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7/21/12 4:30:43 PM#61
My fondest memory of something like this happening is about a week before the NGE hit SWG (which was absolutely and literally a bomb on the userbase -- no inclination or hints at what it was) a guy came to the forums spelling out exactly what the new patch with Trials of Obi-wan would be and everyone laughed at him and told him how stupid he was. His post was even locked. I still smile at the thought of how he was graciously warning us a week ahead of time what would really happen in very convincing detail. Makes you wonder who it really was, too. |
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7/21/12 4:53:49 PM#62
What? More like WoW? How could they have made the game more like WoW? If this person does work at Bioware, the disconnect between what they're saying and what SWToR was might explain why it was only half a game. Join the League For Gamers. |
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7/21/12 5:07:28 PM#63
Originally posted by Creslin321 As a person who was part the beta test from pretty early on I can tell you they DID NOT listen to our feedback at all. We told them, multiple times, the problems the game had.
One small example I vividly remember was the space combat. You could maybe find 1 post in 20 that liked the space combat in the game and the "rails" aspect of it. But it always felt like they had a release date to meet and couldn't make any real changes other than some small ones here and there. Many of us even told them don't release it with the space combat get it right and release the space combat part later. That's just one example, so any big issues that were raised died on the vine so to speak.
Now if they listened to the forums and designed a game a certain way, then had no way to change some things that were clearly not working, for whatever reason, that's on them. |
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7/21/12 5:55:06 PM#64
Originally posted by kellian1 Is really sad. i must admit i'm a true hater. i really enjoy reading how the boat is sinking so fast. And i'm a hater and not just a "leaver" because I dont have any game to come back, as my main game SWG was closed in favour of this garbage. But the only thing I enjoyed of SWTOR was the space...was so dumb, so... how can you call it?, lame...that was even cute. If EA/BW would introduced more stupid games like that (a pod racer minigame, the galactic mahong, some kind of dejaric battles, even a TCG) i will be more entertained than with the game itself. The point of what I'm saying is the game and the quests are so boring that space is actually fun just for not to be looking at those lifeless worlds and endless loading screens. |
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7/21/12 6:16:51 PM#65
This person has a horrible grasp of the english language. My BS meter is going crazy, even though my hope is that the game does go F2P. |
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7/21/12 10:17:27 PM#66
You're right...I don't believe him. You know how many pretenders post seemingly accurate information only to get debunked later? The percentage is really high...I think in the 90 percentile.
People get a kick out of being "famous" by pretending to be someone important. The real truth is that no one knows except top brass and they don't play games or visit forums. Think about it... |
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7/21/12 11:18:15 PM#67
Originally posted by uohaloran NGE killed SWG. Get over it like the rest of us did in 2005. |
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7/22/12 7:16:07 AM#68
Originally posted by nachofoot EALouse shown all of us that crow taste like crow, not chicken. He embarrassed everyone that doubted him which pretty much was everyone at the time. I don't know for any fact if this new insider is genuine or not but I do know from past experience that making my own assumptions without facts only gets me caught with my pants down. Think I'll take the time will tell approach on this guy before making an ass of myself. |
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Elsabolts
Hard Core Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
7/22/12 7:20:46 AM#69
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7/22/12 7:22:50 AM#70
Just because they get the F2P thing right doesn't mean they didn't lie about being part of the EA team. The same could be said of EA Louise. For all we know, they could be employed at EA, but they are part of the cleaning staff and they're poking through papers laying around on desks. Join the League For Gamers. |
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7/22/12 12:35:47 PM#71
Originally posted by lizardbones EAlouse nailed everyword he said. And still there is people saying he was a fake. I don't know if this guy is a real employee of Bioware/EA or not, but as others says we can't not close our minds at the fact he could be saying the truth. The game is not in it's bests, and the talks about Free to play are over the desk. the thing there is : Will be the pay for everything (STO model) or cosmetic + content payments (DCUo model) the model chosen by BW/EA? This guy saids pay for everything and i belive it too. |
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7/23/12 11:46:22 AM#72
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7/23/12 9:46:47 PM#73
I like how... however it ended up happening... the players "asking for more KOTOR and less MMORPG" somehow resulted in a final product that was both a watered down version of the KOTOR single player game and a watered down MMORPG. And really, what makes a good single player RPG and what makes a good MMORPG are almost on opposite sides of the spectrum from each other. Nobody on the development team could recognize that they were headed for a train wreck? "We've got a $500 million dollar budget and the Star Wars IP. We can pull this off easy! We're BIOWARE, damn it!" |
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7/23/12 11:03:28 PM#74
I actually think it would be fascinating to see how they arrived at some of the decisions they did. Taking out for a second the misrepresentation, arrogant attitude, and interaction with fans, here you have experienced game makers who by all rights should know what works and what doesn't arriving at a place where both the MMO and SRPG features were underdeveloped. And they were cool with it.
It is true BTW that there was a massive anti-WoW element during the game's development that took the position "If WoW has it, we don't want it." Except, instead of being about all the core elements of WoW, they were saying this about all the elements WoW added over the years to add life to the setting, facilitate raiding and PvP, and improve the general quality of life (dual spec, for example). In that sense I can sort of understand where a comment that they tried to make it less like WoW had come from.
Even so, the gameplay and character progression systems are still based off of WoW (or whatever WoW was based off of if you're one of those type of folk), not the KotOR games. It doesn't take a genius to figure that out. That's all on EA and/or Bioware, not on the fans. |
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Originally posted by kellian1 Working with the mindset of not implementing/testing something that's not finished lead the game to its actual state. Some devs were really listening although the leads, for very specific reasons, avoided most of the needed changes.
There was even a dev post that stated they weren't looking for player feedback, only bug reporting. It caused some trouble on the forums. So they used the beta forums not for game play feedback but for bugs/exploits data. |
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7/25/12 5:15:25 AM#76
“EA blames us and to some extent they’re right to. But it was fan feedback from the day we opened the forums that encouraged us to design it for the fans the way it isand that included making it more like Kotor then an MMO like Wow,” he stated mentioning that gamers actually wanted SWTOR to be more like Knights of the Old Republic (KOTOR), a single player role playing game by Bioware before it was acquired by EA, rather than World of Warcraft (WoW). ROFLMAO
These guys can't be serious. With a quote like that it leads me to WISH this game fails even harder. Seriously when I read this I had a Derp moment.
Do they not realize how much negative reaction this game got for being a WoW clone? Everyoen and their mother knows SWTOR was a WoW clone with story tacked on. They thought the IP would carry the day but were sorely mistaken. I wish this company nothing but the worst from here on with stupid half witted comments like that.
One look at any forum, INLCUDING thier own would of shown countless posts claiming things werent right, from the game engine used to its disregard to any innovation whatsoever. To top it off Biofail releases a half finished pile of steam sh*t with half of the features an MMO released back in 1999 had. Literally the whole game was level via boring cutscene quests, run dungeons and/or PvP to get better gear. Like a crappy F2P Asian game releases with that amount of content in 6 months of development. Biofail is a joke! |
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7/25/12 5:21:33 AM#77
I always said this game wasn't good enough not to be F2P in a year. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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7/25/12 5:22:03 AM#78
Quote: Originally Posted by xXBlademasterXx I have been hearing a lot of rumors about SWTOR going free 2 play. Rumor - A currently circulating story or report of uncertain or doubtful truth.
LOL. But those games didnt cost $500 million to make either. I say put the game out of its misery already, its been a tortanic struggle to keep subs. |
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7/25/12 8:53:46 AM#79
Originally posted by JYCowboy Yes, Erickson's no hero. Erickson: "1,8 million? !.2 million? You're far too trusting, princess. You maye proceed with the operation. [CUT SCENE] Luke: 'What is it, master?' Ben: 'I felt a great disturbance in the force, as if two hundred thousand subscribers tops cried out and then suddenly were still'. |
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7/26/12 4:15:30 PM#80
Originally posted by gervaise1 I am going to repeat my earlier post with the attached link about Zynga's recent profits: http://www.gamasutra.com/view/news/174638/Zynga_stocks_nosedive_after_a_disappointing_quarter.php Free to play is no guarantee of making money - hence the reason some old games remain p2p. Get a dedicated following who will stick with something regardless even if updates don't exist. As long as developers talk about 'great plans' that they would 'love to tell folk about but ...'. |
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