Trending Games | Rift | Defiance | Neverwinter | Darkfall: Unholy Wars

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » General: The Best MMO Business Models

8 Pages First « 2 3 4 5 6 7 8 » Search
148 posts found
  jondifool

Novice Member

Joined: 6/04/07
Posts: 1122

7/31/12 12:37:50 PM#81

qoute from jeff strains "how to create a succesfull MMO."

Innovate with your game play, and innovate with your business model! The two go hand in hand, and are mutually dependent on each other. Decide on your business model first, and then build your game around it. Guild Wars can be successful with its business model because we decided that we would not charge a subscription fee before we wrote the first line of code, and every design and technology decision we made served that purpose.

I think thats true

read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1238

"I shall take your position into consideration"

7/31/12 12:39:45 PM#82
Originally posted by Zylaxx

"It’s true; the MMORPG.com community is a decidedly subscription-based crowd."

 

Shame really, but then the community here is decidedly pro-Indie, pro-sandbox crappy game as well.

 

 

Buy to Play and any of the micro transaction models that dont feature pay to win is the best revenue model IMO.  I wish some of you would venture out to other forums not associated with MMO's.  You'll see other gaming communities say thge #1 reason they hate MMO's is the monthly subscription.  As long as the average MMO development continues to churn out sub based games then those games will continue to be labled "niche" by the gaming community at large.

 

I do not understand why it would be "shame" to prefer subscription based model.

I also doubt that a large part of this MMORPG.com community is pro-crappy game. Or do you consider sandbox games to be crappy in general?

 

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8651

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

7/31/12 12:43:54 PM#83
Originally posted by Luxthor
Originally posted by Loktofeit
Originally posted by Luxthor
Originally posted by Loktofeit
Originally posted by Luxthor

Fact about RMT is to clarify my post because MadKing was referring to GW1, and that game didn’t have RMT.

Yes, it does.

This is only CS, and good one, atleast for GW. ;)

Please, tell me you're joking and that you really do have some basic understanding of the topic you chose to discuss.

Where did you dig that link, rofl. ;)

CS = Cash Shop (item shop, ingame or external, for virtual items and services purchased with real money)

RMT = Real Money Transaction (purchasing virtual items or services with real money)

Better look here; http://en.wikipedia.org/wiki/Virtual_economy

Fixed that for you.

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8651

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

7/31/12 12:47:35 PM#84
Originally posted by coretex666
Originally posted by Zylaxx

"It’s true; the MMORPG.com community is a decidedly subscription-based crowd."

Shame really, but then the community here is decidedly pro-Indie, pro-sandbox crappy game as well.

Buy to Play and any of the micro transaction models that dont feature pay to win is the best revenue model IMO.  I wish some of you would venture out to other forums not associated with MMO's.  You'll see other gaming communities say thge #1 reason they hate MMO's is the monthly subscription.  As long as the average MMO development continues to churn out sub based games then those games will continue to be labled "niche" by the gaming community at large.

 

I do not understand why it would be "shame" to prefer subscription based model.

Because the subscription exist primarily to make sure the provider of the product or service receives a steady payment, whether the product or service is used or not. The convenience is its only selling point, which is funny because most of the posters here who all gung-ho for subscriptions are usually against paying for convenience.

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  User Deleted
7/31/12 12:47:59 PM#85
Originally posted by Fadedbomb

Subscription is the best way to go with ZERO cash shop.

 

-Flat rate of $15/month

-You pay for ALL content added to the game via that flat rate, rather than being nickle & dimed

-You're given a level playing field for which you cannot advance further than another player by spending more $$$ than them.

-Content isn't locked in a cash-shop that was developed with the $15 you already paid to access it under the guise of "cosmetic cash shop". You paid for it already, why should you have to pay AGAIN? Nickle and diming....

 

"FreeToPlay" isn't free, and BuyToPlay requires a cash shop to be a successful & sustainable business model anymore.

 

Subscription remains king.

Sorry but Subscription model games like that are only worth it if they actually offer content.  Take WoW for example, they release 1 or 2 major patches a year and they could easily churn out 2 or 3 times that many.  If my 14 year old Asherons Call can have a monthly content update then games with a gazillion times the revenue steam can come close.

 

Blizzard and Bioware maynot nickle and dime you they Grant and Franklin you.

  Emrendil

Spotlight Poster

Joined: 3/06/12
Posts: 195

7/31/12 12:49:52 PM#86

B2P for me.

  User Deleted
7/31/12 12:50:35 PM#87
Originally posted by coretex666
Originally posted by Zylaxx

"It’s true; the MMORPG.com community is a decidedly subscription-based crowd."

 

Shame really, but then the community here is decidedly pro-Indie, pro-sandbox crappy game as well.

 

 

Buy to Play and any of the micro transaction models that dont feature pay to win is the best revenue model IMO.  I wish some of you would venture out to other forums not associated with MMO's.  You'll see other gaming communities say thge #1 reason they hate MMO's is the monthly subscription.  As long as the average MMO development continues to churn out sub based games then those games will continue to be labled "niche" by the gaming community at large.

 

I do not understand why it would be "shame" to prefer subscription based model.

I also doubt that a large part of this MMORPG.com community is pro-crappy game. Or do you consider sandbox games to be crappy in general?

 

Yes I do.  Because it either features FFA PvP systems or horrible aniumations, combat,and toolsets but often times both.

  Dihoru

Elite Member

Joined: 1/11/06
Posts: 946

7/31/12 1:09:14 PM#88

F2P is better than hybrid (which is a cash grab for former/dying P2P) and P2P (too limiting towards the actual gamer demographic, there's a reason why F2P games are growing in popularity).

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1238

"I shall take your position into consideration"

7/31/12 1:13:39 PM#89
Originally posted by Zylaxx
Originally posted by coretex666
Originally posted by Zylaxx

"It’s true; the MMORPG.com community is a decidedly subscription-based crowd."

 

Shame really, but then the community here is decidedly pro-Indie, pro-sandbox crappy game as well.

 

 

Buy to Play and any of the micro transaction models that dont feature pay to win is the best revenue model IMO.  I wish some of you would venture out to other forums not associated with MMO's.  You'll see other gaming communities say thge #1 reason they hate MMO's is the monthly subscription.  As long as the average MMO development continues to churn out sub based games then those games will continue to be labled "niche" by the gaming community at large.

 

I do not understand why it would be "shame" to prefer subscription based model.

I also doubt that a large part of this MMORPG.com community is pro-crappy game. Or do you consider sandbox games to be crappy in general?

 

Yes I do.  Because it either features FFA PvP systems or horrible aniumations, combat,and toolsets but often times both.

Ok, what exactly do you mean by the part:

"Shame really, but then the community here is decidedly pro-sandbox game as well" (I left out "pro-indie" and "crappy"...if it is necessary for these words to be included, feel free to correct me, I am more concerned with the part I highlighted.

At this point, it implies to me that you question the taste of the community in terms of business models based on the fact that large part of it is represented by people who like sandbox games which you, personally, consider to be crappy.

Not that you were obliged to answer. You may as well tell me to Eff Off of course

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  Luxthor

Advanced Member

Joined: 12/31/06
Posts: 171

7/31/12 1:21:13 PM#90
Originally posted by Loktofeit
Originally posted by Luxthor
Originally posted by Loktofeit
Originally posted by Luxthor
Originally posted by Loktofeit
Originally posted by Luxthor

Fact about RMT is to clarify my post because MadKing was referring to GW1, and that game didn’t have RMT.

Yes, it does.

This is only CS, and good one, atleast for GW. ;)

Please, tell me you're joking and that you really do have some basic understanding of the topic you chose to discuss.

Where did you dig that link, rofl. ;)

CS = Cash Shop (item shop, ingame or external, for virtual items and services purchased with real money)

RMT = Real Money Transaction (purchasing virtual items or services with real money)

Better look here; http://en.wikipedia.org/wiki/Virtual_economy

Fixed that for you.

 

Yeah, made straw-men of me, like no one will notice. You bad boy. ;)

 

---
"I'm sorry Dave, I'm afraid I can't do that."

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3093

7/31/12 1:21:38 PM#91

I prefer buy to play model. I don't like the idea that with subscription based payment models, you have to resub if you decide to play again. When I'm really busy I don't like to pay for a sub.

This is also why hybrid is my second favourite. When I'm really into the game, I pay for a sub, but in periods that I know that I won't be able to play a lot, I can drop the sub to f2p. But of course, whether this actually is practical in use, depends on the game and what they offer for their different payment options. With EQ2 for example, the drop to f2p renders the game practically useless to me for my playstyle. With Fallen Earth it used to work for me (untill they decided to get rid of crafting queue for f2p anyway).

  Po_gg

Elite Member

Joined: 5/12/10
Posts: 783

7/31/12 1:25:44 PM#92

"the MMORPG.com community is a decidedly subscription-based crowd"

I guess I'm with the smaller bunch titled "exception" then :) but my The List would be almost the same as Mike's:

1. Hybrid (mostly because of LotRO), 2. B2P, 3. F2P, 4. Sub, 5. Lifetime

  User Deleted
7/31/12 1:39:02 PM#93
I used to pay $2 an hour for Rolemaster Magestorm back in the mid 90's, that was a subscription model. How would that change your scope or would it?
  Darth-Batman

Advanced Member

Joined: 5/26/05
Posts: 562

Bruce, I am your father.

7/31/12 1:39:38 PM#94

It amazes me that people are still willing to back a business model that has proven to be highway robbery, to each his own I guess. Personally I'll never buy a subscription game again because they just arent worth it. I may as well pay some one to punch me in the face or stomp on my balls or even go to the strip club, in the end I still feel the same way. My favorite model is subscription based with an item shop and having to buy the expansions too.  

  waveslayer

Advanced Member

Joined: 8/07/03
Posts: 325

7/31/12 1:45:41 PM#95

subscription all the way, I will even pay more if they would give me a true RP server.

15 to 20 bucks a month aint crap compared to the entertainmant value I get in return, what is it, one less case of beer, not like I need that anyway.

Some of the hybrid games like LoTRO, Fallen Earth and DC Online are good to have for the times when my main sub game gets a little boring,but seems to me you end up spending way more in the long run on them to get the full game.But they do have thier place, if I had no money at all and was still able to have an internet connection the Hybrids and F2Ps would be a godsend.

Thats my 2 cents on the subject.

Godz of War I call Thee

  Nadia

Elite Member

Joined: 7/26/03
Posts: 8148

7/31/12 1:52:19 PM#96

overlooked very worst

Subscription + cash shop

 

WOW and many others do this

EQNext press http://EQ3Wire.com

EQ2: Freeport server
GW2: Stormbluff Isle

  _Jord_

Novice Member

Joined: 12/29/04
Posts: 237

7/31/12 1:53:09 PM#97

I wish I never heard the term "F2P." 

As others have said, League of Legends (albeit not an MMO) seems to have got this formula perfected. You never have to open your wallet to enjoy the game and "progress" at a reasonable pace, but you can if you want to. You will never lose a game because you didn't pay.

MMOs, on the other hand, have implemented it to serious detriment. When a game is balanced around a cash shop, rather than quality gameplay, it is flawed to the core. I was naive enough to play Runes of Magic for a couple of weeks. After a while, I realized that it would actually be FAR MORE expensive to play than WoW.

------
Played - UO, FFXI, WAR, WoW, EVE
Currently - Bored.

  JoeyMMO

Apprentice Member

Joined: 10/09/11
Posts: 1140

To busy playing GW2 to post much around here... *shrug*

7/31/12 1:55:57 PM#98

I hope the B2P option works out. To me it's the middle ground between F2P and P2P. The sub eventually just chases people away and F2P always has P2W around the corner.

B2P is no guarantee for a good game nor does it mean that the cash shop will never go P2W. All we can do is hope that Anet stays true to their goals.

The hybrid model could be good too, but I don't like the games that use that model enough to really want to find out.

  anwar

Apprentice Member

Joined: 4/07/04
Posts: 93

7/31/12 1:59:09 PM#99
Originally posted by JerYnkFan

I prefer the subscription model where I pay a set fee and that's it.  I didn't mind the Turbine hybrid LOTRO plan until WB bought them and is now starting to get greedy. (IE charging you to fix your inventory slots )

agreed

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

7/31/12 2:01:34 PM#100

Subscription WITHOUT ANY cash shop.     <--  best

 

Lifetime <--  it would be even better BUT games that offer lifetime have a tendency to go to freemium model or f2p or putting cash shop.  For me to buy Lifetime now (I did once) devs would have to guarantee me that if game was running,  that there would be p2p-no CS servers avabile even if  majority of servers would go freemium or f2p after few years.

 

B2P <----  theoreticaly seem best BUT GW2 cash shop is VERY diffrent from GW1 cash shop, and GW2 cash shop is much more similar to cash shop in f2p and freemium games and that's bad. I am still on the line with this model, initially I was ok after I browsed gw1 cash shop especially when looked upon how small it was and how slowly it growed during years.  After seeing diffrent kind of gw2 shop - I am very sceptical.

B2P would be absolute magnificent and best IF it would be pure B2P. as box + expansions + maybe few DLC's.   WITHOUT cash shop, rmah or gold sellinhg.

 

Tried many f2p and freemium (aka hubrid aka Lotro model) but I found myself to don't like them alot.  Cash shops in those mmorpg's seem to grow continuesly, sometimes then shrink a bit and then quickly start to grow. They influence game.  No I could not play game like that anymore.

As for strictly freemum / hybrid model  - tried few games with it, but longest one was Lotro. I was subsriber of p2p version and then for many months subsriber (VIP) in hybrid / freemium version.  I observed first handenly how and why this model change over time, how and why cash shop and game change.  It is HORRID.  Worst model ever. Seriously.  If Lotro was p2p without CS I would propably still play it. Now obviously I am not and will not go back.

 
8 Pages First « 2 3 4 5 6 7 8 » Search