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World of Warcraft

World of Warcraft 

General Discussion  » Why did you leave?

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64 posts found
  Tatercake

Apprentice Member

Joined: 4/24/07
Posts: 243

LET GO OF MY NUTS

7/29/12 9:46:09 AM#21

well after loosing 3 beautiful women in my life do to this crappy old game  it got old it is a childs game it is a beginners game to mmos and it got old and boring  after years and years of questing  and bla bla bla  the ragers in vent going off how there better than everyone else but there the ones screwing up the grind for crappy purple gear the  boring ass raids where you pass out in the middle of them ug man so many things made me quit but mostly i am tired of this system of questing and this boring no skill combat system thats taken over mmos god it old and crappy but eveyrone wants to be like wow why  why why  its a childs game and yet you go crazy and have no life outside of it ug naaa time to grow up and play some games with skill  and  not waste my life on one childs game bla  it makes me want to throw up just thinking about it

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

7/29/12 9:50:42 AM#22

Played 3 /12 years

- Course the geargrind, got tiresome how every 6 months all your work was slated clean.  The badge system at first was great but they went overboard too much and now it's just queque in capitals farming badges if your a PvEer.

- Time commitment, raiding was way too time demanding.

- Gameplay got boring.  Classes went down the draintube and how all were mirroring each other or the term that was being trumped around... homogen-something-or-other.  GC is an atrocious Dev/PR/Whatever, if they had some of their lead Devs think things would be different instead of working in "Titan" which might be for the best anyways.  The combat become an AoE sausagefest that I didn't like.  They made tanking where one can effectively AoE tank just as well as a single target tank which is wrong imo and CC has been forgotten after BC.  I remeber how raids where you had to CC unless you want to wipe.

Really the game just got old.  Had a great run but now just sick to death of the game.  New patches and new content are enticining but they only last a few weeks as the same ol' same ol' settles back in.

 

  Jakdstripper

Advanced Member

Joined: 2/14/10
Posts: 2101

7/29/12 10:03:27 AM#23

classes lost their uniquness when in desperate attempt at pleasing everyone they all started getting the same skills/spells. everyone got dots, pets, interrups, cc, teleports, instant damage, shields, stunns, dispells, etc, etc.

before you knew it pretty much all classes played the same, different spell names but pretty much same idea.

 

content became very stale and repetitive. dungeons/battle grounds just felt recycled and very unimmaginative and the only thing left to do was gear grind.

 

LokingForDungeon tool, which pretty much killed any need to actually move arround the world and even interact with people in any sort of meaningful way. interaction pretty much became " -lets do this-u effing nubes-/quit group" nothing lamer then a huge empty world with everyone standing by the AH queing up for BG/dungeons/raids.

 

 

 

 

  KickinPups2

Apprentice Member

Joined: 3/29/12
Posts: 49

7/29/12 10:11:30 AM#24

For me it wasn't the gear grinding (As I enjoyed raiding with my friends and it had been the same people for over 4 years) I enjoyed being the best geared tank on my server and holding that status for a long time and always having the competetion of other players looking to take it away.Yet the major things I didn't enjoy is

Dailies that weren't interactive at all....The same boring ones just to get Gem patterns,Cooking Emblems,The low end graphics (Had built a new rig and wanted to see some change but honestly not a single thing).

Killing HM Nef about 20 times for tank chest never to drop and that goes for Chimaeron also..The loot system is just so out dated and crap If SWOTR can have class drop in raids why cant wow?

The community..Outside of my guild with the exception of a few players so many were just pricks for no reason(Many who are just bad players and assume that because your geared you must have no life and I guess by defaut are an a**hole)

As I stated I wasn't tired of the raiding but just tired of the gear % drop when having every item a class can have to fully max out and only need 1 or 2 and spending months on it and it never droping is just B.S to me. In the end leaving for me had more factors then just one. I miss the game more for the old friends time to time but since G2 beta I felt that feeling that I hadn't in a long the feeling of a community based game.Something I hadn't seen or personally felt since the early days of DAOC.

  Ivylena

Hard Core Member

Joined: 9/18/04
Posts: 708

7/29/12 10:38:47 AM#25

Elitist and Immature Community drove me away 14 months ago.

TGIF...Thank God I'm Female

"Those with the most Opinions tend to have the fewest Facts"

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4527

GW2 socialist.

7/29/12 10:40:06 AM#26

I've played for years, Cata didn't interest me much, most of my friends left during the expansion, and MoP just looks really boring.  Those are my reasons.

Oh, and GW2.

  L0C0Man

Novice Member

Joined: 1/30/09
Posts: 918

7/29/12 10:43:33 AM#27

For me it was timezone difference and the death of our guild leader.

Back when I started playing it it was with a big group of friends that we've known each other on IRC for over 6 years (by then). The ones that were playing already were european so when we started joining the game one by one, we did it on the euro servers. Since we were playing together there were usually enough people online to do things with, and we accomodated our times to what most of us could do it (the little raiding we did was on sat/sunday night for euro, afternoon for US, for example). What made it work was our guild leader, a 60 years old retired comic book artist and one of the friendliest persons I've ever met, on or offline. Anytime any problem came up seemed that he had a way to fix it quickly and easily that left everyone happy.

He died in december 2007, we kept on playing but wasn't really the same. To make a long story short, by early 2008 most of my friends had left the game, the guild still existed but much fewer people online, and most of them were people I had met in WoW, most of the original group had left the game already, so I left for a while for Age of Conan... no need to tell you what a disaster that one was on release.

Came back to WoW a little later, some of the guild made alliances to keep raiding with other guild, but it became a bit too hardcore for my tastes (DPK systems, obligatory attendance or you'd be locked out of the group, things like that) so I usually kept out of it unless they really needed a second tank and couldn't find one. They had just introduced the daily quest system and the plateau sections so I still had things to so and was having fun by doing mostly solo questing, PUGs and some heroic dungeon guild runs.

November 2008, WotLK came out lots of new content, several of my friends came back to the game, so I kept playing since I felt I was still having fun, I got to the point where I had most of the heroic dungeons on farm mode mostly with PUGs, but I felt the dungeons weren't as much fun as the burning crusade ones, mainly, I felt, because they were just zerg dungeons, there was no need of crowd control and careful pulling as it was on burning crusade. So I decided to see what the raids were like, since they were being pugged all the time... and found a wall.

Basically in order to join a PUG for a raid you had to show the achievement that you had already cleared that raid, some people even wanted you to show that you had done it in heroic mode to join the normal mode. If I said it was my first time (or that I hadn't done that particular wing of naxx) and asked for strategies I was usually flamed as a noob and/or just kicked out of the raid. Joining a different guild wasn't really an option because of the time differences, being in Venezuela and playing on european servers, every guild, even the most casual ones, did everything in times when I was working, so I was just left doing wintergrasp from time to time (most of the times so late at night in the server that there were just a few of us), doing the WG raid and some dailies, so I just decided to call it quits since I wasn't really having much fun by then.

I've though to return sometimes, because I still feel it's a very good and fun game, but everytime I do I think that I'll end up in the same point than before, not being able to do anything because of time differences, and I've thought about buying an US version of the game but back then it would have costed me over $100 in game+expansions.

On the bright side, though... about the time I left WoW I met my girlfriend (well, found again, we had met 5 years earlier but just hadn't connected back then), which in 2009 became my wife, and in 2010 the mother of my first son.. so now I don't think I'd return to WoW even if I had the chance because I just don't have as much free continous gaming time as I used to. Right now I'm playing TSW after some brief runs in Age of Conan when it went F2P (it improved a LOT) and Rift, and waiting for Guild Wars 2, but taking my sweet time with all those.. :)

TL;DR: played at different timezone, guild leader died, most of friends left, then elitist community and different timezones made it so that I ran out of things to do, left the game, got married, had a baby.. :)

What can men do against such reckless hate?

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 658

7/29/12 12:22:41 PM#28

You really should have added lost job, can't afford subscriptions or internet anymore to the list.  Just to be accurate and capture the 600k+ who left WoW in last 8 years or so.  Why you chose to ignore them I don't know?  Possibly just to be wrong?  But Other is just not enough.  Regardless what this poll shows, none of these is the real reason that people are leaving WoW.

I like a little truth in these polls, and not the clear bias towards some yet to be released flop to be.

1. Gear Grind : the reason WoW is the Number 1 MMO, and people dream of it.  This is a lesson learned from their  #1 Diablo days.  Provide a varied and constant stream of exciting loot drops.  Unfortunately for some this requires group play hence the Online and Multiplayer components of MMO.  If a player can not, will not, or has developed a bad reputation in Multiplayer, they will complain about the Gear Grind.  They will claim that gear detracts from the skill of end game.  in fact what they are saying is that gear disables their single player game play.  What they should do is head back to their 4 or 16 player co-op games on consoles.

2. Slow updates :  Expansions are not updates.  Updates are tweaks and refinements that WoW clearly does in a timely manner.

3. Subscription : This was meant to hide loss of jobs under the disguise of a soon to flop B2P/cash-shop game’s marketing.  The divergent themes do not belong together.  Though most would be too embarrassed to admit the dropped sub because they are too poor for it any more.

4. Innovative :  The only thing that counts as innovative to these people is a turn to console FPS gaming play style.  An innovation that in MMO history has clearly meant death, see SWG-CU, Tera, or any Action Combat MMOrpg.  The lower case rpg represents the least standing of this innovation amongst MMORPGs.

5. Gameplay got boring :  Again doesn’t play well with others.  Prefers the less boring style of console fps aim and press one button rather than a key rotation out of 48 possible skills.  Any competent gamer recognizes 111112111112 as either two macros casting a large number of skills, or a player that is either mentally or physically challenged and can only interact with their keyboard minimally.  My key rotation form this past week was 12345Tab6Tab6, I found it sufficiently complex and entertaining. 

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3070

Magic Propels my Rolly Chair.

7/29/12 12:30:29 PM#29


Originally posted by Konfess

2. Slow updates :  Expansions are not updates.  Updates are tweaks and refinements that WoW clearly does in a timely manner.


Don't you mean updates are not expansions?


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  azrael466

Novice Member

Joined: 4/26/08
Posts: 369

7/31/12 7:02:31 PM#30

My guild broke up, so I had no reason to keep playing. The game is fun, but I'm a raider, I can't raid without a good group(I refuse to PUG raids). If I could find a decent guild I'd join again without a second thought.

Playing
Nothing
waiting for
The secret world
Played
WoW, DCU online, star wars: the old republic, city of heroes, city of villains, everquest, plenty more I'm probably forgetting or aren't worth noting.

  azmundai

Apprentice Member

Joined: 3/18/10
Posts: 1421

7/31/12 7:04:44 PM#31

i dont play very much anymore because they have nerfed the game itself into oblivion to attract hordes of instant gratification ... kids (for lack of a better word)

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  gravesworn

Novice Member

Joined: 6/15/12
Posts: 325

7/31/12 7:05:04 PM#32
Raids got nerfed and nerfed and became easier and easier and then it lost its challenge for me wwhich meant it lost its fun as well.
  huskie77

Advanced Member

Joined: 11/12/06
Posts: 368

7/31/12 7:06:06 PM#33

I came back after a year away and I am impressed with the community. It's strange since the community always bothered me before but it seems that mature people now outnumber the asshats. Happy to come back as a casual player.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3449

7/31/12 7:07:24 PM#34

Until the clone making machines are halted, we never really quit playing WoW. Innovative games are here and it's time for a change.

I love WoW, still have a subscription, but in less then a month that will stop. It saddens me to move on but I know I will stop in now and again just to see what started it all.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Tokken

Apprentice Member

Joined: 3/06/04
Posts: 815

"Game making is a business not a charity."

7/31/12 7:08:04 PM#35

I got sick of the classes and races. I played them all so many times it got real boring. The game became way to simplistic for me.  To be honest, I never liked the gear grind. It was FUN while it kept my interest......

  Bladestrom

Advanced Member

Joined: 4/04/11
Posts: 2732

7/31/12 7:12:06 PM#36
I left because I realised was playing out of habit not fun. 95% of content is redundant and game is aging badly and has nothing to offer apparat from raiding same bosses over and over. There comes a Time when you have to acknowledge a thing is ready for retirement.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(850 elementalist)

Now playing GW2/vanilla wow

  hundejahre

Novice Member

Joined: 9/30/05
Posts: 341

7/31/12 7:20:37 PM#37

Gear grind which lead to boredom, plus too many drama issues with immature people.

  OldManFunk

Advanced Member

Joined: 4/29/06
Posts: 897

7/31/12 7:25:45 PM#38

I don't think the poll can possibly cover all the reasons people quit WoW or do any of them justice.

 

For me I got tired of scheduled raiding late nights with people that I didn't care for so I just ran 5 mans and the occasional pug raid. I took some time off pug raiding and when I came back the pug raids began restricting pug members to people with hard mode achieves or certain gear scores so I stopped doing that. Content updates never came and I grew tired of doing the same 5 man content over and over again so I stopped doing that. I spent a great deal of time in the BGs but found arena gear was necessary to be competitive so I did 2v2 for gear. Blizzard decided that 2v2 wasn't hardcore enough to deserve PvP gear so I stopped paying them for a game that was no longer enjoyable.

 

I can't blame Blizzard for not liking their players or me not wanting to schedule my life around raids. They were slow to update the game so maybe if they had given me more 5 mans or updated the existing ones I would've lasted longer. In the end the PvP gear grind was the final straw. By this time I disliked everything about the game and had no reason to keep on playing it.

  Shiftyt

Novice Member

Joined: 7/01/12
Posts: 23

Be as you wish to seem.

Socrates

7/31/12 7:41:33 PM#39

I found EQ2, and I ended up liking it far better.

Shiftyt

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4527

GW2 socialist.

7/31/12 7:49:31 PM#40
Originally posted by Shiftyt

I found EQ2, and I ended up liking it far better.

EQ2 is pretty cool, I just hated the weird looking combat.  

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