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7/21/12 7:47:37 AM#41
yes tsw= great pve
gw2= for pvp. |
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7/21/12 7:51:49 AM#42
Originally posted by kasta Well if I did own TSW I would be playing that also instead of a beta that will wipe my toon, you do have a subscription fee to meet after all. :) Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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7/21/12 7:51:52 AM#43
I was waiting for GW2 at least 3 years. I wasnt waiting TSW at all. And after playing both I honestly think Funcom did a better job. TSW has by far better story and atmosphere, also more intriguing world. Those things appeared to be more important for me then more varied combat.
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7/21/12 7:58:35 AM#44
Originally posted by Amjoco Yeah all of us who pay sub fees for MMOS only play it because we have sub to meet..because 15 bucks is such a huge chunk out of our total net worth. Usually it is like 'hhmmm food or MMO...decide'. *rolls eyes*
Originally posted by KingJiggly You didn't give any opinion related to the topic... And rest did? my opinion was very much about the topic that it will just act as bait and lead to flame war. |
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7/21/12 8:44:27 AM#45
Originally posted by grapevine Actually GW2's combat isn't simply just more fluid and better animated. It is far, far deeper then TSW's combat. And I'm not even talking about the fact that GW2 has 15 active skills with weapon swap compared to a measly 7 for TSW. In Guild Wars 2, the boons and condition system means you have tons more variables per move to consider. Many skills add multiple buffs to allies and multiple conditions to foes. To master this system and to figure out which skill is ideal in each situation may take many months wereas in TSW each skill has at most one buff or condition. Then you got to learn the combo system. You have to learn how to weapon swap to maximize the combo system. Then you got learn how to combine combo's with other players and proffesions. To create optimal cross proffesion combo's is the kind of depth and complexity that sadly lacks in any other mmo, but TSW certainly doesn't come close. Aside from the cookie cutter stuff there is nothing there in TSW that goes deep at all. The only depth in TSW's combat is figuring out which skills to pick in the ability wheel. When your done with that, the rest of the combo is simple and mundane at best. |
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7/21/12 8:49:29 AM#46
Originally posted by Shana77 I don't get you guys. people always complaing games like WOW and EQ2 had way too many skills give us less. GW did that and now TSW. But somehow GW was very complex and deep due to less skills but TSW is not? so what is the right numbe for skills to make it deeper? what is the magic number? |
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7/21/12 8:55:48 AM#47
If were using the swapping argument, i could switch a deck on the fly. giving me endless possibilities TSW Group synergies do exactly the same thing, argument is void.
Tsw doesnt have an equivalent, Closest thing would be weapon synergies.
Again group synergies, argument is void. In summary, Both games are at or near equal complexity. |
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7/21/12 8:59:26 AM#48
Originally posted by kurtbarlow OP's post was his opinion, the responses after it were stated as pure fact. I think that out of all the things I dislike about GW2, the rabid, smug fanboys are at the top of the list. I don't think it's a bad game, but it's certainly not great. I'll just leave my opinion at that. |
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7/21/12 9:02:52 AM#49
TSW is like GW1, lots of skills. It's a branched skill circle. It's an illusion of choice, you may think you have 500 choices of skills, but to make the most of the builds and weapon synergies you have to group skills that work, which restricts you to pick certain skills. That's exactly the problem GW1 had. GW2 more or less, gets rid of that problem with the reduced amount of skills. Honestly most games with M rated has a better story than a T rated game, don't you think. |
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7/21/12 9:06:06 AM#50
Originally posted by Wookieebob I give GW2 a 7.5 rating and TSW a 6 rating. Don't worry no game are worthy a 10 for me, yet. GW2 is a good game, TSW is a good game, but BOTH games aren't that GREAT nor BAD. |
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7/21/12 9:07:34 AM#51
TSW - May give it a look 6 months down the road. (6 months is my selfimposed FunCom/AoC limiter) GW2 - In from day 1 (Based on my Anet experience)
He who writes in blood and aphorisms does not want to be read, he wants to be learned by heart. |
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7/21/12 9:12:39 AM#52
For me so far it's the other way around, GW2 will so far seem like it'll become my main with TSW as a close secondary game. What GW2 does better (IMHO)
What TSW does better (again IMHO)
Note that if I say one thing a game does better, doesn't mean I don't like it on the other game, though. Also I left out some things that I thought were too dissimilar to compare (GW2 dynamic events Vs. TSW quests, or the setting and lore of the worlds, for example) I'm playing TSW now, and while I'll probably take a break when GW2 releases, I will most likely keep both around and try to play both at different times. What can men do against such reckless hate? |
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7/21/12 9:16:54 AM#53
Originally posted by Shana77
GW2 does not have 15 active skills. You can only use the skills for the equiped weapon. By that definition I can swap out way more combination in TSW, and end up with more skills.
You seriously think just running around spamming attacks that aoe anything in front of you has more depth?
GW2 is a good game, but it by no means has an indepth combat system. Animations aside, TSW wipes the floor with it in that area.
You seriously think just running around spamming attacks that aoe anything in front of you has more depth?
GW2 is a good game, but it by no means has an indepth combat system. Animations aside, TSW wipes the floor with it in that area.
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7/21/12 9:21:12 AM#54
Originally posted by grapevine +1 and after watching some GW2 vids I don't think that TSW animations are any inferior. GW2 will be the best f2p MMO for sure, just hope ANet won't concentrate too much on cash shop. |
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7/21/12 9:21:54 AM#55
You have way more than 15 active skills in combat in gw2 with weapon swapping.
In tsw you have to be out of combat to swap, which is a big difference. |
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7/21/12 9:22:05 AM#56
I agree with OP. You would think I would be inching to play GW2 this weekend but TSW is so good, i didn't even both to download this beta version. I will play when game goes live but TSW will be my main. |
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7/21/12 9:24:20 AM#57
TSW = PVE + thinking +no classes GW2 = PVP +action+PVP choose one or both. /thread |
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7/21/12 9:25:21 AM#58
Originally posted by Kuppa
Not really. As you don't get to select most of those skills in GW2. The difference between the two is in TSW all skills are what you want. In GW2, you'll likely not use them all. That is the difference, as one will use all skills often in TSW. In GW2, one won't.
TSW has the more complex combat system, which is tuned and changed to fit multiple rolls, by the player. GW2 its pretty much fixed skills given to you by the game. |
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7/21/12 9:26:52 AM#59
Originally posted by grapevine
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7/21/12 9:30:05 AM#60
Noobs in TSW are usually the spammers. Just running around, like in GW2 aoeing everying with one or two attacks. Just because you can do it in TSW, doesn't mean that's all it can offer.
I'm not forgetting passives in GW2. As I said you get to select skill, but very few and they limited.
I ain't a TSW fanboi, and I think that can be seen with my posts on GW2. I've already said I enjoy it and will be playing it. I'm just not blind to its shortfalls compaired to TSW. Likewise the shortfalls TSW has, compaired to GW2. |
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