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Guild Wars 2

Guild Wars 2 

Beta Weekend Event Reviews & Impressions (Archived)  » Why you dont like GW2

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79 posts found
  cippalippa

Novice Member

Joined: 6/22/11
Posts: 105

7/22/12 2:12:20 PM#21

unbearably slow motion running speed

  colddog04

Elite Member

Joined: 9/19/06
Posts: 4729

7/22/12 2:13:33 PM#22
Originally posted by cippalippa

unbearably slow motion running speed

Were you Charr? Because I felt that way with the Charr. They are in slow-mo.

SWTOR is the greatest mmo ever!

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

7/22/12 2:13:36 PM#23
Originally posted by bcbully
Originally posted by Aerowyn
Originally posted by Slampig
Originally posted by grapevine

I'd not say it a community based game, as hardly anyone speaks to each other.   It is however focused on loads of people running around together.

Yeah, this I agree with. Aside from a few people that have been polite and nice the community I have encountered has sucked.

sucked in what way? was doing some PVE last night and at every event if I fell some random person was there in an instant to res me back up to keep me in the fight.. I will agree many people haven't been talking but I know I haven't much since I 'm trying to learn the mechanics of all the classes. I still haven't seen anything that I would say is a "sucky" community though

Did that person see you as anything more than a npc or a apple since you get xp for res's, or where they thinking I need to help my teamate out? 

Can't speak for Aerowyn, but a lot of the times when I see a teamm8 go down, I think 'I should help that guy out'. A lot of the time I even forget that I get credit for doing stuff like that. It's just too easy to not do it. Plus, I like it when strangers come up and revive me when I'm defeated, so it's kind of a golden rule type situation. You wanna help others out, because it's understood that they are probably going to help you out.

The only time I've stopped ressing someone, was when I saw a guy so underlvled for an area that he kept getting 2-shot by the mobs. I ressed him twice, then got tired of doing so.

  cippalippa

Novice Member

Joined: 6/22/11
Posts: 105

7/22/12 2:17:19 PM#24
Originally posted by colddog04
Originally posted by cippalippa

unbearably slow motion running speed

Were you Charr? Because I felt that way with the Charr. They are in slow-mo.

Everything is low-motion, being the asura the less afflicted, because being small the distances seem enourmous when you are covering them in the exact same time as any other, a charr or  a 2m tall norn. Try also a very tall norn if you like slow motion :D

 

I would like a running speed to cross the world instead of taking those teleporters, ii would like a sprint when i have to flee for over aggro... i don't believe this is SciFi, tell me it can be made...

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

7/22/12 2:17:47 PM#25

What most people describe as "community" usually means their social network in the game.  Because really, anyone they don't talk to is outside of their social network, so they wouldn't even know about them anyway.

Now here's the thing, if there is a great "community" in my neighborhood, and then I move out of state.  I may say, "this is terrible!  There is no community here!"

But the reality is that I just don't know anyone there yet because I just moved...

This is beta.  There hasn't really been enough time for a community to form in-game.  When the game releases, find a guild that you like and join it.  To your surprise, you will probably find that <gasp> the game does have a community!

On the other hand, if you are using community to mean how strangers interact with one another...then I think GW2 has gone a long way to make a great "community."  Whenever you see another player, you are completely encouraged to help them out, and I have been helped, and helped others tons of times already.

Now when this happens, we typically just say thanks and then go our separate ways...but this is no different than reality.  If I helped a stranger pick up something they dropped, we usually wouldn't go out to dinner afterwards.

Are you team Azeroth, team Tyria, or team Jacob?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

7/22/12 2:18:44 PM#26
Originally posted by cippalippa
Originally posted by colddog04
Originally posted by cippalippa

unbearably slow motion running speed

Were you Charr? Because I felt that way with the Charr. They are in slow-mo.

Everything is low-motion, being the asura the less afflicted, because being small distance seems enourmous when you are covering them in the exact same time as any other, a charr or  a 2m tall norn. Try also a very tall norn if you like slow motion :D

It's an optical illusion ;).  I remember back in EQ a lot of people thought that halflings were really fast lol.

Are you team Azeroth, team Tyria, or team Jacob?

  cronius77

Advanced Member

Joined: 4/26/12
Posts: 1005

7/22/12 2:19:09 PM#27

the area map chats are full on both servers ive played on the posters posting its not social are trolling period. Social is just like it is in the real world so stop the drama crap here. If you want to talk to someone or group with someone start a conversation and stop being lazy and coming to these boards to whine over it . If some people werent basement trolls that hardly get outside to smell the fresh air they would understand this. Most people are chatting and plenty are grouping , you obviously just want everyone to send you the invites and start a conversation.

  cippalippa

Novice Member

Joined: 6/22/11
Posts: 105

7/22/12 2:20:00 PM#28
Originally posted by Creslin321
Originally posted by cippalippa
Originally posted by colddog04
Originally posted by cippalippa

unbearably slow motion running speed

Were you Charr? Because I felt that way with the Charr. They are in slow-mo.

Everything is low-motion, being the asura the less afflicted, because being small distance seems enourmous when you are covering them in the exact same time as any other, a charr or  a 2m tall norn. Try also a very tall norn if you like slow motion :D

It's an optical illusion ;).  I remember back in EQ a lot of people thought that halflings were really fast lol.

i know, that's the reason i make all my char on any game as small as i can, it is just better

  Wookieebob

Novice Member

Joined: 10/15/09
Posts: 58

7/22/12 2:21:23 PM#29

I saw almost zero chat, just a giant zerg mob moving from one heart to the next. 

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1337

The truth shall set you free!
The truth shall piss you off!

7/22/12 2:24:39 PM#30
Originally posted by Rohn

Sorry, but GW2 is no more a community based game than any other.  In fact, it might be the easiest, most solo-friendly game in existence.

GW2 isn't a game that's played WITH other people, it's a game played AROUND other people.  There's a huge difference.  In the open world, there's very little that requires a group.  The DEs and heart quests are most often a free-for-all zerg that requires no organized grouping or strategy - it's a furball of solo-players for the most part.

This is one of the most casual, soloable games on the market.  There's very little need to talk to other people, which is why it doesn't happen much, probably less than the average game.

 See this right here is the reason I have no interest in GW2. I will prob stick with TERA for now having a blast grouping and playing in cntrl+z mode (no interface) I will prob play TSW before I do GW2. Yeah I will prob try it at some point simply because it's free. But I play an MMO for the social aspect and community interaction. I am so sick of modern day MMO's that are solo playable. Give me forced grouping with a challenge anyday over solo gameplay that even a one armed retard could play with ease. Fuck casual crap! Even though I am a casual player simply because I don't have the time to devote to gaming that I once had. Hell I used to run my own guilds back in the day but modern day mmo's really have no need for guilds anyways. Beats me why no one has ever tried to copy EQ2's guild mechanics as guilds in that game was awesome!

  alvaruz

Advanced Member

Joined: 3/09/12
Posts: 15

7/22/12 2:27:23 PM#31
Originally posted by Wookieebob

I saw almost zero chat, just a giant zerg mob moving from one heart to the next. 

Than they didn't know how to play, the heart quests are not important, the events are.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

7/22/12 2:28:32 PM#32
Originally posted by Wrender
Originally posted by Rohn

Sorry, but GW2 is no more a community based game than any other.  In fact, it might be the easiest, most solo-friendly game in existence.

GW2 isn't a game that's played WITH other people, it's a game played AROUND other people.  There's a huge difference.  In the open world, there's very little that requires a group.  The DEs and heart quests are most often a free-for-all zerg that requires no organized grouping or strategy - it's a furball of solo-players for the most part.

This is one of the most casual, soloable games on the market.  There's very little need to talk to other people, which is why it doesn't happen much, probably less than the average game.

 See this right here is the reason I have no interest in GW2. I will prob stick with TERA for now having a blast grouping and playing in cntrl+z mode (no interface) I will prob play TSW before I do GW2. Yeah I will prob try it at some point simply because it's free. But I play an MMO for the social aspect and community interaction. I am so sick of modern day MMO's that are solo playable. Give me forced grouping with a challenge anyday over solo gameplay that even a one armed retard could play with ease. Fuck casual crap!

People can say what they want from their experience but for me GW2 offers more chances and even ecourages people to team up more than any game I have ever played. The fact that trinity is gone means no reason not to have person x on your team to help out. You grab some people and have a blast none of this we can't do this without a healer so lets sit and spam chat for an hour. If you want to see this game as nothing but a zerg fest that's how you will see it but it's not even close to all this game has to offer.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Ginaz

Elite Member

Joined: 4/01/07
Posts: 1344

7/22/12 2:29:36 PM#33
Originally posted by Aerowyn
Originally posted by Slampig
Originally posted by grapevine

I'd not say it a community based game, as hardly anyone speaks to each other.   It is however focused on loads of people running around together.

Yeah, this I agree with. Aside from a few people that have been polite and nice the community I have encountered has sucked.

sucked in what way? was doing some PVE last night and at every event if I fell some random person was there in an instant to res me back up to keep me in the fight.. I will agree many people haven't been talking but I know I haven't much since I 'm trying to learn the mechanics of all the classes. I still haven't seen anything that I would say is a "sucky" community though

From my experience, GW1 had a horrible community and GW2 seems to be going in that direction.  I've found  MMOs that are either b2p or f2p tend to go that way.  The worst player bases for MMOs I've played is World of Tanks (love the game though) and GW.  By contrast, pre-nge swg and more recently TSW both had/have a lot of great players.  Hell, I would even say WoW's community is better than GW.


OH MY GOD WE'RE SURROUNDED! SEND FOR BACKUP! DIG IN DEFENSIVE POSITIONS! MAN YOUR NECKBEARDS!!!

Is a man not entitled to the herp of his derp?

  User Deleted
7/22/12 2:47:32 PM#34
Originally posted by Ginaz
Originally posted by Aerowyn
Originally posted by Slampig
Originally posted by grapevine

I'd not say it a community based game, as hardly anyone speaks to each other.   It is however focused on loads of people running around together.

Yeah, this I agree with. Aside from a few people that have been polite and nice the community I have encountered has sucked.

sucked in what way? was doing some PVE last night and at every event if I fell some random person was there in an instant to res me back up to keep me in the fight.. I will agree many people haven't been talking but I know I haven't much since I 'm trying to learn the mechanics of all the classes. I still haven't seen anything that I would say is a "sucky" community though

From my experience, GW1 had a horrible community and GW2 seems to be going in that direction.  I've found  MMOs that are either b2p or f2p tend to go that way.  The worst player bases for MMOs I've played is World of Tanks (love the game though) and GW.  By contrast, pre-nge swg and more recently TSW both had/have a lot of great players.  Hell, I would even say WoW's community is better than GW.

The original Guild Wars had a horrendous community and people think it will actually change in Guild Wars 2 ? That is a lot of wishful thinking.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

7/22/12 2:49:50 PM#35
Originally posted by Mephster
 

The original Guild Wars had a horrendous community and people think it will actually change in Guild Wars 2 ? That is a lot of wishful thinking.

really depends what you consider a horrible community.. any PVP game will have it's share of asshats but thankfully this game has no ganking, no grieving,  and no kill stealing. So what are those asshats going to do that will ruin your gaming experience? You get a good guild going and have a blast playing through PVE and PVP that's waht it's all about anyway.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Distopia

Drifter

Joined: 11/22/05
Posts: 12069

Give it a rest

7/22/12 2:56:36 PM#36

UO & SWG were designed around community, if you haven't played a game more centered around community than GW2, you didn't play those. Games designed around pusedo quest content will always lack in this department.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  tank017

Advanced Member

Joined: 7/09/06
Posts: 1774

7/22/12 2:58:34 PM#37
Originally posted by Distopia

UO & SWG were designed around community, if you haven't played a game more centered around community than GW2, you didn't play those. Games designed around pusedo quest content will always lack in this department.

Exactly..

 

EQ1's community was an integral part of the game as well,DAOC also.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

7/22/12 3:03:00 PM#38
Originally posted by Distopia

UO & SWG were designed around community, if you haven't played a game more centered around community than GW2, you didn't play those. Games designed around pusedo quest content will always lack in this department.

I played SWG for awhile and in a way it was and wasn't.. Most people including myself spent a lot of time waiting in a long line to recieve an extremly OP buff then went out to complete missions. So many people were spread out so much in that game I really don't see how it's more community oriented aside from you bought most your stuff from player shops although most were houses people built and were not actually in the house. I enjoyed SWG a lot but don't see your point if you wouldn't mind elaborating

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

7/22/12 3:07:39 PM#39
Originally posted by colddog04
Originally posted by lifeordinary
Originally posted by colddog04
Originally posted by Rohn

Sorry, but GW2 is no more a community based game than any other.  In fact, it might be the easiest, most solo-friendly game in existence.

GW2 isn't a game that's played WITH other people, it's a game played AROUND other people.  There's a huge difference.  In the open world, there's very little that requires a group.  The DEs and heart quests are most often a free-for-all zerg that requires no organized grouping or strategy - it's a furball of solo-players for the most part.

This is one of the most casual, soloable games on the market.  There's very little need to talk to other people, which is why it doesn't happen much, probably less than the average game.

 

I talk to people all the time. I think when it comes to the "playing along side each other" complaints, it has more to do with the social nature of the person making the complaint than the social nature of the game itself.

 

If anything, GW2 does everything a game can possibly do to get people playing and chilling together. In just this BW3, besides my friends from other games, I've added 4 people to my friends list that I was duoing and trioing with around the world. 

Oh please..that is BS. I am the most talkative and social person in any MMO.  I love to talk and co ordinate with other players. My guild vent is dead and boring without me talking nonsense all the time. And even i can't get people to start responding in GW2. I have tried everything, although on ocassion someone respondes but people msotly ignore you and want to get done with DE asap.

But nice assumption there to put all the blame on people who find social aspect lacking in GW2.

Just because you have a boisterous personality and people aren't responding to you, doesn't mean there aren't systems in place for social interaction. This game, more than any other MMORPG I've played, has a ton of social features and ways of getting people to play together. From being able to be in multiple guilds, to WvW, to PvE, sPvP, to dungeons the game is really based around coordination and cooperation.

 

Perhaps the thing you are missing is world chat. There is no world chat and so there is no place for idle chatter like you may be used to.

There are tons of social features but players hardly make use of it. I remember before beta even started i shared my experince in Rift with a friend of mine who is huge GW2 fan and i told him how people h&adly interact with each other. I was repeatedly told that due to complex nature of DE's player will communicate more in GW2, something i have yet to see.

Once again only because people are playing with eachother doesn't mean they are playing together. I am talkign about communication between players regardless of what social aspects are avilable in game.

Rift too has everything GW2 has, dynamic rifts, dungeons, pvp..and yet it suffers from similar problems.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1914

7/22/12 3:09:44 PM#40
Lots of strangers that I have been playing beside have been great at throwing me a helping hand, and vice versa. In my experience the community has been awesome.
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