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The Secret World

The Secret World 

General Discussion  » TSW and SWG...

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51 posts found
  User Deleted
7/11/12 7:15:25 AM#21
Originally posted by Pelagato

Hey guys, or TSW players... Is it fair to say that TSW is like Galaxies????

 

I know that TSW doesnt have any levels and such, but the general openworldness and sandboxtry... Are those things present in TSW... or is just a game on rails with a levelless system?

I never played SWG but I know it is nothing like it.

TSW does have levels, they just cleverly disguised it. It is not open world, each zone is instanced. There is nothing sandboxy about it. The game quest hubs just like any other. Being quest based = not sandboxy.

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/11/12 8:58:46 AM#22
Originally posted by Maitrader
Originally posted by Garvon3
Originally posted by Foomerang

its not like swg at all. its not like wow either. is its own thing

It's pretty similar to WoW, in many ways. It's a clear cut themepark "MMO". Almost entirely based around linear, solo based quest leveling.

guess you can play the game like that if you would like.... but if this is themepark, then sandbox would truly never be something that would be successful.....ever...

Whaaaaaaa?

 

There have been MANY successful sandbox games.

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/11/12 8:59:26 AM#23
Originally posted by Sebber
Originally posted by Maitrader
Originally posted by Alot

 


Originally posted by Maitrader
No, its not like SWG..... its a Themebox, not a sandbox nor a themepark... enter, a new sub-genre in the culture

 

Nope, still a themepark. Even Ragnar called it a themepark.

I am sure he was just trying to settle all the muck-raking spoiled MMOers who really dont want anything but a themepark... but a traditional themepark has set classes.... you know.... roll all 8-12 and get them to cap in order to fully experience the game? its okay though, GW2 is coming out soon and that .....THAT, is truly a themepark.

Themepark is the best genre, why do you think people play that and not sandbox games?

Because sandboxes are harder to make, and thus, aren't made. Why do you think themepark MMOs die so quickly?

  Orphes

Novice Member

Joined: 3/18/07
Posts: 3066

You make, you buy, you die!

7/11/12 12:56:18 PM#24
Originally posted by Garvon3
Originally posted by Maitrader
Originally posted by Garvon3
Originally posted by Foomerang

its not like swg at all. its not like wow either. is its own thing

It's pretty similar to WoW, in many ways. It's a clear cut themepark "MMO". Almost entirely based around linear, solo based quest leveling.

guess you can play the game like that if you would like.... but if this is themepark, then sandbox would truly never be something that would be successful.....ever...

Whaaaaaaa?

 

There have been MANY successful sandbox games.

I am led to believe that the general opinion is that for a game to be successful it have to be no:1.

How many sandbox games are no:1?

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Greyface

Novice Member

Joined: 5/23/04
Posts: 388

7/11/12 2:13:48 PM#25
The only similarity to WoW that I see is the hotbar. If anything, TSW reminds me of Red Dead Redemption. In a good way. In any other game genre, it's the very definition of a sandbox. To MMO players, that word means something different.

TSW's is not in any way linear; most of the game can be played just by wandering around and exploring. It's hard to imagine a less linear game that still includes some kind of scripted mission content.
WoW -- especially post Cataclysm -- must be played in a specific order, and a specific way. Even character development is a series of either-or choices. TSW is no SWG, but it's not WoW either. Either-or thinking is part of the reason MMOs are in a rut.
  User Deleted
7/11/12 2:42:47 PM#26
Originally posted by Terronte
 

I never played SWG but I know it is nothing like it.

LOL!  Fantastic quote and explains everything about all your posts.

I don't know something, but I know something.

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 6182

7/11/12 4:20:43 PM#27

No not really like SWG.  Its not very sandboxy at all.  The PvE world is essentially static. 

 

The zones are pretty open and you can wander around without the tyrany of quest hubs jhanging over your head.  You can do your own thing a bit more than many other currently released MMOs, but you aren't building a house and making your own shop or anything.   You aren't harvesting resources except by killing stuff.

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 6182

7/11/12 4:24:45 PM#28
Originally posted by jdnyc
Originally posted by Terronte
 

I never played SWG but I know it is nothing like it.

LOL!  Fantastic quote and explains everything about all your posts.

I don't know something, but I know something.

No it doesn't.  You don't need to have played a game to know facts about it.

That you transformed one sentence fragment into an entirely different sentence fragment does not reflect well.

 

This is a classic trick to lie and try not to get cuaght at it in the rhetorical arena.  You should avoid it.  Its way to easy to get caught and when it fails it fails spectacularly and makes you look both dishonest and not that smart.

 

Not saying you are either of those things.  People do this stuff naturally.  Just letting you know you are playing with fire.

  arieste

Novice Member

Joined: 10/11/04
Posts: 3310

7/11/12 4:33:05 PM#29
Originally posted by Pelagato

Hey guys, or TSW players... Is it fair to say that TSW is like Galaxies????

 

I know that TSW doesnt have any levels and such, but the general openworldness and sandboxtry... Are those things present in TSW... or is just a game on rails with a levelless system?

As a fan and player of both TSW and SWG, my opinion is that that the two absolutely nothing alike.

 

I suppose one can say that in both games the gameplay isn't directly tied to leveling (in both games you go out experience the content at you own pace and as you go, your skills accumulate at their own pace alongside).  But honestly, I think that's a pretty vague reason to call the games "similar".  

"I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

- Raph Koster

Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2
Currently Playing: EQ2, Firefall

  arieste

Novice Member

Joined: 10/11/04
Posts: 3310

7/11/12 4:46:14 PM#30
Originally posted by Orphes

I am led to believe that the general opinion is that for a game to be successful it have to be no:1.

Whoever is leading you to believe this is an idiot.  Break-free from their influence as soon as you can lest they convince you of all kinds of other stupidity.

 

Also, you may want to ask this person the following questions and let me know their response:

 

1.  #1 at what?

2.  Whatever about everything and everyone that isn't #1?

3.  Does this mean that there is only one successful person in the world and the rest of us are all failures?  (since there can only be one #1)

 

Anyhow, good luck to you and be careful about who you let "lead" you to believe things.

"I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

- Raph Koster

Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2
Currently Playing: EQ2, Firefall

  Vunak23

Novice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

7/11/12 4:49:42 PM#31
Originally posted by Sebber
Originally posted by Maitrader
Originally posted by Alot

 


Originally posted by Maitrader
No, its not like SWG..... its a Themebox, not a sandbox nor a themepark... enter, a new sub-genre in the culture

 

Nope, still a themepark. Even Ragnar called it a themepark.

I am sure he was just trying to settle all the muck-raking spoiled MMOers who really dont want anything but a themepark... but a traditional themepark has set classes.... you know.... roll all 8-12 and get them to cap in order to fully experience the game? its okay though, GW2 is coming out soon and that .....THAT, is truly a themepark.

Themepark is the best genre, why do you think people play that and not sandbox games?

Umm perhaps because there hasn't been a AAA sandbox in oh... 8-10 years?

 

Its okay ArcheAge will soon destroy the competition.

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 3064

7/11/12 4:59:48 PM#32
Originally posted by Vunak23
Originally posted by Sebber
Originally posted by Maitrader
Originally posted by Alot

 


Originally posted by Maitrader
No, its not like SWG..... its a Themebox, not a sandbox nor a themepark... enter, a new sub-genre in the culture

 

Nope, still a themepark. Even Ragnar called it a themepark.

I am sure he was just trying to settle all the muck-raking spoiled MMOers who really dont want anything but a themepark... but a traditional themepark has set classes.... you know.... roll all 8-12 and get them to cap in order to fully experience the game? its okay though, GW2 is coming out soon and that .....THAT, is truly a themepark.

Themepark is the best genre, why do you think people play that and not sandbox games?

Umm perhaps because there hasn't been a AAA sandbox in oh... 8-10 years?

 

Its okay ArcheAge will soon destroy the competition.

There is one AAA sandbox, it's called EVE-Online, and it's been around for 9 years or so.

So no, Archeage will not "destroy" it's competition, given that EVE is it's only competitor in the sandbox genre.

  Orphes

Novice Member

Joined: 3/18/07
Posts: 3066

You make, you buy, you die!

7/11/12 5:07:55 PM#33
Originally posted by arieste
Originally posted by Orphes

I am led to believe that the general opinion is that for a game to be successful it have to be no:1.

Whoever is leading you to believe this is an idiot.  Break-free from their influence as soon as you can lest they convince you of all kinds of other stupidity.

 

Also, you may want to ask this person the following questions and let me know their response:

 

1.  #1 at what?

2.  Whatever about everything and everyone that isn't #1?

3.  Does this mean that there is only one successful person in the world and the rest of us are all failures?  (since there can only be one #1)

 

Anyhow, good luck to you and be careful about who you let "lead" you to believe things.

It's a great answer and all, but you did not for a second think that perhaps he is being sarcastic?

 

He as in being me, if I have to explain that.

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  User Deleted
7/11/12 5:17:10 PM#34
Originally posted by gestalt11

Just letting you know you are playing with fire.

You don't know what a sentence fragment is.  Both have a subject and a verb.  Save your warning for someone whom cares.  I have no fear of GW2 fanboys, not saying you are one of course.

It's hilarious to look at the critical posts from some users here and then you read their very non-critical posts on the GW2 forums.

To that all I have to say is, the emperor has no clothes.

 

  ste2000

Apprentice Member

Joined: 2/28/04
Posts: 4735

7/11/12 5:25:26 PM#35
Originally posted by Pelagato

Hey guys, or TSW players... Is it fair to say that TSW is like Galaxies????

 

I know that TSW doesnt have any levels and such, but the general openworldness and sandboxtry... Are those things present in TSW... or is just a game on rails with a levelless system?

Lol what part of TSW would you consider sandboxy?

I fail to find any

I cannot see the connection between TSW and SWG.

You could have just said that TSW has lots in common with Water Melons, it would have made more sense.......

  Vunak23

Novice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

7/11/12 5:30:55 PM#36
Originally posted by SpottyGekko
Originally posted by Vunak23
Originally posted by Sebber
Originally posted by Maitrader
Originally posted by Alot

 


Originally posted by Maitrader
No, its not like SWG..... its a Themebox, not a sandbox nor a themepark... enter, a new sub-genre in the culture

 

Nope, still a themepark. Even Ragnar called it a themepark.

I am sure he was just trying to settle all the muck-raking spoiled MMOers who really dont want anything but a themepark... but a traditional themepark has set classes.... you know.... roll all 8-12 and get them to cap in order to fully experience the game? its okay though, GW2 is coming out soon and that .....THAT, is truly a themepark.

Themepark is the best genre, why do you think people play that and not sandbox games?

Umm perhaps because there hasn't been a AAA sandbox in oh... 8-10 years?

 

Its okay ArcheAge will soon destroy the competition.

There is one AAA sandbox, it's called EVE-Online, and it's been around for 9 years or so.

So no, Archeage will not "destroy" it's competition, given that EVE is it's only competitor in the sandbox genre.

EVE is an aquired taste. Even it isn't traditional in the sense of Sandbox MMO's. It has been around for 9 years but it wasn't a AAA title to start, and even then its not half as popular as some other games out there. EVE has close to 300k people playin/subscibed to it. In UO's prime it boasted numbers of the same margin.

 

And who said anything about ArcheAge only toppling EVE? I mean MMORPG's specifically. Its the only MMO coming out that actually is a virtual world akin to older MMO's. The GW2 hype will die out when people get a whiff of territory control, city building, ship building/combat. Sieging... all wrapped in a "class" system that destroys GW2's weapon equip system, and TSW's ability wheel.

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  User Deleted
7/11/12 5:33:46 PM#37

 

The difference between SWG and TSW are these:
SWG was a mostly sandbox, TSW is theme parked.
TSW is more akin to SW:TOR in theme parked
SWG was good then turned to a pure garbage class game!
TSW is good and hopefully won’t cave in to the whining cry babies who are saying it is too hard or the PvP is unbalanced! Shouldn’t happen since George Lucas can’t touch it!
 
 
  ste2000

Apprentice Member

Joined: 2/28/04
Posts: 4735

7/11/12 5:39:12 PM#38
Originally posted by SpottyGekko

There is one AAA sandbox, it's called EVE-Online, and it's been around for 9 years or so.

So no, Archeage will not "destroy" it's competition, given that EVE is it's only competitor in the sandbox genre.

EVE is not a AAA MMO, it is an indie MMO which got big because it is original and well executed.

The fact that EVE has more subscribers than most AAA crap released the last 7 years should send a clear message to developers (ideas count more than money).

Unfortunately this is a message big developers fail to receive...........

They prefer to throw millions of dollars on MMO developed by Marketing Directors rather than Game Designers.

  Vunak23

Novice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

7/11/12 5:41:21 PM#39
Originally posted by ste2000
Originally posted by SpottyGekko

There is one AAA sandbox, it's called EVE-Online, and it's been around for 9 years or so.

So no, Archeage will not "destroy" it's competition, given that EVE is it's only competitor in the sandbox genre.

EVE is not a AAA MMO, it is an indie MMO which got big because it is original and well executed.

The fact that EVE has more subscribers than most AAA crap released the last 7 years should send a clear message to developers (ideas count more than money).

Unfortunately this is a message big developers fail to receive...........

They prefer to throw millions of dollars on MMO developed by Marketing Directors rather than Game Designers.

QFT

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  User Deleted
7/11/12 5:41:27 PM#40
Originally posted by ste2000
Originally posted by SpottyGekko

There is one AAA sandbox, it's called EVE-Online, and it's been around for 9 years or so.

So no, Archeage will not "destroy" it's competition, given that EVE is it's only competitor in the sandbox genre.

EVE is not a AAA MMO, it is an indie MMO which got big because it is original and well executed.

The fact that EVE has more subscribers than most AAA crap released the last 7 years should send a clear message to developers (ideas count more than money).

Unfortunately this is a message big developers fail to receive...........

They prefer to throw millions of dollars on MMO developed by Marketing Directors rather than Game Designers.

QFT!

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