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Guild Wars 2

Guild Wars 2 

General Discussion  » Does GW2 have PVE endgame dungeons and raids?

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28 posts found
  kinky10

Novice Member

Joined: 3/16/07
Posts: 177

 
OP  7/20/12 2:47:03 AM#1

I'm trying to find an answer for this, I know GW1 was mainly about PVP at endgame (I stopped playing before any of the GW1 XPacs as I moved to WoW) but I much prefer PVE.

Does GW2 force you play to PVP to be viable or is there 5 mans, raids etc.

I know there is no healer class as such so I'm guessing this isn't going to be possible in which case it may not be for me.

Welcome any comments

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3855

7/20/12 2:51:00 AM#2
Originally posted by kinky10

I'm trying to find an answer for this, I know GW1 was mainly about PVP at endgame (I stopped playing before any of the GW1 XPacs as I moved to WoW) but I much prefer PVE.

Does GW2 force you play to PVP to be viable or is there 5 mans, raids etc.

I know there is no healer class as such so I'm guessing this isn't going to be possible in which case it may not be for me.

Welcome any comments

No. It doesn't have traditional endgame raids / dungeons.

The game isn't based around a gear grind. Sorry.

- If all you're worried about is being forced to PvP, then you aren't. You aren't forced to pvp in gw1, and you aren't forced to pvp in gw2. You are free to do what you want.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15561

7/20/12 2:52:19 AM#3

It will have some really hard 5 man dungeons but no instanced raids.

All PvE adventuring with more than 5 players will be in the open world, you can however get huge bosses with 100 players involved and they are not unsimilar to EQs open raids.

For good and bad did ANET decide that 5 man dungeons and the personal storyline should be the instanced PvE content of the game.

I hope that answers your question.

  Nefera

Novice Member

Joined: 4/22/12
Posts: 425

7/20/12 2:52:43 AM#4

I don't mean to sound rude, but a simple search would have netted you about a dozen of threads worth of debates on just this topic. So I'd recommend doing so at first, or checking out the "Mass info for the uninitiated" thread stickied at this discussion forum. You'll find answers to your questions there, as well as a lengthy debate back and forth about those answers. Any answers you'll get here will follow just about the same pattern.

 

Edit: weird enough, a search doesn't show ANY threads along those lines. I'm sure I've seen about a dozen of them though... Ah well. Still, check out the mass info topic. ;)

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15561

7/20/12 3:03:31 AM#5
Originally posted by Nefera

I don't mean to sound rude, but a simple search would have netted you about a dozen of threads worth of debates on just this topic. So I'd recommend doing so at first, or checking out the "Mass info for the uninitiated" thread stickied at this discussion forum. You'll find answers to your questions there, as well as a lengthy debate back and forth about those answers. Any answers you'll get here will follow just about the same pattern.

Edit: weird enough, a search doesn't show ANY threads along those lines. I'm sure I've seen about a dozen of them though... Ah well. Still, check out the mass info topic. ;)

Let´s just say that the search engine here isn´t as reliable as one would hope and that is why most of us just try to answer the question shortly instead of directin people to it.

I in fact googles the topic myself nowadays instead of using the official search. It is a nice forum otherwise but searching is a somewhat bumpy ride at times. :)

  Celcius

Advanced Member

Joined: 7/20/04
Posts: 797

7/20/12 3:10:26 AM#6

No raiding and the dungeons you can do at any time once you get to the level of them the first time. There is no gear grind like other MMOs and it is much more open ended. Content is not gated by gear like other MMOs and ArenaNet is not just baiting people into playing the game by increasing the statistics of there character to pay a monthly sub.

Honestly at this point if you are looking for a raiding game, you should look at the games that are out right now. The best options are probably WoW or Rift for raiding. SWTOR raids are not challenging and anything else that has decent raiding is much older. Raiding is a dated mechanic and the idea of instanced raiding (instanced, atleast) is probably going out the window for any game that wants to make a good amount of money and be considered a success at the same time by the masses. Progression MMOs are not going anywhere though, but raiding might be/is. The progression is slowly starting to focus on smaller and smaller groups for content. The big raiding in the games I mentioned is more focused on 10 man then 20+ man raids. SWTOR 8 man. Soon enough the concept of raiding will just be harder 5 mans. (Which is amazing in most people's eyes anyways)

  Naqaj

Apprentice Member

Joined: 7/24/09
Posts: 1313

7/20/12 3:11:41 AM#7

There are dungeons for goups of 5. Due to auto-scaling, all dungeons remain playable at max level.

There are no raids in the sense of instanced, large-group content arranged in multiple tiers of gear progression with a weekly lock-out and super-hard difficulty. That type of raiding doesn't exist in GW2.

There are raids in the sense of huge boss fights with various mechanics/objectives that require an organized group to succeed. Elite Events fill that spot. They require a ramp-up to actually trigger the fight, and the fights are multilayered and require groups to coordinate several different actions for maximum effect. We don't know yet what the final difficulty tuning for those will be, so far we only saw the undertuned versions at trade shows. It is unlikely they will be tuned as hard as high-end hard mode raids.

  Celcius

Advanced Member

Joined: 7/20/04
Posts: 797

7/20/12 3:15:26 AM#8
Originally posted by Naqaj

There are dungeons for goups of 5. Due to auto-scaling, all dungeons remain playable at max level.

There are no raids in the sense of instanced, large-group content arranged in multiple tiers of gear progression with a weekly lock-out. That type of raiding doesn't exist in GW2.

There are raids in the sense of huge boss fights with various mechanics/objectives that require an organized group to succeed. Elite Events fill that spot. They require a ramp-up to actually trigger the fight, and the fights are multilayered and require groups to coordinate several different actions for maximum effect. We don't know yet what the final difficulty tuning for those will be, so far we only saw the undertuned versions at trade shows. It is unlikely they will be tuned as hard as high-end hard mode raids.

Good point. There is raiding but more in the oldschool EQ style raiding. Outdoor content. Who knows how challenging it will be though. I doubt it will be as hard as instanced content, but if you want people to complete content that scales based on the number of people it is hard to...well, make it hard.

  Naqaj

Apprentice Member

Joined: 7/24/09
Posts: 1313

7/20/12 3:17:43 AM#9

Their target for the difficulty tuning of those events is that an unorganized group should fail the event. We'll see how well they reach that target in a month :)

  BlahTeeb

Apprentice Member

Joined: 9/01/09
Posts: 626

7/20/12 3:27:40 AM#10

As others have stated, there is no traditional raid grinding for gear. There are still raids, but they are more like excavations. They are limited to five people per party but are also balanced for five people, and so, should not be thought of as "easier" than traditional raids.

Each dungeon has three modes. The primary one is the story mode, which can only be completed once unless you are helping someone with their story...

The last three are different variations of accomplishing an objective.

 

If you prefer dozens of people to take on a raid, then epic dynamic events should suit you. Epic dynamic events are just events that have a very long chain and require a minimum amount of people to stand a chance.

 

It is different from your general mmo, but it makes a lot of sense.

 

Take any other mmo for instance. Why is it that in the OPEN world, your party is limited to 5 or so people, yet in the INSTANCE world, you are required to have 30 people in a party?

Would it not make more sense to say... have a high party limit in the free open world and then limit the party size in closed instances?

It's just like... why do we play mmo's, yet fight for kills and loot? Why design a game to hold thousands of players yet have the core mechanics set so that each player DOESN'T want to play with the other.

  kinky10

Novice Member

Joined: 3/16/07
Posts: 177

 
OP  7/20/12 3:51:19 AM#11

Thanks for the replies guys and really good news.

It sounds like this game is perfect for me, I don't have the time or the inclination to grind anymore but I do enjoy a good boss fight over and above the smaller traditional say 5 man.

I like the sound of the outdoor stuff and not being bared by gear etc

This really does sound like a deffo purchase, but I'm sure I'll have all this confirmed once the beta gets going :)

  senseisouls

Novice Member

Joined: 3/20/10
Posts: 8

7/20/12 3:54:23 AM#12

GW2  has  as endgame  :

Dungeons:    dungeons for teams of  5 players  instanced with  several routes in it.

Orr:   great  land  filled  with   meta events to  conquer.

 

furthermore the whole  world in pve  is endgame: since  you're character  is  downleveled  to the  area where they in.

(downlevelling means  that  the  foes   will  stil be though  to fight .   you  won't loose  max health  or   skils  when playing in a lower level area, also  you still  will get  normal  exp.  for it.  overall  this  make it  together that  in the end you are not  forced at all to a few high level area's of the world  where you only  can gather experience ).

gear gathering;  there  several ways in the game  to get  gear, but  it's pure   estatic .  gw2  is a game of  skill  not of   gear.   one example  of getting  special  gear in looks   at end game is  through  the  mystical forge.  where you can  put in    materials  from all  over the world together  with  skillpoints  you gather  through leveling  and tests. 

 

gw2 forces you completly not into  pvp.  you're  free to do what  you want .  I've played  2 beta's now only   in  pve.  

 

my experience  is that  in  gw2 is that  you  got  complete freedom  to level how you want to. there is a storyline

 (3 for each race) but  how  you  go through it  and  on what  level is you're own decission. 

On the  raiding;

There are  none: only  events  that  are happening  in an area are scaled  to amount of the  players  that  are in the   area  of the event at that moment.  still this  never will be like a raid. 

finally  on the  classes:  yes there is no   healer class.  gw2  decided to step  out  of the  trinity idea.  all classes can support the  teams  on his own way.  a ellemental for example  can do  several  kind of heals  spells in water attument. but  also  some  other stuff  . guardian on the other  hand  can form  temporal force shields  and also some  boons. , ranger  have  some  heal skills  but also traps   and  skills to slow down  foes. . also  you can dodge attacks .   you're   more on the move in a battle   attacks  can miss in the battle .   

all with all  the pve  part of  guildwars 2 has  alot  

 

also   finally   like the other  one said . search the  internet  on this  subject and you will find the answers.   putting in   gw2 in youtube and get tons of  video;s also with diccussion on endgame. 

also take a look at this  vid on twitch that  explains  endgame quite  a lot. 

http://www.twitch.tv/guildwars2/b/324689481

 

 

 

 

 

 

  Sawlstone

Hard Core Member

Joined: 10/22/09
Posts: 110

7/20/12 9:37:20 PM#13
Originally posted by Nefera

I don't mean to sound rude, but a simple search would have netted you about a dozen of threads worth of debates on just this topic. So I'd recommend doing so at first, or checking out the "Mass info for the uninitiated" thread stickied at this discussion forum. You'll find answers to your questions there, as well as a lengthy debate back and forth about those answers. Any answers you'll get here will follow just about the same pattern.

 

Edit: weird enough, a search doesn't show ANY threads along those lines. I'm sure I've seen about a dozen of them though... Ah well. Still, check out the mass info topic. ;)

Weird, I just searched the same topic and this was the first link.....

  shr4pnel

Tipster

Joined: 9/09/08
Posts: 93

8/11/12 3:25:03 PM#14

No raids?

 

90% chance I won't buy this now unless I get convinced by someone between now and Aug 28th.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

8/11/12 3:25:56 PM#15
check out my sig lots of info in there

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

8/11/12 3:26:51 PM#16
Originally posted by shr4pnel

No raids?

 

90% chance I won't buy this now unless I get convinced by someone between now and Aug 28th.

if you watch all the videos in my sig and you are still not convinced then game just isn't for you

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Bladestrom

Hard Core Member

Joined: 4/04/11
Posts: 2247

8/11/12 3:30:43 PM#17
Originally posted by shr4pnel

No raids?

 

90% chance I won't buy this now unless I get convinced by someone between now and Aug 28th.

Unfortunately you will have to think for yourself , ah well no worries there are other games out there with raiding :)

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4157

GW2 socialist.

8/11/12 3:37:31 PM#18

Also keep in mind one of the key features of 5-mans in GW2: the multiple paths.  Unlike a WoW dungeon where you complete it the same way every time (and far too often than you'd probably like, at that), once you have completed the story mode of a dungeon, you are free to choose alternate paths, leading to different experiences, bosses, challenges, and even gear.  Honestly, it's about time someone did it that way.  What fun is a dungeon that's just point A to point B?  

Labyrinths FTW.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  WabbaWay

Apprentice Member

Joined: 3/21/12
Posts: 62

8/11/12 3:48:14 PM#19

If you need to be driven by a goal like grinding gear to be better than the other guys, then GW2 is not for you and you should stick with WoW or Rift. I'm not being offensive btw, WoW and Rift is both good games that has their stuff going for them.

  Nailzzz

Novice Member

Joined: 12/04/08
Posts: 489

8/11/12 5:03:19 PM#20

     Yes there are raids in GW2.

     Yes there are dungeons in GW2.

     They just dont happen to be the same thing in GW2.

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