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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » The HK-51 will be as crappy as all other Companions...

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32 posts found
  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9964

I've become dependent upon spell check. My apologies for stupid grammatical errors.

7/20/12 1:26:58 PM#21

Of all the mechanics I could complain about in SWToR, Companions was not one of them. It added some depth to the game and it was a somewhat interesting side game. Companions made crafting bearable. The only thing I would have changed would have been the robot companions' personalities. I would have liked to be able to modify or replace their personalities.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  yodablaze

Apprentice Member

Joined: 12/13/08
Posts: 228

7/20/12 1:30:18 PM#22

Let this topic die. I would have at least respected the fact that the OP plays or played the game.

  darkboaz

Novice Member

Joined: 4/17/06
Posts: 149

Forum Terrorist

7/20/12 4:19:11 PM#23

 

I suspect that this will go live right after the 6th month subs run out as a way to try to get people to resub.
  Praedatoris

Novice Member

Joined: 1/17/12
Posts: 10

7/20/12 5:07:39 PM#24
Originally posted by lizardbones

Of all the mechanics I could complain about in SWToR, Companions was not one of them. It added some depth to the game and it was a somewhat interesting side game. Companions made crafting bearable. The only thing I would have changed would have been the robot companions' personalities. I would have liked to be able to modify or replace their personalities.

I didn't really care for the companion mechanic.  It just seemed to distract too much from keeping me as the focus of the story.  Also, it seemed like too much of a pain to have to worry about keeping myself geared and alive and my companion as well.

My derp moment in the game was when I realized how much better my sniper did with the healer companion rather than Kaliyo who I had been struggling with for way too may levels.  Both were geared, but tanks and armor and shields in general in this game are way underpowered IMO.

  Goromhir

Advanced Member

Joined: 1/06/09
Posts: 302

 
OP  7/30/12 3:56:14 AM#25
Originally posted by Ahnog

Another unjustified rag on the game. I play a trooper and think all my compaions serve their individual purpose beautifully.

maybe if you play a healer class. Do you want to heal up after every  little fight ? 

melee mobs after level 40 hit so hard that your companions drop like flies, 5 hits of a Silver mob and you companion is almost dead.yes  you can play a healer class and spam heals to  keep your companions alive. 

The only good companions are the healers, thats why you see them everywhere. i am sure they nerf healers soon and make the game even worse..

The HK-51 will be dead as fast as all other companions, in addition it will be hard to gear him well and he looks like  trash pulled out of a junkyard.... in short, not worth the time because its a BioWare companion created by developers that want everything balanced..

Theres no room in SWTOR for a Companion that is stronger than the other companions are.... its wish thinking..

  Rydeson

Hard Core Member

Joined: 3/05/07
Posts: 3114

7/30/12 4:47:27 PM#26
Originally posted by Gruug
Originally posted by Portland

Dont expect the miracle companion, he will have the same bugs and he will die as fast as all other companions in Swtor. 

In Short following these Swtor Developers and their sick super balanced way of game development, this companion is not worth the time. He wont have any specials bad armor and its hard to get item pieces for him..

 

In addition it looks like a Robot pulled out of a scrapyard.....

 

The only useable companions in Swtor are the Healers period..................... Time to nerf Healer companions BW !!

 

Sorry but i would never invest any time in getting this piece of trash HK-51 and i woulnt ever re-sub for this metal junk....

 

 

 

Kinda wonder which SWTOR you have been playing. I have 8 character and 3 of them are maxed on companions so far. If you gear them properly, they can hold their own. If you are a healer yourself, they can fight for you. Again, if you gear them properly.

I like the idea of getting a new companion regardless if it is going to be a great healer or fighter. Just the interaction should be interesting.

 


I have to disagree..  It was next to impossible to gear my TANK compansion to withstand any beating like a normal player could.. Especially against elite mobs..

  Karteli

Elite Member

Joined: 7/09/12
Posts: 2704

7/30/12 5:54:47 PM#27

With this game copying WoW so hard (I hate modern WoW), I find it believable that the new HK companion will just be a watered-down, homoginized campanion.

 

EA Bioware wants even the crappiest of players to feel at home, and even the high end raid gear only give a marginal stat increase.

 

The marginal stat increase is another story though .. nothing is interesting .. are the dev's really going to think, oh this person has a +42 in a stat while others only have a +40 .. this makes our game stand out.  The gear obtained lacks any special ability or function, which I loved in early WoW.

 

At least Vanilla WoW came out with an army of special items that did different things .. even if they were only trinkets .. SWTOR has a total lack of creativity (and honestly if it had a simple gnome cannon that could be deployed during combat the framerate would drop by a lot -- the engine can't handle other players or animations).

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Goromhir

Advanced Member

Joined: 1/06/09
Posts: 302

 
OP  8/16/12 8:11:57 AM#28
Originally posted by Karteli

With this game copying WoW so hard (I hate modern WoW), I find it believable that the new HK companion will just be a watered-down, homoginized campanion.

 

EA Bioware wants even the crappiest of players to feel at home, and even the high end raid gear only give a marginal stat increase.

 

The marginal stat increase is another story though .. nothing is interesting .. are the dev's really going to think, oh this person has a +42 in a stat while others only have a +40 .. this makes our game stand out.  The gear obtained lacks any special ability or function, which I loved in early WoW.

 

At least Vanilla WoW came out with an army of special items that did different things .. even if they were only trinkets .. SWTOR has a total lack of creativity (and honestly if it had a simple gnome cannon that could be deployed during combat the framerate would drop by a lot -- the engine can't handle other players or animations).

havent been here in a while.

Well said guys. I cant agree more. 

 

Most of the stats in TOR are simply to low especialy for companions. I maxed out my Tank companions as well and they never last long against stronger mobs compared to players.

 

  ajax7

Novice Member

Joined: 1/15/07
Posts: 367

The Greatest Story Ever Told Yours.

8/16/12 12:12:41 PM#29
Originally posted by Portland

Dont expect the miracle companion, he will have the same bugs and he will die as fast as all other companions in Swtor. 

In Short following these Swtor Developers and their sick super balanced way of game development, this companion is not worth the time. He wont have any specials bad armor and its hard to get item pieces for him..

 

In addition it looks like a Robot pulled out of a scrapyard.....

 

The only useable companions in Swtor are the Healers period..................... Time to nerf Healer companions BW !!

 

Sorry but i would never invest any time in getting this piece of trash HK-51 and i woulnt ever re-sub for this metal junk....

 

 

I disagree I only use a healer on my BH the rest use damage if you gear them up right they never die if you play it right.

I can't wait for HK-51 go Play GW2 if anything like GW1 it will so boring you fall a sleep at your desk.

 

Ajax

  Ahnog

Advanced Member

Joined: 7/18/05
Posts: 229

8/16/12 4:18:38 PM#30
I have found all my companions to be useful as a Trooper and Sentinel. Don't know what you guys are talking about.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1421

"But it was so artistically done..." - Grand Admiral Thrawn's final words

8/16/12 4:33:12 PM#31
Originally posted by Portland
Originally posted by Ahnog

Another unjustified rag on the game. I play a trooper and think all my compaions serve their individual purpose beautifully.

maybe if you play a healer class. Do you want to heal up after every  little fight ? 

melee mobs after level 40 hit so hard that your companions drop like flies, 5 hits of a Silver mob and you companion is almost dead.yes  you can play a healer class and spam heals to  keep your companions alive. 

The only good companions are the healers, thats why you see them everywhere. i am sure they nerf healers soon and make the game even worse..

The HK-51 will be dead as fast as all other companions, in addition it will be hard to gear him well and he looks like  trash pulled out of a junkyard.... in short, not worth the time because its a BioWare companion created by developers that want everything balanced..

Theres no room in SWTOR for a Companion that is stronger than the other companions are.... its wish thinking..

LOL, I run assasin with Andronicos, juggernaut with Jaesa and sorcerer with Khem and my companions die only if I screw up. I can count these incident on one hand.... I guess you screw up all the time /grin

 


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Karteli

Elite Member

Joined: 7/09/12
Posts: 2704

8/16/12 8:56:30 PM#32
Originally posted by Ahnog
I have found all my companions to be useful as a Trooper and Sentinel. Don't know what you guys are talking about.

Maybe you should read the thread to understand what it is that people are talking about.

 

The new companion won't be a point of interest to other players, outside the new graphics model.  I use that term "new" loosely, since HK-51 already existed in beta.

 

If you think it's cool for EA to have existing content at launch, hold back on a lot of it, and then release the content slowly over a year, then that is your perogative.  Releasing HK-51 without any actual new content is in poor taste to me.

 

I'm waiting for a cool feature to make me want to resubscribe, because I love Star Wars.  This game has tought me about a love-hate relationship.  I love SW.  I hate the boring uncreative game that surrounds it.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

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