Trending Games | ArcheAge | WildStar | Warhammer 40K: Eternal Crusade | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,790,144 Users Online:0
Games:723  Posts:6,193,961
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » This genre is dead

42 Pages First « 29 30 31 32 33 34 35 » Last Search
839 posts found
  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

8/08/12 2:33:51 AM#621


Originally posted by nariusseldon No more arguing about my points about travel? Sure ... most games last less than a month. So what? I would MUCH rather play a very fun 4 week game, than a so-so 1 year one. I play D3, Borderland, and probably torch light 2. But let me ask you this .. is there a reason for me NOT to play a fun MMO with lobby features? Why should i stick to D3? Oh, i will play it .. but it will prob last only for a few month (which is a long time for a game). So if i want to play a super hero lobby game, is there a reason why i should not play DCUO? In fact, i did for some time and have fun .. i do see any reason to listen to your "advice".  

I haven't seen a travel arguement in a while. I tend not to debate these, since it's almost purely subjective. Using 'interesting' doesn't seem very descriptive, though. I'll assume that 'interesting' travel is how long a player will be traveling before he reaches content. I'm not going to throw my vote one way or the other, however I will say that there are certain game types that mesh with long travel times better than others. Games that have a lot of structured content and developer-set goals aren't very conducive (basically theme parks). It's more appropriate in a sandbox environment. Some people just like to see something off in the distance, and go there. That's the goal, not to get a piece of gear, or complete some quest, and the time it takes to get the is crucial to the experience. Sure, 'interesting' stuff can happen along the way, but it's not demanded.

I've played games where I really enjoyed having a long travel time, but I never really enjoyed the travel in WoW. If people said to get rid of travel all together in WoW, I'd probably agree. Don't get me wrong, Blizzard did a great job with the atmosphere, but the format doesn't really support it.

I think there is room in the market for both types of game. It seems silly to try and establish the perfect game for everyone, or some standard that needs to act as a template for future games. That would be boring.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19248

8/08/12 2:42:18 AM#622
Originally posted by blognorg

 


Originally posted by nariusseldon No more arguing about my points about travel? Sure ... most games last less than a month. So what? I would MUCH rather play a very fun 4 week game, than a so-so 1 year one. I play D3, Borderland, and probably torch light 2. But let me ask you this .. is there a reason for me NOT to play a fun MMO with lobby features? Why should i stick to D3? Oh, i will play it .. but it will prob last only for a few month (which is a long time for a game). So if i want to play a super hero lobby game, is there a reason why i should not play DCUO? In fact, i did for some time and have fun .. i do see any reason to listen to your "advice".  

 

I haven't seen a travel arguement in a while. I tend not to debate these, since it's almost purely subjective. Using 'interesting' doesn't seem very descriptive, though. I'll assume that 'interesting' travel is how long a player will be traveling before he reaches content. I'm not going to throw my vote one way or the other, however I will say that there are certain game types that mesh with long travel times better than others. Games that have a lot of structured content and developer-set goals aren't very conducive (basically theme parks). It's more appropriate in a sandbox environment. Some people just like to see something off in the distance, and go there. That's the goal, not to get a piece of gear, or complete some quest, and the time it takes to get the is crucial to the experience. Sure, 'interesting' stuff can happen along the way, but it's not demanded.

I've played games where I really enjoyed having a long travel time, but I never really enjoyed the travel in WoW. If people said to get rid of travel all together in WoW, I'd probably agree. Don't get me wrong, Blizzard did a great job with the atmosphere, but the format doesn't really support it.

I think there is room in the market for both types of game. It seems silly to try and establish the perfect game for everyone, or some standard that needs to act as a template for future games. That would be boring.

Did you read all the arguments going back and forth in this thread?

It boils down to this. There are players who like a "commute" in their games ... but please count me out. First time, going from point A to B may be fun, but the 3rd time stops being fun for me, and i want a instance travel option.

 

  Scot

Elite Member

Joined: 10/10/03
Posts: 5156

8/08/12 2:49:54 AM#623

Still calling these games MMORPG’s is to pretend they are of the same genre. They have changed their nature, they need a new name.

Game genres do change you know, adventures became point and click adventures to distinguish them from the new 3D ones. Gem collecting games were originally called puzzle games or even adventure games!

Also we used to call these games MMORPG’s right? Now it is MMO’s. That change was for abbreviation as much as anything, but it came into use as RPG became a small budget area of MMORPG’s.

ezMMO’s are what we have today, but any negative change of name would be fought against by an industry that wants to sell, sell, sell!

Eventually I think MMO’s will get a new name, but it will be a very positive mega hype one. How about Next Gen (NG)? that will make this easy MMO theme parks sound sexy.

  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

8/08/12 2:58:24 AM#624


Originally posted by nariusseldon

Originally posted by blognorg  

Originally posted by nariusseldon No more arguing about my points about travel? Sure ... most games last less than a month. So what? I would MUCH rather play a very fun 4 week game, than a so-so 1 year one. I play D3, Borderland, and probably torch light 2. But let me ask you this .. is there a reason for me NOT to play a fun MMO with lobby features? Why should i stick to D3? Oh, i will play it .. but it will prob last only for a few month (which is a long time for a game). So if i want to play a super hero lobby game, is there a reason why i should not play DCUO? In fact, i did for some time and have fun .. i do see any reason to listen to your "advice".  
  I haven't seen a travel arguement in a while. I tend not to debate these, since it's almost purely subjective. Using 'interesting' doesn't seem very descriptive, though. I'll assume that 'interesting' travel is how long a player will be traveling before he reaches content. I'm not going to throw my vote one way or the other, however I will say that there are certain game types that mesh with long travel times better than others. Games that have a lot of structured content and developer-set goals aren't very conducive (basically theme parks). It's more appropriate in a sandbox environment. Some people just like to see something off in the distance, and go there. That's the goal, not to get a piece of gear, or complete some quest, and the time it takes to get the is crucial to the experience. Sure, 'interesting' stuff can happen along the way, but it's not demanded. I've played games where I really enjoyed having a long travel time, but I never really enjoyed the travel in WoW. If people said to get rid of travel all together in WoW, I'd probably agree. Don't get me wrong, Blizzard did a great job with the atmosphere, but the format doesn't really support it. I think there is room in the market for both types of game. It seems silly to try and establish the perfect game for everyone, or some standard that needs to act as a template for future games. That would be boring.
Did you read all the arguments going back and forth in this thread? It boils down to this. There are players who like a "commute" in their games ... but please count me out. First time, going from point A to B may be fun, but the 3rd time stops being fun for me, and i want a instance travel option.  

I did, and my point was that it can also have something to do with the game, itself. I'm not saying that should prefer one over the other; I was only adding that it depends on the game for me. If you want instant teleportation , then I can't say that I blame you if you don't like a game that neglects to have that feature. 

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2306

8/08/12 3:07:45 AM#625

I think something that could make travel more fun is something like random spawning loot bags, some of them have like mob ambushes attached to em though.

Traditional travelling is hella boring. Need something to spice it up.

  Laromuss

Advanced Member

Joined: 3/13/12
Posts: 328

8/08/12 3:16:03 AM#626
Originally posted by jusomdude

I think something that could make travel more fun is something like random spawning loot bags, some of them have like mob ambushes attached to em though.

Traditional travelling is hella boring. Need something to spice it up.

ambushers reminds me of the Earth and Beyond.  When you were doing the fast travel/auto travel there was a chance that space pirates would set up a gravity well which would disrupt the flight and ambush you.  You either pay them the toll or they kill you.  Other options if you were high enough level was kill them

  Quirhid

Novice Member

Joined: 1/28/05
Posts: 5492

I dare you to pin a label on me.

8/08/12 4:04:32 AM#627
Originally posted by Scot

Still calling these games MMORPG’s is to pretend they are of the same genre. They have changed their nature, they need a new name.

Game genres do change you know, adventures became point and click adventures to distinguish them from the new 3D ones. Gem collecting games were originally called puzzle games or even adventure games!

Also we used to call these games MMORPG’s right? Now it is MMO’s. That change was for abbreviation as much as anything, but it came into use as RPG became a small budget area of MMORPG’s.

ezMMO’s are what we have today, but any negative change of name would be fought against by an industry that wants to sell, sell, sell!

Eventually I think MMO’s will get a new name, but it will be a very positive mega hype one. How about Next Gen (NG)? that will make this easy MMO theme parks sound sexy.

In any case "easy MMO" or "ezMMO" is not a very good term since older games weren't exactly challenging, just more complicated, inaccessible and they required a lot more time. Thats pretty much it. Whats been said over and over is that having more options does not automatically increase depth and pressing 3 buttons instead of just one to achieve the same goal makes the game hard the wrong way.

You use the term ezMMO in a derogatory meaning and it gives you the same type of credibility as if you used terms such as "WoW-clone", "instant gratification" and "console-generation". If we'd be face to face I'd be rolling my eyes.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  Quirhid

Novice Member

Joined: 1/28/05
Posts: 5492

I dare you to pin a label on me.

8/08/12 4:11:20 AM#628
Originally posted by jusomdude

I think something that could make travel more fun is something like random spawning loot bags, some of them have like mob ambushes attached to em though.

Traditional travelling is hella boring. Need something to spice it up.

One problem is to make such system invisible. For example, I picked up fairly quickly how the random encounters worked in Skyrim - and by quickly I mean about 1-2 hours into the game. I ended up anticipating when and where such encounters "emerged" and actually farmed them/abused them a little. Sure, if you are new to gaming such things may entertain you for a long time, but for me atleast, it would have to be quite elaborate to hide all the nuts and bolts.

I'm not saying I'm anythings special, I'm saying veteran players will learn all the mechanics quite quickly and, to some degree, ruin them for others - especially when we are talking about multiplayer games. There is no mystique about a dungeon or a boss monster's behavior if someone explains it to you.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  User Deleted
8/08/12 4:45:57 AM#629

Well this thread is a clusterfuck.

 

Personally I couldn't give a toss if a game is called MMORPG/MMOFPS/MOBA whatever, it is what the game actually does that matters. The worry is that genres become homogenized and lose aspects that are unique to them in the process. Then apsects can certainly be seen to be "dead". Not whether or not a game is called an MMORPG or not.

 

As for travel, in the specific case of virtual world type mmos. It has already been pointed out that it can be improved upon and methods of this improvement (or at the very least the key aspects for this) have also been demonstated. Whether such things ever actually get done is another matter.

 

If a developer can spend less time and effort, whilst at the same time developing a game which will generate more profit from short term player churn. Then it is questionable as to whether or not they are going to bother building an intricate game world, regardless as to it's merits. Especially if it affords the company the luxury of then simply creating another game, with which to churn again, much like the sequel model seen in offline games.

  SoulSurfer

Novice Member

Joined: 6/19/08
Posts: 1255

8/08/12 7:36:25 AM#630
Well this thread certainly isn't dead....
  kantseeme

Apprentice Member

Joined: 2/07/09
Posts: 739

8/08/12 8:53:30 AM#631
Originally posted by nariusseldon
Originally posted by kantseeme
Originally posted by nariusseldon
Originally posted by kantseeme
 

Are you saying that travel must be interesting 100% of the time then? If so then thats just ridiculous. How interesting is your ride to work in the morning?

 Of course travel must be interesting 100% of the time IN A GAME. If i can push a button and instantly teleport to work, don't you think i will do that and skip the commute?

Travel is travel is travel. Sometimes its interesting and sometimes its not. I dont get this travel HAS to be interesting all the time otherwise its worthless and we needz insta ports thinking.

 If it is not interesting, or fun, why would i want to do it in a GAME? There should be an option to skip.

Travel is what you make of it. If you want to make it interesting then find ways to make it interesting.

 No. Boring is boring. If i am walking in a desert seeing nothing but sand ... there is pretty much nothing i can do to make it interesting.

Plus, a game is an ENTERTAINMENT product. It is the dev's job to make it interesting for me, it is not my job to find ways to make it interesting.

Travel IS game play. Make it interesting yourself. Dont rely on the devs to make it interesting.

 No. Bad gameplay is bad gameplay (for me). It is dev's job to entertain me. If i can do that (like sing a song when i walk), why do i have to play a GAME.


 

 

Your posts should be sent to game companys as prof of the reasons why games last for 1 month. Everything you spew Is evadence to it.

 

I will say it again. The type of game YOU want to play are not MMOs. There Single player lobby co-op games like D3 / black ops. The only reason your playing MMOs are because a horde of your kind crept into MMOs and started crying for features found in the games i pointed out.

 

Bad gameplay are features like insta porting. Why make a gameworld at all if you dont want to travel through it. Just stick to D3.

No more arguing about my points about travel?

Whats to argue? You dont like travel AT ALL. You dont travel. You insta port your way through games. Thats not travel.

Sure ... most games last less than a month. So what? I would MUCH rather play a very fun 4 week game, than a so-so 1 year one.

This is the mentality of a console gamer. 4 weeks is what it takes to beat games like Metal Gear, Crash Bandicoot and Jak and Dex. Not MMOs. MMOs use to have a shelf life of 2 years but now people like you have reduced them to these throw-a-way games we have today. Shame really the industry caved in to your ADHD approach to MMOs.

I play D3, Borderland, and probably torch light 2. But let me ask you this .. is there a reason for me NOT to play a fun MMO with lobby features?

Why should i stick to D3? Oh, i will play it .. but it will prob last only for a few month (which is a long time for a game). So if i want to play a super hero lobby game, is there a reason why i should not play DCUO? In fact, i did for some time and have fun .. i do see any reason to listen to your "advice".

 

Everything you justed described is the opposite of what a MMO should be. Your not even desribing MMOs anymore. There is a whole genre out there for you to play in. GameStop carries thousands of titles of single player console games for you to loose yourself in for 10 mins. ( if you can muster up the stamina to play that long)

 

By now if no one can see WHY this genre is in the state its in now, just refer yourself to every post nariusseldon has ever posted and read them. HE and his kind ARE the majority now and is the reason why the genre is the way it is.

  kantseeme

Apprentice Member

Joined: 2/07/09
Posts: 739

8/08/12 8:54:30 AM#632
Originally posted by SoulSurfer
Well this thread certainly isn't dead....

Its a tender topic for some of us.

  sidebuster

Novice Member

Joined: 12/23/03
Posts: 1755

"Good, bad; I'm the one with the gun" -Bruce Campbell

8/08/12 10:28:12 AM#633

I've been playing MMOs for a long time now and watched the genre move away from what it was always meant to be (a virtual world). It always started good, but then people complained and the developers tried to accomodate. The problem was that the people who were complaining were jump in jump out types of gamers. Meaning that they  jump in to a game, complain they have no time to play or this persons over powered, etc. then quit as soon as the devs fixed the game for them leaving a former shell of a game in the process. 

I'd say SWG was THE right path to what MMORPGs should have been. All they should have done was fix the memory leaks, balance the doctor buffs and continue developing items and content. Instead, they listen to people complaining about the difficulty and tried to make it easier. Well those people only play games for a short while anyways and conforming to them was the wrong thing to do. I don't think MMORPG developers realized these gamers are used to 8 hour action games. The quick jump in jump out instant gratification; finish the game and on to the next one. Maybe if they knew those types of gamers would come and go so quickly in their games they wouldn't have listened to their complaints. Now since WoW they tried MAKING the games out of the complaints from those earlier times. That's what caused these newer MMORPGs to be so throwaway.

I've been away from the scene for a while but still tried to play the games. I've yet to last the 30 days. Lately I've been on a retro kick and yearning for those games of yor. Unfortunately they've all becomee jokes and ghosts of what they used to be. I'm still trying to find a game that's out that is what SWG used to be.

  Sagasaint

Apprentice Member

Joined: 6/25/11
Posts: 474

I don't always play MMOs, but when I do, I play sandboxes

8/08/12 11:00:14 AM#634
Originally posted by Foomerang

The irony is that console games today are actually more open and diverse than these so called mmorpgs.

for example?

  Foomerang

Elite Member

Joined: 11/10/05
Posts: 4770

A man convinced against his will is of the same opinion still

 
OP  8/08/12 12:02:37 PM#635


Originally posted by Sagasaint

Originally posted by Foomerang The irony is that console games today are actually more open and diverse than these so called mmorpgs.
for example?

Yakuza series, Sleeping Dogs, Deadly Premonition, LA Noire, Heavy Rain...

If you thought the events were dynamic, you'll think the stories are living.

  Scot

Elite Member

Joined: 10/10/03
Posts: 5156

8/09/12 9:27:22 AM#636
Originally posted by SoulSurfer
Well this thread certainly isn't dead....

Yeah, unfortunately for the gaming companies old gamers did not die when the decided to redesign MMO's for console and now social network players.

Once we do everyone can live in the la la land that modern MMO's are the best ever! Pre-order your copy of the one that is going to be this months five minute wonder today!

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

8/09/12 9:33:31 AM#637

i agree ...i have to admit that everything out there is just lolly pops / rainbows / glitter ...the same product being released over n over n over again ..sure with a lil tweaking hear n there but not enuff to make a huge diff between them the only thing that catches my pvpness every once in awhile is LoL and even then thats a meh* ..the genra has been throw into a sewer drain like a dead body for everyone to see and the only ones that stop by to take a look are the kiddies pokeing it with sticks

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19248

8/09/12 12:31:51 PM#638
Originally posted by kantseeme

Sure ... most games last less than a month. So what? I would MUCH rather play a very fun 4 week game, than a so-so 1 year one.

This is the mentality of a console gamer. 4 weeks is what it takes to beat games like Metal Gear, Crash Bandicoot and Jak and Dex. Not MMOs. MMOs use to have a shelf life of 2 years but now people like you have reduced them to these throw-a-way games we have today. Shame really the industry caved in to your ADHD approach to MMOs.

More like a gamer. I play more PC games than console. I do NOT apologize for my preference. So what if i am a "console gamer". Games are entertainment products and i use them as i see fit. Many console games, such as Dead Space, are much better games than MMOs.

I go to fun games, not specific genre. And if this style of MMO fits my play style, i do not see why i should/would not play & support them.

If you want so-so long term repetitive games, it is your perogative. I do not see having to stick to a GAME for 2 years as a virtue.

I play D3, Borderland, and probably torch light 2. But let me ask you this .. is there a reason for me NOT to play a fun MMO with lobby features?

Why should i stick to D3? Oh, i will play it .. but it will prob last only for a few month (which is a long time for a game). So if i want to play a super hero lobby game, is there a reason why i should not play DCUO? In fact, i did for some time and have fun .. i do see any reason to listen to your "advice".

 

Everything you justed described is the opposite of what a MMO should be. Your not even desribing MMOs anymore. There is a whole genre out there for you to play in. GameStop carries thousands of titles of single player console games for you to loose yourself in for 10 mins. ( if you can muster up the stamina to play that long)

"should be"? You decide that? News flash .. MMOs are more and more like that now, and I like it. And i will actively participate. Why even travel to gamestop? I can get many games, INCLUDING f2p mmos, on STEAM, which is a click away.

By now if no one can see WHY this genre is in the state its in now, just refer yourself to every post nariusseldon has ever posted and read them. HE and his kind ARE the majority now and is the reason why the genre is the way it is.

Thank you for boosting my readership. This genre is just progressing nicely. The next one i am watching out for, Marvel Heroes, will be like a Marvel Ultimate Alliance with MMO features. Definitely a must-play for me, particularly it is F2P.

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19248

8/09/12 12:33:47 PM#639
Originally posted by Scot
Originally posted by SoulSurfer
Well this thread certainly isn't dead....

Yeah, unfortunately for the gaming companies old gamers did not die when the decided to redesign MMO's for console and now social network players.

Once we do everyone can live in the la la land that modern MMO's are the best ever! Pre-order your copy of the one that is going to be this months five minute wonder today!

"Pre-order"? YOu are kidding me. MMOs are going F2P. Just click on STEAM and download.

And you don't have to exaggerate .... good fun f2p MMOs can last a few weeks.

  waynejr2

Hard Core Member

Joined: 4/12/11
Posts: 3712

RIP City of Heroes!

8/09/12 1:18:58 PM#640
Originally posted by Axehilt

@Bunnyhopper: So if psuedo-AFKable travel requires maybe 1-3 decisions in 5-15 minutes, you think that's enough decisions for travel itself to be interesting?

The frequency of decisions isn't some absolute "more is always better" metric.

However a baseline of decisions is required to achieve the desired amount of game depth.

That baseline is greater than 1 decision every 5 minutes.

Well, what if travel could be tied into the game of playing the market?  Rather than a global AH, you have a lot of local markets where people can up a items to sell.  Someone could take items from one market travel a long ways away to another market to resell at a higher price. That makes it more a virtual world.   With the got to have it now crowd, you teleport everywhere making that game play meaningless.

42 Pages First « 29 30 31 32 33 34 35 » Last Search