Trending Games | ArcheAge | World of Warcraft | Pirate101 | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,860,234 Users Online:0
Games:742  Posts:6,246,089
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » So is GW2 basically a slightly improved RIFT?

9 Pages First « 3 4 5 6 7 8 9 » Search
180 posts found
  Dreskest

Novice Member

Joined: 7/28/12
Posts: 71

8/05/12 11:12:21 AM#101
Originally posted by The_Korrigan
Originally posted by Baddogbill

The only thing hard about a Rift DE was getting people to actually do anything but pop out and kill the final boss ...I do find it sort of funny that anyone found an invasion in Rift hard and complex. Perhaps a game like Barbie on Line would be better suited for folks that had too much trouble with invasions in Rift

Another big difference between Rift's rifts/invasions and GW2's dynamic events is that Rift's event mobs were all some sort of "deux ex machina" monsters, which has little to do with the local setting of the game. From the first area to the last area, you pretty much had the same kind of esoteric, totally out of context monsters attacking you. They come out of nowhere, and go back to nowhere.

In GW2, the event mobs are all in context. Bandits stealing from commoners, wild animals making trouble, Ettins scavenging goods or annoying a peaceful giant in his cave, centaurs pillaging farms, everything is part of the general story of the area your in. It's not some kind of out of context esoteric monster dropped from some giant tornado which is nothing more than a different version of a mob spawner.

 

Originally posted by Dreskest

In regards to the game playing like Rift, I believe you may get that feeling because of the "dynamic events", which in my opinion, feel more like public quests in WAR.  Unfortunately, the way these dynamic events were implemented is not that different from WAR and they get old really fast...

You are most likely confusing the hearts with dynamic events. Hearts are not dynamic events. The dynamic events are nothing like the static WAR public quests.

No, I am not confusing anything. You might want to reread my post.

  Arthasm

Advanced Member

Joined: 7/26/09
Posts: 677

8/05/12 11:17:18 AM#102
For 1 year I see only one storyline going on here and there on internet: GW2 sux, it's not revolutionary, it's boring, nothing new, wow clone, rift clone... BUT, never seen/heard at least ONE, just ONE idea/suggestion how new or next gen MMORPGs should look like and how to improve this fallen genre...
  Kakkzooka

Spotlight Poster

Joined: 11/06/11
Posts: 602

8/05/12 11:24:05 AM#103

Yes.

 

GW2 is a slightly improved Rift in the same way that a 2002 Porsche 911 Turbo is a slightly improved 1974 Pinto Wagon.

Re: SWTOR

"Remember, remember - Kakk says 'December.'"

  Tarka

Novice Member

Joined: 10/26/07
Posts: 1673

Free speech is a right, common sense is a duty.

8/05/12 11:25:05 AM#104
Originally posted by altas
For 1 year I see only one storyline going on here and there on internet: GW2 sux, it's not revolutionary, it's boring, nothing new, wow clone, rift clone... BUT, never seen/heard at least ONE, just ONE idea/suggestion how new or next gen MMORPGs should look like and how to improve this fallen genre...

Very true indeed.  If the current crop of MMO's are indeed not fun for some people, then those individuals should perhaps be at the forefront of offering constructive options and ideas on how MMO's should change for the better.

GW2 may bomb, who knows right now, but the fact is that games such as Rift, GW2, TOR and others are least trying different things.  Such features may not be to everyone's liking but that still doesn't detract from the fact that not all MMO's are alike.  Some hit a "magic formula" that makes them successful, others don't.

The fact is that MMO's don't have to be "revolutionary", but they should at least try to be "evolutionary".

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6980

8/05/12 11:26:47 AM#105


Originally posted by Tarka

The "heart" progress bar is a communal one as far as I could tell.


If the completion was communal, it would mean that you can come to an area and the Heart being finished by other players even before you start any of the Heart tasks on your own.


That would be very very poor game design. Or am I missing something?

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5550

8/05/12 11:28:19 AM#106
Originally posted by Gdemami

 


Originally posted by Tarka

 

The "heart" progress bar is a communal one as far as I could tell.


 

If the completion was communal, it would mean that you can come to an area and the Heart being finished by other players even before you start any of the Heart tasks on your own.


That would be very very poor game design. Or am I missing something?

The heart progress bar is not communal unless you are in a group.

 

Edit: Let me clarify. Only your own group members share credit for accomplishing things. People outside of your group do not contribute to the heart progress bar.

SWTOR is the greatest mmo ever!

  Pelagato

Spotlight Poster

Joined: 4/10/07
Posts: 655

Beware of Felidae on the hunt.

8/05/12 11:29:33 AM#107

yup, its the same thing all over again...

You have a bunch of classes, the same Tank, DPS, Healer trinity... (elementalist healers), you have some so so voice acting in both games, the same high fantasy makeup... etc...

They are basicly the same thing, the only difference is that in one you can have tons of skills and in the other one you have to swap from weapon to weapon to get new skills...

 

In the end Rift is like a glass of water and GW2 is a glass of sea water... both of them are water...!!!

  User Deleted
8/05/12 11:31:29 AM#108
Originally posted by Dreskest

No, I am not confusing anything. You might want to reread my post.

Well you are wrong then. I played both WAR and GW2, and GW2 dynamic events (the events, not the hearts) have NOTHING to do with the static WAR public quests. And even the hearts are much better because they adapt to the number of participants, while in WAR, the low level public events were useless once you no longer had the release rush and people around to do them.

  Graey

Apprentice Member

Joined: 4/22/10
Posts: 218

8/05/12 11:32:44 AM#109
Originally posted by Tutu2
Is this a fair assessment? I keep hearing the story and voice acting is somewhat lucklustre, which is concerning me also. 


Hey there is nothing wrong with Rift...I think that game is great. Well for you maybe but for me Rift is awesome.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2074

8/05/12 11:33:20 AM#110
Originally posted by Pelagato

yup, its the same thing all over again...

You have a bunch of classes, the same Tank, DPS, Healer trinity... (elementalist healers), you have some so so voice acting in both games, the same high fantasy makeup... etc...

They are basicly the same thing, the only difference is that in one you can have tons of skills and in the other one you have to swap from weapon to weapon to get new skills...

 

In the end Rift is like a glass of water and GW2 is a glass of sea water... both of them are water...!!!

Is this post satire?

  User Deleted
8/05/12 11:34:25 AM#111
Originally posted by Pelagato

yup, its the same thing all over again...

You have a bunch of classes, the same Tank, DPS, Healer trinity...

You can stop reading here. Credibility already dropped to zero.

Unless you were sarcastic and this was a joke - then I applaud.

  Tarka

Novice Member

Joined: 10/26/07
Posts: 1673

Free speech is a right, common sense is a duty.

8/05/12 11:36:30 AM#112
Originally posted by Gdemami

 


Originally posted by Tarka

 

The "heart" progress bar is a communal one as far as I could tell.


 

If the completion was communal, it would mean that you can come to an area and the Heart being finished by other players even before you start any of the Heart tasks on your own.


That would be very very poor game design. Or am I missing something?

When I mention the "progress bar", I am talking about the bar that is specific to any one particular "heart" quest that the player is partaking in.  Not the "counter" which records how many "heart" quests you have completed in an area, that is a completely different thing (which is part of the "achievements" system).

This is what I'm talking about:

Notice the progress bar under the details for the "Heart" quest.  That bar fills up in accordance with what is being done for THAT specific "Heart" quest.

  GoodAfternoon

Novice Member

Joined: 3/23/08
Posts: 251

8/05/12 11:39:08 AM#113
I'm going to be using Guild Wars 2 as my patch-day backup game for RIft.

Rift

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5550

8/05/12 11:39:23 AM#114
Originally posted by Tarka
Originally posted by Gdemami

 


Originally posted by Tarka

 

The "heart" progress bar is a communal one as far as I could tell.


 

If the completion was communal, it would mean that you can come to an area and the Heart being finished by other players even before you start any of the Heart tasks on your own.


That would be very very poor game design. Or am I missing something?

When I mention the "progress bar", I am talking about the bar that is specific to any one particular "heart" quest that the player is partaking in.  Not the "counter" which records how many "heart" quests you have completed in an area.  That is a completely different thing.

Yeah, but that isn't actually communal. Within your own group it is. As I feed cows, it is not helping someone elses bar fill, it is only helping my own.

 

The DE progress bars (or whatever they have for the DE at the time) is communal. The heart quest progress bar is not.

SWTOR is the greatest mmo ever!

  tordurbar

Apprentice Member

Joined: 5/02/10
Posts: 399

8/05/12 11:39:51 AM#115
GW2 is not like RIFT it is different from every other mmo. Bull feces.
Let's look at Dynamic Events. Fact: Dynamic Events start at a particular location. Fact: Dynamic Events re-appear at the same location. Fact: When you complete a Dynamic Event that changes the map you are in a new instance of the map. Is this "constant change or progess" which is the definition of "dynamic"? No. It goes back to EQ for quests without the question mark identifier and Rift for an area effect that involves multiple players.
What GW2 does have that I have never seen in a mmo is dynamic event chains. However, chained events have been a part of mmos since year 1 so dynamic event changes are another variation of a theme.
I am really feeling deja vu here. The hype is too intense. SWTOR went the same way for me. After the first beta event I was a SWTOR fanboy. Ever beta event after that deflated my zeal. By the time of release it was not how many years I would stay subbed but how many weeks. I lasted 12.
I have seen this in every major aaa mmo release - "this game is nothing like WOW". Bull feces. WOW was a combination and evolution of every mmo before it and GW2 is just more of the same. You still have levels, you still have skills, you still have the 1 to 0 keys mapped for skills, you have tiers of skills you have crafting, etc. etc. etc.
Yes, GW2 is looking to be a great game and I still look forward to it but the hype is getting out of control. I am afraid that the hype will have the same effect on GW2 as it had on AOC, WH, AION and Tera. [mod edit] Sell GW2 on the points that it IS different (action combat, skills dependent upon weapons, WvWvW, etc.). More facts, less hype and maybe we won't get the huge backlash that happened with SWTOR.
  Tarka

Novice Member

Joined: 10/26/07
Posts: 1673

Free speech is a right, common sense is a duty.

8/05/12 11:41:53 AM#116
Originally posted by colddog04
Originally posted by Tarka
Originally posted by Gdemami

 


Originally posted by Tarka

 

The "heart" progress bar is a communal one as far as I could tell.


 

If the completion was communal, it would mean that you can come to an area and the Heart being finished by other players even before you start any of the Heart tasks on your own.


That would be very very poor game design. Or am I missing something?

When I mention the "progress bar", I am talking about the bar that is specific to any one particular "heart" quest that the player is partaking in.  Not the "counter" which records how many "heart" quests you have completed in an area.  That is a completely different thing.

Yeah, but that isn't actually communal. Within your own group it is. As I feed cows, it is not helping someone elses bar fill, it is only helping my own.

 

The DE progress bars (or whatever they have for the DE at the time) is communal. The heart quest progress bar is not.

Well, I was sure that it filled up whilst other people (not in a group with me) were "completing" their bits for the quest, but I could be wrong.  I notice that the subject seems to be under much debate on various parts of the web.

I'm sure I even saw a progress bar partly filled up when I began on a "hearts" quest.

To me it seems that if only 1 person is working on the "hearts" quest then the progress bar will indeed fill up in accordance with what that one person is doing.  But if more than one is working on it, then it is the communal actions that are defining how quickly it fills up.  I could be wrong though.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6980

8/05/12 11:48:02 AM#117


Originally posted by Tarka

When I mention the "progress bar", I am talking about the bar that is specific to any one particular "heart" quest that the player is partaking in.

Same thing. As other poster said, it isn't communal as it would lead to situations I have described - people completing the task before you even get top the place.



Originally posted by colddog04

The heart progress bar is not communal unless you are in a group.

 

Edit: Let me clarify. Only your own group members share credit for accomplishing things. People outside of your group do not contribute to the heart progress bar.


Yes, this makes sense. The way Tarka described it, contribution to Heart task seemed to be based on anyone doing the Heart in the area, which would be weird.

Thanks guys again for clearing this up.

  seridan

Novice Member

Joined: 5/26/12
Posts: 1212

8/05/12 11:54:23 AM#118
Originally posted by tordurbar
GW2 is not like RIFT it is different from every other mmo. Bull feces.
Let's look at Dynamic Events. Fact: Dynamic Events start at a particular location. Fact: Dynamic Events re-appear at the same location. Fact: When you complete a Dynamic Event that changes the map you are in a new instance of the map. Is this "constant change or progess" which is the definition of "dynamic"? No. It goes back to EQ for quests without the question mark identifier and Rift for an area effect that involves multiple players.
What GW2 does have that I have never seen in a mmo is dynamic event chains. However, chained events have been a part of mmos since year 1 so dynamic event changes are another variation of a theme.
I am really feeling deja vu here. The hype is too intense. SWTOR went the same way for me. After the first beta event I was a SWTOR fanboy. Ever beta event after that deflated my zeal. By the time of release it was not how many years I would stay subbed but how many weeks. I lasted 12.
I have seen this in every major aaa mmo release - "this game is nothing like WOW". Bull feces. WOW was a combination and evolution of every mmo before it and GW2 is just more of the same. You still have levels, you still have skills, you still have the 1 to 0 keys mapped for skills, you have tiers of skills you have crafting, etc. etc. etc.
Yes, GW2 is looking to be a great game and I still look forward to it but the hype is getting out of control. I am afraid that the hype will have the same effect on GW2 as it had on AOC, WH, AION and Tera. Please fanboys, don't sell this game as COMPLETELY DIFFERENT because it is not. Sell GW2 on the points that it IS different (action combat, skills dependent upon weapons, WvWvW, etc.). More facts, less hype and maybe we won't get the huge backlash that happened with SWTOR.


Fact: Dynamic Events don't re-appear at the same location. Lots of them REQUIRE player action to appear, they don't just "reset" like in Rift or War, there is no timer here (unless it's an one time event, they reset like that, but they are the minority)

Fact: When you complete some Dynamic Events, they CHANGE the world around you for everyone, plant a bomb in a skriit cave? The cave will be forever blocked afterwards, unless the skriit find the tools to excavate it back. Centaurs conquered a fortress? It will remain conquered forever until the players take it back. What more would you want?

Please don't post nonsense

Block the trolls, don't answer them, so we can remove the garbage from these forums

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5550

8/05/12 11:57:04 AM#119
Originally posted by tordurbar
GW2 is not like RIFT it is different from every other mmo. Bull feces.
Let's look at Dynamic Events. Fact: Dynamic Events start at a particular location. Fact: Dynamic Events re-appear at the same location. Fact: When you complete a Dynamic Event that changes the map you are in a new instance of the map. Is this "constant change or progess" which is the definition of "dynamic"? No. It goes back to EQ for quests without the question mark identifier and Rift for an area effect that involves multiple players.
What GW2 does have that I have never seen in a mmo is dynamic event chains. However, chained events have been a part of mmos since year 1 so dynamic event changes are another variation of a theme.
I am really feeling deja vu here. The hype is too intense. SWTOR went the same way for me. After the first beta event I was a SWTOR fanboy. Ever beta event after that deflated my zeal. By the time of release it was not how many years I would stay subbed but how many weeks. I lasted 12.
I have seen this in every major aaa mmo release - "this game is nothing like WOW". Bull feces. WOW was a combination and evolution of every mmo before it and GW2 is just more of the same. You still have levels, you still have skills, you still have the 1 to 0 keys mapped for skills, you have tiers of skills you have crafting, etc. etc. etc.
Yes, GW2 is looking to be a great game and I still look forward to it but the hype is getting out of control. I am afraid that the hype will have the same effect on GW2 as it had on AOC, WH, AION and Tera. Please fanboys, don't sell this game as COMPLETELY DIFFERENT because it is not. Sell GW2 on the points that it IS different (action combat, skills dependent upon weapons, WvWvW, etc.). More facts, less hype and maybe we won't get the huge backlash that happened with SWTOR.

 

Whoa. First thing is that you don't have your "facts" straight.

 

Fact: Dynamic Events start at a particular location.

Well yes, this is a fact.

 

Fact: Dynamic Events re-appear at the same location.

They are actually going to be rotating dynamic events in and out of the game when the game goes live. So not only are they not going to necessarily always be at the same location, but there may be a completely different one in the area you have never seen.

 

Fact: When you complete a Dynamic Event that changes the map you are in a new instance of the map. 

This is just false. They are not using instancing or phasing with the dynamic events. The world is persistent.

 

What GW2 does have that I have never seen in a mmo is dynamic event chains. However, chained events have been a part of mmos since year 1 so dynamic event changes are another variation of a theme.

Dynamic events have a pass/fail mechanic. Sometimes when you fail, the chain goes in a different direction. It does not necessarily restart or anything. Some of them branch more than others. Saying that a typical quest chain is the same is disingenuous. Is it brand new awesome technology? No, but it's a nice addition to the event system in place in GW2.

 

 

GW2's PvE and PvP experiences really do feel a lot different than Rift imo. I have a 50 Mage in Rift and I got to ~ level 30 in GW2 on a couple of characters and I can tell you it really does feel a lot different than Rift in many ways. The WvW, the sPvP, strolling through the world exploring and doing whatever I wanted, and just the overall sense of freedom and options in GW2 really did feel a lot different than the linear questing mixed with an occasional Rift/Rift Event.

 

SWTOR is the greatest mmo ever!

  Mari2k

Novice Member

Joined: 9/18/07
Posts: 385

8/05/12 11:58:07 AM#120
Originally posted by Tutu2
Is this a fair assessment? I keep hearing the story and voice acting is somewhat lucklustre, which is concerning me also. 

From what I've seen in beta, yes it is.

But at leastits free.

9 Pages First « 3 4 5 6 7 8 9 » Search