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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 has what mmorpg players want the most...

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75 posts found
  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1152

8/08/12 2:22:48 PM#41
It's true, GW2 is in the prime of its life.   Just as all games are before they are released.
  BigCountry

Apprentice Member

Joined: 5/31/05
Posts: 476

8/08/12 2:22:48 PM#42

GW2 is nothing really "new" guys. It's a mixture of a few games already on the market.

 

Not sure where all this "trust" is coming from hehe

BigCountry | Head Hunters | www.wefarmpeople.com

  tixylix

Advanced Member

Joined: 12/02/11
Posts: 888

8/08/12 2:23:40 PM#43
I just want a game I like, this isn't it :\ Dayz is the MMO I want.
  BigCountry

Apprentice Member

Joined: 5/31/05
Posts: 476

8/08/12 2:25:52 PM#44

I am glued to DayZ as of late also....that game is so immersive, it's super fun. I do not think I have sandboxed this hard since early UO.

 

It's going to be hard for GW2 to pull me back in, I am not going to lie.

 

GW2 is ultra carebear compared to a game like DayZ.

BigCountry | Head Hunters | www.wefarmpeople.com

  gessekai332

Apprentice Member

Joined: 3/31/07
Posts: 608

 
8/08/12 2:26:51 PM#45
Originally posted by QuicklyScott
Originally posted by gessekai332

Instead, nowadays with all the wow clones and console-style themepark games, the traditional expectations of trust has been raped and violated.

GW2 is the most console-style MMO ever made.... As for this trust thing, I don't trust any company any more.   I don't know how anyone can put their trust in a MMO developer, especially after the "big" releases of the past 5 years.  Other than fanboyism, what makes A-Net any different?  The game hasn't even been released yet. 

You can base this on their track record with gw1 as well as the quality of gw2 in its beta phases. I played gw1 on and off since it launched in addition to whatever other mmorpgs i was playing. With every new expansion they were able to obtain more players/fans as they did before and they were able to retain these fans and keep them rabid until now. with every passing year, anet was always diligent in balancing the game, hosting tournaments, adding not only new content but new mechanics to the game. THIS IS WITHOUT EVEN ASKING A SUBSCRIPTION FEE OR A REAL ITEM MALL. By only relying on box sales they were able to maintain server costs, provide constant balance updates, add new content/mechanics/classes, and DEVELOP GW2. If that is not being efficient with their money I don't know what is. 

 

Also, I do not consider £25-30 box price and £8 a month an investment.  As long as the game is fun, nothing else matters, if it's not fun I won't play it anymore.  I could have as much trust in A-NET as I do with my own father, they could be the anti-EA, I still won't find any enjoyment in GW2. This virtual bank account thing is just nonsense.

As for you thinking GW2 will topple WoW.  Lmfao.

the actual monetary price is not the investment. the investment is the characters you make, the virtual money you make, the armor/weapons you collect, and the achievements you unlock. when the mmorpg company decides to make a run for it, the game dies and you lose all those things you spent countless hours collecting. Also, i said maybe topple WoW. There's always a possibility, though I didn't say i was really counting on it.

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

8/08/12 2:28:06 PM#46

really trust? i dont trust any mmorpg these day ...and devs / companys are just as bad and prolly worse..

i dont trust any of these fools as far as i can throw them -_- they are all out for the almighty $$ all i expect from GW2 is a lil more of the same with a tad of tweaking and i dread the whole cash shop thing...im sure it will turn into something bad ..these type of things do

 

  manakana

Apprentice Member

Joined: 8/17/10
Posts: 75

Jaime Lannister sends his regards.

8/08/12 2:32:09 PM#47

I trust in Blizzard. I don't care about the mistakes they've made and all of the hate they are getting. The guys at Blizzard knows how to make fantastic games and have never let me down

Edit: Forgot to say that i love ArenaNet!

  Grunties

Novice Member

Joined: 9/16/07
Posts: 871

8/08/12 2:32:22 PM#48
Originally posted by BigCountry

I am glued to DayZ as of late also....that game is so immersive, it's super fun.

 

It's going to be hard for GW2 to pull me back in, I am not going to lie.

 

GW2 is ultra carebear compared to a game like DayZ.

Hackers controling the game, AltF4ing during combat, randomly vanishing inventory, severe graphical artifacting near any area with fencing and corpses, broken legs and deaths from proning near trees, crushed by opening doors, developers that can't seem to fix anything.

Its probably to GW2's credit that it is not like DayZ.

DayZ is fun for what it is but it sure as hell doesn't set a standard for quality.

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

  Lakytus

Advanced Member

Joined: 7/07/04
Posts: 52

8/08/12 2:55:52 PM#49

The difference with Guild Wars 2 versus all the other online games that have come out in the past 5 or 6 years is that they are very open with the game and what they want to accomplish with it.  There are thousands of YouTube videos, everyone has had a chance to play it, and all the information about the game is out there.

There is no NDA telling people they can't talk about the game and beta testers telling the company that the game is not ready to release because of some big glaring issues.  As far as I can tell, Guild Wars 2 has no real game breaking issues.  At this point, either you like the game or you don't because all the information is out there already.  Perhaps you will get bored with it, but that is not really the fault of the game, that is really up to the individual.

Age of Conan failed because after level 20, there was basically no game.  Warhammer failed because end game was totally broken and it lagged like crazy, and the testers told Mythic that, but the game was pushed out anyway.  SWTOR failed because there is no end game and it is basically a copy of WoW without all the good stuff and people are bored of that already.  Aion failed in the West because of the massive grind that Westerners do not like.  I can keep going but this will turn into a novel.

The main reason these games all failed ultimately is because they are games made to make money, rather than making money from a good game.  Arena.net has the passion to pull off a great game, whereas EA just wanted to cash in on WoW.

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1244

"I shall take your position into consideration"

8/08/12 3:16:49 PM#50
Originally posted by Grunties
Originally posted by BigCountry

I am glued to DayZ as of late also....that game is so immersive, it's super fun.

 

It's going to be hard for GW2 to pull me back in, I am not going to lie.

 

GW2 is ultra carebear compared to a game like DayZ.

Hackers controling the game, AltF4ing during combat, randomly vanishing inventory, severe graphical artifacting near any area with fencing and corpses, broken legs and deaths from proning near trees, crushed by opening doors, developers that can't seem to fix anything.

Its probably to GW2's credit that it is not like DayZ.

DayZ is fun for what it is but it sure as hell doesn't set a standard for quality.

I agree. Just want to mention that DayZ is in alpha, so that it is entitled to include bugs at the moment, in my opinion.

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  colddog04

Elite Member

Joined: 9/19/06
Posts: 4729

8/08/12 3:43:13 PM#51
Originally posted by jusomdude
Originally posted by colddog04
Originally posted by jusomdude
Originally posted by Bladestrom
Weakling mobs? I think the biggest boss in wow can fit in the mouth of the biggest boss in gw2 and can take on a hundred players :)

This guy seems to be too good for boss fighting.

That doesn't make sense. He is specifically talking about fighting a boss.

[mod edit]

Not only does your original statement still make no sense, but you apparently do not fundamentally understand the way forums work. You are not in your own chat room with other people having a private conversation. Just an FYI. 

 

Not only that, but you listed 4 variables when there are only 3...

 

Additionally, you said the stupidly cheesy saying incorrectly. It goes, "this is an A B conversation, so C your way out of here."

 

OT: Trust in the developers is well deserved by ArenaNet, but so has trust in so many other developers. I just don't really buy into the trust thing anymore because there have been an abundance of breaches of trust by seemingly sure things over the years. Fortunately, I actually got to play GW2 and can definitely see that they are creating something special here. Even if this one goes perfect and Jesus comes down to save us all from our own sins, it's not going to convert me into a person that tends to "trust" developers. I suppose I view that trust as blind faith.

SWTOR is the greatest mmo ever!

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2158

8/08/12 3:48:30 PM#52
Originally posted by colddog04
Originally posted by jusomdude
Originally posted by colddog04
Originally posted by jusomdude
Originally posted by Bladestrom
Weakling mobs? I think the biggest boss in wow can fit in the mouth of the biggest boss in gw2 and can take on a hundred players :)

This guy seems to be too good for boss fighting.

That doesn't make sense. He is specifically talking about fighting a boss.

[mod edit]

Not only does your original statement still make no sense, but you apparently do not fundamentally understand the way forums work. You are not in your own chat room with other people having a private conversation. Just an FYI. 

 

Not only that, but you listed 4 variables when there are only 3...

 

Additionally, you said the stupidly cheesy saying incorrectly. It goes, "this is an A B conversation, so C your way out of here."

 

OT: Trust in the developers is well deserved by ArenaNet, but so has trust in so many other developers. I just don't really buy into the trust thing anymore because there have been an abundance of breaches of trust by seemingly sure things over the years. Fortunately, I actually got to play GW2 and can definitely see that they are creating something special here. Even if this one goes perfect and Jesus comes down to save us all from our own sins, it's not going to convert me into a person that tends to "trust" developers. I suppose I view that trust as blind faith.

You need to learn to read the whole thread, then maybe you'd have a clue as to what was going on. I know the saying, I modified it to fit the situation.

  colddog04

Elite Member

Joined: 9/19/06
Posts: 4729

8/08/12 3:52:12 PM#53
Originally posted by jusomdude

You need to learn to read the whole thread, then maybe you'd have a clue as to what was going on. I know the saying, I modified it to fit the situation.

I read it and your statement makes no sense. Sorry, bro. 

SWTOR is the greatest mmo ever!

  nukempro

Novice Member

Joined: 8/08/12
Posts: 80

8/08/12 3:55:44 PM#54

SWTOR,WAR,AOC and many others....promised features and content and then didn't deliver them...

 

GW2 promised features and content and then delivered them....as evidenced by the BWE's...

 

That tells me I can trust them more then most MMO releases....

 

This thread tells me that people who enjoy working a 2nd job and calling it a game are still butthurt GW2 isn't catering to them....

  stragen001

Elite Member

Joined: 1/09/09
Posts: 1529

Mr Flibble is VERY cross

8/08/12 3:55:51 PM#55
Originally posted by Nereel
Originally posted by enoch420
Good post. This makes me wonder if ANet should eventually produce authenticators like the ones Blizz made for customers that wanted them for some added protection.

I'd be happy with a coin lock feature like Rift has. Works like a charm...

/agree

Coin lock is a very simple but effective feature. Best security feature I have every seen in any MMO

Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 763

8/08/12 4:00:45 PM#56
Originally posted by Lord.Bachus
The only MMO game that had this ammount of trust was WoW, and we all know what happened, most players had some fun time with that game.

Still millions..and millions giving trust to WoW and blizz.  Arenanet is the only company besides blizz that really has my trust...though lately blizzard has been letting alot of people down (Im looking at you diablo 3).

Played-Everything
Playing-EVE,Darkfall:Unholy Wars,WoW:MoP.

  User Deleted
8/08/12 4:04:38 PM#57
Originally posted by Mrlogic
Originally posted by Mephster
Trust in a company that made a theme park weekend getaway ?  No thanks.  Go take a look at mmos like UO, DAOC and FFXI. MMOs like these made players love mmos.

No no no... this is what made YOU love MMOs. Please try to avoid such broad generalizations such as "players" and claim it represents a majority. *sigh*

Well according to the OP he is expressing EVERYONE is wanting the console-game-shoved -on -to -the -pc- theme park online game. I'm not even sure this game is considered to be a mmo just because it has persistence now. So much instancing is still being used like the personal story and map travel. How do you map travel in a mmo ? MMOs are supposed to be worlds not the weekend stay at your favorite shoreline that happens only a 2-3 times in the summer.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2598

We all breathe and we all die.

8/08/12 4:04:50 PM#58
Originally posted by nukempro

SWTOR,WAR,AOC and many others....promised features and content and then didn't deliver them...

 

GW2 promised features and content and then delivered them....as evidenced by the BWE's...

 

That tells me I can trust them more then most MMO releases....

 

This thread tells me that people who enjoy working a 2nd job and calling it a game are still butthurt GW2 isn't catering to them....

Well we still should be humble atleast fans, because the only thing A- NET has yet to prove is if what they are doing will remain consistant and their views remain true.

 

Like we know so far GW2 isn't P2W 

So far all the features they promised is there

Now we as fans should see and hope they stick to that post release.

Though that's what I'm doing at least, because every company have fans that trust them, but then they screw them in the end. A-NET does get a plus 1 for GW 1 though because they never went against their philosophy on that game. Hope I made sense lmao.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Hrimnir

Hard Core Member

Joined: 5/24/10
Posts: 687

8/08/12 4:11:13 PM#59
Originally posted by Ezhae
Originally posted by Lord.Bachus
The only MMO game that had this ammount of trust was WoW, and we all know what happened, most players had some fun time with that game.

Plenty of people still trust Blizzard. Else D3 would sell that well. It's just part of us that got disappointed with the direction they took eventually. Can happen to every company out there as it's impossible to please everyone equally. I'm not ashamed nor regretting years I've put into WoW. Got my moneys worth even including sub fee and expac costs. 

 

The thing is, that so far, Arena Net didn't really disappoint at any major front, and that's a difference from all the recent MMO releases that promised mountains of gold and barely delievered molehills. It's not perfect, but the devs know it, they are open in communicating what will make the releasse and what is reserved for post launch work, they interact, they answer questions, they are present. Which is really rare as of late when it comes to gaming companies in general. If they keep at it, even if part of playerbase will eventually get bored, there will be enough of people to keep them going. 

Arenanet hasnt dissapointed at any major front? Literally the ONLY thing they have done/released was original guild wars and associated guild wars products.  They havent had a chance to dissapoint.

All the trust in Arenanet to me is hilarious.  GW1 was not an mmo by any stretch of the imagination, so you can't use that as a reference point for trust that they're not gonna screw up a real MMO.  So, literally all of this is blind faith

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  Mari2k

Novice Member

Joined: 9/18/07
Posts: 363

8/08/12 4:14:16 PM#60
Originally posted by gessekai332

... TRUST.

It's something that is often overlooked but it is probably the most fundamental aspect that all players subconciously desire. Why do players always ask about longeivity of a game? why do they always speculate about success? or sub numbers? Why are many players wary of f2p or port games? It is because they want to know if they can trust an mmorpg company with their INVESTMENT.

 

when gamers dive into an mmorpg, it is like they are starting an account at a bank. They tell the bank "Hey, i will start this account with you and from now on this is where i will be storing all (virtual) money i make, my achievements, and my time investment for the next few months/years or whatever." What we as the players expect the bank to reply is that "OK, sure. I promise to keep your investment safe, to make sure we use this money to better our services (expansions, patches, balances and not to just pocket everything), to keep it secure (hacks, password stealing, bots, etc), listen to and value your feedback, and to above all, NOT TO JUMP SHIP AND MAKE A RUN FOR IT JUST BECAUSE SUBSCRIBER BASE DIPS by 10%.

 

Instead, nowadays with all the wow clones and console-style themepark games, the traditional expectations of trust has been raped and violated. Companies nowadays lie to us about future updates and patches, never listen to our complaints and concerns, and jump ship as soon as soon as the going gets rough. They tell us that they plan to make a happy home for us for the next few years while in the back of their minds they are already planning for an escape route after their user base discovers that the game is shallow and leaves after the first month. Whats worst is that most big game companies accept this as the current business model: Make your money with the first month, "founders" packs, and the first month subs, and then GTFO as fast as they can.

 

Hopefully arenanet will restore this trust in us gamers. If they can maintain this trust, then they will truly succeed and maybe even topple the aging behemoth that is WoW..

 

 

 

 

oh.. I bet that you would said "a girlfriend".

But for many this train is long gone huh? ;-)

 

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