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I know we will not get any flying mounts I'm cool with that, never really liked them much they tend to make the world feel small and so does arenanet, but what about other mounts like horses and such, any plans for them or are they saving them up for future expantions? If it's not broken, you are not innovating. |
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7/28/12 12:18:19 PM#2
As of now there are no plans to add them
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7/28/12 12:19:03 PM#3
The news is as follows: This game has NO MOUNTS. There are no flying mounts, not ground mounts, no underwater mounts. If you want a Deer Mount, find a potion that turns you into a Stag and bam!, you're now the mount and can travel. Same with many animals throughout the world that there are potions that you can transform into.
There are TONS of speed buffs, and most classes have atleast one way of speed travel (Ride the Lightning is the most awesome of all). Also, with thewaypoint system, there's fast travel very easy everywhere.
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7/28/12 12:19:44 PM#4
Last I heard people that like mounts in MMOs are the vocal minority and that not having mounts was an innovative and revoultionary feature. Playing- Lotro, Rift |
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7/28/12 12:23:27 PM#5
First thing they gonna add is housing (this is official), but I have little doubt that at some point, this game will have ground mounts too. |
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7/28/12 12:27:42 PM#6
Originally posted by jblah Haaaa, made me chuckle. I half expect this to be the sort of reaction we will get in a bit actually :P On topic, I think they will add them in the future, it might not be something they have planned for release, but I find it highly unlikely that it isnt on their drawing board and maybe they have something more interesting planned than them just being a skin that adds a speed buff. Mounts are pretty core to any fantasy setting, leaving them out must have been out of necessity ( see above point, either more complex system or not ready in time for release ). Furthermore mounts are fairly cheap development wise, when they are implemented to just be a skin that adds a speed buff, which reinforces my idea that they might have something else planned for them that just didnt fit their release schedule or even the content. I can almost guarantee they will be part of some expansion.
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
7/28/12 12:33:12 PM#7
Originally posted by jblah Not having mounts is better than having the mount go *poof* every time you enter combat, then having them appear out of thin air when you want to travel again. I'm all for mounts, if there is mounted combat and if mounts are actual NPCs in the game world that can be killed. Otherwise they are nothing more than a speedbuff and GW2 has enough of those already.
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7/28/12 12:33:13 PM#8
Originally posted by The_Korrigan what kind of housing? your home instance? |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
7/28/12 12:37:33 PM#9
Only rumors of a future minigame where you can ride mounts...
]but in the open game world mounts have no place Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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7/28/12 12:39:39 PM#10
Originally posted by heartless Suspension of disbelief, mounts just add to the setting even if they go puff, its a core fantasy system, people do not travel just on foot with speed buffs in a fantasy setting. You can try and twist and turn this but mounts are pretty damn essential in a fantasy setting. I am also of the opinion that having better mounts is the way to go, NPCs in the world, and them providing more functionality than just a speed skin. But even on their own they add an immersion and cosmetic factor that adds a lot to any fantasy game, its like idle animations they dont have to be elaborate you can just have a character that is just wobbling slightly but adding that little extra natural movement makes all the difference even if when you move mid animation it just pops back to your "ready to walk" pose. They will add them in the future hopefully with a bit more complexity to make them interesting.
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
7/28/12 12:40:29 PM#11
Originally posted by The_Korrigan That's what I'm looking forward to, housing.
What happens when you log off your characters????..... |
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7/28/12 12:41:57 PM#12
Originally posted by Lord.Bachus They have a place in the open world even if its just for me to feed it in my stables and take it for a ride when I want.
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7/28/12 12:45:00 PM#13
Originally posted by Torgrim
Flying mounts make the world seem small but instantly teleporting all over the game world doesnt? |
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7/28/12 12:50:18 PM#14
Originally posted by snapfusion No, Teleporting is new and innovative and does not have any effect on how large or small the game world feels. Star Trek the TV show had this mechanic and look how much everyone liked that show. I don't think I ever saw anyone use a horse in Star Trek so by using horses in a fantasy game it would just break imersion with horses teleporting to and from under people's butts as they leave and enter combat.
TLDR: Players teleporting to locations (or poofing) is more realistic than horses teleporting under players butts. Playing- Lotro, Rift |
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7/28/12 12:50:49 PM#15
At one of the conferences last year they went from no mounts in the game ever to Eric Flannum saying they might (emphasize might) look into adding them after launch. Honestly for a game that is relying on revenue from a fluff shop they really can't ignore a big expensive piece of fluff that lots of folks (including me) love to show off. I expect we won't see mounted combat any time soon. Check out our blog: http://www.ticklemetyria.com |
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7/28/12 12:52:53 PM#16
Originally posted by Tayah let's hope they will do a housing zone tho, with multiple houses in it by many players. and not just a special house in your home instance :> what good is a home when you dont have neighhbors, eh? *G* "I'll never grow up, never grow up, never grow up! Not me!" |
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7/28/12 12:54:59 PM#17
Jblah cracks me up. That's all. Haha.
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7/28/12 12:55:22 PM#18
I never once thought to myself while playing gw2, dam I wish I had a way to get around faster. I think mount's would be a pain as there is so much to do with de's gathering etc. You will constantly be dismounting resummoning and dismounting imo more annoying. Either way I'm pretty indifferent to the idea but don't agree with the premise that they are a necessity to a fantasy setting. Guild wars is about exploring, mounts are more for B lining. Just my op.... |
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7/28/12 12:55:36 PM#19
i would like player mounts.. I want my asura to be able to ride a charr:P I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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7/28/12 12:57:35 PM#20
Originally posted by snapfusion Teleporting around is a convenience mechanic. It doesn't let you go up and up until the world is a dot. Additionally, by flying you can go wherever you want. Teleporting only let you go where you have been before. Teleporting beats flying at being a convenient way of being where you want to be. More in a game with jumping puzzles, flying allow you to skip that, so don't expect them. I have no problem at terrestrial mounts. I don't need them, but it is always nice wandering around in a nice mount. Currently playing: GW2 |
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