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Guild Wars 2

Guild Wars 2 

General Discussion  » Let's talk endgame.

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702 posts found
  baphamet

Elite Member

Joined: 7/05/06
Posts: 1612

110100100

8/05/12 6:36:21 PM#401


Originally posted by Bladestrom
Try defining progression - it is not just about stats, that's a crude and simplistic system. Try looking at eve.

pro·gres·sion/pr??greSH?n/
Noun:
A movement or development toward a destination or a more advanced state,

  Xzen

Apprentice Member

Joined: 5/01/06
Posts: 2550

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

8/05/12 6:40:46 PM#402
Originally posted by baphamet

 


Originally posted by Bladestrom
Try defining progression - it is not just about stats, that's a crude and simplistic system. Try looking at eve.

 

pro·gres·sion/pr??greSH?n/
Noun:
A movement or development toward a destination or a more advanced state,

By definition going for 100% completion after hitting level 80 is progression.

  Bladestrom

Apprentice Member

Joined: 4/04/11
Posts: 2170

8/05/12 6:40:46 PM#403
Lol I knew it.

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  Bladestrom

Apprentice Member

Joined: 4/04/11
Posts: 2170

8/05/12 6:42:26 PM#404
Nicely put xzen. Baph you need stat progression others don't, what's to disagree about?

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  baphamet

Elite Member

Joined: 7/05/06
Posts: 1612

110100100

8/05/12 6:46:49 PM#405


Originally posted by Bladestrom
Then Baph you need stat progression specifically so gw2 is not for you.

i already know its not for me long term, i still like the game and i am going to play it.

i just know what will happen at lvl 80

  baphamet

Elite Member

Joined: 7/05/06
Posts: 1612

110100100

8/05/12 6:49:48 PM#406


Originally posted by Xzen

Originally posted by baphamet  

Originally posted by Bladestrom Try defining progression - it is not just about stats, that's a crude and simplistic system. Try looking at eve.
  pro·gres·sion/pr??greSH?n/ Noun: A movement or development toward a destination or a more advanced state,
By definition going for 100% completion after hitting level 80 is progression.

how does 100% completion put your character in a more "advanced state"?

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

8/05/12 6:51:38 PM#407
Originally posted by stevebmbsqd
Originally posted by heartless
Originally posted by baphamet

people that play rpg's pr mmorpg's care about progression, its why they play the game.

you guys are so fixated on "stat" progression, i am not saying the game has to be focused around that at end game.

you play the game from level 1-80 with your character advancing in power with each level and then abruptly stops.

there is no endgame progressions, whether it be stats or anything els, just cosmetic.

i don't find that very viable for the health of a game long term.

You don't, however, lots of GW1 players do. You can argue all you want but the facts are the GW1 has sold ~7 million copies while having a mostly cosmetic endgame.

Those numbers are misleading. That is 7 million total copies to include all of the expansions. That doesn't mean individual accounts or active users. That is 7 million boxes over 7 or eight years with a lot of those being three or four boxes on the same account. That isn't to say that it wasn't moderately successful, but not as successful as you make it appear to be. In comparison WoW would have like 70 or 100  million if we used the numbers like you are.

The numbers ultimately don't matter. We can take that 7 million and divide it by 4 (3 campaigns and 1 explansion) and we'll get 1,750,000, which is still a lot of people who enjoyed GW1's mostly cosmetic endgame.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

8/05/12 6:52:15 PM#408
Originally posted by baphamet

 


Originally posted by Xzen

Originally posted by baphamet  

Originally posted by Bladestrom Try defining progression - it is not just about stats, that's a crude and simplistic system. Try looking at eve.
  pro·gres·sion/pr??greSH?n/ Noun: A movement or development toward a destination or a more advanced state,
By definition going for 100% completion after hitting level 80 is progression.

 

how does 100% completion put your character in a more "advanced state"?

you missed the first sentance of the definition.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Xzen

Apprentice Member

Joined: 5/01/06
Posts: 2550

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

8/05/12 6:53:13 PM#409
Originally posted by baphamet

 


Originally posted by Xzen

Originally posted by baphamet  

Originally posted by Bladestrom Try defining progression - it is not just about stats, that's a crude and simplistic system. Try looking at eve.
  pro·gres·sion/pr??greSH?n/ Noun: A movement or development toward a destination or a more advanced state,
By definition going for 100% completion after hitting level 80 is progression.

 

how does 100% completion put your character in a more "advanced state"?

Look at the definition of progression. Then destination.

destination - the ultimate goal for which something is done

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

8/05/12 6:53:19 PM#410
Originally posted by baphamet

 


Originally posted by Xzen

Originally posted by baphamet  

Originally posted by Bladestrom Try defining progression - it is not just about stats, that's a crude and simplistic system. Try looking at eve.
  pro·gres·sion/pr??greSH?n/ Noun: A movement or development toward a destination or a more advanced state,
By definition going for 100% completion after hitting level 80 is progression.

 

how does 100% completion put your character in a more "advanced state"?

That's only one form of progression.

  Vinterkrig

Hard Core Member

Joined: 1/22/07
Posts: 1607

8/05/12 6:54:12 PM#411


Originally posted by Gurpslord

Erm..  
Legendary Weapons
WvWvW
sPvP
Dynamic Events
Traveling to the lands I Didn't go to and do stuff there.
The Combat System itself is a huge draw
Better looking gear (It's only cool to fight if you're fighting with swag mate)
Exploring the maps and try to do map completes
Choreographing my own GW2 musical about ninjas who steal turnips from baby charr who are sick with the Nornish plague.  (I may need help with this one..)

^ wtf LOL

I crossed out the unimportant stuff



 

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

8/05/12 6:54:14 PM#412
Originally posted by heartless
Originally posted by stevebmbsqd
Originally posted by heartless
Originally posted by baphamet

people that play rpg's pr mmorpg's care about progression, its why they play the game.

you guys are so fixated on "stat" progression, i am not saying the game has to be focused around that at end game.

you play the game from level 1-80 with your character advancing in power with each level and then abruptly stops.

there is no endgame progressions, whether it be stats or anything els, just cosmetic.

i don't find that very viable for the health of a game long term.

You don't, however, lots of GW1 players do. You can argue all you want but the facts are the GW1 has sold ~7 million copies while having a mostly cosmetic endgame.

Those numbers are misleading. That is 7 million total copies to include all of the expansions. That doesn't mean individual accounts or active users. That is 7 million boxes over 7 or eight years with a lot of those being three or four boxes on the same account. That isn't to say that it wasn't moderately successful, but not as successful as you make it appear to be. In comparison WoW would have like 70 or 100  million if we used the numbers like you are.

The numbers ultimately don't matter. We can take that 7 million and divide it by 4 (3 campaigns and 1 explansion) and we'll get 1,750,000, which is still a lot of people who enjoyed GW1's mostly cosmetic endgame.

and this is a straight up lobby game as well nothing like a full fledged MMO like GW2.. think a lot of people are going to be suprised on how many actually want non carrot on a stick progression in their MMOs

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  stevebmbsqd

Novice Member

Joined: 9/26/09
Posts: 457

"Evolution thru Revolution"

8/05/12 7:00:19 PM#413
Originally posted by heartless
Originally posted by stevebmbsqd
Originally posted by heartless
Originally posted by baphamet

people that play rpg's pr mmorpg's care about progression, its why they play the game.

you guys are so fixated on "stat" progression, i am not saying the game has to be focused around that at end game.

you play the game from level 1-80 with your character advancing in power with each level and then abruptly stops.

there is no endgame progressions, whether it be stats or anything els, just cosmetic.

i don't find that very viable for the health of a game long term.

You don't, however, lots of GW1 players do. You can argue all you want but the facts are the GW1 has sold ~7 million copies while having a mostly cosmetic endgame.

Those numbers are misleading. That is 7 million total copies to include all of the expansions. That doesn't mean individual accounts or active users. That is 7 million boxes over 7 or eight years with a lot of those being three or four boxes on the same account. That isn't to say that it wasn't moderately successful, but not as successful as you make it appear to be. In comparison WoW would have like 70 or 100  million if we used the numbers like you are.

The numbers ultimately don't matter. We can take that 7 million and divide it by 4 (3 campaigns and 1 explansion) and we'll get 1,750,000, which is still a lot of people who enjoyed GW1's mostly cosmetic endgame.

And how many of those people stayed around? Again you state another number that holds no meaning to your argument. I am sure that not even close to 1.75 million stuck around. 

  Cromica

Apprentice Member

Joined: 6/03/09
Posts: 582

8/05/12 7:01:15 PM#414
So you might not like it post 80 are we really suppose to care? There will lots of people that love it and lots that don't. I know I will continue to play post 80 because 1. The game is amazing and 2. There are no mmo in development that look any good what so ever.
  clumsytoes44

Apprentice Member

Joined: 4/25/12
Posts: 278

8/05/12 7:05:16 PM#415
Originally posted by Cromica
So you might not like it post 80 are we really suppose to care? There will lots of people that love it and lots that don't. I know I will continue to play post 80 because 1. The game is amazing and 2. There are no mmo in development that look any good what so ever.


Well said. :)

  Kuppa

Hard Core Member

Joined: 9/24/10
Posts: 3146

The problem with censorship is ********

8/05/12 7:09:06 PM#416
Not sure what everyone plans on doing at endgame but my endgame for GW2 is pvp. Will probably spend LOTS of time in it.


  GoldenArrow

Hard Core Member

Joined: 6/09/08
Posts: 790

8/05/12 7:11:26 PM#417

A lot of people will also stick to GW2 just so they don't need to admit they were wrong.

I.E the case Star Wars: The Old Republic.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

8/05/12 7:13:00 PM#418
Originally posted by stevebmbsqd
Originally posted by heartless
Originally posted by stevebmbsqd
Originally posted by heartless
Originally posted by baphamet

people that play rpg's pr mmorpg's care about progression, its why they play the game.

you guys are so fixated on "stat" progression, i am not saying the game has to be focused around that at end game.

you play the game from level 1-80 with your character advancing in power with each level and then abruptly stops.

there is no endgame progressions, whether it be stats or anything els, just cosmetic.

i don't find that very viable for the health of a game long term.

You don't, however, lots of GW1 players do. You can argue all you want but the facts are the GW1 has sold ~7 million copies while having a mostly cosmetic endgame.

Those numbers are misleading. That is 7 million total copies to include all of the expansions. That doesn't mean individual accounts or active users. That is 7 million boxes over 7 or eight years with a lot of those being three or four boxes on the same account. That isn't to say that it wasn't moderately successful, but not as successful as you make it appear to be. In comparison WoW would have like 70 or 100  million if we used the numbers like you are.

The numbers ultimately don't matter. We can take that 7 million and divide it by 4 (3 campaigns and 1 explansion) and we'll get 1,750,000, which is still a lot of people who enjoyed GW1's mostly cosmetic endgame.

And how many of those people stayed around? Again you state another number that holds no meaning to your argument. I am sure that not even close to 1.75 million stuck around. 

The same can be said about any other game. WoW has 9 million accounts but how many of those accounts are actually playing? I know quite a few people who purchased that 12 month thing to get Diablo III and the mount.

The fact is that GW1 was entertaining enough to sell 7 million copies and sell that many, ArenaNet has to be doing something right.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

8/05/12 7:13:42 PM#419
Originally posted by GoldenArrow

A lot of people will also stick to GW2 just so they don't need to admit they were wrong.

I.E the case Star Wars: The Old Republic.

And TSW.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

8/05/12 7:14:50 PM#420
Originally posted by heartless
Originally posted by GoldenArrow

A lot of people will also stick to GW2 just so they don't need to admit they were wrong.

I.E the case Star Wars: The Old Republic.

And TSW.


and WoW

and (insertyourfavoritegamehere)

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