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8/07/12 7:53:33 PM#81
Originally posted by William12
Because it's done finally? Sometimes the simplist explantion is the best. It hit beta a long time ago. And we're about where it should be on a development time-line... So, yeah, it must be done...
Unless, of course, you're thinking that after losing 2 million subs the past two years Blizzard wants to release a half-baked product and shoot themselves in the foot? Especially, after the AH mess up with Diablo that made it impossible for honest players to succeed and have left the economy in shambles? Don't you think one massive black eye is enough for this year? |
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8/07/12 7:54:43 PM#82
I can't say anything about this site, but there is something I did notice that is related and not manipulated. GW2GURU forums routinely ran between 4,000 and 6,000 current users all day and night UNTIL they redesigned a few months ago. Just before that it was breaking highest current number seemingly each week. Immediately after the redesign the daily number dropped down to around 2k. That became normal until the last couple of weeks. That forum just hit a new high of 7360 current users last week and once again seems to stay above 4k around the clock (above 4300 currently). So, there may be something messed up here, but it's certainly possible that lots of people have been interested in the game but just waiting until it got closer to release to really dig in. I've been reading comments for years on multiple forums and listening to people in games about how they'll probably play it. I would guess many of those weren't actively researching and following development all that much. What ANet has shown and let us play hasn't disuaded nearly as many players as others games have recently as launch approached. I personally have played and/or tested several games over the last few years and all of them, sadly, had some major negatives right away. I couldn't be more pleased with the hours I've had in GW2 already. |
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8/07/12 7:55:43 PM#83
Originally posted by Icewhite
Both have been manipulated before - the ratings, and the hit counter. Hell hath no fury like an MMORPG player scorned. |
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8/07/12 7:56:39 PM#84
Originally posted by Nilenya I wholeheartedly agree:) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/07/12 7:57:25 PM#85
Originally posted by MosesZD
the problem with being out of touch with the playerbase and no longer capable of delivering the kind of product people want to see is that it doesn't really matter how many black eyes you have.. you're incapable of dodging the blows at that point to avoid the bruises. i'm not saying blizzard is in this situation though, i'm saying if they were.. it wouldn't be a matter of simply saying "oh we screwed up lets just not screw up anymore." |
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8/07/12 7:57:41 PM#86
Originally posted by colddog04 They're in the financials until sometime in 2008 and then in the investor calls and earnings releases thereafter. They do it for all their MMOs. The formatting gets messed up, this is from December, 2008 (accounts are unique):
Guild Wars U.S & Europe (As of December, 2008) Sept, 2006 Dec, 2006 Mar, 2007 Jun, 2007 Sept, 2007 Dec, 2007 Mar, 2008 Jun, 2008 Sept, 2008 Dec, 2008 # of Accounts activated 2 ,447,000 3 ,122,000 3 ,555,000 3 ,917,000 4 ,500,000 4 ,878,000 5 ,159,000 5 ,377,000 5 ,589,000 5 ,803,000
(I can't link it. It's a PDF on my HDD.)
Oh, and you'll need the Korean extensions to the PDF viewer. |
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8/07/12 7:58:54 PM#87
My problem is that I can't see the motivation. Why would someone increase hits? I think if Zooce never noticed it, 99% of people never would have given it a second look...
unless...
It was Zooce! SWTOR is the greatest mmo ever! |
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8/07/12 8:01:48 PM#88
Originally posted by MosesZD A most logical post sure to be ignored by all. There is NO miracle patch. 95% of what you see in beta won't change by launch. Hope is not a stategy. |
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Originally posted by colddog04
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8/07/12 8:08:33 PM#90
Originally posted by MosesZD Ah, I found it in the form of an excel spreadsheet found on their earnings report for 2008.
SWTOR is the greatest mmo ever! |
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8/07/12 8:12:18 PM#91
Originally posted by Aerowyn We are just going to have to agree to disagree, Because I do not see GWII haveing the content, and the right type of content to sustain consant play. I think after 90 days its going to fizzle out. Dont worry Ill be around to eat my words if I am wrong, I had to eat some of them on TSW, I thought its launch would be a typical funcom launch, I was wrong, first time in a long time. I dont think I am wrong here with GWII. I think its a good game, it just cant sustain it imo. Waiting for:ArcheAge |
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8/07/12 8:13:46 PM#92
Originally posted by toddze Have to say I agree 100%. TOR being a failure well before launch was blatantly obvious, although I did not post it. GW2 going the same way, ie offering a short term play experience only is also blatantly obvious, although I am also not going to bother posting about it. I am just not into pissing contests, and "they" just do not want to hear it. Also it is not hard to justify a one off $60 spend for this short term experience - as you said this is the best part of GW2. BTW, I am not criticising you for posting this, by all means keep posting, just don't expect them to thank you for it, even when the whining starts. |
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8/07/12 8:27:11 PM#93
Originally posted by toddze ill see you in a 91 days post release then with a bag of crow if you like:) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/07/12 8:33:38 PM#94
Originally posted by MosesZD If it is accounts, wouldn't that include trial accounts as well? |
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8/07/12 8:33:59 PM#95
Wouldn't the fact that the free TSW weekend is over have quite an influence? I'd imagine lots of folks gave TSW try and after being disappointed with TSW experience are thinking they better get their asses in gear and catch up on what's happening in GW2 |
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8/07/12 8:34:28 PM#96
Originally posted by Ambros123 TORtanic. I actually never heard it called that before, but now I am glad I did. That seriously made me lol. |
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8/07/12 8:35:41 PM#97
Originally posted by ElSandman TOR Was a failure before launch due to its mechanics and its focus on the wrong mechanics aka story and it was charging 15 bucks a month. It seem to be that your biggest problem with guild wars 2 based only on this post is that it doesn't have mechanics designed to extend unnecessarily exttend your time. Most other MMORPG try to extend the length by adding barriers, guild wars 2 actually respects you as a player and doesn't use unneccessary tricks into designed to stall you so you can pay a sub. Make no mistake, not every mmorpg is designed for everybody. guild wars 2 isn't designed for people that want busy work, you can easily have busy work playing WOW. Guild wars 2 is designed for people that want to have fun, gw2 knows every game will eventually get boring but unlike every game it does not punish you significantly for leaving. |
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8/07/12 8:38:07 PM#98
Originally posted by niceguy3978 I don't think it does, looking at the financials report. For one thing, the free trial came out at the end of 2007. By then they had ~4 - 5 million accounts. SWTOR is the greatest mmo ever! |
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8/07/12 8:39:07 PM#99
Originally posted by niceguy3978 No that's only WOW that did that type of accounting remember "Half our accounts never have a character above the level of 10" |
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8/07/12 8:52:55 PM#100
I don't believe this one.
/thread? DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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