| 76 posts found | |
|---|---|
|
8/03/12 8:52:51 PM#21
I see another thread has linked to the same article. Just to give you an idea of how ambitious Patcher's estimate is; if you combine all internet users in the US, UK, Ger, Fra, AU, and NZ, you get a total of about 500 million users. If 50 million are playing SWTOR, that's 1 in 10 of ALL internet users will be playing SWTOR. (SWTOR hasn't launched in India or China.)
|
|
|
8/03/12 8:53:10 PM#22
Michael Pachter's statement "It looks to me as though the MMO market is as big as it's ever going to be -- as far as subscription MMOs. People willing to pay $15 a month, there are six or seven million of them. Period. If Star Wars couldn't expand it, when it's made by Bioware, nothing can do it. That's why Curt Shiling's 38 Studios went out of business, because he couldn't get financing" is a prime example of an outside analyst who doesn't know what he is talking about. SWTOR was crap. The funadmentals of the game were bad. WoW's funadmentals are solid. Counter-strike's funadmentals are solid. LoL's fundamentals are solid. This is one of the big reasons these games did so well. By funadamentals I mean basic gameplay elements like character control and movement, menu navigation, server stability, hack and exploit control, ect. SWTOR, which plays and feels like Warhammer Online, is a prime example of a company that overlook the basic fundamentals of a game and instead focused on things that people don't really care about, like voice acting and a game called Hutt Ball. The market can expand. $15 a month is not a lot of money. Only penny pinchers or kids with no money cannot afford $15 a month. |
|
|
8/03/12 10:52:12 PM#23
50 million?? Even China couldn't reach those numbers and it has over a billion people.
|
|
|
8/04/12 3:35:58 AM#24
Next time any fanboy tells you that a market analyst knows better than a gamer, you can reference this link. I'm surprised the guy doesn't try to make his figures a little more realistic... theyll be lucky to get 10 million players. |
|
|
Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
8/04/12 3:41:13 AM#25
Pachter is pure idiot heh... He is exactly the kind of guy that has led the gaming industry to where it is now. Gamestrailers need to drop him, he really only damages their credibility. |
|
8/04/12 3:41:17 AM#26
He must be on Crack.
If you add all MMO players (F2P games included) you won't even get to 30 Millions.
Where is he's going to get the extra 20 Millions, from the Brazilian Favelas?
Plus SWTOR is dead, free to play or not.
What a nutter.....
|
|
|
8/04/12 3:42:02 AM#27
think we found james ohlens replacement!
|
|
|
8/04/12 3:53:57 AM#28
Originally posted by tiefighter25 Yes, but you do realise this is bullshit? You do not make up numers this way, you have to get the numbers of online players not the total of people who is connected to Internet. The majority of people who uses Internet could not be bothered to play games online, they go as far as using Facebook. I will add something else. Not even all gamers are interested in playing games online , so you have to take those out of the equation too. Then take out players that simply find SWTOR very boring and you will understand that the 50 Million figures came straght out of his arse. This is the kind of number any of the posters in this forum could come up with, there is no need to be an analyst to fire bullshit so big. There is simply not market for 50 Million online players, and even if it was, the idea that ALL players in the world want desperately play SWTOR is simply ridicoulus. I didn't stop laughing yet, by the way. |
|
|
8/04/12 3:58:30 AM#29
the game can achieve 10 million at the most people
|
|
|
8/04/12 4:02:54 AM#30
I can kinda see where Pachter is going with his numbers and how he came up with them. I don't agree with those numbers but he does have more access than anyone that is willing to talk on record about the game industry. Only rival to Patcher in terms of financial number access and the inner workings are the 'big CXX types' like Peter Moore which won't give us that information. So in that sense Patcher is the best we got in terms of financial / number stuff. League of Legends has 35 Million users so that puts his number in the 'not that ridculous although fairly stretched' Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
|
|
8/04/12 4:09:33 AM#31
50 million *facepalm*
Yeah, I just see EA spening alot of marketting money going everywhere saying that they got 5 million accounts in a 3 months since they go f2p. Of course 90% of them will be inactive after a week, etc
It is same bullshit as many browser games flexing that they have 10 million accounts. Some of them have, but almost all of them unactive and you cannot even erase it in most games. Not that most people would bother. I have a friend who play browser games while multitasking some work on his PC. He just jump between f2p games and he never remember passwords and just create new accounts when he come back to some game he played 2 months ago last time. He propably made hundreads of accounts in various games by himself with multiple ones in each game + he does not stick in any game longer than 2-3 days and does not spend a penny.
Anyway 50 million....that's hilarious. |
|
|
8/04/12 4:13:19 AM#32
Originally posted by jpnz 35 million accounts. That does not equal users. I would like to know how many of those 35 million accounts were actively used / played in last month or in last 3 months. LoL is extremly popular, but unless f2p games start publishing average concurrent users number / month, then it is all just spin. In Asia that's how game popularity is evaluated. Concurrent users number, not how many account were created since game was published. |
|
|
8/04/12 4:17:40 AM#33
Corporate cheerleader. One general rule in marketing is never acknowledge a negative or weakness. Another is to treat everything that the company does as if they invented it, and as if it will revolutionize the industry because they did.
Sanity and marketing have very little in common. Most marketing is delusional, and encourages others to believe a twisted reality. |
|
|
TheBigDRC
Advanced Member
Joined: 7/17/12
I popped too many blood vessels to give a damn anymore. |
8/04/12 4:17:44 AM#34
Uhh, while I admire his. . . um, enthusiasm. . . who the hell am I kidding, he's smoking something and I want it!
You know what's fun about chaos? I do, but I won't tell. |
|
8/04/12 4:20:27 AM#35
If runes of maic have 200 mil accounts i believe that swtor can have 50 mil to, but not 50 mil players.
|
|
|
Alot
Hard Core Member
Joined: 1/04/11
Minister of Propaganda for GW2 Fascist-Capitalist Party |
8/04/12 4:22:26 AM#36
EA will have spend three times the amount of money already invested in SW:TOR, on marketing if they ever want to get anywhere near those numbers. |
|
8/04/12 4:38:27 AM#37
I'm going to pitch into his dream by creating 12 different free accounts on 12 different emails.
SWTOR is the greatest mmo ever! |
|
|
8/04/12 4:41:45 AM#38
i wonder how much ea stock this clown owns? Don't get me wrong going ftp will probably double their registered useres, and generate some cash with content they will introdouce that they were holding back from subs. The only thing that will save the game is if ea gets the inexperienced hands of bioware off the game and bring in people who know how to code the hero engine correctly.
so say we all |
|
|
8/04/12 4:58:28 AM#39
Originally posted by jpnz Accounts doesn't mean players. LoL is a very specific game and very good at what it does, SWTOR is very generic and pretty shallow, so I doubt it could even get close to LOL in terms of account, let alone active players. I insist, that guy doesn't have a clue |
|
|
8/04/12 5:27:33 AM#40
Originally posted by ste2000 For a guy that 'doesn't have a clue' he sure earns a lot. :P As with all analysts, you can disagree with how he got his numbers but you can't dispute the factual numbers that made him get his. It is like a math equation, factually the numbers are 1,2,4. In Patcher's case, he did 1+2+4 = 7 while some might do 1*2*4 = 8 or 4-2-1 = 1 Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
|