Trending Games | Rift | Defiance | Neverwinter | Guild Wars 2

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » so far the questing has been really lame

15 Pages « 1 2 3 4 5 6 7 » Last Search
291 posts found
  Volkmar

Hard Core Member

Joined: 3/04/04
Posts: 2457

7/26/12 3:10:58 AM#61
Originally posted by lifeordinary
Originally posted by Nefera
Originally posted by lifeordinary
Originally posted by Nefera
Originally posted by lifeordinary
Originally posted by DJJazzy

LOL

You are a funny dude

Reminds me of this...

 

Well, except this is comparing regular quests to GW2's reknown hearts, not what would be considered the equivalent of quests in GW2. Only shows the "artist" here has no clue about the game.

 

As a fan of GW2 I will honestly say that to me completing reknown hearts is boring as hell. Luckily they usually complete themselves while doing dynamic events in the area.

GW2 has same tasks that you do in regular questing. Kill x, collect y, escort, defend and fed ex tasks. Only difference is you call it DE's and heart events in GW2. Artist is pretty spot on i would say.

Well, your comment just shows me you have no idea of how the game works. Artist gladly shows heart events (which there are none of in the last zones), but happily ignores DEs that don't work like that.

 

Of course GW2 will have the same tasks in one form or other, if you break down quests like that, every MMO is the same. In every MMO, you have to kill x, collect y, escort, defend and fed-ex. That still doesn't mean that in reality every game plays or feels the same.

Only because people disagree with you doesn't mean they have no idea what they are talking about. I participated in all beta events and although i enjoy GW2 i won't deny that starting areas are weak and have boring events. Moreover even DE's have tasks like kill x, defend y and collect. How can you even deny that?

The only difference is that in GW2 you call them with different name however underlying tasks are still basic questing.  Artists is not just depicting heart events he is giving a general idea about how events work in GW2 and that even though being presented differently you do same tasks as any other quests in MMOS.


"Nothing new"

"It is same old"

"what's so special about this game, I do not get it"

All these quotes could be taken from here..... or from people speaking of WoW in 2004. Then WoW released and became the industry standard for theme park pve design.

The presentation is ALL. The fact you can choose to collect 20 apples or kill 20 bandits, or collect 10 apples and 10 bandits is something! Multiply this by 4 or 5 as usually heart quests always give you those many possibilities... plus extras. Like reviving NPCs always contribute to the heart bar even if not specified.

The fact that during an event everyone's contribution makes that bar move and there are hidden objectives in the event that might spawn another event at the same time and then you have to choose which one to follow? You might describe that as same old, but to me it is quite new.

Your actions affect the world around you. You can see the results of them. That is the Holy Grail of PvE theme park design EVERYONE has been trying to get for the last 7-8 years. SW:TOR tried it, WoW has been toting the phased design since WotLK and it boils down to the same thing: Give the player the possibility to change the world around himself. It does not have to be big or even permanent, but it contributes immensely to convince people that the world is not static but dynamic.

Achieve that and yea, new era of MMORPGs is here. Does GW2 do that? WEll, I have played it too little to say, but first impression is: "hell yeah!"

"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/26/12 3:11:47 AM#62
Originally posted by Nefera
Originally posted by lifeordinary
Originally posted by Nefera

Well, your comment just shows me you have no idea of how the game works. Artist gladly shows heart events (which there are none of in the last zones), but happily ignores DEs that don't work like that.

 

Of course GW2 will have the same tasks in one form or other, if you break down quests like that, every MMO is the same. In every MMO, you have to kill x, collect y, escort, defend and fed-ex. That still doesn't mean that in reality every game plays or feels the same.

Only because people disagree with you doesn't mean they have no idea what they are talking about. I participated in all beta events and although i enjoy GW2 i won't deny that starting areas are weak and have boring events. Moreover even DE's have tasks like kill x, defend y and collect. How can you even deny that?

The only difference is that in GW2 you call them with different name however underlying tasks are still basic questing.  Artists is not just depicting heart events he is giving a general idea about how events work in GW2 and that even though being presented differently you do same tasks as any other quests in MMOS.

Some reading comprehension is a good start here. I just very clearly stated that of course GW2 has these - how you think that I am denying it, I have no idea.

 

And you're slipping to reductio ad absurdum very fast.

You are one confused personality aren't you? My argument has been that whether heart events or DE'S the basic tasks are almost the same as basic questing in MMOS. You tell us that artist is depicting heart events and DE'S don't work like that. Where as i and other have been saying that yes DE's and heart events are seperate but underlying tasks you perform are basic ones.

You sure i am the one who needs reading comprehension? try to be less emotional maybe you will understand what people are trying to say here.

And as far as artists depiction of  GW2..once again he is just making fun of geenral events in GW2. He is trying to tell that even though players have problem doing kill x and collect y tasks in other MMOS suddenly they are fine as long as you present them differently.

You are focusing too much on whther artist depicted heart event or DE'S rather than focus on what he is actually trying to say about players menatlity.. And it is not even something bad to begin with, it is funny.

  tyfon

Apprentice Member

Joined: 1/23/09
Posts: 169

7/26/12 3:22:07 AM#63
Originally posted by Koroshiya

in the Asura area, I never repeated one and I hit 20 before the end of the beta weekend by just going to different POI's and finding random events, I only did two hearts the whole time and never "repeated" anything.  What zone were you in?

I was in the Asura area. Never played before BW3, but I finished all the vistas and visited POI. I also gathered about half of my gathering tools away.

At level 8, my story quest was level 12 and I had done everything in the zone where there were equal level monsters (including hearts). I never pvp'd though, just wanted to get the feel for the game to see if I wanted to buy it.

After grinding (repeating) public quests for half a day I made it to level 10 and that was it for me this weekend. At one instance I actually ran around for over an hour without any public quests spawning. From the official forums I was not alone in this experience.

  FlawSGI

Elite Member

Joined: 8/14/10
Posts: 1072

All of history is a lie. The truth depends on who does the listening, and who does the telling...

7/26/12 3:22:17 AM#64
Originally posted by lifeordinary
 

You are one confused personality aren't you? My argument has been that whether heart events or DE'S the basic tasks are almost the same as basic questing in MMOS. You tell us that artist is depicting heart events and DE'S don't work like that. Where as i and other have been saying that yes DE's and heart events are seperate but underlying tasks you perform are basic ones.

You sure i am the one who needs reading comprehension? try to be less emotional maybe you will understand what people are trying to say here.

Not to butt in but I think you have shown more emotion with your presentation of your thoughts regadring the subject. First you compare some of the fanbase to SWTOR's by claiming to have heard the same thing from it's fanbase as you are now regarding getting past early levels. In this case it is true because it is an answer to the OP's question regarding hearts and its true because they go away after early game as is their purpose. Then you post a negative picture depicting GW2's fanbase as "Herp derps" and claim the artist is accurate in his portrayal of the games basic mechanics. If you can't tell the difference between a quest grind in your typical MMO, and the heart tasks/DE's in GW2 then by all means go look it up on the many, many threads where it has been explained. Hell totalbiscuit just did a review that explains it pretty well. As others have said,sure you can look at DE's as a quest in a different form, but to break them down to their collect, protect, escort,, kill x form is taking the system out of context and making it look basic when it really isn't. If you look at it that way, then every MMORPG is the same. It's all about the presentation.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  Nefera

Novice Member

Joined: 4/22/12
Posts: 425

7/26/12 3:22:22 AM#65
Originally posted by lifeordinary
Originally posted by Nefera
Originally posted by lifeordinary
Originally posted by Nefera

Well, your comment just shows me you have no idea of how the game works. Artist gladly shows heart events (which there are none of in the last zones), but happily ignores DEs that don't work like that.

 

Of course GW2 will have the same tasks in one form or other, if you break down quests like that, every MMO is the same. In every MMO, you have to kill x, collect y, escort, defend and fed-ex. That still doesn't mean that in reality every game plays or feels the same.

Only because people disagree with you doesn't mean they have no idea what they are talking about. I participated in all beta events and although i enjoy GW2 i won't deny that starting areas are weak and have boring events. Moreover even DE's have tasks like kill x, defend y and collect. How can you even deny that?

The only difference is that in GW2 you call them with different name however underlying tasks are still basic questing.  Artists is not just depicting heart events he is giving a general idea about how events work in GW2 and that even though being presented differently you do same tasks as any other quests in MMOS.

Some reading comprehension is a good start here. I just very clearly stated that of course GW2 has these - how you think that I am denying it, I have no idea.

 

And you're slipping to reductio ad absurdum very fast.

You are one confused personality aren't you? My argument has been that whether heart events or DE'S the basic tasks are almost the same as basic questing in MMOS. You tell us that artist is depicting heart events and DE'S don't work like that. Where as i and other have been saying that yes DE's and heart events are seperate but underlying tasks you perform are basic ones.

You sure i am the one who needs reading comprehnsion? try to be less emotional maybe you will understand what people are trying to say here.

So now you're arguing about something that there has not been any disagreement over at all? Also, you do know that trying to undermine what I say by saying that I'm a "confused personality" or "emotional" does not make your arguments stronger?

 

I'll explain one last time why I'm saying the maker of that picture is absolutely lost, and why the picture is misleading.

 

MMO #n: bandits stand in field picking daisies. Kill 10 bandits. After finishing quest, bandits still stand in field picking daisies. Picture suggests that this is the same in GW2.

 

However, in reality, GW2: bandits do NOT stand in field picking daisies, instead they run from the hills and start burning down the local farm. Kill bandits until they stop attacking the farm, or no bandits remain. After finishing event, bandits are no longer attacking farm.

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/26/12 3:23:56 AM#66
Originally posted by Volkmar

"Nothing new"

"It is same old"

"what's so special about this game, I do not get it"

All these quotes could be taken from here..... or from people speaking of WoW in 2004. Then WoW released and became the industry standard for theme park pve design.

The presentation is ALL. The fact you can choose to collect 20 apples or kill 20 bandits, or collect 10 apples and 10 bandits is something! Multiply this by 4 or 5 as usually heart quests always give you those many possibilities... plus extras. Like reviving NPCs always contribute to the heart bar even if not specified.

The fact that during an event everyone's contribution makes that bar move and there are hidden objectives in the event that might spawn another event at the same time and then you have to choose which one to follow? You might describe that as same old, but to me it is quite new.

Your actions affect the world around you. You can see the results of them. That is the Holy Grail of PvE theme park design EVERYONE has been trying to get for the last 7-8 years. SW:TOR tried it, WoW has been toting the phased design since WotLK and it boils down to the same thing: Give the player the possibility to change the world around himself. It does not have to be big or even permanent, but it contributes immensely to convince people that the world is not static but dynamic.

Achieve that and yea, new era of MMORPGs is here. Does GW2 do that? WEll, I have played it too little to say, but first impression is: "hell yeah!"

I think you are confusing wiht me someone who is not aware of the 'presentation' in GW2. I already made it very clear in earlier post that i enjoy GW2 a lot but i am also not oblivious to the fact that i am doing same tasks in GW2 which i have been doing in MMOS for years. The basisc are still the same but presented  differently.

I just dislike how GW2 fans jump on OP for giving his opinions and i thought it would be only fair to defend him on this because after all it is matter of taste and opinion. There was no reasonto be so aggressive towards OP because he found the starting area and events in it boring.

Because let us be honest a MMO should grba you from get go and not make you wait till specific level to start having fun.

  Orphes

Novice Member

Joined: 3/18/07
Posts: 3063

You make, you buy, you die!

7/26/12 3:26:06 AM#67

 

How come all these GW2 fans have been on almost ever other mmo forum here on mmorpg. And for instance said something in the line of that this game have the kill x amount of mobs quest and at the same time saying that GW2 will be oh so different.

 

Now I read the same disclaimers here as I read on those forum in answers to those post.

 

How come?

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/26/12 3:27:01 AM#68
Originally posted by Nefera

So now you're arguing about something that there has not been any disagreement over at all? Also, you do know that trying to undermine what I say by saying that I'm a "confused personality" or "emotional" does not make your arguments stronger?

 

I'll explain one last time why I'm saying the maker of that picture is absolutely lost, and why the picture is misleading.

 

MMO #n: bandits stand in field picking daisies. Kill 10 bandits. After finishing quest, bandits still stand in field picking daisies. Picture suggests that this is the same in GW2.

 

However, in reality, GW2: bandits do NOT stand in field picking daisies, instead they run from the hills and start burning down the local farm. Kill bandits until they stop attacking the farm, or no bandits remain. After finishing event, bandits are no longer attacking farm.

And you repeatedly telling people that 'they have no diea what they are talkign about' makes your argument more stronger? you failed to understand from very beginning that it is not about if heart events are D4S but the basic tasks are the same. That is allw e have been talking about nothing more. Unless you xame in and got too fixated on what  artist is depicting in the picture.

And you are still doing the same.

  Nefera

Novice Member

Joined: 4/22/12
Posts: 425

7/26/12 3:28:50 AM#69
Originally posted by lifeordinary
Originally posted by Nefera

So now you're arguing about something that there has not been any disagreement over at all? Also, you do know that trying to undermine what I say by saying that I'm a "confused personality" or "emotional" does not make your arguments stronger?

 

I'll explain one last time why I'm saying the maker of that picture is absolutely lost, and why the picture is misleading.

 

MMO #n: bandits stand in field picking daisies. Kill 10 bandits. After finishing quest, bandits still stand in field picking daisies. Picture suggests that this is the same in GW2.

 

However, in reality, GW2: bandits do NOT stand in field picking daisies, instead they run from the hills and start burning down the local farm. Kill bandits until they stop attacking the farm, or no bandits remain. After finishing event, bandits are no longer attacking farm.

And you repeatedly telling people that 'they have no diea what they are talkign about' makes your argument more stronger? you failed to understand from very beginning that it is not about if heart events are D4S but the basic tasks are the same. That is allw e have been talking about nothing more. Unless you xame in and got too fixated on what  artist is depicting in the picture.

And you are still doing the same.

Oh well, welcome to my block list.

  GoldenArrow

Hard Core Member

Joined: 6/09/08
Posts: 777

7/26/12 3:29:11 AM#70

Kill quests are actually the best kind when it comes to trivial quests. Picking flowers, pouring water, digging holes are retarted tasks for an ultimate hero. Unless the quest actually challenges you mentally it doesn't matter what kind of a dull trivial task it is.

Kill quests are the best kind of trivial quests.

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/26/12 3:30:49 AM#71
Originally posted by FlawSGI
Originally posted by lifeordinary
 

You are one confused personality aren't you? My argument has been that whether heart events or DE'S the basic tasks are almost the same as basic questing in MMOS. You tell us that artist is depicting heart events and DE'S don't work like that. Where as i and other have been saying that yes DE's and heart events are seperate but underlying tasks you perform are basic ones.

You sure i am the one who needs reading comprehension? try to be less emotional maybe you will understand what people are trying to say here.

Not to butt in but I think you have shown more emotion with your presentation of your thoughts regadring the subject. First you compare some of the fanbase to SWTOR's by claiming to have heard the same thing from it's fanbase as you are now regarding getting past early levels. In this case it is true because it is an answer to the OP's question regarding hearts and its true because they go away after early game as is their purpose. Then you post a negative picture depicting GW2's fanbase as "Herp derps" and claim the artist is accurate in his portrayal of the games basic mechanics. If you can't tell the difference between a quest grind in your typical MMO, and the heart tasks/DE's in GW2 then by all means go look it up on the many, many threads where it has been explained. Hell totalbiscuit just did a review that explains it pretty well. As others have said,sure you can look at DE's as a quest in a different form, but to break them down to their collect, protect, escort,, kill x form is taking the system out of context and making it look basic when it really isn't. If you look at it that way, then every MMORPG is the same. It's all about the presentation.

That picture is quite amusing..if youw ant to see something negative in it..your chocie. I don't see anything negative in it.  As far as difference between GW2's DE's and heart events and other mmos quests..the difference is in presentation.

As far as grind is concerned , ever MMO has grind it depend supon devs how cleverly they mask it.

And you are just saying what i said earlier 'it is all about presentation' although underlying tasks are basic and what you have been doing for years. So where is the disagreement?

  DKLond

Elite Member

Joined: 5/21/08
Posts: 420

7/26/12 3:31:25 AM#72

Game has been "meh" in all three beta.

I keep hearing I'm approaching it in the wrong way, and yet I've approached it like I've approached all the other thousands of games I've played.

I boot it up - and then I start playing. I don't pretend it's another game - because I know it's not. I don't tell myself "Oh, this has to be like WoW - and there HAS to be some dude with a question mark over his head." - No I play it like it SEEMS to want me to play it. The first thing it tells me is that I should talk to this scout who demonstrates all the Heart areas in the game and tells me people need help. So, naturally, that's what I'm going to assume the game wants me to pursue.

I respond to what the game does and I try to make use of the options available in the game - to the best of my ability.

The "heart" events are trivial - but no more so than most MMO quests. The problem is that they have zero underpinning or story. I enjoy doing things a lot more, if I know why I'm doing them - and especially if the NPCs involved have a character or personality.

That's why I've enjoyed TSW/TOR so much more for the questing aspect - because they're doing a LOT more to give me a reason to do these pointless crappy treadmill quests. Well, TSW actually manages to make many quests SEEM meaningful - where TOR only succeeded at certain class main quests.

GW2 fails utterly in this regard - and the DEs have been no different so far. They're just a different kind of questing with no reason or underpinning. It's like in Rift with their invasion events or general rift spawns. You just kill/do stuff because you're told.

They're not more "immersive" because you don't ask a character for a reason to do it first. They might be more dynamic - sure - but that's only fun in the short-term. You can't expect me to be engaged doing variations of the same crap over and over until level 80. Give me a STORY - and I don't mean the personal story - because the personal story has the worst writing I've seen in an MMO for several years. It's REALLY amateur hour crap - and I doubt they hired dedicated writers for it. It seems like it's written by a programmer in his spare time.

Really, the game seems to have embraced the idea that players are basically hamsters running around with no reason or motivation and just kill stuff and pick apples because it's so damn FUN!

  Caliburn101

Elite Member

Joined: 3/30/11
Posts: 633

"Imagination is more important than knowledge." Albert Einstein

7/26/12 3:32:58 AM#73
Originally posted by DrunkWolf

I hope it gets better than what i have seen so far.

In last weeks beta i was turned in a cat and hunted rabbits, i had to feed cows, i had to follow some wolf around to get credit for quest, and i had to pick up eggs off the ground and put them in a nest.

these are just the stupid ass quest that i remember, there were many more.  please tell me that this isnt it, these are some of the most care bear quest i have ever seen in a game. most of them i didnt even have to kill anything.....

Yet another OP who has played it for 5 minutes and judges the whole game from a few variations available in a few Hearts quests.

This endless drivel mixed with selective blindness and unreasoning hating is getting tired, old and predictable.

OP - don't bother to waste server space with critical commentary until you have a representative breadth of experience to make your comments at least slightly relevant.

Judging the whole game from the most limited exposure to it imaginable (if you indeed had any at all....) is to put it politely - ridiculous. The average standard of critical commentary in these forums is laughably low.

The game does indeed have flaws - but you clearly weren't playing long enough to find any of them.

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/26/12 3:34:18 AM#74
Originally posted by Nefera
Originally posted by lifeordinary
Originally posted by Nefera

So now you're arguing about something that there has not been any disagreement over at all? Also, you do know that trying to undermine what I say by saying that I'm a "confused personality" or "emotional" does not make your arguments stronger?

 

I'll explain one last time why I'm saying the maker of that picture is absolutely lost, and why the picture is misleading.

 

MMO #n: bandits stand in field picking daisies. Kill 10 bandits. After finishing quest, bandits still stand in field picking daisies. Picture suggests that this is the same in GW2.

 

However, in reality, GW2: bandits do NOT stand in field picking daisies, instead they run from the hills and start burning down the local farm. Kill bandits until they stop attacking the farm, or no bandits remain. After finishing event, bandits are no longer attacking farm.

And you repeatedly telling people that 'they have no diea what they are talkign about' makes your argument more stronger? you failed to understand from very beginning that it is not about if heart events are D4S but the basic tasks are the same. That is allw e have been talking about nothing more. Unless you xame in and got too fixated on what  artist is depicting in the picture.

And you are still doing the same.

Oh well, welcome to my block list.

/facepalm. Covenient.

I also add people to block list everytime i fail to make them agree with me.

  FlawSGI

Elite Member

Joined: 8/14/10
Posts: 1072

All of history is a lie. The truth depends on who does the listening, and who does the telling...

7/26/12 3:39:06 AM#75
Originally posted by lifeordinary
Originally posted by FlawSGI
Originally posted by lifeordinary
 

You are one confused personality aren't you? My argument has been that whether heart events or DE'S the basic tasks are almost the same as basic questing in MMOS. You tell us that artist is depicting heart events and DE'S don't work like that. Where as i and other have been saying that yes DE's and heart events are seperate but underlying tasks you perform are basic ones.

You sure i am the one who needs reading comprehension? try to be less emotional maybe you will understand what people are trying to say here.

Not to butt in but I think you have shown more emotion with your presentation of your thoughts regadring the subject. First you compare some of the fanbase to SWTOR's by claiming to have heard the same thing from it's fanbase as you are now regarding getting past early levels. In this case it is true because it is an answer to the OP's question regarding hearts and its true because they go away after early game as is their purpose. Then you post a negative picture depicting GW2's fanbase as "Herp derps" and claim the artist is accurate in his portrayal of the games basic mechanics. If you can't tell the difference between a quest grind in your typical MMO, and the heart tasks/DE's in GW2 then by all means go look it up on the many, many threads where it has been explained. Hell totalbiscuit just did a review that explains it pretty well. As others have said,sure you can look at DE's as a quest in a different form, but to break them down to their collect, protect, escort,, kill x form is taking the system out of context and making it look basic when it really isn't. If you look at it that way, then every MMORPG is the same. It's all about the presentation.

That picture is quite amusing..if youw ant to see something negative in it..your chocie. I don't see anything negative in it.  As far as difference between GW2's DE's and heart events and other mmos quests..the difference is in presentation.

As far as grind is concerned , ever MMO has grind it depend supon devs how cleverly they mask it.

And you are just saying what i said earlier 'it is all about presentation' although underlying tasks are basic and what you have been doing for years. So where is the disagreement?

I wasn't disagreeing, only pointing out that YOUR presentation is condescending and to call someone elses argument invalid and emotional is asinine. You can say the picture wasn't negative all you want, but the way you brought it out to prove a point when it clearly belittles the points people have been making towards the topic just tells a different story. IDC either way how you view the system tbh. I answered the OP's question and found it funny you calling others out for emotional responses when yours have been pretty hostile. I also wasn't offended by the picture, only pointing out that it is not totally accurate and a moot point in the discussion.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  DeniZg

Elite Member

Joined: 1/29/12
Posts: 270

7/26/12 3:40:22 AM#76

While I do agree that some starting zones have really mundane and trivial quests (Human and Norn to an axtent), starting zones like Charr and Asura have none of it.

If you are fed up of high fantasy, cows and worms, stay away from the zones I've mentioned and you'll be fine.

Personally, switching from Human and Norn zone to Asura and Charr made me go from "meh, another fantasy crap" to "awesomesauce, can't wait for release".

Questing system as it is now is probably the best/innovative that MMO's can offer. I don't see it getting any better anytime soon.

  austriacus

Elite Member

Joined: 8/28/07
Posts: 582

7/26/12 3:40:41 AM#77
Originally posted by DKLond

Game has been "meh" in all three beta.

I keep hearing I'm approaching it in the wrong way, and yet I've approached it like I've approached all the other thousands of games I've played.

I boot it up - and then I start playing. I don't pretend it's another game - because I know it's not.

I respond to what the game does and I try to make use of the options available in the game - to the best of my ability.

The "heart" events are trivial - but no more so than most MMO quests. The problem is that they have zero underpinning or story. I enjoy doing things a lot more, if I know why I'm doing them - and especially if the NPCs involved have a character or personality.

That's why I've enjoyed TSW/TOR so much more for the questing aspect - because they're doing a LOT more to give me a reason to do these pointless crappy treadmill quests. Well, TSW actually manages to make many quests SEEM meaningful - where TOR only succeeded at certain class main quests.

GW2 fails utterly in this regard - and the DEs have been no different so far. They're just a different kind of questing with no reason or underpinning. It's like in Rift with their invasion events or general rift spawns. You just kill/do stuff because you're told.

They're not more "immersive" because you don't ask a character for a reason to do it first. They might be more dynamic - sure - but that's only fun in the short-term. You can't expect me to be engaged doing variations of the same crap over and over until level 80. Give me a STORY - and I don't mean the personal story - because the personal story has the worst writing I've seen in an MMO for several years. It's REALLY amateur hour crap - and I doubt they hired dedicated writers for it. It seems like it's written by a programmer in his spare time.

Really, the game seems to have embraced the idea that players are basically hamsters running around with no reason or motivation and just kill stuff and pick apples because it's so damn FUN!

So wrong on so many levels, people dont bother anymore it seems.

Talk to the scouts they give you every detail of what is happening in the area.

Talk to the npcs that are in charge of the dynamic events and the ones in the heart quests, they will tell you exactly why you are doing things and how are you doing it.

There are wonderfull stories being told on the game, you are choosing not to listen to them. The option is there.

  meari

Novice Member

Joined: 4/14/12
Posts: 104

7/26/12 3:42:38 AM#78

I like how people keep insisting DE is the same old things as quests in other MMO. Sure, everything in a game eventually breaks down into escort/delivery/kill tasks. But what people are doing is like saying Frodo had a fed-ex quest to Mordor, Boromir had an escort hobbits quest and Gandalf had a kill Balrog quest then proceed to declare LOTR is just like any other fantasy book out there with the same old plot....

  DKLond

Elite Member

Joined: 5/21/08
Posts: 420

7/26/12 3:42:55 AM#79
Originally posted by austriacus
Originally posted by DKLond

Game has been "meh" in all three beta.

I keep hearing I'm approaching it in the wrong way, and yet I've approached it like I've approached all the other thousands of games I've played.

I boot it up - and then I start playing. I don't pretend it's another game - because I know it's not.

I respond to what the game does and I try to make use of the options available in the game - to the best of my ability.

The "heart" events are trivial - but no more so than most MMO quests. The problem is that they have zero underpinning or story. I enjoy doing things a lot more, if I know why I'm doing them - and especially if the NPCs involved have a character or personality.

That's why I've enjoyed TSW/TOR so much more for the questing aspect - because they're doing a LOT more to give me a reason to do these pointless crappy treadmill quests. Well, TSW actually manages to make many quests SEEM meaningful - where TOR only succeeded at certain class main quests.

GW2 fails utterly in this regard - and the DEs have been no different so far. They're just a different kind of questing with no reason or underpinning. It's like in Rift with their invasion events or general rift spawns. You just kill/do stuff because you're told.

They're not more "immersive" because you don't ask a character for a reason to do it first. They might be more dynamic - sure - but that's only fun in the short-term. You can't expect me to be engaged doing variations of the same crap over and over until level 80. Give me a STORY - and I don't mean the personal story - because the personal story has the worst writing I've seen in an MMO for several years. It's REALLY amateur hour crap - and I doubt they hired dedicated writers for it. It seems like it's written by a programmer in his spare time.

Really, the game seems to have embraced the idea that players are basically hamsters running around with no reason or motivation and just kill stuff and pick apples because it's so damn FUN!

So wrong on so many levels, people dont bother anymore it seems.

Talk to the scouts they give you every detail of what is happening in the area.

Talk to the npcs that are in charge of the dynamic events and the ones in the heart quests, they will tell you exactly why you are doing things and how are you doing it.

There are wonderfull stories being told on the game, you are choosing not to listen to them. The option is there.

I must have missed the scouts giving me details beyond "help these people".

So, I guess, the scouts and "heart people" serve the exact same function as quest givers in traditional MMOs. As in, if I want to know why I'm doing something - I have to go talk to them first? Is that supposed to be progress?

I'd have preferred quality writing with voice overs, honestly.

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/26/12 3:43:19 AM#80
Originally posted by FlawSGI
Originally posted by lifeordinary
Originally posted by FlawSGI
Originally posted by lifeordinary
 

You are one confused personality aren't you? My argument has been that whether heart events or DE'S the basic tasks are almost the same as basic questing in MMOS. You tell us that artist is depicting heart events and DE'S don't work like that. Where as i and other have been saying that yes DE's and heart events are seperate but underlying tasks you perform are basic ones.

You sure i am the one who needs reading comprehension? try to be less emotional maybe you will understand what people are trying to say here.

Not to butt in but I think you have shown more emotion with your presentation of your thoughts regadring the subject. First you compare some of the fanbase to SWTOR's by claiming to have heard the same thing from it's fanbase as you are now regarding getting past early levels. In this case it is true because it is an answer to the OP's question regarding hearts and its true because they go away after early game as is their purpose. Then you post a negative picture depicting GW2's fanbase as "Herp derps" and claim the artist is accurate in his portrayal of the games basic mechanics. If you can't tell the difference between a quest grind in your typical MMO, and the heart tasks/DE's in GW2 then by all means go look it up on the many, many threads where it has been explained. Hell totalbiscuit just did a review that explains it pretty well. As others have said,sure you can look at DE's as a quest in a different form, but to break them down to their collect, protect, escort,, kill x form is taking the system out of context and making it look basic when it really isn't. If you look at it that way, then every MMORPG is the same. It's all about the presentation.

That picture is quite amusing..if youw ant to see something negative in it..your chocie. I don't see anything negative in it.  As far as difference between GW2's DE's and heart events and other mmos quests..the difference is in presentation.

As far as grind is concerned , ever MMO has grind it depend supon devs how cleverly they mask it.

And you are just saying what i said earlier 'it is all about presentation' although underlying tasks are basic and what you have been doing for years. So where is the disagreement?

I wasn't disagreeing, only pointing out that YOUR presentation is condescending and to call someone elses argument invalid and emotional is asinine. You can say the picture wasn't negative all you want, but the way you brought it out to prove a point when it clearly belittles the points people have been making towards the topic just tells a different story. IDC either way how you view the system tbh. I answered the OP's question and found it funny you calling others out for emotional responses when yours have been pretty hostile. I also wasn't offended by the picture, only pointing out that it is not totally accurate and a moot point in the discussion.

Did you read the topic from beginning? it was only after he told twice to people that 'you ahve no idea what you are talking about' i told him that you are being emotional. Point me out where i said to anyone that your argument is invalid only because i disagree with you? you can't because i didn't.

I posted picture because OP said tasks are boring and he didn't enjoy them and someone else told him you are playing GW2 like WOW. I mean come on, that was uncalled for and so i posted the picture to show that underlying tasks are still the same like WOW or other quest based MMOS.

People can interpret  the picture in anyone they like but for me it has more to do with the basic tasks you do in GW2 whether they are in DE's or heart events. That is the general idea of that picture. I am stillw aiting for you to show me my hostility, taake your time because iw ent back and re read everything. However i did see a lot of people getting hostile towards OP and the picture.

15 Pages « 1 2 3 4 5 6 7 » Last Search