Trending Games | Elder Scrolls Online | Guild Wars 2 | ArcheAge | Dragon Age: Inquisition

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,645,708 Users Online:0
Games:686  Posts:6,083,123
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Working as game dev - learned some facts about industry, what do you think?

3 Pages « 1 2 3 » Search
46 posts found
  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

7/10/12 10:00:04 PM#21

Possible way it went down at the OP's studio:

 

OP: Well you said to make a game where players grew plants and raised animals you planned to call Farmtown but I thought it wasn't educational nor economically conscious enough So I made some changes. Now players go around a city collecting garbage, feeding the homeless and bagging stray cats. I thought we could call it Community Service Ville.

 

CEO: You just went full retard.

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Dibdabs

Elite Member

Joined: 5/29/08
Posts: 2346

7/11/12 4:28:04 AM#22
Originally posted by everland

It turned out that every time a company wants a game, they do not look for new ideas. They pay people to do research on what games are popular and why, and they just clone them for profit.

I would think 99% of us already knew this, WITHOUT actually working for a games company.  Trying a "new" MMO these days is similar in some regards to buying new shoes and just slipping on a pair of old, comfy shoes that have had a couple of shiny new go-faster stripes glued on to them.

  PsyMike3d

Apprentice Member

Joined: 9/01/11
Posts: 381

Sorry for my English xD

7/11/12 4:45:37 AM#23

When the gaming community will stop playing clones, then the companies will stop making clones....

As long as we play them and pay also... clones will never stop...

We need to support new ideas and small companies, for example..

-Darkfall 

- Archage

those kind of games...

Smalls steps but set at the right path...

  rounner

Advanced Member

Joined: 9/07/06
Posts: 500

7/11/12 4:48:44 AM#24

This applies to any job but it's not true you cant make minor changes to show case a proof of concept. Just do the work thats out of scope after hours. I think people are jumping all over you to affirm their own self image more than teach you a life lesson.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11363

Currently playing EVE, SMITE, ESO, and Combat Arms

7/11/12 4:57:53 AM#25
Originally posted by Cecropia

LOL, I knew it!

"This is not the game we told you to make, please change it back the way it was. We do not want to take any risk."

Those bastards! No wonder we have such a short supply of nice toys to play with ;)

If you believe that's an actual quote and that the second line is not either made up or out of context then Ihave a bridge to sell you. 

 

  satire3rd

Novice Member

Joined: 6/20/09
Posts: 16

7/11/12 5:08:52 AM#26

 

There are various reasons that resulted in the answer you received, most of which have been answered already.

What constitutes as a great idea in your mind will be considered "poor design choices" to others. It’s very subjective. You could announce a feature of a certain game is great, and the best feature ever. But you will always get another group of people who dislike the same feature. So many companies (not just limited to games) go for what the mass market are currently using and liking.

I've been doing marketing and PR for games for a number of years and on many occasions have been asked to work with the development team on providing feedback during the development period. There have been times when they have ignored the feedback we've gathered, and as such resulted in them not having the success they wanted. The results have also happened in the reverse (Feedback was ignored and success was made). But the latter is a big risk to many developers with a limited budget and work hours. Even the larger ones don’t always want to take risks, and when they do it’s usually a very calculated risk.

People do want change, but there are also a lot of people who like what they already have, and want to play something new but they are familiar with.

Just because your idea was given a “No”, doesn’t make your choices wrong, it’s simply just not what was asked for. And as with most industries they don’t allow the lower levels make changes unless it’s gone through all the proper channels. As others have said, if you wanted to propose changes, do it outside of your normal working hours, or give them a reason to let you at least show them why the changes will work. Make a design document and gather some feedback. Include results and feedback that can show how it will work in their favour. Don’t just assume your idea is what will work, even if it is the best idea in the world. 

  Adamantine

Apprentice Member

Joined: 1/07/08
Posts: 3258

War is not the ultima ratio, but the ultima irratio - Willy Brandt

7/11/12 5:14:09 AM#27

Thats why a new company like Bioware could have such a huge success with a game like Baldurs Gate. The genre was dead, people had only been cloning the same old ideas over and over.

And then Bioware came and simply made a game they themselves wanted to play. BANG. Huge success. And part 2 was only even better.

Of course, today Bioware is operating under EA and basically its the same situation as the OP described. Inventionless products for the masses, just to maximize profit.

  everland

Apprentice Member

Joined: 8/28/07
Posts: 72

 
OP  7/11/12 5:27:52 AM#28

 

Originally posted by Rednecksith

If you worked for me, I'd have probably fired you if you'd spent company time & resources programming something you were not authorized to do, as it's pretty much akin to using time at work for personal projects.

 

That's cool, but I didn't spent any money or resources since I did it in my free time, after work. And also I didn't modify the original, it stayed on the company server while I edited copy at home.

 

Originally posted by colddog04

So you just changed the game without consulting anyone and then informed your project leader after the fact?

 

As you might imagine, no I didn't. I worked in my free time, and then showed it to project leader. It was just a proposition, not a "make it my way, fast!".

 

Originally posted by Axehilt

I suppose you work in an industry where every employee from Veteran to a Day 1 employee can make decisions which affect the company's direction and product viability.

Nope, I don't make decisions. We have meetings, where everyone can say what they think. My boss allowed me to talk, so I showed them what I did at home and as I wrote originally, they liked it to the point they showed it to the producer as the idea of company not my private. It just didn't get approval.

 

I didn't write my story in every little detail cause I thought you people would focus more on the topic I am moving. It seem's you are more eager to try and find reasons why I'm stupid and not credible.

About the having balls thing. Well, I'm just a trainee. My boss is not a typical boss I think, since he acts more like a buddy than boss, but it works since he still has respect and people do their stuff in time. He gave me serious project very early, so I think he trusts in my skill. I do my job as best as I can, but I don't really care if I loose this job or not. I have other options waiting and if I can't enjoy what I do now I will just move on. I don't have family to feed so I can experiment while I'm young. If you don't care if you loose the job or not, why not try to do something good, like changing the industry tiny step by step?

 

  jpnz

Hard Core Member

Joined: 6/29/06
Posts: 3406

7/11/12 7:34:36 AM#29
Originally posted by everland

/snip

About the having balls thing. Well, I'm just a trainee. My boss is not a typical boss I think, since he acts more like a buddy than boss, but it works since he still has respect and people do their stuff in time. He gave me serious project very early, so I think he trusts in my skill. I do my job as best as I can, but I don't really care if I loose this job or not. I have other options waiting and if I can't enjoy what I do now I will just move on. I don't have family to feed so I can experiment while I'm young. If you don't care if you loose the job or not, why not try to do something good, like changing the industry tiny step by step?

 

So essentially you've changed the game to suit your 'taste', and expected it to be approved.

And since it didn't get approved cause I dunno, the company might have a contract that says 'we will deliever a certain game to XYZ at a certain time', you think the company you work for lacks innovation.

Yeah, like I said, it'll be like a QA guy at Microsoft went up to the exec to say 'hey Windows should be like THIS!' 

I'm sure you think you know best, but you are the 'QA guy at Microsoft' in the example.

Realize it and move on.

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  User Deleted
7/11/12 8:03:48 AM#30
Originally posted by PsyMike3d

When the gaming community will stop playing clones, then the companies will stop making clones....

As long as we play them and pay also... clones will never stop...

We need to support new ideas and small companies, for example..

-Darkfall 

- Archage

those kind of games...

Smalls steps but set at the right path...

The problem is that the mass market will keep playing it, and they're the majority. Why does COD keep selling so much?

  timtrack

Spotlight Poster

Joined: 10/03/06
Posts: 393

7/11/12 8:10:40 AM#31
Originally posted by everland

I didn't write my story in every little detail cause I thought you people would focus more on the topic I am moving. It seem's you are more eager to try and find reasons why I'm stupid and not credible.

That's the #1 activity around here, it seems.

 

I totally get what you're talking about. Unfortunatly it's like that in every bussiness. The more mainstream gaming becomes, the more stuff like this will happen. It always starts out with a few enthusiasts being creative, motivated by pushing technology forward and to it's limits. If they succeed and gain enough followers, they're pushed out of the way or kept as monkeys by bigger companies who's sole motivation is low-risk profit.

Money always rule in the end.

  Volkon

Advanced Member

Joined: 9/14/10
Posts: 3804

Facts do not require fiction for balance.

7/11/12 8:21:31 AM#32

Oderint, dum metuant.

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

7/11/12 10:21:06 AM#33
Originally posted by everland

 I didn't write my story in every little detail cause I thought you people would focus more on the topic I am moving. It seem's you are more eager to try and find reasons why I'm stupid and not credible. 

Not trying to make you look stupid, just pointing out the facts of life.

You don't just dive straight into the industry and immediately wrest control of creative development.  The only way you can approach that sort of immediate control is if you and some friends form your own company, at which point you would immediately have some say in what products you make (but then you'd have to face the second life lesson of whether or not they were actually good ideas.)

I've worked in the industry a while.  It's up to you whether to treat my post (second post of thread) as experienced advice, or get bent out of shape about it.  (Although the third option seriously is to start your own company, especially if you've actually studied and read up on game design enough to reduce the risk of doing so.  Or at least join a company whose vision is more aligned with yours.)

  antshock35

Apprentice Member

Joined: 6/29/12
Posts: 117

7/11/12 10:27:04 AM#34
Originally posted by Belarion

Possible way it went down at the OP's studio:

 

OP: Well you said to make a game where players grew plants and raised animals you planned to call Farmtown but I thought it wasn't educational nor economically conscious enough So I made some changes. Now players go around a city collecting garbage, feeding the homeless and bagging stray cats. I thought we could call it Community Service Ville.

 

CEO: You just went full retard.

 You will never win a oscar going full retard ......tropical thunder line lol<===tht was great

  tawess

Elite Member

Joined: 3/24/05
Posts: 1716

WoW
WAR
Coh/v
SWG
Eve
Project entropia

7/11/12 10:37:13 AM#35

Op... i like to welcome you to the creative sector... period.

 

This is how it works and this is what you will have to get used to. And if i provided the money i would have said the exact same thing.

 

OIfc now your project seems to be of the size that even a major overhaul does not really set the time table back, but in larger projects you most of the time does not have the time to change things like that.

 

And don't get all huffy because you left out key parts of the story and several important bits of info and people tore you a new one. That is a pretty rookie mistake.

This have been a good conversation

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

7/11/12 10:42:02 AM#36
Originally posted by Axehilt

I wish there was a clear example of a game where every random trainee programmer was allowed to cowboy their own features.

Remember, it's a story on the internet.

Draw no conclusions, of any variety.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 3694

7/11/12 10:45:15 AM#37


Originally posted by everland "This is not the game we told you to make, please change it back the way it was. We do not want to take any risk."  

When people make comments like this it just chaps my a$$. I feel like saying 'yes I know its not what you asked me to make are you stupid? why would you point out the obvious you jack a$$ do you really think I am that stupid?'
'now f8ck ball I take you are not intrested in what I did, its really that simply f*ck nut!'

but I typically dont say that.

does your game have rainbow sprinkles and magic ponies!?

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/11/12 10:48:01 AM#38
Originally posted by Axehilt

1. Don't make assumptions based on a single company

Except that what he posted is directly in like with what we've been seeing from MMOs for the past 8 or so years, and almost every insider interview with game developers talk about the same story. Brian Fargo has gone into depth about it.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17994

7/11/12 11:21:29 AM#39

1) Indie games .. so there are avenues to take risk.

2) People do LIKE familiarity with their games. Secondly newer != better.

For every minecraft, there are probably a thousand failed indie games. There is nothing wrong with not taking risks. If you go to Vegas every day, you will be broke soon. And bankrupt companies cannot make games .. new or not.

  dave6660

Elite Member

Joined: 9/26/08
Posts: 2270

"Next time I see you, remind me not to talk to you."

7/11/12 11:42:36 AM#40
Originally posted by everland

 

Originally posted by Rednecksith

If you worked for me, I'd have probably fired you if you'd spent company time & resources programming something you were not authorized to do, as it's pretty much akin to using time at work for personal projects.

 

That's cool, but I didn't spent any money or resources since I did it in my free time, after work. And also I didn't modify the original, it stayed on the company server while I edited copy at home.

 

Originally posted by colddog04

So you just changed the game without consulting anyone and then informed your project leader after the fact?

 

As you might imagine, no I didn't. I worked in my free time, and then showed it to project leader. It was just a proposition, not a "make it my way, fast!".

 

Originally posted by Axehilt

I suppose you work in an industry where every employee from Veteran to a Day 1 employee can make decisions which affect the company's direction and product viability.

Nope, I don't make decisions. We have meetings, where everyone can say what they think. My boss allowed me to talk, so I showed them what I did at home and as I wrote originally, they liked it to the point they showed it to the producer as the idea of company not my private. It just didn't get approval.

 

I didn't write my story in every little detail cause I thought you people would focus more on the topic I am moving. It seem's you are more eager to try and find reasons why I'm stupid and not credible.

About the having balls thing. Well, I'm just a trainee. My boss is not a typical boss I think, since he acts more like a buddy than boss, but it works since he still has respect and people do their stuff in time. He gave me serious project very early, so I think he trusts in my skill. I do my job as best as I can, but I don't really care if I loose this job or not. I have other options waiting and if I can't enjoy what I do now I will just move on. I don't have family to feed so I can experiment while I'm young. If you don't care if you loose the job or not, why not try to do something good, like changing the industry tiny step by step?

You should have mentioned in the OP that you did this work on your own time.

While we as gamers do not like that many companies don't take risks on new ideas, you also have to look at it from the company owners perspective.  They need to turn a profit or the company goes under.  They could also be under contract to produce a specific product where the details are not negotiable.

It's always easy to take risks with other peoples money.

"Why so serious?"
-- The Joker

3 Pages « 1 2 3 » Search