|4 posts found|
OP 8/08/12 1:17:57 PM#1
Very important and informative article. Highly suggest you read it.
Below is what other pieces of exotics have at level 80.
*Note all numbers in red are estimates (based upon up scaling of lower level jewelley) as no exotic jewellery has been seen yet
Basically, exotic (max stat gear) starts at level 60.
You can obtain the level 60 exotic gear with either dungeon tokens (to get the Ascalonian set), crafting (level 80 sets only) or for badges of honour in WvW (for the Invader's set).
We can theorise an estimate playtimes needed to get a full set of gear.
Each dungeon has its own unique tokens. Going the dungeon route path, it will cost you:
Dungeon tokens are obtained by completing explorable mode runs of each dungeon. Each dungeon on average nets 41 tokens for each completed explorable mode run: 20 tokens for the main boss and 7 for each of the three mini bosses. It is possible to obtain more than 41 per run as mobs occasionally drop tokens.
If we want a full set of level 80 exotic gear we would need to run:
1800/41 = 43.9
= 44 Dungeon runs
For a 2 handed weapon we would need to run:
390/41 = 9.5
= 10 runs
For a main and off hand we would need to run:
= 13 runs
A person who wants a full set of exotics and a main and off hand from the same dungeon vendor would need to do 57 dungeon runs.
The dungeon tokens needed per weapon are from beta and thus may change but it gives you an idea of how hard exotics will to get from dungeons.
Of the known exotic dungeon sets, the first two (Ascalonian and Noble's) are not L80, they provide the following 3 attributes:
This is for level 60 exotic gear only - couldn't find the level 80 vendor sorry. For those wondering, badges of honours are rewards dropped by opposing players, mobs and from keep sieges. They may often be concealed in loot bags.
From a typical 1hr hectic WvW play the average player will get 10-20 badges depending on luck and remembering to loot corpses too!
Being optimistic, at 20 badges/hour that means:
1489/20 = 74.45
= 75 hours
That's 75 hours for a level 60 exotic gear set (not 80 remember).
8/08/12 1:41:26 PM#2
At least inclue the disclaimer that the writer of the article put at the top, that this information is NOT FINAL and only what is CONFIRMED. For example, level 80 vendors are not confirmed due to the inability to access high level zones.
Additionally, the number of tokens for a dungeon run is being disputed, someone in the topic has a screenshot showing armor pieces (exotic) from the level 80 norn dungeon costing only 100 tokens. In this case a full set would take only around 13(?) runs, since the headepiece is a reward from story mode.
This does show that crafted exotics are fairly simple to obtain, but this kind of topic is too premature for my liking.
8/09/12 8:02:00 AM#3
Thanks for the tip.
8/09/12 8:51:04 AM#4
Talk about grind. Dang, I expected better.
Guild Wars 2's 50 minutes game play video: