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So i have currently been developing a game i guess you could call Shadowbane 2. Tehchnically it is not a MMO because well it uses Photon for the multiplayer servers and unless you pay servers are limited to about 100 players. I have tried to keep to what made shadowbane a great game and am making some ok progress in the development. What i am missing are the models for the most part. What i have in place is the Multiplayer system, the inventory system, the PVP system, and a target/combat system ala Darkfall and GW where fighting is based on a few skills and player manual targeting, and a few other odds and ends of SB. For the most part have hope all you out there hoping for a new SB it will come to be. Its taking a bit of time but i hope to have a beta release soon anyone that would like to pledge help of any kind plese post here as well as what type of help you are willing to contribute. I am currently using the Unity Engine With c# programming with what ever models i can come across in my budget.
For the rest we will have a MP game with massive battles and player driven just not any time soon as i cannot spend all my time on making the ultimate MMO. Anyway anything to add post here. |
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So i guess not alot of people frequent this forum much anymore. |
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7/28/12 6:03:20 AM#3
We've heard it all before and what you're describing isn't anything like SB. So yeah whatever, I guess. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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7/28/12 6:11:59 AM#4
Originally posted by Teikk Not really, especially when you only give them 16 minutes to reply. |
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