Trending Games | ArcheAge | World of Warcraft | Elder Scrolls Online | Final Fantasy XIV: A Realm Reborn

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,923,623 Users Online:0
Games:760  Posts:6,317,168
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Stop all this F2P madness...

13 Pages First « 7 8 9 10 11 12 13 Search
253 posts found
  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

7/28/12 1:32:21 PM#241
Originally posted by Torvaldr
Originally posted by Loktofeit
Originally posted by Alders

This thread and some posts in it really crack me up.  It's as if no one remembers or turns a blind eye to the fact that MMO's were way more "pay to win" 10 years ago.  You could buy or sell gold and get pretty much anything you wanted in game and people made bank both ways.  The rarity of some items drove up the price to ridiculous levels, but people payed.

Fast forward to today and we have MMO's with shops that sell fluff  and cosmetic items that actually don't effect gameplay.  So which iteration is better?

In a perfect world, we'd pay a monthly fee to always be on equal footing with those that put in the time to progress and get stronger.  Unfortunately that world doesn't exist today and it didn't exist in the good old days.

If there was a virtual beer I could buy you, I would do so now, Alders. A very realistic perspective presented in a very skewed thread.

Yes, great post. I second that virtual beer.

You must be talking about those Asian Grinders from 10yrs ago that were pay to win.

 

Everquest, wasn't PayToWin...

DAOC, wasn't PayToWin...

UO, wasn't PayToWin...

SWG, wasn't PayToWin...

EQ2 , wasn't PayToWin......prior to becoming a cash-shop driven mess.

 

Where exactly are you fabricating this information from? 10years ago, up until 2004-2005, you paid a FLAT rate of $15/month to be the same as everyone else. If you're talking about ILLEGALLY purchasing gold from gold farmers then you disgust me, and that doesn't make a game PayToWin. It means you're a supporter of hackers and exploiters.

Lieing won't get you anywhere in a thread like this.

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20703

7/28/12 1:33:19 PM#242
Originally posted by madazz

As you can tell by the chart at least half the people pay for F2P games (where did you get 75% from?). This research also doesn't take into account how long each of those players played. While this is a made up number, from my experience I would guess that more than 75% of those F2P numbers that DON'T pay, also didn't play the game after the first month. ie; they jumped in, created an account, discovered it wasn't for them and moved on. With the amount of people trying F2P games as they are easily accessible I think its logical. I for one have a buddy who jumps into a ton of F2P games. He doesn't stay in any past a month except for Silk Road, which he put money into.

That is the point. You do not have any commitment and do not have to stay. That is why i like F2P.

And this "staying past a month" is a misnomer. No one is preventing a player to come back month later and play for a week. I do that from time to time.

The beauty of F2P is ....

1) FREE .. as research as shown most players don't play a cent

2) No commitment

3) Easy in, easy out.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

7/28/12 2:32:26 PM#243
Originally posted by Fadedbomb
Originally posted by Torvaldr
Originally posted by Loktofeit
Originally posted by Alders

This thread and some posts in it really crack me up.  It's as if no one remembers or turns a blind eye to the fact that MMO's were way more "pay to win" 10 years ago.  You could buy or sell gold and get pretty much anything you wanted in game and people made bank both ways.  The rarity of some items drove up the price to ridiculous levels, but people payed.

Fast forward to today and we have MMO's with shops that sell fluff  and cosmetic items that actually don't effect gameplay.  So which iteration is better?

In a perfect world, we'd pay a monthly fee to always be on equal footing with those that put in the time to progress and get stronger.  Unfortunately that world doesn't exist today and it didn't exist in the good old days.

If there was a virtual beer I could buy you, I would do so now, Alders. A very realistic perspective presented in a very skewed thread.

Yes, great post. I second that virtual beer.

You must be talking about those Asian Grinders from 10yrs ago that were pay to win.

 

Everquest, wasn't PayToWin...

DAOC, wasn't PayToWin...

UO, wasn't PayToWin...

SWG, wasn't PayToWin...

EQ2 , wasn't PayToWin......prior to becoming a cash-shop driven mess.

 

Where exactly are you fabricating this information from? 10years ago, up until 2004-2005, you paid a FLAT rate of $15/month to be the same as everyone else. If you're talking about ILLEGALLY purchasing gold from gold farmers then you disgust me, and that doesn't make a game PayToWin. It means you're a supporter of hackers and exploiters.

Lieing won't get you anywhere in a thread like this.

Lack of familiarity of the subject matter on your part does not constitute lying on someone else's.

Third party RMT was extremely big for the size of the market at the time, reaching over $1B/year by 2006, with not only the currency being a popular sale item but entire characters and accounts. Just because it wasn't run by the developers doesn't mean it wasn't an existing issue. Also, in some of the games, it wasn't even against the game rules.

 There is a difference between acknowledging the presence of something and condoning/supporting it. Your insults and accusations were both unwarranted and unconstructive.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  dpcollier128

Novice Member

Joined: 8/21/11
Posts: 39

7/28/12 2:59:46 PM#244

@OP

With my power as a consumer, when a f2p game comes along that i want to play, I'll check it out. If I can avoid spending money on the game, all the better. If I just can't avoid paying, I'll leave and play something else. No harm, no foul.

In the case of GW2, I'll play as long as it's fun to me. If it's fun for a while, I'll buy some stuff on cash shop to say "thanks for this experience". Simple, yes? I'm a semi-budget-conscious consumer and if I can avoid spending money on a game that's no longer fun, I will, and if I have to pay a regular fee to play, then I damn well better play my money's worth and find fun while playing it; lest I waste my game time and unsub.

The social aspects may keep me for a time, only if we do fun stuff together. Thus, the game must be fun to play with others and be worth spending my money on the content. Again, simple.

I don't understand anyone touting gloom and doom for free to play games. They're free and if the consumer doesn't like their cash shops... they'll leave the game and never spend a dime. Pay to win is what it is, and most reasonable consumers realize it's a bad model and will leave. In the end, it's my disposable income, and I'll spend it how I please.

TL;DR

It's my money! I'll spend it how I want! Consumer powers activate!

PS: I'm not the most inteligent forum poster here, but I try. :)

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6134

7/28/12 4:39:31 PM#245
Originally posted by Fadedbomb
Originally posted by Torvaldr
Originally posted by Loktofeit
Originally posted by Alders

This thread and some posts in it really crack me up.  It's as if no one remembers or turns a blind eye to the fact that MMO's were way more "pay to win" 10 years ago.  You could buy or sell gold and get pretty much anything you wanted in game and people made bank both ways.  The rarity of some items drove up the price to ridiculous levels, but people payed.

Fast forward to today and we have MMO's with shops that sell fluff  and cosmetic items that actually don't effect gameplay.  So which iteration is better?

In a perfect world, we'd pay a monthly fee to always be on equal footing with those that put in the time to progress and get stronger.  Unfortunately that world doesn't exist today and it didn't exist in the good old days.

If there was a virtual beer I could buy you, I would do so now, Alders. A very realistic perspective presented in a very skewed thread.

Yes, great post. I second that virtual beer.

You must be talking about those Asian Grinders from 10yrs ago that were pay to win.

 

Everquest, wasn't PayToWin...

DAOC, wasn't PayToWin...

UO, wasn't PayToWin...

SWG, wasn't PayToWin...

EQ2 , wasn't PayToWin......prior to becoming a cash-shop driven mess.

 

Where exactly are you fabricating this information from? 10years ago, up until 2004-2005, you paid a FLAT rate of $15/month to be the same as everyone else. If you're talking about ILLEGALLY purchasing gold from gold farmers then you disgust me, and that doesn't make a game PayToWin. It means you're a supporter of hackers and exploiters.

Lieing won't get you anywhere in a thread like this.

Ease up with the rude insults there Captain America. 

Which one of those games hasn't required paid contentn updates that would put a player behind the curve if they didn't purchase.  Which of those games didn't give an advantage to those bought gold?  You don't get to choose what is a valid advantage or not.  The fact is that gold buying and rmt did get people an advantage and those game were designed with that in mind.  Excessive rarity kept people paying and grinding for the chance to win that prize.  Permitted gold farming and bot running allowed players and professional farmers to exploit the game, while the publisher could publically decry the activity, to gain an advantage.

You can posture your disgust all the time, but that doesn't change the reality of what was.  Calling people liars doesn't prove or support your point, it just makes your post rude.

I loved the sub for everything model that Lineage had, but the rest of the P2P world wasn't satisfied with that.  They want to charge additional fees in the form of microtransactions (paid content updates, additional fluff items, account fees, etc).  Your sub doesn't buy it all and never really has.  Now with F2P games you can play the game and spend money as you see fit.  If I don't like a F2P model then I won't support it.  The model inherently provides incentive to make better games.

Curse you AquaScum!

  Vidir

Apprentice Member

Joined: 1/14/04
Posts: 966

7/28/12 4:44:02 PM#246
Originally posted by metatronic

You people need to realise where all this F2P crap is heading... Its heading to a point where it will make the original point of playing games, for the sake of progressing a character in virtual world, never ever matter again if we support these companies churning out this type of pay model.

I beg you all to think long and hard about how badly the furture of mmo's and gaming in general will be if we end up with a system like xbox uses and you pay for content packs and such... This is a disaster waiting to happen and I urge every single one of you gamers to boy cott any game coming out using the f2p model. You will end up paying more per year to pay to play these games than you ever would just by paying 15/bucks a month... Think about that for a second... That is roughly .50 secnts a day... Are you going to tell me you can't afford to scrounge up .50 cents a day to play a game for hours on end?

I realise Gw2 is coming out and everyone is saying "oh well, Ill just buy the box and never use the cash shop"... That might be the case where you end up grinding gold and trading for gems or cash shop currency but they will make it so you will be grinding insane amounts of time into these games. farming gold to trade for gems.. Trust me, games will not be games anymore.

Most of us play games to acquire loot and play through game content to attain the best gear and viritual characters we can with our time... This newly refined pay model will take all the fun out of games, when I can just buy my progress... How pathetic.. paying for progression in a game. Why bother playing? Maybe I'm getting too old (33) and its the new era of stupid taking over. I just don't get how anyone can not see where this will end up for us, the end users of the games..

I don't know what else to say, and Im certain there is more articulate gamers out there who feel the same way and who also have the foresight to see 5 years down the road when everything is free to play but pay to win...  I'm not supporting guildwars 2 not because of the pay model, but simply because the game is utterly boring. The pay model sealed the deal though as I would have normally bought the box and played for 30 days to see where the game ended up taking me.. but the pay model of pay to win left a sour taste in my mouth. And you can bet your bottom dollar, they will continually add things into that cash shop to milk the end users and after a few months you will be hooked and develop an emotional tie to your guilds and friends, and "oh so and so bought that content pack maybe I should too or I won't be able to play with them.."

I'm telling you guys right now, this will not end well for gamers.... Don't support this garbage.. play the game all you want but don't spend a dime in those shops..

 

 

 I have played loads of games and tryed many so called F2P games,tho I have never played a game that realy is free to play. Most of the time the free to playe games are more expensive than subscription games if you want acsess to all content and the good gear.

So for now I stay avay from F2P.

 

  madazz

Novice Member

Joined: 10/07/03
Posts: 1312

7/28/12 7:13:34 PM#247
Originally posted by nariusseldon
Originally posted by madazz

As you can tell by the chart at least half the people pay for F2P games (where did you get 75% from?). This research also doesn't take into account how long each of those players played. While this is a made up number, from my experience I would guess that more than 75% of those F2P numbers that DON'T pay, also didn't play the game after the first month. ie; they jumped in, created an account, discovered it wasn't for them and moved on. With the amount of people trying F2P games as they are easily accessible I think its logical. I for one have a buddy who jumps into a ton of F2P games. He doesn't stay in any past a month except for Silk Road, which he put money into.

That is the point. You do not have any commitment and do not have to stay. That is why i like F2P.

And this "staying past a month" is a misnomer. No one is preventing a player to come back month later and play for a week. I do that from time to time.

The beauty of F2P is ....

1) FREE .. as research as shown most players don't play a cent

2) No commitment

3) Easy in, easy out.

So basically you have no idea what the OP was trying to articulate? Your graphs proved nothing at all, and as mentioned by another poster hardly relate as well. Oh well, enjoy the mass of F2P sub-quality games heading your way that you won't last in for long. As I still firmly believe, things will get better after they get worse. It's just an industry trend.

 

Heck, the US automakers had to learn the hard way. Now its the game industries turn. This time Indie developers will be the imports lol.

  Zooce

Novice Member

Joined: 1/24/11
Posts: 589

7/28/12 7:31:41 PM#248
Originally posted by metatronic

Maybe I'm getting too old (33) and its the new era of stupid taking over.

I lol'd.

Certainly, I am no fan of games converting from subscriptions to F2P models.  I enjoyed LotRO way back in the day before it's expansions, but not after it was diced up into tiny chunks of unlockable content- just not the same experience for me.  I think you are foolish OP for turning your nose up at GW2 B2P model.

  raistlinm

Novice Member

Joined: 8/23/11
Posts: 686

7/28/12 7:45:07 PM#249
Originally posted by metatronic

For those who can't read.. Don't support free to play, because nothing is free and you will pay more in the long run. You new era of gamers are single handidly destroying mmo's.. Any old school mmo'ers I know for fact would never support this crap.

 

Btw, I have a great job and could more than afford to pay to win at any game... the point is, whats the point of playing then?

One point you make that I can agree with "nothing is free" but having said that you may as well have made a post about how we all need to realize the sky is blue.

I don't think there are many people out here who don't realize the devs WANT us to put money into the game but I'm having a hard time connecting how that is forcing anyone to do that a free to play game is free to play unless you want to "insert item,function here".  The end result still is you either find the game worth the money you invest in it or you don't.

the problem with ideas like yours is you somehow assume we are more sheep than you are and will simply give away money without considering whether we personally feel the investment is worth it and I don't see anything that shows you as more intelligent than me or any of the other people who frequent this site including those who support free to play games.

At 15.00 a month the standard sub based game costs close to two hundred dollars a year maybe people who support free to play games should start bitching and moaning about why we are out here paying 60.00 bucks for a box and then close to 200.00 a year for it?

We get it you don't feel you are strong enough to indulge in games like LOTRO without being drawn into spending more than that 200.00 a year but who are you or anyone else for that matter to tell other people they are equally as weak willed?

  Normike

Novice Member

Joined: 6/24/07
Posts: 440

7/28/12 11:48:03 PM#250
Originally posted by Loktofeit
Originally posted by Normike.

Yep, that's exactly what I mean. Using staying "competitive" in the sense of beingin the top few percent in terms of content progression and gear upgrades. To stay in that top percent of players in a F2P game you end up actually spending more per month than in a subscription based MMO. But you're saying no no no that's not true? Really? Have you played Lotro, STO, DDO recently?

LOTRO and DDO, yes. STO isn't my thing, so no. Can you link to the data you're referring to? The 5-10% I referred to what the percent of people that pay anything in a F2P MMO. It's a consistent number across almost all F2P MMOs. You're stating that those players are the 'top' players. Please support that. Also include...top of what, actually?

Read their player forums with people upset at how much extra their required to pay just to stay at the top levels of competition? That kind of money requirement is ridiculous. It makes no sense.

If they are competing against the other players in LOTRO and DDO, that's an arbitrary goal they have set and not part of any coded or intended gameplay. If either game has introduced some gameplay that requires you to compete against the others, and that competition requiring the expenses you suggest, please link to it.

And yet most F2P games with cash shops end up going down this road in order to create a demand for the items their selling in their cash shop. It's definitely not parlor tricks. Players on the MMOs own forums are complaining about this insane pricing. Do you just not follow these F2P games or something?

I definitely follow them. It's part of my job to. It's why I am very interested in what you're reading that's leading you to this rather odd conclusions.

 

 

http://thallians.blogspot.com/2010/10/lotro-gets-expensive.html

 

http://forums.lotro.com/showthread.php?387714-Legacy-Tier-Scrolls-are-too-expensive...

 

http://forums.ddo.com/showthread.php?t=242114

 

https://forums.ddo.com/showthread.php?t=382556&page=3&langid=2

 

http://sto-forum.perfectworld.com/showthread.php?t=308521

 

http://berserkerkitten.blogspot.com/2012/02/sto-pwe-wtf.html

 

I've seen countless legitimate threads over and over, for years. Those above are just after a 2 minute google search. I think it makes sense that the people who pay more money in STO, DDO, and Lotro have a small (sometimes significant) advantage over people who don't pay anything at all. That is a trade off in F2P games. You wouldn't have thread after thread of people complaining about players being able to buy gear, items, abilities, or other perks that give them an advantage in these game's forums and on blogs.

 

Yes, it's this is a business. These companies have to make money to keep the game alive. Are they going to put an item, ability, or perk in the shop that's convenient and quicker to get by buying in the shop rather than grinding for it in the game? YES, yes they will. Is it going to be expensive? YES, yes it will. This is what people are complaining about. It's just something that comes with F2P games.

 

And yes, people in MMOs are competitive with each other. Even with game mechanics that help them to be cooperative instead of competitive, many players will instictively be competitive within these cooperative frameworks. That's human nature in gaming. Just like artists are naturally sensitive about their work, players are naturally competitive about there gear, items, and perks. 

 

We can't pretend that this isn't an continual issue with F2P games in western culture. Eastern gaming market might be different. It might be more socially expected that people who have more money (and thus social stuats) should be able to buy items and have a slight competitive or status advantage vs other players in an online game. I'm not sure it will ever be an issue that western culture gets over though.

  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1763

I cannot fiddle but I can make a great state of a small city.

7/29/12 6:50:28 AM#251
Originally posted by Fadedbomb
Originally posted by Torvaldr
Originally posted by Loktofeit
Originally posted by Alders

This thread and some posts in it really crack me up.  It's as if no one remembers or turns a blind eye to the fact that MMO's were way more "pay to win" 10 years ago.  You could buy or sell gold and get pretty much anything you wanted in game and people made bank both ways.  The rarity of some items drove up the price to ridiculous levels, but people payed.

Fast forward to today and we have MMO's with shops that sell fluff  and cosmetic items that actually don't effect gameplay.  So which iteration is better?

In a perfect world, we'd pay a monthly fee to always be on equal footing with those that put in the time to progress and get stronger.  Unfortunately that world doesn't exist today and it didn't exist in the good old days.

If there was a virtual beer I could buy you, I would do so now, Alders. A very realistic perspective presented in a very skewed thread.

Yes, great post. I second that virtual beer.

You must be talking about those Asian Grinders from 10yrs ago that were pay to win.

 

Everquest, wasn't PayToWin...

DAOC, wasn't PayToWin...

UO, wasn't PayToWin...

SWG, wasn't PayToWin...

EQ2 , wasn't PayToWin......prior to becoming a cash-shop driven mess.

 

Where exactly are you fabricating this information from? 10years ago, up until 2004-2005, you paid a FLAT rate of $15/month to be the same as everyone else. If you're talking about ILLEGALLY purchasing gold from gold farmers then you disgust me, and that doesn't make a game PayToWin. It means you're a supporter of hackers and exploiters.

Lieing won't get you anywhere in a thread like this.

 

The point i was trying to make, that you obviously missed, is that the payment model does not matter.  It's how the game's mechanics and economy are built and how they discourage or support "pay to win".   Those old games such as EQ, SWG, FFXI, and so on with a player run economy were run by RMT and people supporting it.  That's the definition of pay to win.

I didn't support it then and i sure as hell don't now.  What i am saying is that MMO's are a lot less pay to win now due to the mechanics that take the importance off in game gold and place it elsewhere.  This of course excludes all the Korean grinders and is more about the top AAA MMO's.

Being on equal footing because you pay a monthly fee is an illusion.

  sazabi

Novice Member

Joined: 3/18/07
Posts: 396

7/29/12 6:53:18 AM#252

yeah im like totally forced to use cashshop for convenience and appearance garbage.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20703

7/29/12 11:52:54 AM#253

I think a lot of people here are just delusional, or have a strong case of wishful thinking.

It is quite clear that F2P is a trend, and more and more MMOs are going in this direction. And there are reasons why they are popular.

It is better for many players because a) you can choose not to pay by giving up some part of the game, and b) there is no commitment.

It is better for devs because it bootstrap a player base much more effectively, and on average makes more than a sub model for the same game.

13 Pages First « 7 8 9 10 11 12 13 Search