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The Secret World

The Secret World 

Reviews & Impressions  » Why did you quit this game?

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182 posts found

Novice Member

Joined: 1/29/11
Posts: 1280

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

7/12/12 6:33:48 PM#81

I've already gotten to the point, after two weeks, where I am considering not subbing after the first month.  It's unfortunate too, because up until Transylvania I loved the game.  Now that I am near end game I am sort of disappointed to realize that the game offers nothing new for me.  It's bascially a gear grind for purples that involves doing dungeons over and over again.  The same thing I have done since 2001.  I had some time off from work the past two weeks due to holidays/vacation etc, so I guess I just blew through the content I enjoy too fast.


The story is fantastic, I love 95% of the missions.  Hell I am even an odd one that actually likes the combat and isn't bothered by the animations.  However...once you do the missions, the story--I am having trouble finding any motivation to go do them again.  The crafting is pretty worthless, pvp just isn't cutting it for me.  So I guess grind for gear?  No thanks.  I guess these types of games just aren't for me anymore.  I miss games where it would take months for me to even see the end..or better yet, not have end.  I should know better by now, but the story and atmoshphere of this game just drew me in.


I am not giving up on this game yet.  I was planning to at least play until late August (you know when).  Not sure if I will make it though.  I don't blame the developers for making the game, it's my fault for thinking I would enjoy gear grinding again.


Apprentice Member

Joined: 10/27/04
Posts: 1848

"Pablo Picasso said art is a lie that tells the truth."

7/12/12 7:06:18 PM#82

SW:TOR kept Lord.Bachus' attention for FOUR WEEKS but TSW only kept Lord.Bachus' attention for TWO WEEKS.

Those of us who're still playing should feel ashamed for liking a game thats worse (in Lord.Bachus' opinion) than SW:TOR?

Is that what the message of this OP's word is?

Nice, but I politely disagree with you... Lord.Bachus.


Novice Member

Joined: 11/03/03
Posts: 59

7/12/12 7:07:08 PM#83

I didn't


Elite Member

Joined: 8/13/09
Posts: 6683

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

7/12/12 7:18:36 PM#84

i bought the game for the free month, like I always do. I joined a Cabal (guild) and i am having fun PvE wise. Havent done any instanced dungeons because its very annoying to spam in general chat and nobody cares or answer.... so i solo all the time and still have fun. I really dont like the combat but i keep going for the Lore and the setting which are very nice. However, I will leave the game behind when my free month is up. Dont have any plans on paying subscriptions.


Novice Member

Joined: 1/28/11
Posts: 23

7/12/12 7:24:22 PM#85

The PvP isn't up to scratch for me.


I'm happy with the questing in the game, it is without a doubt among the best i've seen.


But PvP is what keeps me on long term with MMO's and the few they are offering at the moment are pretty much a joke. El dorado is the only exception as that one is extremely fun to play, but sadly it isn't enough to keep me going for now.

'I have long since closed my eyes... My only goal is in the Darkness.'


Novice Member

Joined: 6/14/06
Posts: 2030

7/12/12 7:24:26 PM#86
Originally posted by jdnyc
Originally posted by Jesterftk

i did not leave game, still enjoying it, think next moth will still be subbed.

also lock thread for GW2 hijack.

If they did that, half of the threads in every other game would be locked.  It's best to just ride the wave.  It will crash on the shore soon enough.

Only half?


Novice Member

Joined: 4/14/10
Posts: 473

7/12/12 7:28:40 PM#87

i left because the combat sucks , and bad combat in a mmo is like a bad plot in a movie, most of what you do in a MMO is combat , however i don't think the secret world is a horrible game just like the OP i thought the questing was very well done and engrossing , but if the combat sucks i am gone. The reason this game draws so many comparisons is that GW2 combat is similar and GW2 combat is  night and day better. If people like it hey great its not a horrible game but no chance i will give another shot i stuck through funcom's last debacle , not to mention after GW2 i am done forever with disguised grinding lame quests voiced or not......


Advanced Member

Joined: 11/12/06
Posts: 369

7/12/12 7:34:25 PM#88

There is so much mis-information, half truth and lies in this thread that I seriously hope people are at least a little bit ashamed of themselves. Of course they aren't, since this is the internet and their actions have no repercussions.


It's fine if the game lost your interest. This is the way with MMORPG's now. 2-6 weeks seems like a good run for many of you with ADHD like gaming habits. Please don't use this thread to share your opinion about how you once played an hour of a beta weekend and it was bad so you quit.

To everyone who doesn't enjoy it, good luck, have fun, and you can be certain I will not bash your new game of choice.


Hard Core Member

Joined: 12/23/07
Posts: 486

7/12/12 7:37:29 PM#89

[mod edit]. That was the worst post I've seen yet about TSW. There was maybe one valid complaint in there about buggy quests, but that is easily fixed by petitioning a GM. They know about the bugged quests and will advance them for you.



Joined: 3/19/06
Posts: 4154

Trolls will be ignored

7/12/12 7:42:03 PM#90
Originally posted by ragz45

Heh Lord Bachus is a game locust.  Time and time again we, who have been on MMORPG for a while, have seen him move from game to game to game.  Never lasting for more than a month or so.  And every time he comes onto the forums here to tell us just why he left the next game.

Just one of those players that will never be happy.

He will also not the be the last. Welcome to the club guys. We have cookies. :) 




Currently Playing: Star Wars The Old Republic


Novice Member

Joined: 8/16/11
Posts: 384

7/12/12 8:06:46 PM#91
Originally posted by Lord.Bachus

Two weeks after release, i have left this game behind.  


If I was still playing that would have been the last straw.

PvP wasn't doing it for me and no word on end game, also 2 button combat.  I took my sig link from some random forum I just noticed Famine posting in about combat of all things. No I'm no stalker, I just read that forums for upcomming VG news


Novice Member

Joined: 7/09/06
Posts: 2206

7/12/12 8:15:20 PM#92

I orginally thought the combat would kill it for me,but Ive found a combo I really enjoy.That said,the combat and other parts of the game still need work,as with any MMO.


Im still enjoying my stay though.

  User Deleted
7/12/12 8:15:32 PM#93
Originally posted by tares
Originally posted by Lord.Bachus

Two weeks after release, i have left this game behind.  


If I was still playing that would have been the last straw.

PvP wasn't doing it for me and no word on end game, also 2 button combat.  I took my sig link from some random forum I just noticed Famine posting in about combat of all things. No I'm no stalker, I just read that forums for upcomming VG news

Two button combat?  Sounds like you made one horrible build wonder you didnt like the combat.  What did you do with  the other 5 slots...leave blank?

Didnt they just announce about raids and new content? For someone who has to state they are not a stalker regarding a game you sure missed some major info while not stalking...

I mean at least try to sound like your being honest.


So all you guys are heading back to the GW2 forums then i take it...right...


Apprentice Member

Joined: 2/19/04
Posts: 528

I was once Tailrot, Uproar, Bandage, Thus(tin) Hammered, Rock, and so many more. Aye gamerest.

7/12/12 8:19:01 PM#94

Zombies. Sin / Dark Themes. Don't like.


Advanced Member

Joined: 3/25/10
Posts: 326

7/12/12 8:22:58 PM#95

I dont plan on quitting, but the amount of bugs I have started to come across in the Savage Coast and Blue Mountain is really starting to become annoying. Group chat still hasn't been fixed yet, I have come across about 6 sabotage missions and 2 investigative missions that I haven't been able to complete due to bugs like objects and enemies not spawning or objects that you are supposed to use not doing anything when clicked on. It seems like I am not alone as well, many people in chat are having the same problems with the same quests. It seems like the Grim dimension has a lot of bugs right now, not sure about other dimensions but right now any people in chat are coming across the same problems.

I do plan on playing till GW2 comes out, and making the most of my first month but as of right now the game is starting to become frustrating.



Duel 1
Lets ROCK!

  User Deleted
7/12/12 8:24:58 PM#96
Originally posted by JayZas
Originally posted by BigRock411
Originally posted by tares
Originally posted by Lord.Bachus

Two weeks after release, i have left this game behind.  


If I was still playing that would have been the last straw.

PvP wasn't doing it for me and no word on end game, also 2 button combat.  I took my sig link from some random forum I just noticed Famine posting in about combat of all things. No I'm no stalker, I just read that forums for upcomming VG news

Two button combat?  Sounds like you made one horrible build wonder you didnt like the combat.  What did you do with  the other 5 slots...leave blank?

Didnt they just announce about raids and new content? For someone who has to state they are not a stalker regarding a game you sure missed some major info while not stalking...

I mean at least try to sound like your being honest.


So all you guys are heading back to the GW2 forums then i take it...right...

[mod edit]

We all know... and its going to get worse up untill GW2 is launched.

I love how one GW2 fan makes a quit thread then all of a sudden everyone else randomly decided to quit TSW two weeks in. Yeah the game was so horrible they had to leave but they all played it in beta and still paid for it. ...i honestly doubt most made it past the free betas.

It all seems overly desperate.

Also, i guess so many people left that they had to add another server to the game...



Apprentice Member

Joined: 7/15/08
Posts: 3723

7/12/12 8:26:00 PM#97

     I left in beta....The cutscenes, combat, and animations all were factors in not playing.


Apprentice Member

Joined: 2/16/04
Posts: 380

7/12/12 9:03:09 PM#98
Originally posted by heartless;aaaaa;aaaaaaaaaaaaaaa;Yaaa;ZRQjb

Edit: for some reason the offhand doesn't display.

This argument doesn't make sense to me.


You can't switch weapons in combat as an Elementalist, so you're stuck with the 20 + 4.  All of these are on cooldowns and the attunements themselves are on cooldown.  You could get more summoned weapons but seriously.. you're going to waste all of your Ability slots on weapons summons?  Most of them are kinda lame and they have 15 charges each (25 if you spec heavily into Fire trait line and waste a slot on it).  Once you drop your summoned weapon you're done with it, no switching.


The amount of abilities that you list are what are "possible" when you switch out weapons out of combat.


There are 525 of those in TSW if you're going to count out of combat abilities too.


Elementalists (and engineers to an extent) are an extreme case in GW2.  Most people are limited to their 5 weapon attacks and 4 abilities.  While most can switch weapons and get 10 abilities it's still 10 + 4 and most of those have cooldowns that will only let you use them once a fight.


I find GW2 MORE limiting because of the cooldowns especially as an Elementalist (which was my main at 25 in BWE).  Also to get all of those attuned abilities you have to be a wet paper bag and unable to take more than 2-3 hits.


TSW and GW2 can co-exist just fine I own both of them... but arguging that GW2 has tons more abiltiies doesn't hold water.  Once you unlock all of your weapon skills you're done except for grinding out Skill points for abiltiies (which were pretty lack luster and kind of lame in my opinion for Elementalist too).

  User Deleted
7/12/12 9:11:31 PM#99
Originally posted by Lord.Bachus

Two weeks after release, i have left this game behind.  


While the story is certainly among the best ever seen in a Questing/story based MMO, most of the non main quests are just some nicely wrapped packages that contain the same we know from other games. On top of that, i spend 80% of the game in combat and this is exactly the not so fun part of the game, those 7 buttons just dont allow for enough diversity.  Its not fun, despite the fact that combat actually is harder then in other MMO´s its still not fun, espescially solo combat, because you keep repeating the same skills over and over, and the mobs are very static, same type mob means exactly the same fight over and over.


So while the mainquests are just awesome, its not enough to keep me happy and playing the game.


I have played less and less during the last week and am wondering if this is just me or that there are also others having this same experience?


(Even SWTOR did get a hold of me for 4 weeks, in which i got to max level.)

While I normally agree with most things you post Bachus, this is one where I think you crossed the proverbial line.  TSW is doing great and is grwoing subscriptions based on word of mouth just as the designers intended all along.  Again as others have stated here how can you not be a fan of limited button hotbar when GW2 is going for the same exact design.  it appears you discount the power the passive abilities have in your overall deck design.  An example of the power of this system is a few days ago on the forums there were 2 posts the same day explaining Melee was OP and the other Ranged was OP.   Combat is deep and the mobs get more complex especially once you get into Egypt and Transylvania.   And I assure you that there no way you can solo level effeciabtly (if at all) once you get into Blue Mountain with a subpar build.


Myself I am growing more apprehensive about the future of GW2 then I am of TSW, as once the incentive to play in a B2P system?  I will still pick it up but I am no longer the gushing fanboi that I was because Ive grown to see its many faults and TBH I no longer care if I play it or not even though I already bought it.  GW2 doesnt have the appeal to me that a truely open class system has always given me and my biggest complaint of GW2 is its strict rigid class system.  I for one believe GW2 would be a better game if they followed the GW1 skill model.


Apprentice Member

Joined: 2/16/04
Posts: 380

7/12/12 9:30:44 PM#100

Thanks Zylaxx for stating so well how I feel as well.  I really did love GW2 the first couple of weekends but the more I think about it and when the 3rd weekend rolled around I just lost a lot of the love for it.


I think it was because after 25 levels of roaming through every zone I started to see how alike every event was.. it just didn't feel like I was hoping it would feel.  Then I got to think about the weapons that I had unlocked and that there was nothing left there... and my Skill point abilities were now locked to tiers making me purchase a few I knew I'd never want to use.


It made me start thinking what I was going to play the game for.. the Trait lines?  The twitch combat was becoming tiresome too.


I'll still play GW2 for fun once in a while but I don't think it'll ever suck me in like TSW did.  If TSW ever becomes a boring chore then I'll move on from it too but fortunately I don't see it in the near future.

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