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TERA: Rising

TERA 

General Discussion  » Bad news coming from Korea

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145 posts found
  NameWasTaken

Novice Member

Joined: 4/18/06
Posts: 139

7/10/12 1:08:07 PM#121
Originally posted by Kumapon

Will Tera make it into 2013 ?

 Probably.

Originally posted by Kumapon

Will it be FTP by then ?

 I would surely hope so.

So many stale ideas, wrapped up in girly Elin graphics, makes for an MMO with no lasting appeal. F2P is their last hope.

  otacu

Novice Member

Joined: 4/08/12
Posts: 552

7/10/12 2:38:58 PM#122
Originally posted by gaeanprayer

 

One can only hope these dev teams will start focusing just a little less on graphics and more on gameplay. 

Exactly.

Graphics for example is one of the least important things in a mmorpg.

I mean graphic style is important because you have to like how the art looks but the graphic quality, how fluid animations are, how many polygons there are etc. it's NOT important.

You can have people go "Oh that's cool!" for like a few days but that's it. After a few days most of the people don't give a s*** about the graphics in a mmorpg.

It's just a minor aspect of the game.

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2193

7/10/12 6:49:57 PM#123
Originally posted by otacu
Originally posted by gaeanprayer

 

One can only hope these dev teams will start focusing just a little less on graphics and more on gameplay. 

Exactly.

Graphics for example is one of the least important things in a mmorpg.

I mean graphic style is important because you have to like how the art looks but the graphic quality, how fluid animations are, how many polygons there are etc. it's NOT important.

You can have people go "Oh that's cool!" for like a few days but that's it. After a few days most of the people don't give a s*** about the graphics in a mmorpg.

It's just a minor aspect of the game.

 Not really, TERAs combat/graphics/animation quality has made me unable to touch Rift or WoW with a ten foot poll, so... when I do quit TERA, i'll be done with MMOs until something comparable gets released in the combat/graphics/animation department.

 

Those three things I mentioned are the main reason most of the people still playing are playing, so they are significant, they are on level with all the other things that make a great MMO, you need a healthy balance between them and many believe TERA doesn't have that balance, yet.

  Poison_Adele

Novice Member

Joined: 9/01/08
Posts: 293

7/10/12 8:11:46 PM#124

Not surprising. The game is a gimmicky skeleton of a game at best.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5799

7/10/12 10:37:01 PM#125
Originally posted by Poison_Adele

Not surprising. The game is a gimmicky skeleton of a game at best.

That's not surprising since it's the stolen result of someone elses inspiration.

Curse you AquaScum!

  otacu

Novice Member

Joined: 4/08/12
Posts: 552

7/11/12 2:19:43 AM#126
Originally posted by Pivotelite
Originally posted by otacu
Originally posted by gaeanprayer

 

One can only hope these dev teams will start focusing just a little less on graphics and more on gameplay. 

Exactly.

Graphics for example is one of the least important things in a mmorpg.

I mean graphic style is important because you have to like how the art looks but the graphic quality, how fluid animations are, how many polygons there are etc. it's NOT important.

You can have people go "Oh that's cool!" for like a few days but that's it. After a few days most of the people don't give a s*** about the graphics in a mmorpg.

It's just a minor aspect of the game.

 Not really, TERAs combat/graphics/animation quality has made me unable to touch Rift or WoW with a ten foot poll, so... when I do quit TERA, i'll be done with MMOs until something comparable gets released in the combat/graphics/animation department.

 

Those three things I mentioned are the main reason most of the people still playing are playing, so they are significant, they are on level with all the other things that make a great MMO, you need a healthy balance between them and many believe TERA doesn't have that balance, yet.

that's why i said "most of the people"

Yes there are few people that think graphics/animation/actioncombat is important but not many. But the majority just went back to games that have much more important features than those.

In Korea Tera went down from more than 1 million to 40k players.... i seriously doubt they left mmos altogether.

Even the "Tera's combat has ruined tab targeting combat for me" nonsense. That's only for a minority. The action combat is a gimmick, once you get accustomed to it there is no variation and it gest old pretty fast.  The first days you are "OH WOW THIS IS COOL! after awhile you are just doing your rotation as always while yawning. Most of the people just went back to "tab targeting" mmos with no problems at all.

Because that's minor things. What does really matter in mmos is the content, how you interract with other players, how you explore, how you interract with world, the variety in the activities, the fun you can have out of it....

Tera failed at it. hard

 

It made the same error SWTOR did. They spent all their budget on voice actors for quests. Pretty cool but the rest?

Tera did the same. All the efforts went of graphics and the antimations for the action combat. Pretty cool but what about REAL gameplay?

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2193

7/11/12 5:38:17 AM#127

Originally posted by otacu

Yes there are few people that think graphics/animation/actioncombat is important but not many. But the majority just went back to games that have much more important features than those.

In Korea Tera went down from more than 1 million to 40k players.... i seriously doubt they left mmos altogether.

Even the "Tera's combat has ruined tab targeting combat for me" nonsense. That's only for a minority. The action combat is a gimmick, once you get accustomed to it there is no variation and it gest old pretty fast.  The first days you are "OH WOW THIS IS COOL! after awhile you are just doing your rotation as always while yawning. Most of the people just went back to "tab targeting" mmos with no problems at all

 

 

I'm sure you agree TERA lost the majority of it's players because the game started off broken, they instantly went from like 1.1m to 300k in a few short months, then 300k to 130k took over a year, the game released almost joke worthy and i'm pretty sure it was NCsofts lawsuits that caused it to be released super early.

 

Also if you do the "same rotation" in PvP you or your opponent is doing something very wrong.

 

  otacu

Novice Member

Joined: 4/08/12
Posts: 552

7/11/12 6:58:11 AM#128
Originally posted by Pivotelite

Originally posted by otacu

Yes there are few people that think graphics/animation/actioncombat is important but not many. But the majority just went back to games that have much more important features than those.

In Korea Tera went down from more than 1 million to 40k players.... i seriously doubt they left mmos altogether.

Even the "Tera's combat has ruined tab targeting combat for me" nonsense. That's only for a minority. The action combat is a gimmick, once you get accustomed to it there is no variation and it gest old pretty fast.  The first days you are "OH WOW THIS IS COOL! after awhile you are just doing your rotation as always while yawning. Most of the people just went back to "tab targeting" mmos with no problems at all

 

 

I'm sure you agree TERA lost the majority of it's players because the game started off broken, they instantly went from like 1.1m to 300k in a few short months, then 300k to 130k took over a year, the game released almost joke worthy and i'm pretty sure it was NCsofts lawsuits that caused it to be released super early.

 

Also if you do the "same rotation" in PvP you or your opponent is doing something very wrong.

 

And that's the point. Awesome graphics and animation and "true action combat" were not enough to keep them in game. They went all back to Aion.

And even after the big nosedive the game still slowly bleed subs. Even right now when it's supposed to be "complete".

  Postcards

Novice Member

Joined: 4/19/12
Posts: 105

7/11/12 9:22:55 AM#129

I feel the biggest problem TERA has in Korea is the gap between the content patches are too long. This will definitely be a problem in the US if they continue this trend. If they want to keep players interested, they need to release content faster to be honest. After QOA2 got released, the numbers went up a little. Why do the same content over and over when there's something new that's released like Diablo 3 and Blade and Soul?

For the US side, I'll definitely keep playing TERA until there's another MMO with action combat I enjoy. The combat makes it difficult for me to enjoy any other MMO in the market today.

  hopenottaken

Novice Member

Joined: 6/08/12
Posts: 40

7/17/12 3:06:57 AM#130

Numbers for last week:

http://www.gametrics.com/news/News02...spx?seqid=8055

April = 134,717
May = 92,580
June 1st week = 67,931
June 2nd week = 63,099
June 3rd week = 49,664 (-21.29%)
June 4th week = 41,163 (-17.12%)
July 1st week = 46,792 (+13.67%)
July 2nd week = 47,711 (+1.96%)

This game is pretty much finished in S Korea.

  Postcards

Novice Member

Joined: 4/19/12
Posts: 105

7/17/12 5:34:53 AM#131

The only way to keep their numbers in Korea is to release content faster. The numbers will be stable again for now but as people beat the new dungeons and get bored of the battlegrounds, they'll just go back to Blade and Soul. At least no one has beaten the Queen of Argon yet. It must be a very difficult fight.

  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

 
OP  7/18/12 8:26:19 PM#132

For those that don't know BHS has decided to extend the FTP server till Aug.9th. Giving it an extra 2 weeks, to try and entice new players.


Players who reach lvl 50 on the FTP server can transfer for free to any of the other 4 servers, and get a 50% discount off the sub price.


I wonder if this makes a dent in the sub numbers.

http://tera.hangame.com/news/notice.nhn?bbsid=942&docid=4659923

  Postcards

Novice Member

Joined: 4/19/12
Posts: 105

7/18/12 11:00:32 PM#133

I noticed Blade and Soul lost some numbers too. It will be interesting to see how that game goes in the next couple of months.

  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

 
OP  7/21/12 5:07:35 PM#134


Originally posted by Postcards
I noticed Blade and Soul lost some numbers too. It will be interesting to see how that game goes in the next couple of months.


Well Aion just came out with 3.5, that added allot of new stuff. So some Koreans are going back to Aion to check that out. Also the new Queens Blade MMO just came out. The female characters in that game make Tera's look like church women. Queens Blade should be called "Porn the MMO", so lots of young Korean men are busy playing that game.


Blade and Soul will be coming out with an expansion in just a few weeks. NCsoft is even making fun of BHS, saying at least we make content..lol You will also be able to play for free up to lvl 15 in the next coming weeks.

  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

 
OP  7/21/12 5:20:08 PM#135

Lots of K-Tera players are complaining about the lack of content in QOA part 2. For those that don't know QOa part 2 has 3 new 5 man dungeons, 1 20 man raid, 1 BG and new dailies.

Koreans complain that the 20 man raid is so stupid, it only lasts 10 mins max, if your good.


There is only 1 BG, so you have to grind that 1 BG forever to get your pvp gear.


Shandra Manaya 5 man dungeon is impossible to do unless you have full T14 +12 gear. So that leaves only 1 viable 5 man endgame dungeon to do, to get your T14 gear.


So Qoa part 2 only has 1 viable 5 man dungeon to do and 1 BG. To make up for such little endgame BHS has increased the RNG and decreased the drop rate. Koreans don't like it at all and are complaining.

http://www.inven.co.kr/board/powerbbs.php?come_idx=2134&l=432

  Postcards

Novice Member

Joined: 4/19/12
Posts: 105

7/21/12 10:09:13 PM#136

When I heard they only had 1 BG, it did worry me a bit. Which RNG are  you talking about? I'm wondering if it's the enchanting system they changed to make it like the NA version. TERA keeps making some changes to the mechanics of the game which is my guess to why the lack of content. There definitely needs to be more end game dungeons to do in the game. I always felt the biggest weakness in the game is the gap between the content patches which doesn't even have a lot of content to begin with.

  AmbrosiaAmor

Elite Member

Joined: 11/24/10
Posts: 833

7/29/12 11:22:47 PM#137
Originally posted by Kumapon

Lots of K-Tera players are complaining about the lack of content in QOA part 2. For those that don't know QOa part 2 has 3 new 5 man dungeons, 1 20 man raid, 1 BG and new dailies.

Koreans complain that the 20 man raid is so stupid, it only lasts 10 mins max, if your good.


There is only 1 BG, so you have to grind that 1 BG forever to get your pvp gear.


Shandra Manaya 5 man dungeon is impossible to do unless you have full T14 +12 gear. So that leaves only 1 viable 5 man endgame dungeon to do, to get your T14 gear.


So Qoa part 2 only has 1 viable 5 man dungeon to do and 1 BG. To make up for such little endgame BHS has increased the RNG and decreased the drop rate. Koreans don't like it at all and are complaining.

 

 

http://www.inven.co.kr/board/powerbbs.php?come_idx=2134&l=432

 

 
Yeah I'm not sure why BHS would do that to create even more vocal complaints. For the 3rd week of July it went a little bit up to 48k, but considering the game had over 1 million simultaneous log-ins at one point... well. It seems the F2P server did help a bit, but that really isn't creating a ton of revenue since the purpose of that level 50 cap server is to eventually transfer over to one of the 4 paying servers.
 
 
NHN TERA for the first time, since it went live, dipped down to 3k... to the point that it was borderline dipping below that. By its current trend, chances are it will dip down to 2k within a week or two. They started off around 48k, which is the current South Korean number.
 
 
There was a response yesterday from Frogster as well that they are currently having talks about having a server merge, but there is no set date.
 
 
From the looks of it (from another thread) it seems there is one populated PVE and 1 populated PVP server, while the others fall behind quite a bit. There might be a 3rd server that might be doing moderately well. Worst case scenario is they drop down to 2 servers (1 PVP and 1 PVE). Best case scenario might be 4 breaking it down to 2 of each type, similar to what BHS and NHN have.
 
 
I don't think we will hear anything from EME till after August at the earliest. The thing is though; the PVE side of things has been hurting since last month. Some threads asked for server merges since last month, but were quickly closed.

  otacu

Novice Member

Joined: 4/08/12
Posts: 552

7/30/12 12:44:10 PM#138
Originally posted by AmbrosiaAmor
Originally posted by Kumapon

Lots of K-Tera players are complaining about the lack of content in QOA part 2. For those that don't know QOa part 2 has 3 new 5 man dungeons, 1 20 man raid, 1 BG and new dailies.

Koreans complain that the 20 man raid is so stupid, it only lasts 10 mins max, if your good.


There is only 1 BG, so you have to grind that 1 BG forever to get your pvp gear.


Shandra Manaya 5 man dungeon is impossible to do unless you have full T14 +12 gear. So that leaves only 1 viable 5 man endgame dungeon to do, to get your T14 gear.


So Qoa part 2 only has 1 viable 5 man dungeon to do and 1 BG. To make up for such little endgame BHS has increased the RNG and decreased the drop rate. Koreans don't like it at all and are complaining.

 

 

http://www.inven.co.kr/board/powerbbs.php?come_idx=2134&l=432

 

 
Yeah I'm not sure why BHS would do that to create even more vocal complaints. For the 3rd week of July it went a little bit up to 48k, but considering the game had over 1 million simultaneous log-ins at one point... well. It seems the F2P server did help a bit, but that really isn't creating a ton of revenue since the purpose of that level 50 cap server is to eventually transfer over to one of the 4 paying servers.
 
 
NHN TERA for the first time, since it went live, dipped down to 3k... to the point that it was borderline dipping below that. By its current trend, chances are it will dip down to 2k within a week or two. They started off around 48k, which is the current South Korean number.
 
 
There was a response yesterday from Frogster as well that they are currently having talks about having a server merge, but there is no set date.
 
 
From the looks of it (from another thread) it seems there is one populated PVE and 1 populated PVP server, while the others fall behind quite a bit. There might be a 3rd server that might be doing moderately well. Worst case scenario is they drop down to 2 servers (1 PVP and 1 PVE). Best case scenario might be 4 breaking it down to 2 of each type, similar to what BHS and NHN have.
 
 
I don't think we will hear anything from EME till after August at the earliest. The thing is though; the PVE side of things has been hurting since last month. Some threads asked for server merges since last month, but were quickly closed.

When a game launched just 3 months ago announce its first server merge is not a good advertisement BUT the more they postpone the server merge the more players will leave

 

They are doomed.

  Postcards

Novice Member

Joined: 4/19/12
Posts: 105

7/31/12 5:56:47 AM#139

Not surprised with the way Frogster has been running the game. I think it took them about two months to finally catch up to EME's patches. Those that like the game are migrating to the US servers.

  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

 
OP  7/31/12 4:25:57 PM#140

BHS has been desperately trying to get new investors and fans. But are having a hard time, due to massive sub losses and profit losses.


So they been trying to convince the Korean public that everything is going super over in North America. They have been showing this video to the Korean public showing how wonderful BHS has been to Na.


Here is a video of EME telling how wonderful BHS is, at making such awesome content such as sit and jump..lol Seriously when BHS showed this video at a News conference I could not stop laughing...lol

http://youtu.be/1JrxBPTdBuU

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