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Nothing says it quite like the devs themselves: "ArenaNet's Eric Flannum and Colin Johanson are going to be chatting live on our Twitch TV channel in just about one hour. Join them as they explain how both single and multi-player RPGs have evolved and how GW2 showcases these changes. Then learn how they plan to tackle one of the genres most challenging aspects: The End Game."
Head to the link above in about thirty minutes to participate! Associate Editor: MMORPG.com |
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7/12/12 3:13:37 PM#2
they are giving some beta keys too, if you answer trivia question :) edit: not anymore i think |
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7/12/12 3:15:30 PM#3
at work atm. would love to read the interview after- please ask them 'why they changed of map- and why they cut down the detail graphics throughout the interface of the game.' thanks! :( |
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7/12/12 3:48:37 PM#4
It's over. Some interesting stuff. They talked about Orr region that will have tons of end game content, where players have to defend some temple pillars or something, that region won't have renown hearts....can't remeber details
There will be end game weapons: Legendary weapons, that cannot be just bought from other people, you must do lots of stuff from all parts of the world, collecting components and making that weapon that will be cool looking but not super powered to give you advantage over people who dont have time for it.
There will be 8 dungeons and most of them will be at lv 80.
Gw2 will have holiday/season events like Mad King. The difference is that it will have VOICE OVER! Yep! All those jokes will be heard now :D |
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7/12/12 4:02:00 PM#5
[Quote]making that weapon that will be cool looking but not super powered to give you advantage over people who dont have time for it.[/quote]Blizzard said the same exact thing about raid loot during interviews before WoW launched. I'm not buying it, Anet.
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7/12/12 4:03:54 PM#6
Originally posted by Maverick827 Why don't you buy it? They don't provide a statistical advantage, they just look cool and have some neat looking effects. |
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7/12/12 4:04:07 PM#7
Recording: http://www.twitch.tv/guildwars2/b/324689481 Skip to 4:00 (first 4 minutes is just logo) After that for a minute there's some audio problem and then it clears up. |
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7/12/12 4:27:06 PM#8
won't play for me
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7/12/12 4:32:15 PM#9
http://www.guildwars2guru.com/ on the front page. |
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7/12/12 6:07:37 PM#10
Originally posted by Maverick827 Logic would suggest that if Blizz lied about it, all others must be as well ;) Leader of Knights Templar |
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7/12/12 6:37:47 PM#11
I like what they had to say. If the weapons ever turn out like they did for blizz then so be it, I'm sure blizz had a reason for it, they did make a pretty successful mmorpg after all, personally keeping the gear grind away from a stat advantage is a plus in my book, let's hope they stick to it.
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7/12/12 6:51:11 PM#12
What they told about Orr sounds very intriguing. Seems to be a little bit like a daily-quest-zone in WoW only that the environment changes all the time. And again they promised to add new DEs as the time goes on. Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need. |
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7/12/12 6:54:19 PM#13
is there any copy of this ? I missed... |
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7/12/12 6:55:38 PM#14
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7/12/12 7:43:46 PM#15
Originally posted by Damarusofkt Actually, no. I don't consider what Blizzard did lying. The point is that, clearly, the successful model is "make your players chase awesome gear with better stats." You can argue that GW2 always deviates a bit from the standard model, but I don't think deviating here will work. I fully anticipate them renegging on this in the future. To use another example from a game I am more in favor of, early on SWTOR said that they didn't believe a full raid beting on one giant boss was "heroic." And yet that's all we have. Did BioWare lie? No, they just realized that inventing the wheel is sometimes not a good idea. If they pull it off, good for them. I probably won't be playing for a host of other reasons. I just seriously doubt it will last, if it even exists at all. |
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7/12/12 9:48:58 PM#16
Originally posted by Maverick827Originally posted by Damarusofkt Worked just fine for Guild Wars. Deviating from increased stats will work pergectly well. I see no reason why it shouldn't. |
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7/12/12 10:37:49 PM#17
Originally posted by Maverick827 Arenanet have kept their promises and I can trust they will keep this promise as well :D Since this game doesn't make you compete in PVE the advantage is void anyways if it does happen that is. |
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7/13/12 2:23:28 AM#18
Originally posted by Maverick827 ArenaNet said they wouldn't do this in GW1 and they didn't, so when they say they aren't doing it in GW2 i have no doubt they are telling the truth. |
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7/13/12 6:42:17 AM#19
That ultimate greatsword... that will be mine. Just the description of it... combined from two legendary greatswords, one that looks like a slice of the daytime sky, the other a slice of the nighttime sky such that the effect will change with the day-night cycle... I mean... uhhhh... I'll be in my bunk. |
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7/13/12 9:23:43 AM#20
Love the fact this game is skill based not gear based. This alone has won me as a customer. Death to the gear treadmill, viva la revolution!!!! |
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