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7/27/12 10:01:14 PM#121
Originally posted by Gallus85 Immersion makes good pvp. PVP has been put in a tiny little box, and still it's one group steamrolling the other. Only now the loser gets a reward and xp and whatever else they can hand out to the lambs to lead them to the wolves. It's the same as always.
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7/27/12 10:22:04 PM#122
I know you said you think GW2 sucks, but it doesnt.
That being said I am very much looking forward to the following games: GW2 Neverwinter TESO The War Z possibly Blizzard's Titan Project. Holding out hope it does for PvE Sandbox games what WoW did for PvE Themepark games.
Other games I know alot of people are hyped about that I am not are: Archeage, Repopulation, Planetside 2 or any of the myriad of indie games that have grown a cult like following here on mmorpg.com jsut because it has the word sandbox in its description bio. You would think with the failure of MO and DF people would realize that games like Salem, Embers of Caerus, and Repopulation have little chance in becoming mainsteam or for that fact any good.
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7/27/12 10:27:23 PM#123
I registered to reply to this thread... Anyways @ OP and maybe others. There will never be a MMORPG like the originals. UO - EQ1 - DAOC - SWG There isn't any money to be made because of how MMORPG has evolved. (yeah its blizzards fault with WoW but hey, they rich now which is the point of developing software for profit) What I do is play those old games on free shards. Emulation servers set to act like the originals. Eq 1- Project 1999 - If you like a huge world, tons of content, grouping and unforgiving death penalties, its great. I got a 57 warrior there. Pretty active server, around 500-700 at peaks. DAOC - Uthgard free shard - Grouping - RVR PVP - still lots of fun, got a troll zerker, rr6 or so. UO and SWG - haven't researched any emulation servers yet...I'm sure they exist though. So to OP if you want that old school gaming experience, with a bunch of like minded people, that is your best bet. |
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7/27/12 10:35:07 PM#124
Originally posted by Gallus85
Another cliche, WOW has open world PVP and it's not a FFA gankfest.
GW2 has 3 or 4 zones where people go to PVP, that's the exact opposite of open world PVP. So you dominated in UO-Pre trammel?? Feel sorry for me? kid? why are you so angry? We are talking about games here.... lol
3 Million sales... woot!, and then in 1 year it will have 300k players, just like every other over hyped mainstream casual themepark.
You talk like if ArcheAge was a themepark and GW2 a sandbox.
In one you either kill mobs... or kill players in PVP, there is nothing else to do.
In the other one, you can do whatever you want, from crafting a town with your guild, crafting your own ship, your own glider, having your own farm, cutting down trees, underwater treasure hunting, having mounts, a skillbar with more than 5 buttons, massive non-instanced world with player crated factions, politics, open world dungeons, a real economy, no instant teleport, no soft grouping, etc etc etc
Which one is a sandbox/hybrid and which one is a themepark?
"The big unique and huge selling point of GW2 is the fact that the PVE content, the DE's, actually change the world. Especially the later level content. Save a town from orcs, the town thrives. Lose the fight or ignore their plight and it's taken over by the monsters. This is the kind of PVE content people are looking for. PVE that matters, makes a difference, has consequence and real rewards outside exp/loot." Seriously? nothing changes, 10 minutes later it's the same scripted event again. How is that PVE with consequences and "real rewards"? lol
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7/27/12 10:36:36 PM#125
Man, if they'd just make EQ1 with updated graphics and engine, oh and 3rd person, the 1st person view was the only thing i didn't like about eq1. (they had a 3rd person option but it wasn't very good, not natural) Oh, and tweak the classes some, but nothing huge.
I'd be such a huge fan. I'd heard that's what they're doing with eq next, but pay 2 win is going to be there payment method and that can only end badly.
I used to think i wanted a sandbox, I don't. Crafting bores me, owning a house is a hassle not something to be excited about, I don't want to own a plot of land. I don't like to quest either though. I want to kill things, explore and have the lore revealed to me that way. I guess I want what's being refered to as an open theme park.
GW2 seems to have promise, at least short term, for my personal taste there is too much pew pew pew pew going on in that game. |
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7/28/12 12:23:43 AM#126
Originally posted by Whyhate GW2 has ~15 button skill bar (You wouldn't know since you never played the game) GW2 you can cut down trees (You wouldn't know since you never played the game) GW2 the DE events don't work anything like you described, outside a handful of nooby zone starter DE's. Most of the mid to end game DE's are chaining events, that cycle over a long period of time and have multiple possible outcomes depending on the success and failures throughout the chain. (You wouldn't know since you never played the game) GW2 has Hard Grouping and soft grouping (You wouldn't know since you never played the game) GW2 has underwater exploration (You wouldn't know since you never played the game) Darkfall is a sandbox and has instant teleporting (You wouldn't know since you never played the game) GW2 doesn't have mounts. Good job. GW sold over 6 and a half million copies over the course of 6 years (So a lot more than 300k people kept interest for more than 3 months apparently) Darkfall had 300k people (maybe 200k) try the beta. The game currently has 4 servers with ~1000 active players each. So I guess about 192k, about 92% of the people who played the game couldn't be bothered to stick around (Guess it had too much playe made-content eh?) Mortal Online has ~2000 players messing around with the game. SWG was tanking even before they made the terrible changes to it, and it' completely dead now. EvE is the ONLY success sandbox as of yet. And for good reason. GW is about 7 years old and has more active players than every sandbox MMORPG that's currently running put together by about 20 fold. (Excluding EvE) Not saying Sandbox is bad, far from it. I've played them all because I want them to be great and I enjoy the play style. But obviously what some of you people think a "sandbox" is supposed to be is not the right way to go about doing it. Archeage has the graphics. It has the weeaboo appeal with the art and animation style. It has "sandbox" elements that are fun. But the rest of the game is hollow and that's why it will tank like the rest. |
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7/28/12 12:54:05 AM#127
I can't remember how much I paid for GW1, not sure if it's 10$ or 5$. Everything is cheaper in asia(Taiwan). I don't think we even need to pay for the mist of panda expansion. We just get it. I think GW2 have potential. Hopefully they'll keep releasing new expansion etc every year or two. I dont' think it's fair to say GW1 have more current subscriber compare to other games, since it's virtually free after the initial payment. Besides no one really know how many people actually is playing GW1 monthly. Besides from xfire. |
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7/28/12 1:54:51 AM#128
Originally posted by Gallus85
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7/28/12 2:02:06 AM#129
a completly feel the same im bored to death with these so called mmos and the combat system is the same old crap we been playing for years and years whitch i hate ug i do enjoy battlefield 3 but sometimes i need a break from it and you should try dragons dogma its a nice chainge but not multi player |
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7/28/12 2:06:47 AM#130
Originally posted by quicknuts Im on the same boat, but at least i get some weeks maybe a month or 2 of fun with every themepark, SWTOR was fun for a month, TSW for 2 weeks, now GW2 looks like a solid 1 month filler. Heard great things about Dragon Dogma, but im still waiting for the GOTY edition to play it with all the DLCs.
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7/28/12 5:26:26 AM#131
Originally posted by tixylix And than rabid GW2 funboys came and completely ruined your thread ;)
Regarding your OP, hope we will not wait for too long, maybe some mad indie team already working on it as we speak but I can't see anything on horizon, not yet. --- |
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7/28/12 7:57:41 AM#132
What I don't understand is this "obsession" from people wanting non-mainstream features and AAA production budgets in the same game. Can't happen, won't happen, forget about it. It's like asking for a sports car that can double-up as truck. No deal. If you're looking for a seemless world, for group content, for travel that matters, for death penalties then you're not looking for a mainstream game. But only mainstream games have AAA production budgets. I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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7/28/12 8:25:14 AM#133
Originally posted by Larsa You are making the same mistake. You are asking for logic, reasoning and matureness in an internet forum. |
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7/28/12 9:01:17 AM#134
Originally posted by freston There is logic in both statements, there is reason for debate and certainly we are all mature more than enough. ;) --- |
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7/28/12 9:38:04 AM#135
Originally posted by Larsa This won't stop happening because that what people want. If you want to have cold-facts very meritum discussion without emotions clouding judgement then you need to look for smaller more specialized / proffesional / game dev forums, instead of trying to demand that on mainstream huge public forums. |
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7/28/12 10:00:55 AM#136
nothing!play farmville!huge amount of people play it! |
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7/28/12 1:15:06 PM#137
But you never played them, they haven't been implemented yet, how could you know that?? Please, show me an AA video with over the top animations, please!
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