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The Secret World

The Secret World 

General Discussion  » TSW: 31st July update content revealed !

2 Pages 1 2 » Search
36 posts found
  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 1257

 
7/13/12 12:24:59 PM#1
  DaezAster

Advanced Member

Joined: 6/18/12
Posts: 737

7/13/12 12:29:53 PM#2

Glad there adding a lot to soloman Island's. That was one of my favorite zones right behind egypts. 

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2223

"A wise man has something to say, but a fool just has to say something."

7/13/12 12:32:13 PM#3
Nice and I'm not even done with Kingsmouth yet.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Melieza

Spotlight Poster

Joined: 5/11/09
Posts: 271

7/13/12 12:33:38 PM#4

Wow...that image.  Looks like the game is going to get even more gritty and horrifying.  yesssssssssssss

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

7/13/12 12:36:42 PM#5

I wonder how many hours of actual in-game content this works out to be. If it's a reasonable amount, and I guess that depends on each person's interpretation, these monthly installments could keep the game feeling fresh AND demonstrate that the development team was actually doing something to justify a monthly sub.

Active and frequent post-launch content delivery will be critical in retention. I'd hope for about 8-10 hours of content per month be it in missions, a dungeon, a raid, expanded PvP maps or a mix.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  Coolrockski

Novice Member

Joined: 6/26/12
Posts: 51

7/13/12 12:39:19 PM#6

I like how they are making monthly updates sound like new comic books be published..very cool Creepshow -like theme.

  Vannor

Elite Member

Joined: 8/11/03
Posts: 2263

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

7/13/12 12:43:42 PM#7

I'd guess it's only about 3-6 hours of content. Then again.. it could be loads more. But 5 hours extra content before the game has even been out a month? No way people can complain about that. The wording in the article also suggests the august update is going to be much much bigger.

First MMO in a long time that I'm pretty sure I will be subbing at least past the first month. When the August update lands I'll decide with if it's worth subbing along with playing GW2.

I know this for certain though, once I'm burnt out on GW2 I'll be heading straight back to TSW even if I don't keep subbing for now.

  bartoni33

Elite Member

Joined: 5/03/06
Posts: 1003

Admit nothing, deny everything and make counter accusations

7/13/12 12:45:46 PM#8

This looks really awesome! I hope they can keep it up!

But I'm going to be "that guy". You know the one. I'm just going to say it.

This is content that was left out of the original game to be added later. Pretty obvious. The second "issue" will probally be the same. It gives them time to make actual "new" content for the game.

As you can tell by my XFire Sig, I'm am really enjoying the game, but it is what it is.

mojorysen Xfire Miniprofile
  Arixtotle

Novice Member

Joined: 5/12/12
Posts: 28

7/13/12 12:47:19 PM#9

The thing is though, didn't Rangar say something about how they're not going to tell us all of what missions they're going to add during the Issues?  There were some item quests and other quests that were in the Beta that didn't make it to live yet.  I wonder if they'll throw those in with Issue #1 but not specifically state that they are doing as such.

  Method01

Novice Member

Joined: 3/21/12
Posts: 131

7/13/12 12:51:37 PM#10

This game just getting better and better. Compared to other mmo's i played, which just got more and more boring :)

 

Never thought i would say it.... Funcom really deserves some respect.

  Arixtotle

Novice Member

Joined: 5/12/12
Posts: 28

7/13/12 12:52:46 PM#11
Originally posted by bartoni33

This looks really awesome! I hope they can keep it up!

But I'm going to be "that guy". You know the one. I'm just going to say it.

This is content that was left out of the original game to be added later. Pretty obvious. The second "issue" will probally be the same. It gives them time to make actual "new" content for the game.

As you can tell by my XFire Sig, I'm am really enjoying the game, but it is what it is.

This has already been answered by Joel and Ragnar on the forums.  This is NOT content that they "held back".  There were a lot of bugs for the AH and the two nightmare dungeons that they had to fix and the new quests were never even on the Testlive or Beta servers.  Joel actually stated that the first incaration of the AH (Which was only added on the Testlive servers for 3 or so weeks before release anyway.) had 500 bugs, 100 of them which were game breaking including a Pax exploit.

  arji

Apprentice Member

Joined: 1/07/12
Posts: 93

7/13/12 1:06:20 PM#12

Really years of MMO's failures made me suspicious about many things. So in this case i am thinking 3 situations

a) Either they didnt sold many copies and they adding content to attract more ppl

b) Either they rush to release and they filling the game now

c)Either they really suporting the game with new content

I have to admit that i wanted to try this game mainly couse of the concept but after the beta i decided not to, mainly of the combat dissapointment but...

I really hope that is the c) situation here to reverse some of the negativity.

I am not flaming the game just telling what i am thinking and as always time will reveal everything.

Have fun if you decided to play this game and lets hope that you wont feel cheated again.

  bartoni33

Elite Member

Joined: 5/03/06
Posts: 1003

Admit nothing, deny everything and make counter accusations

7/13/12 1:20:00 PM#13
Originally posted by Arixtotle
Originally posted by bartoni33

This looks really awesome! I hope they can keep it up!

But I'm going to be "that guy". You know the one. I'm just going to say it.

This is content that was left out of the original game to be added later. Pretty obvious. The second "issue" will probally be the same. It gives them time to make actual "new" content for the game.

As you can tell by my XFire Sig, I'm am really enjoying the game, but it is what it is.

This has already been answered by Joel and Ragnar on the forums.  This is NOT content that they "held back".  There were a lot of bugs for the AH and the two nightmare dungeons that they had to fix and the new quests were never even on the Testlive or Beta servers.  Joel actually stated that the first incaration of the AH (Which was only added on the Testlive servers for 3 or so weeks before release anyway.) had 500 bugs, 100 of them which were game breaking including a Pax exploit.

OK I'll take their word for it. I mean, why would they lie?

Only time will tell.

mojorysen Xfire Miniprofile
  Arixtotle

Novice Member

Joined: 5/12/12
Posts: 28

7/13/12 1:25:38 PM#14
Originally posted by bartoni33
Originally posted by Arixtotle
Originally posted by bartoni33

This looks really awesome! I hope they can keep it up!

But I'm going to be "that guy". You know the one. I'm just going to say it.

This is content that was left out of the original game to be added later. Pretty obvious. The second "issue" will probally be the same. It gives them time to make actual "new" content for the game.

As you can tell by my XFire Sig, I'm am really enjoying the game, but it is what it is.

This has already been answered by Joel and Ragnar on the forums.  This is NOT content that they "held back".  There were a lot of bugs for the AH and the two nightmare dungeons that they had to fix and the new quests were never even on the Testlive or Beta servers.  Joel actually stated that the first incaration of the AH (Which was only added on the Testlive servers for 3 or so weeks before release anyway.) had 500 bugs, 100 of them which were game breaking including a Pax exploit.

OK I'll take their word for it. I mean, why would they lie?

Only time will tell.


The better question is why the hell would they hold anything back that would make their game better?  Especially something like the Tradepost which has been used as a mark against the game in certain reviews.  There is no reason for them to have held back the dungeons, which were only in Test Live for a little while and had widely reported bugs, or the Tradepost.  As for the missions, there is no way they were held back seeing as they were never on Testlive in the first place.  There were other missions that were on Testlive that were not in at launch so if they were honestly holding back missions I would think those missions would be the ones being added in.

 

Honestly, the biggest issue with the TSW community is that the game pulls in conspiracy theorists who believe everything is a conspiricy.

  Gargola

Novice Member

Joined: 12/14/05
Posts: 356

7/13/12 1:37:20 PM#15

If any of those missions would have been in closed beta i'd see an actual reason for being suspicious, which wasn't the case.  Just as they have had  tradepost in an dout in beta, bbut under continuous fixes and corrections.

The talks of being working on severl of the upcoming "issues" while they are mainly focused on the first one would be a death sentence for FC if they actually didn't have the intention to do so, as a couple months of subscriptions is nothing in front of a hell unleashed from them not delivering what they are so strongly stating.

  bartoni33

Elite Member

Joined: 5/03/06
Posts: 1003

Admit nothing, deny everything and make counter accusations

7/13/12 1:43:28 PM#16
Originally posted by Arixtotle
Originally posted by bartoni33
Originally posted by Arixtotle
Originally posted by bartoni33

This looks really awesome! I hope they can keep it up!

But I'm going to be "that guy". You know the one. I'm just going to say it.

This is content that was left out of the original game to be added later. Pretty obvious. The second "issue" will probally be the same. It gives them time to make actual "new" content for the game.

As you can tell by my XFire Sig, I'm am really enjoying the game, but it is what it is.

This has already been answered by Joel and Ragnar on the forums.  This is NOT content that they "held back".  There were a lot of bugs for the AH and the two nightmare dungeons that they had to fix and the new quests were never even on the Testlive or Beta servers.  Joel actually stated that the first incaration of the AH (Which was only added on the Testlive servers for 3 or so weeks before release anyway.) had 500 bugs, 100 of them which were game breaking including a Pax exploit.

OK I'll take their word for it. I mean, why would they lie?

Only time will tell.


The better question is why the hell would they hold anything back that would make their game better?  Especially something like the Tradepost which has been used as a mark against the game in certain reviews.  There is no reason for them to have held back the dungeons, which were only in Test Live for a little while and had widely reported bugs, or the Tradepost.  As for the missions, there is no way they were held back seeing as they were never on Testlive in the first place.  There were other missions that were on Testlive that were not in at launch so if they were honestly holding back missions I would think those missions would be the ones being added in.

 

Honestly, the biggest issue with the TSW community is that the game pulls in conspiracy theorists who believe everything is a conspiricy.

Bolded words answer your question.

I'm not looking for a fight here. I'm just stating what is a common practice in gaming. I may be wrong about this one. I REALLY hope I am.

I do like your last sentence! That is what makes TSW so real. I actually know about all the CT stuff they have in the game. I don't believe any of it, but I have read about it. "It's what puts the Magic in the Magic bullet." I thought that was funny as hell! Because the "magic bullet" was not that at all. The only thing "magical" about that is the rote quoting of a fictional movie as fact. But I digress.

mojorysen Xfire Miniprofile
  User Deleted
7/13/12 1:52:26 PM#17

Ragnar said on GamOn here on mmorpg.com that they have been preparing content for months upon months. For example, they have dialogue ready to roll.

Also, as said before, Nusquam on the official forums and Ragnar on Massively have already said that the 7 new missions where not in closed beta and that the AH just wasn't ready.

But honeslty, they are going to push back content to release it in smaller burst. It's a tactic to make money. Video games are a business after all. I'm not saying it's all of it, of course, but some of it, somewhere. In the end, as long as each months issue as enough content to make the sub worth it, i'd say it's all good.

Finally, in my case, even if i feel it isn't, i'll just wait for the issue in the month after, and get double

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

7/13/12 3:58:11 PM#18

Nice

Should be interesting. Thanks for the info

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7198

"Really officer, they're herbs."

7/13/12 5:29:49 PM#19

If they keep adding cool stuff and announcing it in this manner...

with new cover images...I may just give the game a go myself.   Depends on if they can fix the animations, bugs, and combat.   Otherwise, I hope they keep going...we need games like this in the genre to show that they don't all have to be the same.   Also, it would be so very cool if they could incorporate some cities like Seattle, San Francisco, Chicago, Berlin, Calcutta, Prague, etc, etc, and get this, add augmented reality goggles that allow players to enteract with the real world and see objects and creatures via the goggles and enter act with them...in the real world.    Use GPS coordinates and have things occur for that location in the real world.   How cool would that be?  You could be in Pikes Market.   You trigger an event at the Market.   It sends you on a quest to find a lost object.   When you get to the location you must fight a demon that is projected into the goggles - only you and others playing can see the demon.   There would have to be some kind of control for you to do this...maybe using your smartphone as a controller...but it could be done and that would make the Secret World truly a unique and awesome killer game.

  HellSings

Novice Member

Joined: 6/11/12
Posts: 186

7/13/12 5:33:49 PM#20

Good stuff Funcom, keep it up.

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