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8/02/12 4:40:03 AM#101
Originally posted by Gdemami Do the math and explain how EA has made back their initial investment (200-500 million dollars) + running costs, then we stop calling it a failure. And while you're at it, explain how a game that was destined to kill WoW, but has now lost at least 60% of its playerbase and heading F2P... all that in less than a year, is not to be considered a failure? Fanboism sure is a weird thing, it's like a virus that switches off that part of human brain where logical thinking resides. |
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8/02/12 4:51:32 AM#102
Originally posted by lifeordinary Please, sir... Please... Have you heard of something called "Return On Investment"? I think that's the logic people are using. Massive investement, poor return = failure. |
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8/02/12 5:00:55 AM#103
How do you do math when you do not know what the initial investments, operational and other related costs and revenue are? All you know is that SWTOR will be substantially profitable at 500k subscribers and that currently the game has well over that. So I really wonder what "math" you use?
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8/02/12 5:12:53 AM#104
The point being addressed is that people do make equation of F2P = failure because the in their mind successful games are P2P only for some arbitrary reason ignoring any business side of the thing. Very inane assertion.
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
8/02/12 5:14:50 AM#105
Originally posted by Gdemami I have to agree, there's no way to do the math, EA has never released what it really cost to make SWTOR, every figure you've ever seen on these forums has been speculative or based on questionable "insider" rumors. To be sure, it was not the WOW killer that I'm sure the people backing it were hoping for, but don't think for a minute that EA/Mythic didn't notice the trend for every MMORPG besides a couple to follow the pattern of huge initial box sales followed by rapidly declining subs. They didn't decide to convert to F2P yesterday, this has likely been a contingency plan since they first seriously started discussing the payment model several years ago. Did they want it to be a sub only game like WOW, sure, but did they not think it quite possibly would follow the model of WAR, also an EA title, c'mon this wasn't EA's first time to the rodeo. The reason they are moving so quickly to F2P is they realize with WAR they waiting too long, the player base had largely moved on and they felt it was too late to save it. (Also, that title is in much worse shape) SWOTOR can still make them a good amount of money with the F2P model, the sooner the better actually. The fall launch window will be perfect. By then the GW2 shine will have worn off some (don't kid yourself, the market will move on from it as quickly as they do all other titles once they consume its core content) and why not go back and try something else that will be "free".
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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8/02/12 5:17:36 AM#106
Originally posted by BarCrow Chuckle. What was that Japanese MMO that shut down because a crash wiped the player database, and they had no backup? Seems a pretty "Doh!" moment for somebody. |
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8/02/12 5:21:58 AM#107
Originally posted by busdriver Lets have a look at this post! :) 1st paragraph is speculation based upon nothing substantial other than 'I read it on this blog which sourced this totally legit and not shady anonymous internet person's uncle's former husband's roommate!' 2nd paragraph is some sort of the posters opinion of 'SWTOR was suppose to kill WoW'. 3rd is an attack but uses the word 'logical' in a non-irony way.
So what we have is an attack post based upon the posters opinion and speculation rather than 'FACTS' (500k+ sub). And uses the word 'logical'. How.....wha..... /facepalm Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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8/02/12 5:26:32 AM#108
There are times when term "no-brainer" gets down to it's very literal meaning... |
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8/02/12 5:44:08 AM#109
Originally posted by Raiyu_Defied
for 300 millions nothing in game should suffer, they could have all for that amount of money Story and replayability and GAMEPLAY and good PVP and good space combat. |
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8/02/12 5:44:15 AM#110
Originally posted by Gdemami
Since when is SWTOR the second largest MMO on the market? Based on their own words (EA) I am being generous and estimating their player population at 750K. That would make SWTOR like number 6, just behind Second Life and Runescape, and I am intentionally not including some popular Asian titles as it's harder to get numbers on those. You can check numbers HERE.
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8/02/12 5:46:02 AM#111
Swtor is the biggest failure, because its the biggest IP and it cost the most money to develope. |
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8/02/12 5:49:34 AM#112
Originally posted by Kyleran Don't kid yourself SWTOR does not matter. GW2 might be worried about a MOP release, but SWTOR is a failure and everyone knows it. They can only hope to retain people like yourself and whoever they can trick into playing a free account, but unless the game quality amazingly changes over night, they wont be around long either. No one who is sane will opt to play a terrible psudo free game when they could be playing a BTP game that is much better. Trying to compare SWTOR to GW2 is like trying to compare Dark and Light to WOW. Also there is no incentive to play even a free version of SWTOR. Sure someone might fly through storylines but that isn't the core demographic of GW2 anyway, most of them will be casual PVE with constant PVP focus. But even if they do like PVE if they are the kind of person that flies through content they might be done with SWTOR in less that 48 hours. On top of that everyone, and I mean Everyone already knows SWTOR is trash. It's not like its a game in Beta with lots of hype anymore, There wont be lines forming to play a game that is already in the MMO Graveyard. People won't get exited over SWTOR any more than they would get exited over a UO Private Server. |
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8/02/12 5:51:25 AM#113
It doesn´t look good, but it is hard to say if things are worse then for Tabula Rasa. Initial sales of TORs boxes did bring in a large portion of the development cost unlike TR and TR closed down really fast so I doubt it is as bad. But in EAs eyes it is probably different, they had huge expectations and assumed it would rake in Wow like sums of money. So in reality is TR probably the biggest AAA failure, but both WAR and TOR did so much worse than expected that the publishers might see it as the biggest failure ever. |
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8/02/12 5:56:36 AM#114
Since we compare similar products operating on same market. SL is not even a game, it is a virtual world, a social network with 3D interface. You need to compare MMOs with downloadable client operating at western market. Sorry if that wasn't clear in my first post. |
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8/02/12 6:00:09 AM#115
I'm also in the camp of TR and Vanguard being the bigger failures. TOR still sold over a million and as is active.
On the flipside, TR was at least a good game, albeit a financial flop. Many people remember TR very fondly and would play it again. I doubt that too many of its former players are going to remember TOR fondly. "I’d rather work on something with great potential than on fulfilling a promise of mediocrity." Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO |
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Latronus
Elite Member
Joined: 1/10/08
PC is not political correctness, it means Political Cowardice! |
8/02/12 6:00:28 AM#116
Originally posted by Beanpuie I agree with these being bigger. Vanguard alone was hands down a much bigger disaster by far. How quickly people forget the past... I guess that's why we are doomed to keep repeating it. |
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8/02/12 6:00:47 AM#117
Originally posted by Gdemami Someone already mentioned ROI. For an investment period this long, any business man would expect a considerable return. Going by that alone, SWTOR is a complete failure. And you also have to remember this wiseguy named Lucas who wants his $$$. |
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8/02/12 6:06:37 AM#118
Originally posted by askdaboss Yes sir i know about returns on investment but MMOS are long term business. SWTOR has been out for what 7 months now? that is too short of a time to except return on 100 million dollar budget. Unrealistic expectations are un realistic. |
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8/02/12 6:11:36 AM#119
Originally posted by Gdemami
Eh, not to be a jerk but I don't feel it's fair to skip Aion or Lineage from the discussion (both with more paying population than SWTOR globally) just because they are successful enough to compete in both the East and West. That puts SWTOR at number four. LOL... :) |
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8/02/12 6:16:27 AM#120
Cut out eastern numbers from Aion and Lineage and then we can proceed, it will be very quick, I promise :) |
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