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Originally posted by zimboy69 No i really dont think they are going to pull an AoC where theres just mobs and a few quests after the early levels, the game will be finished when its launched i can gurantee that. My concern, endgame. Makes or breaks every mmorpg that comes out. The game has fast progression, no gear grind...so whats going to keep people at endgame? Im sure an expansion will answer this, however, would be a first if people were able to accept no real endgame. This is why im going to wait untill after launch to hop in. I really hate playing games with downers who hate the game they are in...no sub might make that part interesting. I really think the games going to be just a good version of warhammer, which ill like for sure, i just dont think a huge portion of the people ont his bandwagon will feel the same way a few weeks after launch.
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7/30/12 11:54:00 AM#22
Originally posted by BigRock411 The main difference is a fairly obvious one. 'Hype' in the most used definitions of the word, refers to artificially inflated / distorted positive reaction to something, generated by marketting tactics. Or, to put it another way, 'hype' is when a marketting agency deliberately feeds the public skewed / false information in order to generate interest for a product. It's manipulation on a corporate lvl. Why is this 'hype' different? - Because it's entirely generated by fans. It's not generated by some CGI trailer with no gameplay. It's not generated by Anet promising features that we haven't seen yet. With a few minor exceptions (spectator mode), Anet has delivered on what they've promised. That's why people are excited. We don't have hype based off of some promised epic battle (SWTOR, AoC). We don't have hype off of these promised 'massive cities that will all feel alive', or 'public quests that will change the way questing works' (WAR). Everything that was promised for this game is in there, and people have played it. It's not as much hype, as it is excitement, to finally have a game that's delivering on it's promises. Last game we really had that did that was Rift, and that's because it didn't really promise all that much. |
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7/30/12 11:56:16 AM#23
Can somebody make a copy-pasteable post for all those "what's so special with GW2 ?" threads ?
edit : Derpybird's one below might be an excellent contender. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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Originally posted by aesperus Its the same phenomina that happend with all the games i listed on my OP. At the time the same was said for all those games, "its not hype because we played it in beta and it was fantastic!" People played all those other games and came to the same conclusion people are arriving at for GW2. Thats why im asking why its different this time around. Unless everyone was playing endgame in BW3 im fairly certain thats a major part of the game people havent played.
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7/30/12 11:57:38 AM#25
It is clear from prior posts that you are very happy with your experience with TSW. It is also clear that you do not have a favorable opinion of GW2. So what would be the point of this thread? Are you hoping to be convinced that your assumptions about GW2 are wrong? Or are you trying to get people who enjoy GW2 to somehow not enjoy it? Or to warn them that they will be let down, as seems to be the new theme among the more negative posts at this point? I keep hearing this "It may be good now but wait 3 weeks until the servers are empty" predictions. I don't think that anyone who likes GW2 thinks it is without flaws. That's what the community gets accused of when someone makes negative or uniformed statements about the game and players say "I disagree" or "I have a different opinion". Sure there may be some "superfans" but every game has those, from what I've seen on this board even TSW has some. In my opinion, a lot of this so-called "hype" is based off of real experiences in-game. Not everyone likes it, that's fine. Some folks that had negative feelings played the beta and changed their minds and purchased. Some folks played the beta and got bored, but ANet allows those folks to get a refund. So what's the problem? "Loading screens" are not "instances". |
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7/30/12 11:59:56 AM#26
Originally posted by Skarecrow7 Are you kidding? GW2 is frequently on the front page of Youtube because of people such as the Yogscast covering it. It has also been all over Reddit, there's even a sub forum for it. There is a student forum I frequent and even that site, a site which is usually filled with party boy fools who don't know what an MMO is has had threads about GW2. You can go to other game websites like SWTOR and Archeage, there's people there making threads about how much better GW2 is.
I could go on and on |
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7/30/12 12:00:44 PM#27
OP you wont get an answer to that question because fanboi's are still in love with the game because it's not out yet. The most you'll get from your post is probably banned from this website because your not hyping the game. |
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7/30/12 12:02:08 PM#28
Originally posted by BigRock411
Which suggests that you should not rely solely on other players' opinions, yes? Research is in order. |
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7/30/12 12:03:20 PM#29
Each MMO has it's own reason(s) for either not meeting the hype or worse. Keeping a running list will give you a good idea if future games follow any of the previous patterns.
So far ANet has given full disclosure of all content 1-35(ish?). The possible problems I could see for GW2 would be lack of completeness 36-80 and repetitive DEs in the same spots of an area turning people off. They have already talked about phasing new DEs into areas with existing ones in order to keep areas fresh but that's technically crystal ball material. So far these are the possible problems I can see tarnishing the game's potentional. Hopefully it does not. Dear developers, In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to. |
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7/30/12 12:03:54 PM#30
Originally posted by BigRock411 This is something i think a lot of people are just going to have to see for themselves. The most I can really say (that hasn't really been said much before), is that it worked just fine for GW1. Some people still need that endgame grind, and will not be held after they burn through the content. it's innevitable. However, this applies to all MMOs (even one's with traditional endgame raiding). In GW1, though, most people were just fine with this, and there were A LOT of people who enjoyed trying to explore the world, complete the harder missions, gather mats for the best armor skins, dominate the PvP ladders, etc. The great thing about GW1 / GW2 is that they are both games that let you kinda pop in and out as you please. Most MMOs don't really do this, because on a certain lvl you're expected to keep up w/ the gear grinders. - I honestly don't think it'll be as much of an issue as most people are making this out to be. However, no amount of theorycrafting, or logic will really illustrate this. You'll just have to see for yourself. |
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7/30/12 12:06:26 PM#31
Bigrock can I ask you has tsw not kept your interest enough to where your looking for another game already? Do not take this question as anything other then genuine curiosity. |
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7/30/12 12:07:04 PM#32
Originally posted by travamars You're so covered with salt. It's funny to see people who can't succeed in liking this game to be so jealous of enthusiasts that they just can't get along with them. We're not fanboys, we're just people fed up with seeing a new thread named "Please help me to like GW2 !!" popping up every hour. It's not that hard, there are videos, wikis, interviews, articles all over the net about that game. If someone still fail to like GW2 after having watched all of these, then why can't he simply accept it ? Is it jealousy ? Accepting taste differences works both ways. And in GW2 case, especially for people who fail at seeing the good in it.
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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7/30/12 12:08:44 PM#33
Originally posted by BigRock411 But it's not the same (as given by examples in my post). Yes, the words were the same, but the difference is that people didn't have hands on experience with all those features. Again, we had Illum for SWTOR, that no one knew whether it would work or not, we just assumed 'hey! it's bioware, it's gunna be awesome!'. We had massive promises from WAR as well, which again: no one had hands on experience with, and so we assumed they'd be awesome. That may not seem like a big distinction, but it is. Hype is primarily generated by the company selling the product. When it's generated by the fans, it's an entirely different sort of beast. It's much more inline with genuine interest, and buzz, than traditional marketting hype. Again, it's not the words that are being said that's the difference. It's WHY they are being said. Are they being said because a company told them about it? Or are they being said, because people KNOW them to be true? See the difference? |
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7/30/12 12:08:51 PM#34
Originally posted by BigRock411 Actually, it is. It's only on this site that it's number 1 and all anyone ever talks about. Check the other MMO/Game sites and they're all off on some other tangent. Most of them are talking about TSW with GW2 only somewhere in the top 10, if that. The more eastern-based game sites like MMOSite are riding Blade & Soul's balls too hard to care. Gamespot isn't primarily MMO, but right now GW2 isn't even on their top 10. It was last week and that thing changes pretty often, but just the same.
That you think GW2 is over-hyped and chose to make a thread about it only shows you spend way too much time on this site and need to get around. "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions." |
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7/30/12 12:08:53 PM#35
People need to stop worrying about hype. Apparently it is the only thing that matters on this forum. Come on now, grow a brain and think for yourself for one second.
I could care less about how hyped any game becomes and care much more that I enjoy the game. I thought SWTOR was a steaming pile of shit. I still bought it because I had many friends hyped up about it. And guess what? Everyone quit inside 1-2 months. Go figure.
Don't follow the hype. Play the damn game and figure it out for yourself. People just get way too excited and play up all this crap in their minds and there is no way any game could live up to that "dream game" they have created. People are getting dillusional over this stuff.
With all that being said, I go into games with an open mind and a realistic expectation depending on what I have heard (the lower the expectation, the better). GW2 is easily the most polished game I have ever played. I also have had a lot of fun in the BWE's even playing the same areas multiple times (leveled every class to 10+). Every single time it felt different, and there were plenty of places to level and explore.
And many people, like usual, are using words they don't understand the meaning of. "Hype" comes from the word "hyperbole", basically meaning something is getting way blown out of proportion compared to what it actually is. SWTOR was this way to an extreme (but I wasn't dumb enough to NOT see it). GW2, has no hype. The only thing we haven't seen is higher level content. I guess that could be utter unpolished crap, but after seeing the Sylvari/Asura zones ... I highly doubt it.
Everything they have said was in the game is there and as they stated it. Is it perfect? No. Is it the best game ever made for every player? No. It is what it is. The only way to really know is to see for yourself ... and you shouldn't let random people on the internet sway you one direction or the other. If you are going to take advice from anyone, at least talk to a friend in RL that has played it. In fact, the more people you know that are playing something, the more you are most likely going to enjoy it. |
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7/30/12 12:13:29 PM#36
Originally posted by BigRock411 Pardon the interruption here, but I have to ask... what exactly do you consider "real endgame"? I'm curious as to this, because I personally see things like raids in WoW as artificial endgame solely put in there to keep people running the same treadmill over and over again (and paying monthly to do so) rather than have any actual content to do at max level. Look what happens in WoW, for example when you hit max level. For the most part, you stop questing and start running dungeons. Why? To get gear for hard mode dungeons. Why? To get gear for the first tier raid. Why? To get gear for the next tier of raid. Why? Ad nauseum. This counts as end game? Well... it did for me, for quite some time. But man, around and around and around, only to restart the whole thing on the next expansion. Ouch. I had to stop.
GW2 end game is different though. In GW2, you can consider Orr as the main end game content where you have to fight though assorted dynamic event webs to gain access to the level 80 dungeons on Orr and access to Zhaitan himself. But, and here's the kicker, you haven't (by levelling) cut yourself off from the rest of the game as you levelled through it. You can go to lower level dungeons, zones, etc. and still have a competitive challenge there. You can access all the dungeons for gear and create the look you like. You can experience new events that will be constantly added to the game in all zones. It's different from above, true. But it's real end game. |
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7/30/12 12:16:11 PM#37
Originally posted by BigRock411 What is different is that GW2 is a better game than all of the previous games released in the past few years.
Anyone who is planning on playing GW2 and can afford to purchase GW2 should know that avoiding launch won't save them anything since GW2 doesn't have a subscription fee. The lack of a subscription fee means that you can buy it once and play as much or as little as you like.
The only reason anyone shouldn't prepurchase GW2 is if they can't afford it or aren't planning on playing it. |
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
7/30/12 12:18:15 PM#38
I have had my eye on GW2 since it was announced even though I'm no arenanet fan. I had never played GW1, until after I pre-purchased GW2 just for the HoM items. I didn't care for GW1, just wanted the items for GW2. I read their plans and ideas and how they'd like GW2 to be. Flash forward to today, they stuck to the plan and built a rock solid mmo, that stands out as different than WoW. They didn't try to clone WoW, they took the good from many games and added their own fresh ideas to the mix and wala. I played the game in beta, and really enjoyed an mmo for the first time in years, just having fun playing it. Hype doesn't matter to me. The game is what I've been looking forward to since the early days of DAOC RvR. I played it and enjoyed it, that's what made me pre-purchase and what will keep me playing for years to come. GW2 will be a success from word of mouth, not hype. It stands on its own two feet and will be successful.
What happens when you log off your characters????..... |
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7/30/12 12:19:29 PM#39
Originally posted by k-damage Accepting taste differences works both ways. And in GW2 case, especially for people who fail at seeing the good in it. Can't really be dismissed though. A lot of WoW players couldn't make the "jump" (pun lawl) last time around, wouldn't surprise me if they still couldn't, and for the same reasons. Just don't blame it on hype. The other players aren't trying to fool you into spending money, nor is the company. There's no secret info anyone's trying to hide about GW2's "endgame". Read The Box. So many didn't, last time. |
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7/30/12 12:21:04 PM#40
Hype = artificial excitement (usually started by the game makers themselves) based on fiction and conjecture. SWTOR pre-release = hype. Why? They promised things would be in the game that either weren't there or didn't work as advertised Excitement = natural excitement (usually started by the fanbase of the game) based on reality and experience. GW2 pre-release = excitement. Why? Because pretty much everything they promised would be in game is actually in game and functioning as advertised. This is based on the experience of hundreds of thousands (at least) of players during the BWEs.
Unless Arenanet has completely fooled everyone and is implementing a final version of the game that has no relation to what was seen in the BWEs, we can be assured that the game will work as advertised. They have yet to promise something that wasn't implemented and working so there is no reason to believe they will start now.
That's what makes the "hype" of GW2 different compared to other recent releases. Is this the best MMO ever? Is it the genre changer that everyone wants? Personally, the answer is a resounding yes. Is it that way for everyone? No, probably not.
As for the cost, I"m not sure how you could say GW2 is equivalent in price to sub based games. You pay for the box for both GW2 and other sub based games. But with the sub based games, you pay usually $15/month on top of that. How could they possibly be equivalent? |
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