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MMORPG.com Discussion Forums

The Secret World

The Secret World 

General Discussion  » Gamespot Review

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165 posts found
  TangentPoint

Elite Member

Joined: 2/12/12
Posts: 1095

The "Real Game" begins at character creation.

7/13/12 7:11:52 AM#141
Originally posted by jpnz
Originally posted by chaod1984

Here you go 72/100 on metacritc, the game is not amazing okay?

Did you bother seeing who gave the lower scores...basement dwelling bloggers...lol...nobody of any real credibility.  The higher scores were given by much more established companies, inlcuding Ten Ton Hammer.

Gamespot is number 2 for gaming websites so not sure how you can say 'Ten Ton Hammer' is more established or has more  credibility.

I don't think he was referring to GameSpot as one giving "the lower scores", considering 75 is still a passing grade. Not great, but passing.

 

My philosophy on MMORPGs:

Leveling is what happens while you're playing the rest of the game.

Don't worry about levels. Just play.

  TangentPoint

Elite Member

Joined: 2/12/12
Posts: 1095

The "Real Game" begins at character creation.

7/13/12 7:20:04 AM#142
Originally posted by Sebber
Originally posted by Wickedjelly
Originally posted by Sebber

Do you really believe TSW should have a higher score than 7.5, with bad combat and pvp?

 Depends...

Since many saying this are actually referring to the animations and somehow can't seem to ascertain the difference hard to say.

The animations are bland and lackluster. The combat is fine. Not anything extraordinary but not what others make it out to be either. Pretty much your standard shtick

Will be really nice when this whole bandwagon thing about the combat moves on.

The combat is lackluster and boring, build combo points, use combo points, build combo points etc.

Well if you were playing like that, then I can see why you'd find it boring. It certainly hasn't been my experience.

I've been selecting skills to try and weaken the mob, while casting passive HoTs on myself. I've been timing the combat to use stuns at certain times to stop an enemy from using more powerful attacks, or just to shut them down for a few moments - something that's saved my butt more than a few times.  I've had to roll out of the way to dodge powerful attacks or debuffs when my stun wasn't available.

As I've continued experimenting and finding new combinations or strategies, I've seen my overall survivability and effectiveness increase, so it's definitely making a difference.

In with all that, yes, there's the "build combo points and then use them". But that's not "all there is", by far.

If that's how you were plaing the game, then your lackluster experience was your own doing. The game offers more variety and strategy than that. It's your own problem if you chose not to use it.

My philosophy on MMORPGs:

Leveling is what happens while you're playing the rest of the game.

Don't worry about levels. Just play.

  muthax

Advanced Member

Joined: 11/15/05
Posts: 582

7/13/12 7:32:35 AM#143

you can give an opinion over something you KNOW and UNDERSTAND

venting anger and trash talking a game because you don't understand it but makes you angry is pointless

and it's evident from these troll posts that people don't have a clue about combat in TSW, so yeah don't come in a TSW forum talking crap just to stir flames and then act offended if people tell you you don't have a clue what you talking about

and hey, that's just my opinion, you can take it or ...well you know where you can go ;p

  SlickShoes

Novice Member

Joined: 3/01/06
Posts: 1040

7/13/12 7:40:39 AM#144

FPS games are boring because all you do is shoot and reload and then shoot some more, sometimes you get to throw a grenade.

The argument about combat sucking is a fair one, but boiling it down to saying its bad because all you do is build and spend combo points is just stupid.

Pick ANY game and we can reduce the combat to something simple in order to troll it's users.

  xenpt

Novice Member

Joined: 11/19/06
Posts: 439

www.knights-end.net

7/13/12 7:43:39 AM#145
Originally posted by SlickShoes

FPS games are boring because all you do is shoot and reload and then shoot some more, sometimes you get to throw a grenade.

The argument about combat sucking is a fair one, but boiling it down to saying its bad because all you do is build and spend combo points is just stupid.

Pick ANY game and we can reduce the combat to something simple in order to troll it's users.

Have you tried Blaclight Retributon ??  i saw on totalbiscuit review and its a really fun game to play and its free you should give it a try its an fps also this game  http://www.youtube.com/watch?v=SUV-hCruE5w&feature=plcp.

Seems pretty awesome.

  TangentPoint

Elite Member

Joined: 2/12/12
Posts: 1095

The "Real Game" begins at character creation.

7/13/12 7:44:08 AM#146
Originally posted by xenpt
Originally posted by muthax
 

[mod edit]

[mod edit]

I don't think there's anything fanboyish at all in what xenpt said. What he says applies to a number of games I've followed. People establish certain "patterns" or "habits" through playing other games, or through playing one other game for years. Then they go into a new game and try to use that same exact approach. When that approach doesn't work, instead of taking a step back and saying "Okay, this game is obviously different and so I'll need to learn how things are in this game and adapt new strategies", many will come to forums like these and start talking about how the game sucks, the systems are broken and need to be fixed, etc.

Many gamers, particularly MMO gamers, can be very rigid and very stubborn in that regard.

And there are people who haven't played and still are hating on it. I don't remember what thread it was, but someone flat out came out and said "I haven't played the game, but I can tell just by looking at it that it sucks". There's been several similar examples.

There are people on these forums who hate to see any game they don't like succeed. Why? I don't know. Maybe they feel everyone should be playing "their game" instead. Maybe they need to feel the validation of playing the game that "everyone likes". 

A lot of people around here love to see games fail, unless it's the one they're following. You can see people trashing certain issues of a game they don't like turn around and defend those same issues when "their game" is experiencing them. It happens all the time around here. Some people will actually call those people out by throwing quotes of their own statements back in their face. 

It's not just with Funcom or TSW that this happens. It happens all across these boards. Just read the threads. You see it a lot.

Of course, Funcom, in particular, attracts an especially rabid and hostile group of such people. There are people who were waiting with absolute glee for what they believed would be TSW's inevitable failing on launch and/or after. It didnt' happen, so now they're nit-picking at anything they can to try and make it look bad anyway.

As far as what I said to the person who called combat nothing but "build and use combo points", sure he was giving his opinion, which is based on his experience (ostensibly). However, his opinion is derived from an experience that was skewed. The game didn't limit him to doing nothing but building and using combo points". He limited himself to that. The game provides the options. He wasn't using them.

When I'm running around in TSW, I see a lot of people standing in one spot doing the "build and use combo points" approach. It looks incredibly boring to me. I also see them die a lot. 

My philosophy on MMORPGs:

Leveling is what happens while you're playing the rest of the game.

Don't worry about levels. Just play.

  muthax

Advanced Member

Joined: 11/15/05
Posts: 582

7/13/12 8:04:44 AM#147

@TangentPoint

 

it's actually the other way around, I got accused of fanboism for pointing out the obvious flaws in their logic

Ironically, I am a big GW2 fan and being accused of fanboism by a GW2 fanboi :)

  muthax

Advanced Member

Joined: 11/15/05
Posts: 582

7/13/12 8:07:13 AM#148
Originally posted by xenpt
Originally posted by muthax
[mod edit]
[mod edit]

Oh the irony....

 

I rest my case

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5540

7/13/12 8:07:34 AM#149
Originally posted by muthax

@TangentPoint

 

it's actually the other way around, I got accused of fanboism for pointing out the obvious flaws in their logic

Ironically, I am a big GW2 fan and being accused of fanboism by a GW2 fanboi :)

 

You said:

[mod edit]

 

 

That is not pointing out flaws in logic. That is being insulting to those that disagree with you.

SWTOR is the greatest mmo ever!

  muthax

Advanced Member

Joined: 11/15/05
Posts: 582

7/13/12 8:13:49 AM#150

No it's stating  a well known ,universal fact

It's well proven and documented that people who say combat suck haven't got a clue, they are fighting with one weapon, they never change deck, often stay put and go through a rotation.

Nice try though

 

To elaborate more:if I buy a 1200€ camera and then start takignshots against the sun, I can't complain that all the photos are coming out overexposed and the camera sucks...

you don't like the game, fine, it's your opinion, but if you elaborate on why you don't like the game you have to do it without lies and misconceptions

  xenpt

Novice Member

Joined: 11/19/06
Posts: 439

www.knights-end.net

7/13/12 8:25:15 AM#151
Originally posted by muthax

No it's stating  a well known ,universal fact

It's well proven and documented that people who say combat suck haven't got a clue, they are fighting with one weapon, they never change deck, often stay put and go through a rotation.

Nice try though

 

To elaborate more:if I buy a 1200€ camera and then start takignshots against the sun, I can't complain that all the photos are coming out overexposed and the camera sucks...

you don't like the game, fine, it's your opinion, but if you elaborate on why you don't like the game you have to do it without lies and misconceptions

1st of all im not a GW2 fanboy i like the game but there are some aspects that well is not so great like all games.

[mod edit]

  Connmacart

Novice Member

Joined: 2/24/12
Posts: 693

7/13/12 8:31:07 AM#152

[mod edit]

Sorry, but the combat is boring. Pointing to a few boss fights does not make the rest of the generic mobs any less boring in combat.

The world is static. Filled with mannequin npcs. In 2012 I expect better. Furthermore I don't find the world all that believable as it is presented.

Content is on the low side and lacks replayability.

So a 7.5 is rather deserving in my opinion. 

  muthax

Advanced Member

Joined: 11/15/05
Posts: 582

7/13/12 8:31:52 AM#153

How is disagreeing with your opinion and stating that it might be bbuilt upon a lack of knowledge of the game mechanisms, being a fanboi? Or a troll for what that matters?

  muthax

Advanced Member

Joined: 11/15/05
Posts: 582

7/13/12 8:35:47 AM#154

I don't know where you stopped playing (maybe the early first area?) but I found the combat entertaining and complex and all fights were as exciting. But I swapped decks, moved a lot, studied the mobs and got to Savage Coast (but alread the second half of Kingsmouth was intriguing). Many people are still used to wow style combat.

The rest of your opinions are mostly ..opinions. Very subjective and personal. I find the opposite myself

How is the world static? It's full of roaming mobs. NPC have fantastic dialofs (if you bother listening and don't skip everything. There is plenty of horizontal growth. Plenty of content if you are taking in the game the way it is supposed to be played, like a story.

But you know what they say about opinions

  Preacher26

Apprentice Member

Joined: 3/22/09
Posts: 376

"This isn't good or bad. It's just the way of things. Nothing stays the same."

7/13/12 8:39:16 AM#155

There is a big difference between actual "Combat" and "Combat Animations".

 

If you are bashing TSWs actual combat then please tell me what MMORPG your playing atm? The only MMOs I have played without this type combat is AoC, Tera and MO/DFO.

I would say the actual combat is a step ahead of most mainstream games.

 

  BloodyViking

Novice Member

Joined: 1/08/12
Posts: 123

7/13/12 11:09:55 AM#156

Static world. Ok, thats kind of true. But show me what other MMO the last 12 years is not static. Mob spawns are mostly static in -all- the games that comes to mind. In TSW there are roaming mobs also, so environmentaly its not static. In terms of landchange/phasing, yes its static. But I would say thats a good thing the way its done. WoW's phasing system is (imo) very bad as it segments a zone into different accessible areas which makes it near impossible to help friends who are behind you on the quest-curve.

 

BUT, it also remains to be seen how static the world will be over time since Funcom has the opportunity to change/add/remove things in all the zones to show an advancement in world time and the impact players has on the setting.

 

I think TSW comes out much more solid in all aspects of gameplay compared to other 2011/2012 released MMOs.

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

7/13/12 11:15:58 AM#157
I'm a fan of the game and I think a 7 score is fair.The game is good, but it needs work, like any other MMO at launch.
  Jackdog

Hard Core Member

Joined: 3/19/04
Posts: 6261

7/13/12 12:11:38 PM#158

I thought the review was spot on. I tried one of the beta weekends and while there are a ton of good things about the game the movement and combat just ruined it for me otherwise. The combat was just horrible on my character.  If it had not been for that I would be playing it right now, but it is hard to play a game when I hate every second of the combat. Animations sucked also in my opinion but that and a oca sional bug I could have lived with.

I miss DAoC

  unclemo

Advanced Member

Joined: 7/23/07
Posts: 298

7/13/12 12:22:45 PM#159

Who the hell cares about review scores anyways?  Especially if you're used to MMORPG's review scores where EVERY game gets an eight.   Okay, okay some get a six or a seven.

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

7/13/12 12:27:34 PM#160

 

The Good

  • Creepy and unique modern-day setting invites you to explore  
  • Intricate writing and lore entries draw you into the ongoing narrative  
  • Investigation quests are an intellectual change of pace  
  • Open-ended combat system allows for experimentation  
  • Fantastic sound design.

The Bad

  • Movement and combat are floaty and unsatisfying  
  • Unacceptable quest bugs and execution flaws lead to major frustrations  
  • Disappointing player-versus-player
 
Aren't these the exact same things that a lot of people were saying on the forums once the NDA was dropped? I think the review is quite fair.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

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