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7/26/12 8:04:38 PM#201
Originally posted by raistlinm Were you actually replying to my post? I assume not, if you thought my post in any way validated the OP's claims. |
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7/26/12 9:11:21 PM#202
I believe what the OP is trying to say is that the genre as we once knew it, the MMORPG, is in his words, seemingly 'dead'. We see games catering very heavily to solo players and not to groups or communities, hence losing the MMO (Massive, Multiplayer) part of the original genre. On the other hand, we see games absolutely destroying the RPG features of the original MMORPGs such as DAoC, EQ and UO (Living world, multiple distinct roles, immersion), in favour of stuff like instancing and only combat-oriented games. If you take WoW in it's current state, it has been stripped to the bone in terms of RPG elements. The complexity of its quests is one indicator.
Ultimately, the games we currently see don't exactly come under that original definition of the term MMORPG, though there are no rules describing how the term can be defined, or how it should be used. It would be better of course if we could more clearly define the boundaries of the genre, but for now that is unlikely to change. |
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7/26/12 10:21:13 PM#203
Originally posted by Torrent41 What MMORPG doesn't involve a lot of grouping though? Every MMORPG which allows plenty of solo still has a ton of grouping. On the RPG side, every single MMORPG behaves exactly like every videogame RPG ever made, so the idea that they're somehow less "RPG" is nonsense. In many ways they're closer to classic videogame RPGs than they've ever been! |
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7/26/12 10:29:48 PM#204
Originally posted by Foomerang We do but if it makes you feel any better i hope from the bottom of my heart that you and your segment of the community get the game you are looking for, you all seem to be suffering a lot in an absence of it. |
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7/26/12 10:33:45 PM#205
Ironically I spend most of my online time doing group pve or group pvp on those so called single player mmorpg. True story, besides the 1% of the time I took to level my Wow character, I spend the rest 99% not playing by myself. |
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7/27/12 10:24:02 AM#206
I have hope for Archeage. Today XL games has posted a new video, this ones shows what the new areas look like in full Cry Engine 3. Jake Songs maid avatar goes on a little tour of ArcheAge. The video also says there will be a new NPC race(They look like smurfs) and you can now build a beach house. Build a beach house, throw a party!
But its all not just "Sims" type of things
Here's some water game play "release the Kraken" http://www.youtube.com/watch?v=KLEq725gIqE
So much more on youtube also...
Can only hope that when/if it gets here they don't "Westernize" it too much. |
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7/27/12 9:00:19 PM#207
12.7.27
If you are going to slant a quote from another post to support your biased and prejudiced pov (Point of View) do that by commenting on that post, not by misrepresenting what was SAID in that post and lying by affixing Originally posted by bhug in this case as evidenced from the actual post, it is not what i posted rather it is your troll agenda driven interpretation in that you claim i posted "giant graphs and pie charts showing massive profit." Much like when presented actual numbers showing the MMORPG genre is alive and doing well (+20 Million subscribers and +5 to 10 million ftp users in other MMORPG games that are not reflected in the 'subscriber' chart) your OP (below) is largely your facts based on opinion. I demonstrated your 'opinion' are unfounded, what it was is your dissatisfaction with the current models that characterize MMORPG. It is NOT that the MMORPG genre is DEAD as this thread title also misrepresents (hence troll label).
12.7.27 This certainly is not the 8 bit sprites on 10 to 12" crt, more like 1080i out to +50 " TV media centers or 2 and 3 portrait (vertical) LCD/LED moniters. There are many genres in gaming and MMORPG is a small nich market i.e. shooters, adventure, platform, rpg, puzzle, simulations, strategy, sports, fighting, dance, horror and hybrid blends.) Puzzle/card 44%, sport/strat/racing 21%, MMORPG 16%) Next consider us$100 to $300 controller/console vs us$1000 to $3000 keyboard/mouse PC, maybe you can see why more than half of gamers use (subpar relative to PC) consoles that offer instant action at a relatively affordable price. There is no shortage of decade long debate in the PC vs Console who is losing war. (2011 revenues PC us$11.6 B, console $8.2 Billion)
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Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
I did that because I didnt feel like seeing those giants pics getting spammed down the thread every time someone quoted it. So I wrote a brief summary of what those graphs were saying in the interest of saving screen real estate. Themepark is not a sub genre, its an excuse. |
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7/27/12 11:50:36 PM#209
Originally posted by laokoko Exactly. The only time i am not in a group when i play WOW, is when i am waiting for the dungeon to pop, or doing AH/crafting. |
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Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
grouping to do what? combat. Themepark is not a sub genre, its an excuse. |
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7/28/12 2:11:27 AM#211
Originally posted by laokoko Not playing by yourself is not the same as an MMO. Playing in small groups of 4 random people that the game pairs you with, that you will never talk to again even if you want to, does not make a game massively multiplayer or encourage social aspects in a game. Not hard to understand. |
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7/28/12 2:20:31 AM#212
Originally posted by Foomerang I applaud you sir, and I completely agree. I've been wanting to write something like this for ages now, but you've saved me the trouble. The MMO genre is indeed dead; players have been thoroughly conditioned to desire and require convenience, ease of use...games in which you are no longer adventuring in a world, but "enjoying content". Best MMOs I ever played; Everquest, EVE Online. I pretty much think everything else has been crap, except for maybe The Secret World. Overall though...it's all dung, and absolutely nothing in the pipe for the next 3 years and more has me excited in the least. It's not "MMO burnout", it's really a case of the games themselves being utter and complete shyte. |
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7/28/12 2:23:22 AM#213
Originally posted by Garvon3 And your definition of 'what an MMO is' should be the 'end all be all'? How many people should I be grouped with so it fits your 'massively multiplayer' definition?
The topic has been done to death already, to someone like me, this genre is more alive than ever before. To another it might be 'dead' to them cause they don't like the games in it. That's fine, people have different taste.
To the poster abov, if I don't like Jazz, would it be fair if I say a Jazz Album is 'shyte'? I don't think so, not my taste =/= bad quality of said game Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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7/28/12 2:55:10 AM#214
Originally posted by jpnz The GENRE is at a bad place. Just because you like the ONE type of game its churning out, doesn't mean its a good time. What if suddenly the entire video game market made only Racing Games? Racing fans would love it, but no sane person would claim that the genre is doing well. Especially if all those racing games tanked and destroyed the companies that made them, like the last 6 years of WOW clones have done to Funcom, Mythic, NCsoft, and Bioware. And its not about how many people you group with. There was a very specific kind of game in mind when massively multiplayer was coined. It referred to games that had thousands of people on the same server, being able to interact and play together all the time, in a virtual world. Running tiny instances with 3 other people is not massivly multiplayer. That's called a dungeon crawler, the Diablo genre. |
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7/28/12 3:06:05 AM#215
Originally posted by Garvon3 Oh really? The 'GENRE' is in a bad place cause you only see 'ONE type of game'? *Looks at the left hand side of THIS WEBSITE* Ummm.. we are on the same site right? MMORPG.COM?
Different types of MMOs are coming out and came out. My type (WoW clones) are the biggest MMO type but not the only one so I'm happy. Why aren't you? Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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7/28/12 4:14:42 AM#216
It always makes me laugh when someone points to the money being made and says 'MMO's are not dead.' In forestry natural forests have been replaced by planted ones. They don't look like the old forests, they don't have the same tree species sometimes. But they still make a lot of money for the landowner. This has what has happened to MMO's, the old genre is dead; but a new one has been planted by companies wanting to cash in on multiplayer online games. They still call them selves MMORPG's or MMO's. I call them ezMMO's. |
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7/28/12 4:17:39 AM#217
Originally posted by Garvon3 Than maybe those people should call it a lobby game instead and not calling it single player mmorpg. Since I obviously isn't playing by myself. The only reason I said what I said, is 2 post above me someone is referencing lobby games as single player game. Which I dont' understand. Since in all those proclaimed single player game, I was always doing mostly group content after I level to max level. |
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7/28/12 4:22:34 AM#218
Originally posted by Roenick yea, and why bother? majority of cases you got negative response anyways. and what comes on guilds if you are about to find nice solialized guild they normally have been functioned years and yea might accept new players but you need to be there for awhile usually to even got someone to reply on your comments wich most cases leaves you the feel of outsider and you end up leaving. |
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7/28/12 12:01:24 PM#219
Originally posted by jpnz Over half the games listed on the left aren't MMOs. Many of them aren't running anymore. Many more of them are from years ago. As of right now, all the AAA MMORPGs coming out are ONE type of game, the WoW clone. And its been that way for 8 years now. And saying they are the biggest is just laughably wrong. If they were the biggest, they wouldn't be merging servers all over the place in just about all of them. So why am I not happy? Because the last AAA hardcore MMORPG was made in 2007. |
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7/28/12 12:06:26 PM#220
Originally posted by Garvon3
Vanguard? |
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