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"I'm so disappointed with today's MMOs. Why can't they release something like those in the golden age of MMOs like UO?" and many others like this. I just started playing MMORPGs two years ago so I'm definitely not a veteran in the genre. I'm just wondering, are those games in the "golden age" really that great or are these people just intoxicated by the feeling of nostalgia, and/or the good feeling provided by their very first MMO experience which can never be replicated no matter what developers do?
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7/10/12 9:00:00 PM#2
First time always has a special place in your heart... ...that really applies to almost everything. MMOs included. |
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7/10/12 9:01:10 PM#3
Originally posted by adiktus I'm sure part of it is nostalgia, but the core gameplay of MMORPGs has really taken a turn for the worse in the past few years. MMORPGs have been stripped of what defined the genre, in an attempt to draw in crowds from the FPS, RTS, and other genres. The reason newer "MMORPG" players don't understand this, is because they never knew what a real mmorpg was. It's not their fault, they are just ignorant.
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7/10/12 9:04:34 PM#4
Originally posted by adiktus Combination of things I think. First MMO's I think hold a special place for people. Everything so new and unnown. There are definitely people that suffer from the rose colored glasses when talking about some of these older games because they definitely has flaws. I do believe though there were some thingd about games back then though that were great, less hand holding, not having the glut of info that can be looked up at the drop of a hat so in my opinion you had more people helping and asking about things rather than just popping online and finding everything out in minute detail. |
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7/10/12 9:05:29 PM#5
That depends, do u like cooking interesting food that might turn out a number of ways or having food cooked for you by a cook that makes ok food that tastes a lot like everyone elses. mmorpg.com/blogs/Xobdnas |
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Hokie
Elite Member
Joined: 1/11/04
Hey Devs, just so you know. The more you give us to play with, the more we play. |
7/10/12 9:06:58 PM#6
Yes and No to more or less the questions youre asking.
Some people will say the 1st MMO will always be remembered as the best, and thats just not true. Its the 1st MMO that took a person out of our world and made them feel a part (not apart) of this new world, is the one that is fondly remembered. And new MMO focus less and less on that, and more and more about end game raids, or guiding a person thru a story they, the developers, created.
Its one reason why open world PvP is so popular and craved for by a lot of the people. That's when its almost the only time an individual persons charater/toon can influence and feel part of the game world. Its not a scripted or rehearsed event like a raid or a cut scene or a quest. |
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7/10/12 9:12:13 PM#7
Some expect well developed virtual worlds, which is where the old games implied the genre was heading.
What they get today is generic fantasy MMO #1372 with little depth and no freedom. |
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7/10/12 9:18:54 PM#8
Part is the rise of the corporate gaming culture, when a game isn't made unless it's assured it'll bring inmediate profit, but IMHO bigger part is rose tinted nostalgia glasses, and applies to almost everything (haven't you heard people complaining about how today's music sucks compared to older music). It's actually a physical thing on the brain, there are what are called "adrenaline moments", basically our brain likes to record the peaks of anything (for example, we won't remember every single kiss we give to our significant other, but we never forget the first one). Same thing happens with our memories of games, we will vividly remember the peaks, not the averages. The times where we had the most fun in a game is etched in our brains, along with the very bad times. Chances are, though, there are lot fewer times bad enough to be recorded than good ones, and most of it will just be average and mostly forgotten. Which is why, for example, some people in WoW yearn for the times when they were raiding Molten Core because the strongest memories they have is when they killed that boss for the first time, or when they finally got that sword they wanted and so on... and don't remember much of the tedium that filled the times between them and that caused it to be called "Molten Bore" when it was on its peak. What can men do against such reckless hate? |
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SkullyWoods
Novice Member
Joined: 6/14/12
If victory is sweet, virtual victory is not Sweet'n Low |
7/10/12 9:21:42 PM#9
That's like asking your parents why they like the music that they like. #TeamVainlash |
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robert4818
Spotlight Poster
Joined: 4/14/03
"Everyone is born with just a spark of madness. You mustn't lose it." --Robin Williams |
7/10/12 9:22:36 PM#10
Originally posted by adiktus Its partially reality, and its partially nostalgia. People fondly remember the good parts, and tend to gloss over the bad. I've been playing MMO's since before EQ1 had its first expansion. And there are certainly things about EQ1 I think need to be brought back into the MMO world, and at the same time there are parts that need to be left in the dust-bin of history. Corpse runs and overly harsh death penalties? They can go away. A map that feels more like a world than a game level? That needs to come back. Multiple starting areas and non-linear paths through the world? They can come back as well. Grouping as a viable way to play through the game in more than "Dungeons" and "That one hard quest" should come back, but forced grouping needs to stay away. Some dungeons being non-instanced? Keep. So long, and thanks for all the fish! |
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7/10/12 9:44:46 PM#11
Originally posted by SkullyWoods
Now explain why Madonna, Michael Jackson, and Bon Jovi songs from the 1980s still get a cheer at college parties in 2012 and why high school kids go nuts when Sweet Caroline, a song from 1969 starts playing over the loudspeaker at a football game.
;) |
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SkullyWoods
Novice Member
Joined: 6/14/12
If victory is sweet, virtual victory is not Sweet'n Low |
7/10/12 9:51:10 PM#12
Originally posted by Rockhide First point out to me where I said that younger people don't like older things :) And it goes both ways; older people just as often enjoy newer things. I was simply saying that there is no concrete reason why an older person may prefer things from their 'golden days'. Hence the comparison, trying to have your parents explain why they prefer the music that they prefer. Given that they're not into the same things you are of course. #TeamVainlash |
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7/10/12 9:54:47 PM#13
For me it's just nostalgia.... i have now come to conclusion tho im just tired of games in general sadly... |
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7/10/12 9:56:32 PM#14
Originally posted by adiktus I dont know about EQ or UO but i played Asherons Call back in those days and it is still right now far better than any other MMO i have played. people allways look back to the UO/EQ/AC days because those games were better than the games out now, plain and simple. |
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7/10/12 10:03:20 PM#15
Well while alot of modern day MMORPGS are quite generic I also disagree with the dwelling on the past. There are great games out there, and even if they do bad or arent a huge hit they still bring in new idea's and innovation to the table (TERA's aim combat, SWTOR personal story). Now story and combat alone dont make a game, Im well aware, however these things are all steps up the right direction into future MMO's and overall just the progression of the industry. Some will learn, some will fall and try to replicate like others have. Played-Everything |
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7/10/12 10:03:45 PM#16
Many people have their rose coloured glasses on when they talk about their favourite old school MMO. The problem is that very few people really want to go back to the past. The only reason they put up with EQ's bullshit is because they were tired of UO's bullshit and they only reason they put up with UO's bullshit is because there was nothing else.
Is a man not entitled to the herp of his derp? |
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7/10/12 10:05:03 PM#17
Originally posted by adiktus Because the games back then were much better. They had more content, deeper lore, open worlds and open dungeons, much more content and challenge than todays watered down MMOs. I know this is directed at me and I was just curious as to what others think about the current MMOs out today, compared to the old ones we used to play that were much more bang for their buck. |
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7/10/12 10:06:45 PM#18
Originally posted by adiktus In terms of graphics, animation, art style, and U.I., those games blew, and bad. In terms of player freedom, danger, and mystery, those games were golden. It's not all nostalgia, and those feelings can be replicated again, if devs would just take off the training wheels a bit and step back and allow players to explore and adventure without a constant guiding hand. |
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7/10/12 10:08:08 PM#19
Originally posted by Ginaz That statement could not be further from the truth. I still play UO and EQ today and currently play Vanguard as my main MMORPG. If something along those lines came out in 2012/13 with today's graphics, I would throw handfuls of money at the company who made it and I mean handfuls of money! They could charge $30-$50 per month subscription and I would invest in multiple accounts. |
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7/10/12 10:10:30 PM#20
Originally posted by ReallyNow10 Back in the day the graphics, animation, art style and UI was awesome though, looking back today they seem old and outdated obviously but back when they were new, they were the best thing ever to millions of gamers! |
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