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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » We looked to World of Warcraft.

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95 posts found
  grapevine

Hard Core Member

Joined: 12/17/04
Posts: 1922

7/14/12 8:24:29 PM#61
Companies wanting to make their MMOs like WoW is getting real old. If people want a game like WoW, then that play WoW, not some substandard imitation.
  Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 4951

7/15/12 4:39:39 AM#62
Originally posted by grapevine
Companies wanting to make their MMOs like WoW is getting real old. If people want a game like WoW, then that play WoW, not some substandard imitation.

I guess the answer, then, is to make the game more than a substandard imitation? Dare I say, better than the original?

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2417

"Free crack and everybody gets laid."

7/15/12 5:13:13 AM#63

People that wouldn't want these changes are either A) Pretentious MMO nerds or B) Masochists

  warmaster670

Novice Member

Joined: 1/04/08
Posts: 1441

7/15/12 5:15:33 AM#64
Originally posted by grapevine
Companies wanting to make their MMOs like WoW is getting real old. If people want a game like WoW, then that play WoW, not some substandard imitation.

Yes, how dare they possibly want to copy a good interface for its game, they should just stick to teh crap they had before, let me guess, you didnt read anything? no suprise there.

 

You know whats getting real old? people acting like anything that wow has is crap and no game should possibly ever use it.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  warmaster670

Novice Member

Joined: 1/04/08
Posts: 1441

7/15/12 5:17:12 AM#65
Originally posted by Dragonantis

Nooooooo say it aint soooooooo!!!

This is a dagger though my Final Fantasy heart!

Them making the UI not crap puts a dagger through your heart? issues much? oh wait you didnt bother to read the article, like everyone else who just pops in and goes "omg thir making the game wow what a load of crap lolololllol"

 

Originally posted by Belarion
Originally posted by Garvon3
Originally posted by SuperXero89

Ignoring WoW is one of the largest reason FFXIV is in the mess it's in right now.  This can only improve the game.

Ignoring WoW was the best thing the game ever did. Releasing broken is what caused the issue.

 

 

I love how they throw Tanaka under a bus, or onto his own sword... and then say "Sorry, we will work to make the game more western like WoW". Honestly? You think that was the problem? For real?

 

 

Ah another person that cant read, nowehre there did they EVER say anything about making the game more western like wow, not ONCE, i would know, apparently Im the only person here that actually looked at the article.

 

The only mention of western things in teh entire article is him talking about getting his team to play western mmos, because theve never rerally played mmos before, being mainy on consoles, ooh noes! how dare they possibly want their dev team to play some games of the genre their trying ti create so they can make the game more KB/M friendly instead of purely controller focused!

 

Seroiusley people read the article or dont post, your only making yourselves look like fools.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  warmaster670

Novice Member

Joined: 1/04/08
Posts: 1441

7/15/12 5:21:50 AM#66

double post

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  ZizouX

Elite Member

Joined: 5/17/11
Posts: 657

7/15/12 6:00:24 PM#67

The  following is a translated interview (from French Article) in the official FFXIV forums when Yoshi-P was in France for the Japan Expo last week.  He talked about WoW and his conversation with Blizzard developers during E3.   You can draw conclusions for yourselves.

 


FFU : We heard you met Blizzard. What did you talk about ? 

Y-P: When we met Blizzard’s director, who is a die hard fan of FFVII, it started the conversation really well (laugh). 

The conversation was mostly about managing teams, how updates are managed and additional content.
We discussed about how WoW succeeded, their challenges and problems they face. Everythiung was detailed and precise, and passionate.

In Blizzard’s office, there’s a human size statue with the words: “Priority is game experience”. We learned a lot from their advices, especially on how to make the game experience better for the community. We’ll try to do that for FFXIV.



FFU : Japanese MMORPG’s are deeply different from the others. Did you think about changing the game mechanics to make it more accessible to WoW or Lotro players ?

Y-P: You’ll recognize some aspects from popular MMORPG’s when you try out 2.0 Alpha and Beta. Especially the battle system which is now more dynamic.

I hope you’ll enjoy the improvements. The UI will prolly be the most important change. With this new design, if you played WoW, it will be easy to feel comfortable in the game environment

 

 The Entire interview can be found here.

http://forum.square-enix.com/ffxiv/threads/22261-Translations-%28French-English%29/page13

 

 

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

 
OP  7/15/12 11:11:15 PM#68

Lmao you whiteknights aren't going to be playing FF14 after i2.0 flops either. But you are perfectly happy to make SE feel like they are on the right track and not rethink their plans.

 

I woudn't be surprised if, like the officail forums, the 2 people who are so adamently defending SE aren't just some SE hirelings. Trying to hype up 2.0 some more.

 

Its very possible that SE's new plans is this. Build as much hype as they can for 2.0 and PS3 release. Get one more massive box sale period for FF14 and then coast with minimal patches and expansions, up to the point that they go F2P.

 

 

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

 
OP  7/15/12 11:19:47 PM#69
Originally posted by ZizouX

The  following is a translated interview (from French Article) in the official FFXIV forums when Yoshi-P was in France for the Japan Expo last week.  He talked about WoW and his conversation with Blizzard developers during E3.   You can draw conclusions for yourselves.

 


FFU : We heard you met Blizzard. What did you talk about ? 

Y-P: When we met Blizzard’s director, who is a die hard fan of FFVII, it started the conversation really well (laugh). 

The conversation was mostly about managing teams, how updates are managed and additional content.
We discussed about how WoW succeeded, their challenges and problems they face. Everythiung was detailed and precise, and passionate.

In Blizzard’s office, there’s a human size statue with the words: “Priority is game experience”. We learned a lot from their advices, especially on how to make the game experience better for the community. We’ll try to do that for FFXIV.



FFU : Japanese MMORPG’s are deeply different from the others. Did you think about changing the game mechanics to make it more accessible to WoW or Lotro players ?

Y-P: You’ll recognize some aspects from popular MMORPG’s when you try out 2.0 Alpha and Beta. Especially the battle system which is now more dynamic.

I hope you’ll enjoy the improvements. The UI will prolly be the most important change. With this new design, if you played WoW, it will be easy to feel comfortable in the game environment

 

 The Entire interview can be found here.

http://forum.square-enix.com/ffxiv/threads/22261-Translations-%28French-English%29/page13

 

 

This is not the article I linked. For clarification to readers of this thread.

 

In the article I linked, found on page 1,  the Dev clearly states that he wants to make the transition from WoW to FF14 as easy for WoW players as possible.

 

He never said "only in regards to UI", you can choose to believe that if you wish. We'll see when 2.0 releases.

 

In a new interview he talks about doing away with open world partying in favour of instanced content. Also party grinding will be removed in favour of a quest based leveling progression. Not a mixture of both but a quest only based leveling progression. Think of it like doing leves over and over. More interesting then party grinding?  But party grinding can be fun after a bit of quests and crafting. You can choose where to go, get some friends together and smash mobs. Think about having to go to A, then B, then kill C and then return to A, over and over. Interesting? Maybe for awhile. But that'll fade fast. Then its just another kind of grind. Except this one is drawn out with a shitload of text and walking to do. Woot! Replace some party grinding, with quest grinding and add shit tonnes of timesink to it. SE is definitely on the right track.

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 4951

7/16/12 12:52:19 AM#70
Originally posted by Belarion

In a new interview he talks about doing away with open world partying in favour of instanced content. Also party grinding will be removed in favour of a quest based leveling progression. Not a mixture of both but a quest only based leveling progression.

Instances will be a part of the leveling process, and they happen in groups. Open world partying being tossed out =/= partying will be removed from the process completely. Jumping into conclusions much?

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

 
OP  7/16/12 5:11:02 PM#71
Originally posted by Hyanmen
Originally posted by Belarion

In a new interview he talks about doing away with open world partying in favour of instanced content. Also party grinding will be removed in favour of a quest based leveling progression. Not a mixture of both but a quest only based leveling progression.

Instances will be a part of the leveling process, and they happen in groups. Open world partying being tossed out =/= partying will be removed from the process completely. Jumping into conclusions much?

Guess we'll see

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/16/12 5:17:08 PM#72
Originally posted by Belarion
Originally posted by Hyanmen
Originally posted by Belarion

In a new interview he talks about doing away with open world partying in favour of instanced content. Also party grinding will be removed in favour of a quest based leveling progression. Not a mixture of both but a quest only based leveling progression.

Instances will be a part of the leveling process, and they happen in groups. Open world partying being tossed out =/= partying will be removed from the process completely. Jumping into conclusions much?

Guess we'll see

I've played enough MMORPGs over the years to know that as soon as instancing is added to a game, grouping and socializing dies. Immediately.

  User Deleted
7/16/12 5:29:37 PM#73

They all want blizzards market share. it's there doom when it blows up in their face. look at bioware. they had to learn the hard way. It's sad really, they all lack even one orginal thought when it comes to making a MMOG. it's like watching a car full of people follow another car heading for a cliff. your screaming for them to stop but they follow them right off.

 

Sad But it's required if from the ashes are born games that move away from the themepark formula and return with a new view and ideas.

 

  Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 4951

7/17/12 12:51:56 AM#74
Originally posted by jeremyjodes

They all want blizzards market share. it's there doom when it blows up in their face. look at bioware. they had to learn the hard way. It's sad really, they all lack even one orginal thought when it comes to making a MMOG. it's like watching a car full of people follow another car heading for a cliff. your screaming for them to stop but they follow them right off.

 Sad But it's required if from the ashes are born games that move away from the themepark formula and return with a new view and ideas.

All they need is to get the existing FF demographic to play their game. All they need to do is to make the game to feel like a proper FF title. Tens of millions of potential (loyal) players that haven't even tried an MMO right there.

Fact: It doesn't matter whether the game is novel or old if the people playing it don't know or care about anything that came before it. All that matters is that they enjoy it right there and then. Let the pitiful MMO herd bitch and move to the next game.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

7/17/12 1:02:14 AM#75

All I havta say is this...

When they release for PS3 I will certainly at least give it a go. Cannot wait to play a real MMO on my 60 inch Television rather than my 20 inch moniter... Plus PS3 has mouse/keyboard support so it will be a win all around I think. It will at least be a fun diversion.

  tkoreaper

Hard Core Member

Joined: 6/03/09
Posts: 406

7/17/12 1:23:10 AM#76
Originally posted by ZizouX

However, if you look at the content that has been added in the last year, no one in their right mind will EVER mistake FFXIV for a Wow Clone (Rift, Warhammer, Tera [other than combat], Aion, SWTOR).  FFXIV plays and feels nothing like other games on the market.  It has an aesthetic very close to FFXI, and similarities of classes/jobs... but it ends at that point.

I find it rather disturbing that you see Rift and Warhammer as WoW Clones. First off both of those games had features and innovation that WoW didn't have at the time. WoW, if anything, has copied from these games... It's how they work. Warhammer has since died, but Rift is still going strong and has a much better developer IMO. You are correct in including Aion and SWTOR, but even Aion has some major differences. SWTOR on the other hand without it's annoying dialogue is a clone no doubt.

Just a piece of advice, not every game since WoW's release is a clone.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

 
OP  7/17/12 1:32:55 AM#77
Originally posted by Garvon3
Originally posted by Belarion
Originally posted by Hyanmen
Originally posted by Belarion

In a new interview he talks about doing away with open world partying in favour of instanced content. Also party grinding will be removed in favour of a quest based leveling progression. Not a mixture of both but a quest only based leveling progression.

Instances will be a part of the leveling process, and they happen in groups. Open world partying being tossed out =/= partying will be removed from the process completely. Jumping into conclusions much?

Guess we'll see

I've played enough MMORPGs over the years to know that as soon as instancing is added to a game, grouping and socializing dies. Immediately.

I understand. We will see.

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

 
OP  7/17/12 1:42:19 AM#78
Originally posted by Hyanmen
Originally posted by jeremyjodes

They all want blizzards market share. it's there doom when it blows up in their face. look at bioware. they had to learn the hard way. It's sad really, they all lack even one orginal thought when it comes to making a MMOG. it's like watching a car full of people follow another car heading for a cliff. your screaming for them to stop but they follow them right off.

 Sad But it's required if from the ashes are born games that move away from the themepark formula and return with a new view and ideas.

All they need is to get the existing FF demographic to play their game. All they need to do is to make the game to feel like a proper FF title. Tens of millions of potential (loyal) players that haven't even tried an MMO right there.

Fact: It doesn't matter whether the game is novel or old if the people playing it don't know or care about anything that came before it. All that matters is that they enjoy it right there and then. Let the pitiful MMO herd bitch and move to the next game.

You often post interesting stuff but this is a sad arguement.

 

With FF11 it was proven that FF fans do not enjoy the MMO genre en masse. We will see if FF14 simplistic and dumbed down gameplay attract them or if it was something more specifically about MMO's that drove FF fans away from FF11. But many will remember FF11, do some research about FF14 before buying and come accross The Reviews :P . Some people will ask friends who may have tried it or know someone who has and come across The Disillusioned FF Fan.  Many won't bother with research at all and just not buy it based on their knowledge of FF11 and/or word of mouth about FF14.

 

Furthermore, FF fans have been recently let down with the produce of SE. I think they will be less likely to jump all over a video game that has been out for more than a year and has horrible reviews already, that is coming from SE.

 

Word of mouth about FF14 is pretty abysmal. If game stores like BestBuy and GameStop buy FF14 in limited quantity based on the success of FF14's first release, the employees of these stores may not feel the need to upsell the game. They may feel like freely expressing what they know about FF14, even if its outdated, biased, polluted, ignorant and just plan wrong.

 

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 4951

7/17/12 9:21:23 AM#79
Originally posted by Belarion

With FF11 it was proven that FF fans do not enjoy the MMO genre en masse.

The MMO genre has changed since 2002.

XI was so time consuming and punishing, it's no surprise it did not receive mainstream success among the fans.

While the MMO/XI purists can find a lot to nitpick about XIV's direction, we'll see what the mainstream thinks of it. It should be needless to say, though, that what an XI player (or even an MMO player) thinks is hardly what the general FF fan thinks about how the game should be. Indeed, the general FF fan did not enjoy XI, and it is questionable how large of a portion of the demographic has enjoyed an MMO before. XI was a niche game, though a successful one for it's time.

It is no surprise that word of mouth is abysmal and the general reaction is poor. 2.0 isn't even out. You are jumping to conclusions again, thinking that there will be no positive word of mouth and reviews if 2.0 turns out to be enjoyable and something that an FF fan wants to play (which is not necessarily something that an XI/MMO fan wants to play).

Especially the Japanese playerbase may have no interest in a setting like WoW's, but would enjoy similar experience in a Final Fantasy setting. It is quite distinctive, after all, and the producer is taking full use of it, marketing the game using summons, chocobos, traditional jobs, and the like.

Your opinion regarding the game and it's direction does not ensure it's failure or success. It could be a personal failure, which is honestly too bad for you.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

 
OP  7/17/12 9:59:33 AM#80
Originally posted by Hyanmen
Originally posted by Belarion

With FF11 it was proven that FF fans do not enjoy the MMO genre en masse.

The MMO genre has changed since 2002.

XI was so time consuming and punishing, it's no surprise it did not receive mainstream success among the fans.

While the MMO/XI purists can find a lot to nitpick about XIV's direction, we'll see what the mainstream thinks of it. It should be needless to say, though, that what an XI player (or even an MMO player) thinks is hardly what the general FF fan thinks about how the game should be. Indeed, the general FF fan did not enjoy XI, and it is questionable how large of a portion of the demographic has enjoyed an MMO before. XI was a niche game, though a successful one for it's time.

It is no surprise that word of mouth is abysmal and the general reaction is poor. 2.0 isn't even out. You are jumping to conclusions again, thinking that there will be no positive word of mouth and reviews if 2.0 turns out to be enjoyable and something that an FF fan wants to play (which is not necessarily something that an XI/MMO fan wants to play).

Especially the Japanese playerbase may have no interest in a setting like WoW's, but would enjoy similar experience in a Final Fantasy setting. It is quite distinctive, after all, and the producer is taking full use of it, marketing the game using summons, chocobos, traditional jobs, and the like.

Your opinion regarding the game and it's direction does not ensure it's failure or success. It could be a personal failure, which is honestly too bad for you.

Removing one line from my post and then responding to my entire post is pretty lame. Even though my original post is right above urs, some people might not notice or might be too lazy.

 

If you had kept my post in its original form when u quoted, anyone reading your response would have thought you basically reiterated what I had already said.

 

In my post I was clear in saying that FF14 2.0 will be different from FF11 and that maybe it will appeal to FF fans tastes we will have to see.

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

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