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8/02/12 1:58:00 AM#21
Originally posted by Nanfoodle your wife is right imho, the housing in EQ2 was pretty good.....i realy hope anet does something like that when it comes to housing.
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8/02/12 3:57:13 AM#22
Maybe some time down the road.. I think it would make for an excellent opportunity for cash shop items.. Allow people the basics at first, then add in a ton of vanity items or upgrades via cash shop.. I have NO problem with that at all.. :) |
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8/02/12 4:36:49 AM#23
I think we'll have to wait a while for these to come out if i can guess at Anet standards. I think Guild Halls will come out first. They are much more universal and could have a lot more use for the majority of the playerbase. Possibly one for each race. I think building on (or alongside) guild hall technology they will have player housing done as well. A sizeable team will have to decide doodads, terrain, cost of vanity items - gold/gems/collection/mystic forge/glory, possibilty of different housing for different story choices or just one type for all (would a noble live in the same house as a streetrat?), races, environmental themes, how would a player accquire the house, how much does it cost and where do we fit in the rewards into the game? Those are just some of the things off the top of my head without taking into consideration all the technical bugs that may come with it. When we do get it. It will be awesome. Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play? |
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Caliburn101
Elite Member
Joined: 3/30/11
"Imagination is more important than knowledge." Albert Einstein |
8/02/12 4:51:47 AM#24
Player housing would be good - I do like that level of detail - especially if it allows custom trophy placement and style choices. However - a grand Guild Hall is more important in my opinion. I would like to see an area in Lion's Arch dedicated to it, allowing different levels of acheivement to be visually rewarded. Small Guilds gaining a monument with trophies around the base, Medium Guilds with a Hall and Large Guilds with a Keep. They wouldn't have to be too big - or could be in an instanced cavern system - although I would like to see an open area where the top ten guilds had statues and banners flying if they go for the instanced variant - as well as a 'war memorial' decorated in a manner reflecting WvWvW acheivements. Anything which engenders pride in accomplishment and adds to atmosphere and immersion is a good thing. Edit addition: Just had an idea - have DE's which ae triggered by GUILDS once they have certain acheivements in place - that would be great - and they should be inclusive, so although the great guild starts the ball rolling - everyone gets an invite.... |