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And what I mean by quality is not an indie mmo like Mortal Online or buggy like Xsyon or has no one playing.
EvE Online is out, I hate the oh hey it's gonna take you 5 months to achieve anything, I play games like 16 hours a day so Eve just sets me behind when I could be achieving something.
Runescape just doesn't have enough depth, can only kill people in wilderness and is also too random as to how a winner is decided.
Fallen Earth is also far from being anything close to what I am looking for, the game's controls are also clunky as hell.
I guess DayZ or Minecraft would be kinda what I am looking for, even though they aren't mmos, but I already play those and I want something else. |
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7/29/12 7:32:03 PM#2
Your best bet would be EvE online. Join a PvP corp and let them show you the ropes. If you play in a PvP corp you can probably be getting kills pretty quickly. A low-skill ship build would only take a couple of days to complete. Upgrading from there is the long part.
In fact, you can even go as far taking a 100.000 isk boat and get kills already... if you know what you are doing :P |
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Preacher26
Novice Member
Joined: 3/22/09
"This isn't good or bad. It's just the way of things. Nothing stays the same." |
7/29/12 8:07:00 PM#3
Originally posted by yuri330
Minecraft Hardcore SMP bukkit server looks like your best bet but most of the pvp servers are pretty laggy and the staff/donators get added benefits that tip the scales a bit too much for my liking. And half the time if you do beat a donator and/or staff member you get banned. Guild Wars 2 |
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7/29/12 8:09:38 PM#4
Darkfall would be good. However I would wait for Darkfall 2 coming out in a few months. Although you could give Darfall a try now. You can download it and only pay for a 9.99 sub, no need to buy the actual game. |
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7/29/12 8:12:53 PM#5
Wizardry Online would meet your expectations. That is looking to be the kind of MMO where having a level 30 character will be an anomoly as you might get to level 17 and then die and end up perma'ed and start over and then die at 23 and end up perma'd etc. In essence any death in Wizardry could end up a permadeath -- and I am figuring many of them will.
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7/29/12 8:17:03 PM#6
Nah, you just do not understand the game enough to realize how false such perception is.
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7/29/12 8:17:12 PM#7
permadeath doens't exist, period. the actual idea of perma death is completely moronic because true perma death would mean that once you die you can no longer play the game. anything else is not technically perma death, but more like a big penalty for dieing.
if you are allowed a second life....well then it was't perma death now was it.
DF is as hard core full loot pvp as it gets. you can pretty much kill and be killed just about anywere except right inside a few towns, and when you die you loose everything on you. i belive they have like a 1$ trial so trying it wont brake your bank. |
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7/29/12 8:26:51 PM#8
Originally posted by Jakdstripper Actual, "Perma Death" is related directly to your character's perminant death, and not your metagaming death (ie: multiple fictional souls). Therefore, the actual definition for "Perma Death" is spot on, and you're simply trying to string it out into something it never intended to be.
Food for thought :) The Theory of Conservative Conservation of Ignorant Stupidity: |
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7/29/12 8:32:58 PM#9
Originally posted by yuri330
go play EVE. you can start doing anything you want to do in that game day 1 if you have the right people to go with. you obviously won't be some unkillable beast flying solo in a battleship ganking everyone right and left on day 1. but you won't be doing that on day 1000 either. having good people, a good working knowledge of the game and its mechanics, and a good bank account are all more important than those skills you're worried about training. again, there is nothing you can't do month 1.
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