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7/11/12 2:30:38 AM#61
Originally posted by Maitrader
1. I don't play mmo's 2. Im 18 years old, you think people in my age are stupid, go take a IQ test, i know it's not going to be higher than me but try take one. |
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7/11/12 2:36:08 AM#62
You dont play mmos but you Are posting on mmorpg.com?? /sigh
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7/11/12 2:37:23 AM#63
Originally posted by Maitrader You DO NOT have to water those plants you can also feed cows, kill bandits, fight off worms, or put out fires in any combination you choose and your reffering to ONE quest which is practically the first one. If you water the plants they grow, if you feed the cows they follow you around with little hearts, If you put out the fires there well put out and dont light right back on fire for the next player to put out or end up bugged by the last player. The world responds to your actions in it. TSW could learn a thing or two IMO and vice versa... |
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7/11/12 2:40:22 AM#64
Originally posted by Johnnymmo Correct, the only reason i am typing here is that i can get better at english, im properly going to pick up GW2 but thats it. |
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7/11/12 2:41:14 AM#65
Originally posted by DaezAster lol ok. good representation of the MMO population and what it wants... absolutely fucking sad. |
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7/11/12 2:42:24 AM#66
So, for the OP:
I don't think it is the best. I don't think it is bad, but it isn't the best. I liked the investigation quests. Those they did right. All quests should be like that. Less hand holding. But the rest of the quests are all "Go to the blue circle, kill x of these, collect y off of z, click on glowy object A B and C, or deliver package to random NPC D" FC did a little better job with the quests Text than some other games have. They were at least worth reading. But for the most part they were still all "Kill 10 Rats" quests.
Overall, I think they are about equall with the rest of the MMO marketplace.
Until someone finds a way to have multiple paths to the objective, all of which require a different sub set of skills to achive, but are all also equally viable, then quests wont be good by my definition. |
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7/11/12 2:44:54 AM#67
Originally posted by Maitrader Why is it sad for somone to want more than one way to complete a goal? |
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7/11/12 2:45:55 AM#68
.. lmao Yes that is correct, people wan't choice, they don't want to do be forced to do one thing. |
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7/11/12 2:50:55 AM#69
Originally posted by Maitrader Onlything sad is your attitude. You could have just killed the bandits and pretended they were zombies. lol.... |
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Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
7/11/12 2:51:28 AM#70
"Is TSW's questing the best for a MMO to date?" Yes. Themepark is not a sub genre, its an excuse. |
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7/11/12 2:53:23 AM#71
Comparing to other mmorpgs, yes it's the best system quite easily imo since for the first time I feel like it is different at all. Sure there's the basic kill missions, they have to be there, but even in those quests usually are steps where you do something else too. Investigation and the sneaking missions are particularly fun for variety.
Also the questing structure is fun where you are not supposed to take a shopping list of quests, but to focus on few and stumble on new ones while/after doing them.
I'm not very satisfied with the combat system, it'll do for now at least, the hotbar should have at least 1 more active and passive imo, and the animations, effects, visuals, all should be improved upon, having said that, if the game also had basic kill 10 pigs quests like most of mmorpgs, I would have already quit TSW. That's why I quit TERA very swiftly, that's why I quit RIFT back then, I cant take the same gameplay with the same quests with the same questing structure anymore, ESPECIALLY if it's a fairy-fantasy setting. The questing system is fun and makes the game feel different along with the setting and char building. |
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7/11/12 2:54:48 AM#72
Originally posted by Proffit I wondered if someone would bring that up. Not my type of game but from what I saw of it and heard from others who went deeper into it, DDO has these type quests already. Puzzles and things where you have to think like everyone is saying about TSW including traps, etc. But I guess folks just dismissed and forgot about it or something wishing to claim that the game they're enjoying has the best of this and that. Folks need to realize most of everything has been done before somewhere even if not a triple A mmo. It's probably out there somewhere.
In the end it is all subjective. Like the couple of posters saying yes, and that it is superior to GW2. That's their opinion. Not fact. Same goes for me as I found TSW boring personally and enjoyed GW2 much more. That is my opinion and not a fact. Just because one feels it a way doesn't make it some actual true statement so not sure why some wish to act as if their feelings are the way all should feel. If folks think TSW is great and love it then more power to them. Keep on enjoying it. But kind of pointless trying to shove your opinion down our throats as if to say 'We're right and you're wrong!' TERA was the same way when it released and well...a month later...nada.
So just play what you enjoy and go at it. |
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7/11/12 2:56:25 AM#73
For me yes.. its some of the best fun i have had questing in an MMORPG..
I am sure its not for everyone tho :) same with any game.. i mean GW2 totally bore the hell out of me and i really have no idea how its so popular.. but then again i thought the same about wow..
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7/11/12 2:58:35 AM#74
TSW has the best questing of any game since Asheron's Call. My favorites have been "Gravity", "The Cost of Magic", and "The Castle". Love me some Metal Gear Solid in my MMO. |
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7/11/12 3:01:00 AM#75
TSW has one of the worst made questing system in a mmo, it might be fun be who cares, you can't repeat the "fun" stuff more than ones and if you make alt's you will do the same quest over and over again. |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
7/11/12 3:03:07 AM#76
The questing system probably isn't the best, but the quests might be among the best of any MMO released to date. I haven't seen many investigation missions in MMO's, only in SPG's. I'd expect the GW2 system to be superior to the one in TSW however. If the "quests" will be better rmains to be seen. I voted yes even if it's only half a yes, well maybe, remains to be seen. |
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7/11/12 3:15:58 AM#77
A lot of quests in TSW feels like a short story that could stand on it's own. I love the writing, the props, the atmosphere and the sound. I like how they mix in a lot of different mechanics into the quests so it's much less repetative than other games I have played. |
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7/11/12 3:19:36 AM#78
Originally posted by Sebber So you mean like any other game/mmorpg?
Saying that i have ran trough the starting quests abotu 5 times now and i still enjoy watching all the cut scenes so thats not the case at all. |
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7/11/12 3:21:46 AM#79
Originally posted by Caldrin Correct most mmo have major design flaws when leveling. |
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7/11/12 3:32:48 AM#80
Originally posted by Ambros123 Nope, try coming back with an informed opinion once you play this without just scratching the surface, liar. |
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