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The Secret World

The Secret World 

General Discussion  » Who is still on the fence considering to buy this game?

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49 posts found
  Aceundor

Novice Member

Joined: 2/08/06
Posts: 494

Why do I keep reading these forums?

 
OP  7/17/12 11:40:58 PM#1

Before release there were a lot of people saying that they would not buy a game at release and especiallly not from Funcom. I was wondering if there are still anybody out there. Release was smooth and the game has plenty of content. 

Originally posted by BishopB:

Are a lot of the trolls just angry kids with old gaming hardware?

  Siug

Hard Core Member

Joined: 5/02/12
Posts: 1023

7/18/12 12:08:13 AM#2
[mod edit]
  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

7/18/12 12:13:10 AM#3

I gotta say- This game does not feel and play like an MMO.

BUT that isnt to say its a "bad game"- In fact, had they made this a single player game with multiplayer questing (no sub or CS) this could have been grand. The story and atmosphere is quite well put together and the puzzles seem very clever and not the dumbed down content we have been force fed for years.

Sadly, an "MMORPG" this is not...And the people I know who have played have pretty well cleared the content and will not be re upping their sub based on the "end game" (lack thereof). I was never on the fence since several people I knew were trying it out and I was able to get a sneak peek at the Beta and finally test drive the released game. That coupled with my friends opinions (which I respect) I have given it a big pass.

From my understanding if you have a very limited and casual playstyle you will probably be okay- A weekend or two of gaming hardcore and you will burn through the story (which seems good) and be left with an endgame which is very....Lackluster. 

They really dropped the ball on this one IMHO- The concept and care they took with this game would have made a mighty fine single player game for PC/Xbox/PS3- But they forgot this was supposed to be aqn MMO.

  Equintin

Novice Member

Joined: 5/02/10
Posts: 130

7/18/12 12:14:23 AM#4
[mod edit]

  Krytycal

Novice Member

Joined: 4/17/06
Posts: 527

7/18/12 12:16:39 AM#5

I got more playtime out of TSW than I got out of most single player games out there, so in my opinion it was well worth the purchase.

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

7/18/12 12:19:46 AM#6
Originally posted by Krytycal

I got more playtime out of TSW than I got out of most single player games out there, so in my opinion it was well worth the purchase.

I have heard the same thing- And also that the content was quite good (I am not not knocking the game)

But do you see yourself continuing a sub once you are through the story? I guess thaqt was my point.

EDIT: I am not at ALL saying the game was a ripoff or anything-  Its a good game. But what will the longevity factor be?

  doragon86

Novice Member

Joined: 2/23/09
Posts: 590

Quis custodiet ipsos custodes?

7/18/12 12:20:35 AM#7

Not really. I was actually considering it earlier, but I decided to wait to see what actual players thought about it. After reading some reviews, and factoring my own opinions from playing CBT, I decided against it. 

"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron

  sumdumguy1

Hard Core Member

Joined: 2/20/11
Posts: 777

7/18/12 12:20:37 AM#8

I believe you should try and get a buddy key and see for yourself if you like this game or not.

  IMPYRE

Elite Member

Joined: 9/27/04
Posts: 2961

A strange game. The only winning move is not to play. How about a nice game of chess?

7/18/12 12:23:03 AM#9
[mod edit]
  MattVid

Advanced Member

Joined: 5/19/04
Posts: 409

7/18/12 12:25:49 AM#10

I am still on the fence. Will probably give it a shot this winter or something if I get really bored. If the beta was less buggy and the combat felt better, I would have definitely bought it on release. It seems to be doing well and people enjoy it, but it didn't feel "ready" to me.

Hopefully will give it a go sometime later this year :) Then again, there are games like GW2, PS2, Firefall, FFXIV 2.0 that look great, so we'll see.

  Vutar

Novice Member

Joined: 1/10/09
Posts: 758

Those who cannot learn from history are doomed to repeat it. -George Santayana

7/18/12 1:21:25 AM#11

Has been two or three patches now.

Chat is still broken, though not as severely as it was.

Quests they say are fixed, still aren't. (the frustrating thing is they will work for some and not others)

Gearmanager still doesn't work. (an essential thing for a game that relies on build switching)

Still no auction house.

PvP is beyond repair at this point.  The faction imbalance is so great it is hopeless. 

Numerous glitches and bugs in instances. 

These are only a few of the issues the game has but what is the most frustating of it all is how many things the patches claim are fixed, but they aren't. Even the diehards on the official forum are getting fed up.

 

If you are still "on the fence" I would recommend staying there for awhile still or jumping off on the "do no buy." side. I can only assume that people who say "it was a smooth launch" are referring to server stability only. In its current condition this game is not worthy paying a sub for. You would be better off waiting 6 months or so and seeing if anyone is left.

 

 

  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

7/18/12 1:53:06 AM#12
Originally posted by Vutar

Has been two or three patches now.

Chat is still broken, though not as severely as it was.

Quests they say are fixed, still aren't. (the frustrating thing is they will work for some and not others)

Gearmanager still doesn't work. (an essential thing for a game that relies on build switching)

Still no auction house.

PvP is beyond repair at this point.  The faction imbalance is so great it is hopeless. 

Numerous glitches and bugs in instances. 

These are only a few of the issues the game has but what is the most frustating of it all is how many things the patches claim are fixed, but they aren't. Even the diehards on the official forum are getting fed up.

 

If you are still "on the fence" I would recommend staying there for awhile still or jumping off on the "do no buy." side. I can only assume that people who say "it was a smooth launch" are referring to server stability only. In its current condition this game is not worthy paying a sub for. You would be better off waiting 6 months or so and seeing if anyone is left.

 

 

I havent ran into a broken quest yet and been playing for about 2 weeks.

  cronius77

Apprentice Member

Joined: 4/26/12
Posts: 1310

7/18/12 1:58:04 AM#13
Originally posted by xDayx
Originally posted by Vutar

Has been two or three patches now.

Chat is still broken, though not as severely as it was.

Quests they say are fixed, still aren't. (the frustrating thing is they will work for some and not others)

Gearmanager still doesn't work. (an essential thing for a game that relies on build switching)

Still no auction house.

PvP is beyond repair at this point.  The faction imbalance is so great it is hopeless. 

Numerous glitches and bugs in instances. 

These are only a few of the issues the game has but what is the most frustating of it all is how many things the patches claim are fixed, but they aren't. Even the diehards on the official forum are getting fed up.

 

If you are still "on the fence" I would recommend staying there for awhile still or jumping off on the "do no buy." side. I can only assume that people who say "it was a smooth launch" are referring to server stability only. In its current condition this game is not worthy paying a sub for. You would be better off waiting 6 months or so and seeing if anyone is left.

 

 

I havent ran into a broken quest yet and been playing for about 2 weeks.

then you got lucky as ive run into about 4 now that were bugged . But to speak up on funcoms behalf the CSR's will allow you a limited number of free passes where they will push you past the stage thats bugged and they usually answer your ticket within the hour , ive had some answer within about 5 mins of posting it . Good customer service in game IMO But yeah a buggy launch for sure is a lot of stuff thats pretty messed up right now with the game. Its def playable but if your easily frustrated with bugs and such wait til the big patch in less then two weeks.

  freston

Novice Member

Joined: 8/20/07
Posts: 527

7/18/12 2:10:41 AM#14
Originally posted by tares
Originally posted by Aceundor

Before release there were a lot of people saying that they would not buy a game at release and especiallly not from Funcom. I was wondering if there are still anybody out there. Release was smooth and the game has plenty of content. 

[mod edit]

Funny. If if i was supposed to raid or pvp at the end of TSW id have probably stayed away from it. 

My long term plans are completing the wheel, finishing decks and doing new missions. The length of time ill stay subbed will depend on how often funcom is capable of releasing new missions. If they can hold the rythm they are promising (seven new missions on 1 august) theyll have me for a while. The ball is entirely in their field.

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 990

7/18/12 3:24:44 AM#15
[mod edit]

 

  Angzt

Novice Member

Joined: 12/05/07
Posts: 233

"Growing old is compulsory, growing up is optional."(Bob Monkhouse)

7/18/12 3:28:31 AM#16
Originally posted by tares
Originally posted by Aceundor

Before release there were a lot of people saying that they would not buy a game at release and especiallly not from Funcom. I was wondering if there are still anybody out there. Release was smooth and the game has plenty of content. 

[mod edit]

whoever claims that game doesnt have alot of content is plain and simple wrong.

 

you can rush through every content, skyrim was completed in 4 hours, you wanna tell me skyrim had no content?

hell, mario even was completed in 10 mins i think.

 

there are always people who play games the wrong way, if you throw the chessboard over on turn 2, chess sucks too for example, doesnt mean that game ends after 10 mins tho because a few single persons always tend to play it like this

"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!"

  tares

Novice Member

Joined: 8/16/11
Posts: 384

7/18/12 4:25:09 AM#17
Originally posted by angzt
Originally posted by tares
 

whoever claims that game doesnt have alot of content is plain and simple wrong.

 

you can rush through every content, skyrim was completed in 4 hours, you wanna tell me skyrim had no content?

hell, mario even was completed in 10 mins i think.

 

 

That was my point, it is a single player RPG, sell it that way. People have finished every quest and filled out the entire skill wheel. That is FULL completion and it has only been two weeks.  Is strange though when this game gets props in the OP for having "plenty" content.  Quantity of content is objective, so 60 to 80 hours may be plenty. Maybe I expect to much from MASSIVE MO games. 

Yes it has as much content as a single player RPG. It is a pretty average RPG though.

This game has plenty of issues I don't mention, so I'm not out for blood. It just happens to be my most recent MMO, when I pick up another one will go over there.

 

  User Deleted
7/18/12 4:43:10 AM#18
Originally posted by tares
Originally posted by Aceundor

Before release there were a lot of people saying that they would not buy a game at release and especiallly not from Funcom. I was wondering if there are still anybody out there. Release was smooth and the game has plenty of content. 

[mod edit]

Don't know who these million of people are.

Myself, i don't care about endgame. There's no themeparkw ith intersting ideas for it anyway. But TSW's journey to it is sounding like the most interesting IMO. I haven't bought yet, but the amount of content out of the box is more than enough to justify a purchuse.

  SpottyGekko

Hard Core Member

Joined: 9/26/04
Posts: 2956

7/18/12 4:55:38 AM#19
Originally posted by tares
Originally posted by angzt
Originally posted by tares
 

whoever claims that game doesnt have alot of content is plain and simple wrong.

 

you can rush through every content, skyrim was completed in 4 hours, you wanna tell me skyrim had no content?

hell, mario even was completed in 10 mins i think.

 

 

That was my point, it is a single player RPG, sell it that way. People have finished every quest and filled out the entire skill wheel. That is FULL completion and it has only been two weeks.  Is strange though when this game gets props in the OP for having "plenty" content.  Quantity of content is objective, so 60 to 80 hours may be plenty. Maybe I expect to much from MASSIVE MO games. 

Yes it has as much content as a single player RPG. It is a pretty average RPG though.

This game has plenty of issues I don't mention, so I'm not out for blood. It just happens to be my most recent MMO, when I pick up another one will go over there.

 

Ah, so you're saying that the "massive" in MMO should mean "massive amounts of content" ? ;)

 

It seems to me that the average MMO'er these days expects to "finish" the content in under 2 months of casual play. If they cannot reach endgame in that time, the game is written-off as being too "grindy". A significant number of players will reach endgame in the first month of play.

 

No matter how much content there is in a zone while levelling-up, the average player will move to the next zone as soon as they can, regardless of how much of the current zone's content they have completed. Usually the XP rate is better in a higher level zone.

 

Once at level-cap, there is no incentive to "go back" to a lower zone to do unfinished quests. The content and rewards will be trivial. So unless the player likes rolling alts, or gets on the endgame "daily grind" treadmill, they're done with the game.

 

If players treat MMO's like single-player games, is it any wonder that developers are making them that way ?

  minttunator

Novice Member

Joined: 3/02/09
Posts: 132

7/18/12 4:58:14 AM#20
Originally posted by Vutar

Chat is still broken, though not as severely as it was.

Quests they say are fixed, still aren't. (the frustrating thing is they will work for some and not others)

Gearmanager still doesn't work. (an essential thing for a game that relies on build switching)

Still no auction house.

AH is coming in the first content update. The problems you listed, are annoying, though. If anyone is on the fence, I'd actually recommend waiting at least a few weeks, until these issues are fixed - personally I'm on the fence about getting a lifetime sub, since I really like the game, but I'm not getting it until core features (chat, gear manager) work properly. 

I still think it was a fairly smooth launch since there were no server issues, very little downtime, and way less bugs than most MMOs that have been released since 2004. Funcom do need to get off their butts and fix the few glaring issues the game does have, if it is to have any longevity (i.e. if they don't want people ragequitting at the end of the free month). :)

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