being cut.Example the class design will be using tons of presets,i imagine will be more of the static buildings,with no movers/doors ect ect.Korean games are known for having a VERY lack UI,although i have heard rumblings the yare working on that already.

No matter a MEGA nation like Korea and tons of money and we will still see a lack of depth in several areas,i expect it.The defining moment for this game will be how the developer reacts when it turns a profit,does it invest back into the game to keep it alive and growing,instead of the usual game design we see in cheap xpacks,involving a few maps,not much more.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Icewhite

Made History

Joined: 7/11/11
Posts: 5524

Pink, it's like red but not quite.

8/09/12 10:07:24 PM#4
Originally posted by zakin
All the games out currently and those releasing soon are either f2p or look like cartoons for 10 year olds. When can we get a good game for adults that is not a wow theme park wanna be clone.

Enjoy our quality collection of free adult games. Get it on hardcore with adult action games...

Scary stuff.

 

  Tokken

Hard Core Member

Joined: 3/06/04
Posts: 616

8/09/12 10:09:59 PM#5
when WOW 2 and Archeage comes out....
  CalmOceans

Advanced Member

Joined: 5/06/11
Posts: 1528

8/09/12 10:12:41 PM#6
Originally posted by Tokken
when WOW 2 and Archeage comes out....

WoW 2 (or whatever it will be called) will be interesting in which demographic they cater to. I think many WoW players have grown up by now (hard to believe, I know) and they will want a slightly different experience I would assume.

  Ramadar

Advanced Member

Joined: 4/19/04
Posts: 166

8/09/12 10:14:56 PM#7
Originally posted by zakin
All the games out currently and those releasing soon are either f2p or look like cartoons for 10 year olds. When can we get a good game for adults that is not a wow theme park wanna be clone.

Define worth paying for

Evil will always triumph because good is dumb....

  QuicklyScott

Novice Member

Joined: 4/27/12
Posts: 448

The opinion of a penguin.

8/09/12 10:20:22 PM#8
When they become cheap to make so that indie devs can flourish.   Hopefully someone will come out with a MMO as adaptable as Minecraft and then corner the genre.

  User Deleted
8/09/12 10:21:55 PM#9
Yeah saddly games are made for players of them to enjoy, and be entrained thru using them. As such i would say a vast array of the mmos we havve out are well worth paying for, but now the better question is "for how long will it be worth paying for?".
  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4113

GW2 socialist.

8/09/12 10:22:35 PM#10
Originally posted by Tokken
when WOW 2 and Archeage comes out....

He said not cartoony.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  UOvet

Novice Member

Joined: 6/26/07
Posts: 510

8/09/12 10:24:27 PM#11
Originally posted by Wizardry

Simple math,EQ2/Wow were 20-30 million dollar games to design,costs have sky rocketed since then.

Now i bet it would be tough to build a game for under 125 million that would meet my standards.

There are so many corners being cut by developers.

Many are using automated mapping like SpeedTree.Making of buildings are just static mesh with no insides.

Devs do not want to spend the time to develop rich classes,just throw a bunch of ideas out there and tell players to pick which ones they want to use.No housing,no mounts all to save cost of not only design but cost of running the game.Instances ,we still see a lot of that going around.

Archeage is going to be the most complete game ever launched as a MMO,we will see everything we expect and more.Even still this takes a developer in the richest gaming area in the world [Korea]to back it up.I still fully expect to see lots of corners being cut.Example the class design will be using tons of presets,i imagine will be more of the static buildings,with no movers/doors ect ect.Korean games are known for having a VERY lack UI,although i have heard rumblings the yare working on that already.

No matter a MEGA nation like Korea and tons of money and we will still see a lack of depth in several areas,i expect it.The defining moment for this game will be how the developer reacts when it turns a profit,does it invest back into the game to keep it alive and growing,instead of the usual game design we see in cheap xpacks,involving a few maps,not much more.

Why the hell would a game need to spend 125 million to meet your standards? These companies need to stop spending money on stupid shit like voice overs and CGI trailers that cost a fortune. Plenty of indie companies make good games with core elements for A LOT cheaper. No reason someone like Blizzard couldn't.

 

They spend their money all on marketing, cgi, voice overs, more marketing, little more marketing. Yeah, let's pay some actor to voice over our game that we could really care less about.

  cagar

Hard Core Member

Joined: 11/05/05
Posts: 93

8/09/12 10:27:01 PM#12

Problem is a lot of company's don't care about it being "worth it", they just have to make it seem like it is. 

Im sure most games with both a box price and sub fee make their money on the box alone, sub fees cover the maint from there.

if a game was truly worth a sub fee, they could let you dl the game free and pay monthly. ( without a p2w cash shop )

 

70 monk eq1
80 bruiser eq2
43 druid wow
Currently playing : rift

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11461

8/09/12 10:27:20 PM#13
worth paying for? Just play a F2P MMO .. problem solved.
  Fearum

Hard Core Member

Joined: 1/15/11
Posts: 698

8/09/12 10:33:29 PM#14
Haha, Archage looks like Jersey Shore MMO with slightly anime cartoonish feel. WoW 2 is not even planned yet, unless the person was talking about Titan. Who knows whats that gonna look like its years out of develop still.
  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1914

8/09/12 10:36:54 PM#15
Gw2 is worth the money that I paid for it.
  User Deleted
8/09/12 10:37:40 PM#16
That is most likely tthe issue is that it is not that the game is worth playing bt paying a sub, but that we expect the game to meet some over the top standards that many have. It used to be about games actually being worth paying for because they were fun, not because they were this near unattainable style or type of game. Most people i see that play games most of all mmos that actually enjoy it, merely play the game with just the mind-set of enjoying what they game offers regardless of outside expectations that they may have for other games. It happens in movies as well with the Transformer series as of late being hated an seen as a terrible by many, because they viewed it as well a extention of the origanal series, yet when you actually take the movies solely by their merits an value as entertainment they are not nearly as bad as others make it out to be.
  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3079

RIP City of Heroes!

8/09/12 10:39:57 PM#17
Originally posted by zakin
All the games out currently and those releasing soon are either f2p or look like cartoons for 10 year olds. When can we get a good game for adults that is not a wow theme park wanna be clone.

The more you want cutting edge graphics and large games the more this serves the big companies like EA and Bliz.  I know a lot of people spend crazy money on GPUs and demand great graphics otherwise they look foolish for spending all that money but we should be trying to get more small developers in business by not requiring big bucks as the bottom line of games.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 1834

8/09/12 10:48:41 PM#18
Originally posted by Wizardry

Simple math,EQ2/Wow were 20-30 million dollar games to design,costs have sky rocketed since then.

Now i bet it would be tough to build a game for under 125 million that would meet my standards.

There are so many corners being cut by developers.

Many are using automated mapping like SpeedTree.Making of buildings are just static mesh with no insides.

Devs do not want to spend the time to develop rich classes,just throw a bunch of ideas out there and tell players to pick which ones they want to use.No housing,no mounts all to save cost of not only design but cost of running the game.Instances ,we still see a lot of that going around.

Archeage is going to be the most complete game ever launched as a MMO,we will see everything we expect and more.Even still this takes a developer in the richest gaming area in the world [Korea]to back it up.I still fully expect to see lots of corners being cut.Example the class design will be using tons of presets,i imagine will be more of the static buildings,with no movers/doors ect ect.Korean games are known for having a VERY lack UI,although i have heard rumblings the yare working on that already.

No matter a MEGA nation like Korea and tons of money and we will still see a lack of depth in several areas,i expect it.The defining moment for this game will be how the developer reacts when it turns a profit,does it invest back into the game to keep it alive and growing,instead of the usual game design we see in cheap xpacks,involving a few maps,not much more.

Wait for a MMO that you agree with .. go MMO-less for awhile if necessary.

 

My next MMO might be ArcheAge .. because it seems perfect for my playstyle.  Pick a stance and stop supporting crap games / crap companies.

 

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  mindw0rk

Apprentice Member

Joined: 8/31/06
Posts: 1154

8/09/12 11:01:38 PM#19
Originally posted by zakin
All the games out currently and those releasing soon are either f2p or look like cartoons for 10 year olds. When can we get a good game for adults that is not a wow theme park wanna be clone.

The Secret World is what you seek. Well worth the price

  zakin

Novice Member

Joined: 11/10/09
Posts: 37

 
8/10/12 9:22:26 AM#20
A game in which I don't complete everything worth doing within a month and have nothing to do but run the same raids over and over until the next raid or xpac release
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