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Guild Wars 2

Guild Wars 2 

General Discussion  » Aerowyn's Video Compilation of ALL things Guild Wars 2(Pre-Launch)

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204 posts found
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

 
OP  8/08/12 7:29:43 PM#41
Originally posted by Distopia

I'd say the premise of this thread is a challenge to anyone who feels that the longevity of this game is questionable. This is something that no one can know for sure, hence the endless back and forth the OP attempted to answer. The question isn't so much what type of game do they have planned, the question is will it foster long term play? These types of questions will always result in an endless back and forth pre-release.

Nice list of videos, but I'd shy away from presenting such a collection as being the answer to the question above. Content is finite.

 

whats that have to do with my thread title the title was facetious the main question is what sets this game apart and I feel these videos show that. The game/endgame thing was just a poke at the constant threads we see on that question.. nowhere did I say ENDGAME PROOF INSIDE!

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Ramanadjinn

Hard Core Member

Joined: 8/08/11
Posts: 1311

8/08/12 7:32:53 PM#42
Originally posted by Distopia

I'd say the premise of this thread is a challenge to anyone who feels that the longevity of this game is questionable. This is something that no one can know for sure, hence the endless back and forth the OP attempted to answer. The question isn't so much what type of game do they have planned, the question is will it foster long term play? These types of questions will always result in an endless back and forth pre-release.

Nice list of videos, but I'd shy away from presenting such a collection as being the answer to the question above. Content is finite.

 

 

i think the goal was to present information and let everyone decide how they feel about it themselves rather than argue circles on it.

this thread is innovative.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7240

8/08/12 7:50:24 PM#43

 

Originally posted by Aerowyn

So many threads asking the same questions over and over and over. Same back and forth from people going round and around and around. Many sandbox fans hating on the game only because it's a themepark. Many spreading false information of what the game is and what it's not. So I put together a list of videos I feel show off and explain some of the best aspects of this game and what it has to offer. ENJOY

 

Dynamic Events and PVE

Structured PVP

WvWvW PVP

Personal Story

Combat

Crafting and Dye System

The World

Puzzles, Vistas, Extras

  

Wow you took a lot of time to make this. That being said, the same questions remain. 

 

1. Does GW2 have a viable endgame? There was a game released less than 10 months ago that was crucified for not having a viable endgame.

 

2. Does the GW2 cash shop cross the line between fluff and pay to win?

 

You don't have to like the questions or me, but 1000's of posts on this forum alone validates that these two things are points on contention amongst gamers about GW2's fundamental design. 

 

Nice post. I admire the effort.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Ramanadjinn

Hard Core Member

Joined: 8/08/11
Posts: 1311

8/08/12 8:00:02 PM#44
Originally posted by bcbully

 

1. Does GW2 have a viable endgame? There was a game released less than 10 months ago that was crucified for not having a viable endgame.

 

2. Does the GW2 cash shop cross the line between fluff and pay to win?

 

You don't have to like the questions or me, but 1000's of posts on this forum alone validates that these two things are points on contention amongst gamers about GW2's fundamental design. 

 

Nice post. I admire the effort.

 

1. i think its cool we can ask that question and not know the answer.. its nice to have a game that doesn't play very much like so many before it.  with SWTOR, those who knew everything about the game knew pretty much how the endgame would play out for them.  here all we can do is speculate.  

but ya, there was a game 10 months ago that had very little in common with this one that most of us didn't like.

2. you bring up a good point.  i think he needs to link a few of the videos outlining why the "pay to win" thing is a ridiculous notion.

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

8/08/12 8:01:22 PM#45
Originally posted by bcbully

 

Originally posted by Aerowyn

So many threads asking the same questions over and over and over. Same back and forth from people going round and around and around. Many sandbox fans hating on the game only because it's a themepark. Many spreading false information of what the game is and what it's not. So I put together a list of videos I feel show off and explain some of the best aspects of this game and what it has to offer. ENJOY

 

Dynamic Events and PVE

Structured PVP

WvWvW PVP

Personal Story

Combat

Crafting and Dye System

The World

Puzzles, Vistas, Extras

  

Wow you took a lot of time to make this. That being said, the same questions remain. 

 

1. Does GW2 have a viable endgame? There was a game released less than 10 months ago that was crucified for not having a viable endgame.

 

2. Does the GW2 cash shop cross the line between fluff and pay to win?

 

You don't have to like the questions or me, but 1000's of posts on this forum alone validates that these two things are points on contention amongst gamers about GW2's fundamental design. 

 

Nice post. I admire the effort.

To answer those questions:

 

1.  Game? Endgame? What Sets Guild Wars 2 apart from the rest?, A Video Compilation - General Discussion - Guild Wars 2 Forums at MMORPG.com  Refer to the videos labled Guild Wars 2 endgame.  And, no, I'm not trying to be a jerk.  I think those videos go a long way toward answering that question.

 

2.  That is a question everyone has to decide for themselves.  Like beauty, Pay2Win is in the eye of the beholder.  I personally think the GW2 CS that I've seen doesn't cross that line.  That doesn't mean that it won't in the future, but as of right now I don't think it does.  If someone thinks it does they have a few choices:  Don't play the game.  Play the game while talking to the Devs about your issues with the CS in order to try to change it.  Play the game anyway and ignore the CS.  Play the game anyway, hate the CS and whine about it on mmorpg.com but don't do anything to change it.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

 
OP  8/08/12 8:06:43 PM#46
Originally posted by evolver1972
 

 

2.  That is a question everyone has to decide for themselves.  Like beauty, Pay2Win is in the eye of the beholder.  I personally think the GW2 CS that I've seen doesn't cross that line.  That doesn't mean that it won't in the future, but as of right now I don't think it does.  If someone thinks it does they have a few choices:  Don't play the game.  Play the game while talking to the Devs about your issues with the CS in order to try to change it.  Play the game anyway and ignore the CS.  Play the game anyway, hate the CS and whine about it on mmorpg.com but don't do anything to change it.

true one person may see any sort of +xp item or anything of the sort pay 2 win. For me only time i consider a cash shop pay to win is if they can buy things(usually gear) that is more powerfull than anything you could obtain ingame for free hence in no way do I feel the cash shop being anything close to pay to win.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

8/08/12 8:20:17 PM#47
Originally posted by bcbully

Wow you took a lot of time to make this. That being said, the same questions remain. 

 

1. Does GW2 have a viable endgame? There was a game released less than 10 months ago that was crucified for not having a viable endgame.

 2. Does the GW2 cash shop cross the line between fluff and pay to win?

 You don't have to like the questions or me, but 1000's of posts on this forum alone validates that these two things are points on contention amongst gamers about GW2's fundamental design. 

 Nice post. I admire the effort.

WoW lost over a million players this past quarter and it has your traditional "endgame".

The thread on the consumption of content is now up to close to 300 pages on the WoW forums. It makes fascinating reading.

http://eu.battle.net/wow/en/forum/topic/4879017939?page=1

You talk like "end game" gear grinds are some kind of nirvana. They're not.

On average, until WoW introducted LFR, only between 5% and 10% of the playerbase ever killed a raid boss. The number of raiding players peaked in Wrath at somewhere between 15% and 20%, which is when I believe they started implementing the progressive content nerfs.

The percentage that actually completed a tier is much lower, with about 1.5% clearing normal firelands.

And I don't think that that people left "that game released 10 months ago" because of lack of endgame but because there was nothing to do. Ilum was broken. There were a handful of dailies you could grind. There were a few flashpoints you could run, if you could get a group together. And not much else. In short, I believe they quit because there wasn't much to actually do, not exclusively because there wasn't multi-tiered raid content.

So how about we just stop pretending that the kind of "end game" content that you're talking about is the make or break of any MMO.

And finally, let's stop pretending the "1000s of posts" are from unique individuals, as opposed to the same small collection of people claiming that the sky is falling.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  atuerstar

Apprentice Member

Joined: 5/12/10
Posts: 240

8/08/12 8:21:43 PM#48
THANK YOU AEROWYN, going to spend the weekend eating your list piece by piece, im sure ive missed much of it and will enjoy the immense effort you have put into compiling it.
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

 
OP  8/08/12 8:21:55 PM#49
added video at the end of my OP about the cash shop he goes over and shows all the items as they were from the very last beta weekend

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

 
OP  8/08/12 8:34:11 PM#50
Originally posted by atuerstar
THANK YOU AEROWYN, going to spend the weekend eating your list piece by piece, im sure ive missed much of it and will enjoy the immense effort you have put into compiling it.

np:) also added new video under personal story talks more about the Home Instance which looks pretty cool and is one thing I didn't see much of in the beta weekends as i mostly avoided the story since I wanted to save them for launch.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

8/08/12 8:38:49 PM#51
Originally posted by bcbully

 

Originally posted by Aerowyn

So many threads asking the same questions over and over and over. Same back and forth from people going round and around and around. Many sandbox fans hating on the game only because it's a themepark. Many spreading false information of what the game is and what it's not. So I put together a list of videos I feel show off and explain some of the best aspects of this game and what it has to offer. ENJOY

 

Dynamic Events and PVE

Structured PVP

WvWvW PVP

Personal Story

Combat

Crafting and Dye System

The World

Puzzles, Vistas, Extras

  

Wow you took a lot of time to make this. That being said, the same questions remain. 

 

1. Does GW2 have a viable endgame? There was a game released less than 10 months ago that was crucified for not having a viable endgame.

 

2. Does the GW2 cash shop cross the line between fluff and pay to win?

 

You don't have to like the questions or me, but 1000's of posts on this forum alone validates that these two things are points on contention amongst gamers about GW2's fundamental design. 

 

Nice post. I admire the effort.

 

#1: To be honest endgame is subjective beause believe it or not TSW, Tera, and SWTOR have been getting crucified for their endgame.

#2: Brah you getting really annoying about that whole "I still think there is P2W" [ACT]

 

If you have some common sense you can easily see it's not P2W, fuck the bullshit, I saw you in the latest P2W threads in GW2, someone would post misinformation and for some damn reason you would automactically believe it, then someone would counter the misinformation about pay to win and I know, yes I know you disregard it or act like you didn't read it but will somehow quote and either believe or take in consideration misinformation or a post that's crying "P2W."

I do be paying attention to details.

On this whole P2W b/s well I do admire the effort.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

 
OP  8/08/12 8:40:16 PM#52
i added a new section called Hot Topics and moved some videos in there and added a new video talking about the holy trinity.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

8/08/12 8:41:56 PM#53
Originally posted by Aerowyn
Originally posted by evolver1972
 

 

2.  That is a question everyone has to decide for themselves.  Like beauty, Pay2Win is in the eye of the beholder.  I personally think the GW2 CS that I've seen doesn't cross that line.  That doesn't mean that it won't in the future, but as of right now I don't think it does.  If someone thinks it does they have a few choices:  Don't play the game.  Play the game while talking to the Devs about your issues with the CS in order to try to change it.  Play the game anyway and ignore the CS.  Play the game anyway, hate the CS and whine about it on mmorpg.com but don't do anything to change it.

true one person may see any sort of +xp item or anything of the sort pay 2 win. For me only time i consider a cash shop pay to win is if they can buy things(usually gear) that is more powerfull than anything you could obtain ingame for free hence in no way do I feel the cash shop being anything close to pay to win.

Yep, that's my personal opinion about CS's in general and GW2's specifically.

 

I've even heard the ridiculous argument that cosmetics are pay2win because of the in game prestige they can bring.....some people go way over the top I think.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  User Deleted
8/08/12 8:42:05 PM#54

People just have completely different thresholds when it comes to what exactly "Pay to Gain an Advantage" counts as. For some, you would have to be selling high grade weaponry that cannot be obtained anywhere else. For others, it's as minor as simply getting an XP booster that lasts for an hour, or even lower than that, cosmetic gear.

  Serin101

Novice Member

Joined: 4/12/12
Posts: 104

8/08/12 8:46:54 PM#55
tip my hat off to you to finding all these links.


http://www.mmorpg.com/discussion2.cfm/thread/359874/Aerowyns-Video-Compilation-of-ALL-things-Guild-Wars-2.html

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

 
OP  8/08/12 8:47:30 PM#56
Originally posted by Serin101
tip my hat off to you to finding all these links.

:) added another one in hot topics about raiding also added videos on all races character creation and a new video under The World showing off some great structures

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Serin101

Novice Member

Joined: 4/12/12
Posts: 104

8/08/12 8:57:31 PM#57

To be perfectly honest, regarding the Cash Shop stuff, almost all of the gear based items are cosmetic.

An example of this are the boxing gloves here.

http://www.youtube.com/watch?v=IToQfG_0UwI

They just give cute animations that look cool with a different skill bar.   As for Cash Shop buffs, the only one that can seem controversial is the Magic Find buff, because all the other ones (especially any EXP influencing ones) give so little in terms of exp.  What were the numbers again? 50% more for a kill? Thats pathetically small.  Killstreak? 100% for chain kills.....not really sure how that can be sustained for that long. Here's TotalBiscuit's view on the Cash Shop.

http://www.youtube.com/watch?v=xtG0kkDviTU&feature=relmfu

Starts reviewing the items at 28:41.

 

Hope this is helpful for the topic.


http://www.mmorpg.com/discussion2.cfm/thread/359874/Aerowyns-Video-Compilation-of-ALL-things-Guild-Wars-2.html

  Pravana

Novice Member

Joined: 11/17/10
Posts: 48

8/08/12 9:22:41 PM#58
Originally posted by CujoSWAoA

Its still just a Theme Park,

And everyone is just going to work their way through all the content and then get bored with it.  Then they'll come here and start talking about how bad it is.

We get it. You've seen it all before. I've been lurking alot and I've seen the hype followed by the disappointment as well, but that part of the process. It can't be avoided. As the saying goes.....

PLAY AT YOUR OWN RISK! (That goes for all games. You're taking a chance that it will suck or get boring.)

Personally I'm going to enjoy my purchase of GW2. I really could care less about any future QQ. I love hanging out on the forums and being part of the pre-launch buzz and excitement. 

 

TLDR: You're Jaded.

  Pravana

Novice Member

Joined: 11/17/10
Posts: 48

8/08/12 9:23:47 PM#59
Thanks for the informative post Aerowyn. This deserves a stickie :)

  SteeJanz

Novice Member

Joined: 8/22/11
Posts: 346

8/08/12 9:25:49 PM#60
Originally posted by bcbully

 

Originally posted by Aerowyn

So many threads asking the same questions over and over and over. Same back and forth from people going round and around and around. Many sandbox fans hating on the game only because it's a themepark. Many spreading false information of what the game is and what it's not. So I put together a list of videos I feel show off and explain some of the best aspects of this game and what it has to offer. ENJOY

 

Dynamic Events and PVE

Structured PVP

WvWvW PVP

Personal Story

Combat

Crafting and Dye System

The World

Puzzles, Vistas, Extras

  

Wow you took a lot of time to make this. That being said, the same questions remain. 

 

1. Does GW2 have a viable endgame? There was a game released less than 10 months ago that was crucified for not having a viable endgame.

 

2. Does the GW2 cash shop cross the line between fluff and pay to win?

 

You don't have to like the questions or me, but 1000's of posts on this forum alone validates that these two things are points on contention amongst gamers about GW2's fundamental design. 

 

Nice post. I admire the effort.

I was just wondering if , 11 months ago, you could have put a list of videos like the OP did together for that game that released 10 months ago.  I remember hearing how great beta was but I never saw much. 

I am an old guy that is somewhat new to MMO's but it's the first time that I have seen a true open beta.  Maybe it's because I am some what new.

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