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7/13/12 7:50:36 AM#21
Originally posted by Tayah so why are they all addicted to wow clones ? and COD clones?
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
7/13/12 7:53:59 AM#22
Originally posted by Caldrin When it comes to WoW clones, they are not, thats why the clones keep failing. If people want to play WoW, they play WoW, not sh*tty clones like Warhammer, Rift, SWTOR. As to CoD, they're first person shooters, I have no clue, I only played M.A.G. before when it comes to fps.
What happens when you log off your characters????..... |
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7/13/12 7:57:52 AM#23
Originally posted by Tayah but they are selling boxes like no ones business.. look how many copies of SWTOR got sold and everyone knew what it was gonna be like.. Everytime theres new MMORPG everyone goes crazy over it and box copies sell by the millions.. even tho they know its gonna just be another average themepark game.. so if they where all unwillnig to put up with average sae old same old junk.. then but do they all go out in the millinos and by them when released LOL..
As for COD... for the last 5 versions its basically been exactly the same game.. still they dont care it sells like hot cakes..
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7/13/12 8:03:44 AM#24
I dont think that its that modern gamers are too impatient is that modern games are attracting more of the mainstream audience. In the past gamers were really kind of a sub-culture of people who usually were not very competitive and highly imaginative. Now that its more mainstream competitive personality types have something to fight over. does your game have rainbow sprinkles and magic ponies!? |
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7/13/12 8:04:00 AM#25
Originally posted by Caldrin Just guessing we've forgotten, amongst all the talk of "generations", that this hobby hasn't existed for even one yet? The internet has...barely. |
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7/13/12 8:24:25 AM#26
Originally posted by Rhonen
I saw this same thing being said on Dr. Phil as the "ME-Generation" and i can agree with you! I saw parents and adults saying "School hasn't taught them!" "My child is out of control, doesn't respect me" and all this time they didn't confess being ANY PART of this problem! I have seen this thing in my home town too... Parent's say "Don't walk, red lights" and next to them, a senior goes... And forces a driver to hit the brakes. This showes the kid why you shouldn't walk when lights are red, right? At worst it can teach kid's NOT to trust their parent's :( This generations problems have come from parents who can SAY but not DO! (Haven't experienced that myself, just observed) But to the gaming side, i think that the games today are faster and more action driven (meaning the "Big Ones"). They make some of the planned content and rush the game, a fine example being Soul Calibur V. And of course if that 4 hours of action wasn't enough, you can pay for more! After my parents bought AC:Revelations for me with the price of 70€ i felt depressed... So if you are raising newer generation, to them and yourself a favor: Give them a game that teaches patience and keep discipline... You will have a relaxed and non spolied kid! |
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7/13/12 8:43:24 AM#27
Oldschool gamers were just as impatient. You didn't wait a month for a content patch to make Civ2 or Half-Life fun. You didn't have minutes of travel time in Lemmings or Sim City. You didn't sit around waiting for units to heal in Mechwarrior 2 or Star Control 2. The only differences are (a) if you visit a game's forums you hear about people quitting (whereas you were ignorant of it happening in early gaming) and (b) MMORPGs can sometimes involve more downtime (which wasn't necessary in early gaming, and usually also isn't necessary for MMORPGs to be fun.) |
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7/13/12 8:47:01 AM#28
Yes, Patience is no longer a virtue in this society. The culture stresses faster, stronger, brighter, bigger- in a word, a disconnection with reality. This reflects itself in gaming as in any other social/techincal avenue. |
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7/13/12 8:50:01 AM#29
MMOs should be living worlds. If they're charging to tell a story and you finish that story then people will get done with the game and move on. MMORPGs that want lasting appeal need to focus on being a world, a dangerous world, a world where players want to strive and achieve in without the need for text boxes telling them they did something good. I don't blame the MMORPG player. I blame the lazy MMORPG developers for cutting corners. a yo ho ho |
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7/13/12 8:50:46 AM#30
Originally posted by Axehilt No. We old school gamers made our own content, shared our mods with others, extended the games on our terms. a yo ho ho |
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7/13/12 8:51:21 AM#31
I can be very patient with a flawed game, but I lack game patience when it comes to progress.
Progression is a key element in every RPG, and if my characters get to a point where they can play for days or weeks without making progress, I lose tolerance with the game very quickly.
In modern games I find this very common at endgame, where you play for weeks and get no upgrades at all. It's why I often find the leveling up more enjoyable; you get regular and constant progress.
*Sorry about the large font, my eyes aren't what they used to be. |
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7/13/12 8:51:54 AM#32
Originally posted by comrademario Well first, yes, they are. But that doesn't have anything to do with why people are bailing on these games. They're leaving these games because they aren't well made. SWTOR and TSW were both designed as singleplayer games with almost no MM components. So, they're played like singleplayer games, which people usually burn through in a few weeks. Their entire gameplay hinges on doing quests, with nothing else to really distract the player. That gets old fast. Older MMOs, while being less directed, and slower in many regards, have a plethora of options, and a lot of social oriented, player generated content, which is what keeps people playing. Not quests and "content". |
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7/13/12 8:56:39 AM#33
Ah, well, we're heading for the Standard Sandbox thread after all. Well, at least was better than another hackneyed DamnKids thread. |
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7/13/12 8:59:28 AM#34
Originally posted by Icewhite Having choices and social elements doesn't make a game a sandbox, it makes it an MMO. |
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7/13/12 9:03:43 AM#35
Originally posted by 3-4thElf Um, look around. We're the same humans. Do you see most modern gamers making mods? No? Then why would you believe most veteran gamers made mods? The modding community has always been a tiny less-than-1% fraction (probably much lower than 1% actually.) So even if you personally made mods for older games, you can't possibly believe a significant portion of the overall playerbases did that back in the day -- or that a significant portion of the games were even capable of that. Not trying to badmouth early gamers or anything, but let's be realistic about this shit :P |
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7/13/12 9:03:58 AM#36
Originally posted by Icewhite You're talking in terms of human generations, most others are referring technology generations. Still, the mmorpg genre isn't old enough to see any real trends or patterns yet. "How should I know if it works? That's what beta testers are for. I only coded it." |
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7/13/12 9:06:51 AM#37
Originally posted by Axehilt Because different types of people played back then. |
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7/13/12 9:15:04 AM#38
Originally posted by dave6660 Didn't the last technological generation die with the Pentiums? The lines only get more blurry and the time estimates more indistinct after that. Dual-cores? Quads? 32-bit? 64-bit? I guess you could go with the DirectX versions, but we haven't really seen that much difference between 9 and 11. "Generations" for the purposes of this thread, is anyone I can identify with a group younger than I. Entitling me to sneer at the behavior (and blame the degeneration of society upon) the entire MMO generation, cause we played better games before you guys arrived dammit! All you MMO players are only ruining games in general, everything's gone completely downhill since Pong and Breakout! [Ed. it would be generally pointless to do so, however] |
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7/13/12 9:29:52 AM#39
Originally posted by comrademario The people who are patient probably don't rush out to play an MMO at launch - and are still patiently waiting in their current MMO of choice. ( of course, my question would be whether your assertion that there are an abnormal number of people leaving has any merit; if it doesn't then the rest of this discussion is really moot ) |
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7/13/12 9:42:36 AM#40
Originally posted by Garvon3 Are you implying more than 1% of gamers modded games before 2000? Because that's completely ridiculous.
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