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News & Features Discussion  » World of Warcraft: Subscription Numbers Dip Below 10M

8 Pages « 1 2 3 4 5 6 7 » Last Search
150 posts found
  sammandar

Novice Member

Joined: 8/03/12
Posts: 531

8/03/12 8:35:31 AM#21
Originally posted by WhiteLantern

They are losing subs because they are lazy and complacent. I remember when they announced 4mil subs and 5 mil subs and so on. In those days, content was actually being put out for the players. In the 2 years leading up to BC, they released, what 12 content patches? Not all were "huge", I understand. But these days of releasing bigger patches less often is not working, especially for the locusts.

/two cents

Decline or not, Blizzard is no longer the company it once was and WOW is most certainly not the game it once was. In both cases, I believe for the worst.

  Xstatic912

Apprentice Member

Joined: 8/20/11
Posts: 367

8/03/12 8:35:53 AM#22
Seen as most of the subs lost were from the east (could mean Asian player), those players probably quit and move to D3 seeing as they stand a chance of making money off the title...

Person may look at this and say Wow is dying, but the truth is The mmo genre is reseeding from the popularity it once enjoyed.. Person now are more quicker than ever to move on from a title no matter how good or the type of payment any game choose, sub games suffer a bit more because one can only justify paying a sub for so long much less having multiple sub game..

blizz peaked mmo popularity, now the natural progression is a draw back.. Even Gw2 player base will draw back, but just a matter of time because I for one don't see player sticking with guild wars 2 as long as they did with the first guild wars. Gamers are just waiting for the next "IT" game to move to..
  Slampig

Apprentice Member

Joined: 12/29/03
Posts: 2378

Whatever you do, do NOT speak ill of Asheron's Call 2...

8/03/12 8:36:04 AM#23
OH NO! Only 9.1 million... You know how many a million is, right?

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11241

8/03/12 8:36:32 AM#24
Originally posted by sammandar
Originally posted by DiSpLiFF

There will never be another game like this in the mmorpg market that's for sure.

I'm sure that's what EQ players said.

change the phrase to There will never be another subscription game like this in the mmorpg market

and its probably true :)

  sammandar

Novice Member

Joined: 8/03/12
Posts: 531

8/03/12 8:39:46 AM#25
Originally posted by Slampig
OH NO! Only 9.1 million... You know how many a million is, right?


I would not be surprised if we keep hearing this kind of reaction all the way back down to 1 million subs.

  tawess

Elite Member

Joined: 3/24/05
Posts: 1869

WoWWARCoh/vSWGEveProject entropia

8/03/12 8:44:39 AM#26

Humm.. this seems to be right on the money, This is normal decline for a game of this age, the only games that does not have a churn over time are F2P games and that is because they can only measure the amount of people logged in at one time or another. Every sub game have had a similar decline as WoW (most of them much faster) if we look at the % and not  only count heads.

My prediction still tands that it will level out in the 6-8M sub region and then remain there for some time.

 

And as always... keep in mind that WoW have now lost more people then most other MMO's ever see and they are not even close to feeling that loss yet. No matter how it is tossed and not matter what you think about Blizzards direction that is a pretty good run.

This have been a good conversation

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

8/03/12 8:48:32 AM#27
Originally posted by tawess

Humm.. this seems to be right on the money, This is normal decline for a game of this age

Actually, it's "normal" for games to experience that turnover decline about five-six years earlier in their history.

But a uniquely large population would logically equate to a uniquely large inertia as well.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  sammandar

Novice Member

Joined: 8/03/12
Posts: 531

8/03/12 8:50:48 AM#28
Originally posted by Icewhite
Originally posted by tawess

Humm.. this seems to be right on the money, This is normal decline for a game of this age

Actually, it's "normal" for games to experience that turnover decline about five-six years earlier in their history.

But a uniquely large population would logically equate to a uniquely large inertia as well.


I completely agree. It will most likely take WOW much longer to experience the same kind of delince experienced by other P2P games. Having said that, I don't think WOW's sub pop will level again, I think it will continously decline (prob a dif rates as the years pass by).

  User Deleted
8/03/12 8:57:09 AM#29
Originally posted by sammandar
Originally posted by DiSpLiFF

I'm amazed that this game still has that many subscribers. I mean it's going on it's 8th anniversary this november....

There will never be another game like this in the mmorpg market that's for sure.

I'm sure that's what EQ players said.

lol EQ still going after 13 years.  Sorry, but there will never be another TRUE EQ ever again.  The day the WOW servers come close to the EQ subscription numbers they will just shut it down.

  User Deleted
8/03/12 8:59:55 AM#30
Originally posted by sammandar
Originally posted by AzurePrower

This game is dying. Guild Wars 2 is going to beat them in subscriptions. etc. etc.

Well, GW2 has no subs (as in P2P), so there would be no way to compare the two. The only way to compare them would be to match up both games' active playerbase.

 

GW2 playerbase will be a fraction of WOWs.  GW2 will end up as a PVP game which is a niche crowd.  I would bet a good % of GW2 players will have an active subscription in wow just for the PVE/Raiding that GW2 does not have.

  AzurePrower

Apprentice Member

Joined: 3/18/07
Posts: 1530

Ahh yes, "Hypers." The people who praise and hate every MMORPG... We've dismissed that claim.

8/03/12 9:01:16 AM#31


Originally posted by sammandar

Originally posted by AzurePrower
This game is dying. Guild Wars 2 is going to beat them in subscriptions. etc. etc.

Well, GW2 has no subs (as in P2P), so there would be no way to compare the two. The only way to compare them would be to match up both games' active playerbase.


Glad you pointed out the fallacy of my second statement. Now see if you can figure out the fallacy in the first one.

  kneebane

Novice Member

Joined: 1/08/10
Posts: 15

8/03/12 9:03:50 AM#32
see how clearly SWTOR killed WoW :) :)
  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

8/03/12 9:04:43 AM#33
Originally posted by William12
The day the WOW servers come close to the EQ subscription numbers they will just shut it down.

Possibly.  Assuming they're stupid enough to throw away a game that's still generating free cash.

Sell it to SOE, where old games go to die...except SOE ain't buyin', this time.  They're dealing with a tanking economy too.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  sammandar

Novice Member

Joined: 8/03/12
Posts: 531

8/03/12 9:11:26 AM#34
Originally posted by William12
Originally posted by sammandar
Originally posted by AzurePrower

This game is dying. Guild Wars 2 is going to beat them in subscriptions. etc. etc.

Well, GW2 has no subs (as in P2P), so there would be no way to compare the two. The only way to compare them would be to match up both games' active playerbase.

 

GW2 playerbase will be a fraction of WOWs.  GW2 will end up as a PVP game which is a niche crowd.  I would bet a good % of GW2 players will have an active subscription in wow just for the PVE/Raiding that GW2 does not have.

It will be interesting to see how the numbers match up in a couple months. I don't know about your prediction, but I think it's reasonable to believe that for now no game can equal WOW's playerbase. If WOW continues to lose players at the rate that it is currently enduring, it will be down to 5.1 million by August of next year, and 1.1 million by August 2014. Of course, I highly doubt WOW will steadily lose 1.1 million subs every 3 months (who knows), but it's current steady decline does not bode well for Blizzard's WOW.

  User Deleted
8/03/12 9:26:20 AM#35
They lost some subs, but on the forefront mists of pandaria is about to launch so that's good news, I bet they will get a few subs back there, then after about a year or so it will drop off again until the next expac then pick up a little bit. Once server technology and internet speeds are boosted, that's when you can expect to see some numbers change, that will open the floodgates again for gaming innovations on a massive scale.
  Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 6562

8/03/12 9:28:11 AM#36
Originally posted by angzt

9.100.000users x 13€ = 118.300.000€ per month...

 

poor bastards ^^

You do realize that the majority of that number is non subscription.  They take in a lot less.  Their only subscriber base is here in the west and that is down significantly.

Diablo III has nothing to do with it either, it is a very poorly designed game and most don't play it for long, there is no point in doing so.  Everything that was magical about the previous versions was left out in this one.

My guess is their revenues are at least down by half if not more.

The genre is getting much better games and Wow is aging badly,  No wonder Vivendi wants to sell them, before the revenue drops too much more.  They are not close to releasing their secret MMO or we would have heard about it.

Mists is going to tank too, Pandas are not a big as a draw as they might think.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

8/03/12 9:29:41 AM#37
Originally posted by Rockniss
They lost some subs, but on the forefront mists of pandaria is about to launch so that's good news

Historically, expansions don't help save a game once sub decline has begun.

But, unique inertia, who knows. :shrug:  

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  AZHokie54

Hard Core Member

Joined: 12/23/11
Posts: 293

8/03/12 9:29:42 AM#38
And it's only going to get worse once Annual Pass runs out, and two months into MoP when realize it's the same boring crap and quit again.
  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2108

8/03/12 9:31:04 AM#39

fresh news from Blizz:

after the overwhelming public negativity for pandas  Blizz has now scrapped Pandaria altogether and replaced it with "finding Nemoria"!

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

8/03/12 9:36:36 AM#40
Originally posted by Jakdstripper

fresh news from Blizz:

after the overwhelming public negativity for pandas  Blizz has now scrapped Pandaria altogether and replaced it with "finding Nemoria"!


No, apparently pandas don't help save Asian markets declinging, so they're going to have to try the West again.

"Finding Milla Jovovich", maybe?  Should have gamernerd appeal.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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