Trending Games | Final Fantasy XIV: A Realm Reborn | Elder Scrolls Online | Guild Wars 2 | World of Warcraft

  Network:  Mist League FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

The Secret World

The Secret World 

Reviews & Impressions  » Great game, sad combat and animations.

5 Pages « 1 2 3 4 5 » Search
87 posts found
  bezado

Advanced Member

Joined: 1/21/04
Posts: 1121

*WARNING*
Objects in mirror are closer to Trolls than they appear.

 
OP  7/09/12 12:12:54 PM#21


Originally posted by Praetalus

Originally posted by bezado  

Originally posted by colddog04 Please... no more Secret World combat talk... Some people like it, some people don't.     There has to be another thread you could have pushed this into..
  Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit. Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.
The people who like it are "this" generation of mmorpg players who like things easy?

 

First... you shouldn't take your review or opinion and pin it to anyone other then you. I am really enjoying the combat and skill system. I'm 31 and have been playing mmo's for over 10 years. I play with a group of 5 other players who have been playing mmo's as long if not longer. We are not exactly "this" generation of mmorpg players as we cut our teetch in Shadowbane, AO, AC and DAOC.  We like it cause we like it. If we didn't, we wouldn't play it. 

 

You may not like it, but don't put words into others mouths or act like it's a certain generation of players who like the combat.... cause you're incorrect, as I just showed. 


Yes you're correct, I left out the word most in my post and will edit to fix it, thanks for catching that. While some older players like it, I think maybe and you can tell us is it due to being easy for you that you just looking for something simple now that you went the whole gamut of mmorpg's? For me and I am 33 now I feel like I hate the easy mode and lackluster appeal of these types, and I can see the point how some older players, of my generation might like the easy mode now too, could be that it just grew on them and they joined that side or just want a break from their old favs.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 3171

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

7/09/12 12:16:10 PM#22
Originally posted by bezado

 


Originally posted by colddog04
Please... no more Secret World combat talk... Some people like it, some people don't.

 

 

There has to be another thread you could have pushed this into..


 

Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit.

Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.

 I started MMO's with EQ in 2000, I'm one of those old school.  I think the combat is just fine.  The ONLY thing that was midly difficult was trying to use the 1-7 buttons and WASD at the same time.  That was it.  Once I got the hang of that the combat is fine, and really is pretty much the same as all the other MMO's out there.  Hit your buttons (the same buttoons too), some have you move, other don't.

It is less repettive than EQ mellee, more repetitive than WoW.  About the same as CoH, except you have to move.

 Personally I think EQ was actually far easier and more of a button mash (by easy I don't mean in the difficulty of the mobs, just in the difficulty/complexity of combat gameplay).

edit - I don't even think it's most old school gamers.  I think it will be a tiny percentage of any generation of gamers that can't figure it out.

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  pierth

Novice Member

Joined: 4/14/06
Posts: 1410

7/09/12 12:17:22 PM#23


Originally posted by bezado

Originally posted by SpottyGekko

Originally posted by bezado  

Originally posted by colddog04 Please... no more Secret World combat talk... Some people like it, some people don't.   There has to be another thread you could have pushed this into..
  Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit. Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.
So what you're saying is that the majority of modern MMO players will actually like the TSW combat ? 

 

That's high praise indeed 


Actually yes, it pretty much is. Take any mmorpg gamer 1999-2005 and they have a affinity for knowing what is good or bad based on experience from playing multiple good mmorpg titles, let alone we didn't even get into non mmorpg's of normal games of anyone who played games prior to 1999. You see this game generation pretty much came up from the WOW period, young kids pretty much who experienced if you will the easy mode of mmorpg's. Now everything is easy and they like that, they are simple minded easy to please gamers. Nothing wrong with that if you like farmville.



Bezado: I played closed beta for TSW and am currently playing classic EQ1. I have both a rogue (for grouping) and a druid (for farming/soloing). Can you please point out the difference between the repetition in TSW's combat and the repetition in EQ1's combat? In TSW I have multiple builds so I need different builders or combinations of builders based on their effects and different finishers for the same reasons. In EQ1 for the druid I'm not quite to a level for quad-kiting so it's either DoT kiting or root & rot both of which I find exactly as repetitive (if not moreso) than TSW.


If it's a question of difficulty then again I ask what the difference is that you're seeing because in TSW Blue Mountain and beyond I've found combat to actually be more difficult than what I find in EQ1 after level 15 or so; the difference being I'm more than adequate starting out in TSW whereas in EQ1 I'm extremely gimped in all areas until mid-teens when I've gathered some key spells/abilities (and preferably gear) and then things become much easier- especially if I beg for some buffs at EC tunnel before going on my way.


Is there a specific game you refer to from 1999-2005 that was so much better for combat?

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

7/09/12 12:19:48 PM#24
Originally posted by bezado

 


 

Actually yes, it pretty much is. Take any mmorpg gamer 1999-2005 and they have a affinity for knowing what is good or bad based on experience from playing multiple good mmorpg titles, let alone we didn't even get into non mmorpg's of normal games of anyone who played games prior to 1999. You see this game generation pretty much came up from the WOW period, young kids pretty much who experienced if you will the easy mode of mmorpg's. Now everything is easy and they like that, they are simple minded easy to please gamers. Nothing wrong with that if you like farmville.

 I see petty insult hour has begun. Bummer, never got the memo.

 

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Praetalus

Elite Member

Joined: 7/14/08
Posts: 1106

7/09/12 12:23:09 PM#25
Originally posted by bezado

 


Originally posted by Praetalus

Originally posted by bezado  

Originally posted by colddog04 Please... no more Secret World combat talk... Some people like it, some people don't.     There has to be another thread you could have pushed this into..
  Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit. Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.
The people who like it are "this" generation of mmorpg players who like things easy?

 

 

First... you shouldn't take your review or opinion and pin it to anyone other then you. I am really enjoying the combat and skill system. I'm 31 and have been playing mmo's for over 10 years. I play with a group of 5 other players who have been playing mmo's as long if not longer. We are not exactly "this" generation of mmorpg players as we cut our teetch in Shadowbane, AO, AC and DAOC.  We like it cause we like it. If we didn't, we wouldn't play it. 

 

You may not like it, but don't put words into others mouths or act like it's a certain generation of players who like the combat.... cause you're incorrect, as I just showed. 


 

Yes you're correct, I left out the word most in my post and will edit to fix it, thanks for catching that. While some older players like it, I think maybe and you can tell us is it due to being easy for you that you just looking for something simple now that you went the whole gamut of mmorpg's? For me and I am 33 now I feel like I hate the easy mode and lackluster appeal of these types, and I can see the point how some older players, of my generation might like the easy mode now too, could be that it just grew on them and they joined that side or just want a break from their old favs.

Look my friend... you're caught in the rose tinted glasses. I was too. Take Shadowbane for example. I have all these grand memories of the game, but when it comes down to it... we stood around farming f'n ettins and lizzards for hours on end farming for our city and gaining levels to defend it. Talk about easy? It was ridiculously easy; However... the hard part of the game was making a good character. Just like TSW. You have a lot at your fingertips and it's pretty easy to screw up once you get to higher areas of the game. 

 

And don't get me started on eq1, DAOC, Asheron's Call 2, Ultima.... whatever. I mean shit.. Please enlighten me on where these games were "hard". They weren't. It was just a different time in our lives. Fact. Go play DAOC again. It's still running and I know cause I was playing it not long ago. It sucks. I liked it back then, but now... just sucks. 

 

Perhaps I just suck, but I found myself dying more in TSW then I have in any other game I've played recently due to a poor build. Again, please show me the game you're talking about that was so hard. I'm curious. 

  Praetalus

Elite Member

Joined: 7/14/08
Posts: 1106

7/09/12 12:24:11 PM#26
Originally posted by pierth

 


Originally posted by bezado

Originally posted by SpottyGekko

Originally posted by bezado  

Originally posted by colddog04 Please... no more Secret World combat talk... Some people like it, some people don't.   There has to be another thread you could have pushed this into..
  Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit. Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.
So what you're saying is that the majority of modern MMO players will actually like the TSW combat ? 

 

 

That's high praise indeed 


 

Actually yes, it pretty much is. Take any mmorpg gamer 1999-2005 and they have a affinity for knowing what is good or bad based on experience from playing multiple good mmorpg titles, let alone we didn't even get into non mmorpg's of normal games of anyone who played games prior to 1999. You see this game generation pretty much came up from the WOW period, young kids pretty much who experienced if you will the easy mode of mmorpg's. Now everything is easy and they like that, they are simple minded easy to please gamers. Nothing wrong with that if you like farmville.


 


Bezado: I played closed beta for TSW and am currently playing classic EQ1. I have both a rogue (for grouping) and a druid (for farming/soloing). Can you please point out the difference between the repetition in TSW's combat and the repetition in EQ1's combat? In TSW I have multiple builds so I need different builders or combinations of builders based on their effects and different finishers for the same reasons. In EQ1 for the druid I'm not quite to a level for quad-kiting so it's either DoT kiting or root & rot both of which I find exactly as repetitive (if not moreso) than TSW.


If it's a question of difficulty then again I ask what the difference is that you're seeing because in TSW Blue Mountain and beyond I've found combat to actually be more difficult than what I find in EQ1 after level 15 or so; the difference being I'm more than adequate starting out in TSW whereas in EQ1 I'm extremely gimped in all areas until mid-teens when I've gathered some key spells/abilities (and preferably gear) and then things become much easier- especially if I beg for some buffs at EC tunnel before going on my way.


Is there a specific game you refer to from 1999-2005 that was so much better for combat?

 

 

Exactly. Thanks! I got my ass handed to me over and over again in Blue Mountain...lol

  bezado

Advanced Member

Joined: 1/21/04
Posts: 1121

*WARNING*
Objects in mirror are closer to Trolls than they appear.

 
OP  7/09/12 12:26:11 PM#27


Originally posted by pierth

Originally posted by bezado

Originally posted by SpottyGekko

Originally posted by bezado  

Originally posted by colddog04 Please... no more Secret World combat talk... Some people like it, some people don't.   There has to be another thread you could have pushed this into..
  Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit. Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.
So what you're saying is that the majority of modern MMO players will actually like the TSW combat ? 

 

That's high praise indeed 


Actually yes, it pretty much is. Take any mmorpg gamer 1999-2005 and they have a affinity for knowing what is good or bad based on experience from playing multiple good mmorpg titles, let alone we didn't even get into non mmorpg's of normal games of anyone who played games prior to 1999. You see this game generation pretty much came up from the WOW period, young kids pretty much who experienced if you will the easy mode of mmorpg's. Now everything is easy and they like that, they are simple minded easy to please gamers. Nothing wrong with that if you like farmville.



Bezado: I played closed beta for TSW and am currently playing classic EQ1. I have both a rogue (for grouping) and a druid (for farming/soloing). Can you please point out the difference between the repetition in TSW's combat and the repetition in EQ1's combat? In TSW I have multiple builds so I need different builders or combinations of builders based on their effects and different finishers for the same reasons. In EQ1 for the druid I'm not quite to a level for quad-kiting so it's either DoT kiting or root & rot both of which I find exactly as repetitive (if not moreso) than TSW.


If it's a question of difficulty then again I ask what the difference is that you're seeing because in TSW Blue Mountain and beyond I've found combat to actually be more difficult than what I find in EQ1 after level 15 or so; the difference being I'm more than adequate starting out in TSW whereas in EQ1 I'm extremely gimped in all areas until mid-teens when I've gathered some key spells/abilities (and preferably gear) and then things become much easier- especially if I beg for some buffs at EC tunnel before going on my way.


Is there a specific game you refer to from 1999-2005 that was so much better for combat?



Hmm I didn't compare repetitive functions of now to older classic mmorpg's, please highlight and point that out thanks. I played EQ for years and still do sometimes, and I can tell you it is not as repetitive or more than TSW if that is your comparison. If you are applying dots in a repetitive fashion in EQ before the dot timer ends, then you are not doing it right. You apply the dots right before they are about to expire, which if you got 3 dots up and the average time before all 3 ends is 45 seconds for example you are not pushing anymore dots for that time, you may hit a couple DD's but then they are also not spamable in EQ as you say.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

7/09/12 12:26:58 PM#28
Originally posted by pierth

 Bezado: I played closed beta for TSW and am currently playing classic EQ1. I have both a rogue (for grouping) and a druid (for farming/soloing). Can you please point out the difference between the repetition in TSW's combat and the repetition in EQ1's combat? In TSW I have multiple builds so I need different builders or combinations of builders based on their effects and different finishers for the same reasons. In EQ1 for the druid I'm not quite to a level for quad-kiting so it's either DoT kiting or root & rot both of which I find exactly as repetitive (if not moreso) than TSW.


If it's a question of difficulty then again I ask what the difference is that you're seeing because in TSW Blue Mountain and beyond I've found combat to actually be more difficult than what I find in EQ1 after level 15 or so; the difference being I'm more than adequate starting out in TSW whereas in EQ1 I'm extremely gimped in all areas until mid-teens when I've gathered some key spells/abilities (and preferably gear) and then things become much easier- especially if I beg for some buffs at EC tunnel before going on my way.


Is there a specific game you refer to from 1999-2005 that was so much better for combat?

 

 

 I would love to know this too because being an EQ vet myself and having played numerous other mmos I have yet to see a solid example provided.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  User Deleted
7/09/12 12:31:44 PM#29

If combat was enough to keep an MMO interesting, everyone would be playing Tera.

  bezado

Advanced Member

Joined: 1/21/04
Posts: 1121

*WARNING*
Objects in mirror are closer to Trolls than they appear.

 
OP  7/09/12 12:33:41 PM#30


Originally posted by Praetalus

Originally posted by bezado  

Originally posted by Praetalus

Originally posted by bezado  

Originally posted by colddog04 Please... no more Secret World combat talk... Some people like it, some people don't.     There has to be another thread you could have pushed this into..
  Well yeah it really doesn't matter. The only ones who like it are this generation of mmorpg players who like things easy and very very straight forward. Push this button and then this one repeatedly, I compare them in terms of experience as having no real experience. All they know is the last 5 years of online gaming is what is good to them, horrible direction mmorpg are taking. More toward the easy mode repetitive bullshit. Oh by the way it is okay to voice your comment or concerns on a mmorpg here, even if others may have already pointed it out, it still doesn't mean my opinion doesn't count just because others have mentioned it before, thanks.
The people who like it are "this" generation of mmorpg players who like things easy?     First... you shouldn't take your review or opinion and pin it to anyone other then you. I am really enjoying the combat and skill system. I'm 31 and have been playing mmo's for over 10 years. I play with a group of 5 other players who have been playing mmo's as long if not longer. We are not exactly "this" generation of mmorpg players as we cut our teetch in Shadowbane, AO, AC and DAOC.  We like it cause we like it. If we didn't, we wouldn't play it.    You may not like it, but don't put words into others mouths or act like it's a certain generation of players who like the combat.... cause you're incorrect, as I just showed. 
  Yes you're correct, I left out the word most in my post and will edit to fix it, thanks for catching that. While some older players like it, I think maybe and you can tell us is it due to being easy for you that you just looking for something simple now that you went the whole gamut of mmorpg's? For me and I am 33 now I feel like I hate the easy mode and lackluster appeal of these types, and I can see the point how some older players, of my generation might like the easy mode now too, could be that it just grew on them and they joined that side or just want a break from their old favs.
Look my friend... you're caught in the rose tinted glasses. I was too. Take Shadowbane for example. I have all these grand memories of the game, but when it comes down to it... we stood around farming f'n ettins and lizzards for hours on end farming for our city and gaining levels to defend it. Talk about easy? It was ridiculously easy; However... the hard part of the game was making a good character. Just like TSW. You have a lot at your fingertips and it's pretty easy to screw up once you get to higher areas of the game. 

 

And don't get me started on eq1, DAOC, Asheron's Call 2, Ultima.... whatever. I mean shit.. Please enlighten me on where these games were "hard". They weren't. It was just a different time in our lives. Fact. Go play DAOC again. It's still running and I know cause I was playing it not long ago. It sucks. I liked it back then, but now... just sucks. 

 

Perhaps I just suck, but I found myself dying more in TSW then I have in any other game I've played recently due to a poor build. Again, please show me the game you're talking about that was so hard. I'm curious. 


It is probably irrelevant anyway because each to their own I guess. But if you are saying EQ, AC, DAOC, UO, just to name a few, that they were not hard starting out and even playing for the first 3 years at least then you my friend have a really poor understanding of what difficulty is. Those were hard games, they really did challenge you, as with these mmorpg's today are just way to easy and linear. Let me just say I am not picking an argument, rather some people like yourself will find they have no problems with current mmorpg's and find they like them. That is fine, I did edit my last post and put the "most of" in there as it was left out.

I believe another thread is started by someone else and it has a few good points of the generational gap of mmorpg players and pretty much has a lot of others saying the same thing in what I believe as well.

  gaugemew

Apprentice Member

Joined: 9/09/11
Posts: 159

7/09/12 12:35:06 PM#31

I don't understand why everyone is so defensive about the combat in TSW.  It's pretty terrible.  To say "it's new" is sort of laughable and gives you away as a fanboy.  From my perspective they weren't even trying to hide that combat was not a priority for them.

Combat in TSW = tab to a target, hit some number keys. 

As far as tha animations go, they are off.  They don't look fluid, they don't make sense half the time.

 

TSW has a lot going for it, the only sad part is that it's a very small portion of the game currently.  If the vast majority of the game was investigation it would have been a lot better.  I don't think it's fair to jump on people for critisizing the combat in this game.  This combat in this game was done over 10 years ago.  It is far from new.

  MMOarQQ

Novice Member

Joined: 2/20/12
Posts: 659

"Against stupidity the very gods themselves contend in vain."

7/09/12 12:39:36 PM#32

The diehards are going to have to give a little and come to terms with the negative perceptions. If I'd resigned myself to Totalbiscuit's intro videos for example, I would have stopped looking, then and there.

There are positive aspects to this game that soften the blow, absolutely. I myself am just waiting on more content, fixed animations, improved character creator and a deal on the box price.  I'm just done jumping straight into theme park releases.

  bezado

Advanced Member

Joined: 1/21/04
Posts: 1121

*WARNING*
Objects in mirror are closer to Trolls than they appear.

 
OP  7/09/12 12:41:07 PM#33


Originally posted by gaugemew
I don't understand why everyone is so defensive about the combat in TSW.  It's pretty terrible.  To say "it's new" is sort of laughable and gives you away as a fanboy.  From my perspective they weren't even trying to hide that combat was not a priority for them.

Combat in TSW = tab to a target, hit some number keys. 

As far as tha animations go, they are off.  They don't look fluid, they don't make sense half the time.

 

TSW has a lot going for it, the only sad part is that it's a very small portion of the game currently.  If the vast majority of the game was investigation it would have been a lot better.  I don't think it's fair to jump on people for critisizing the combat in this game.  This combat in this game was done over 10 years ago.  It is far from new.


Thank you, and as much as it sucks to say I think this one will only last another 5 months max before going F2P just because it has only the quest and storyline going for it. Like many have said and myself here in this thread, combat and animations is terrible.

  Theocritus

Hard Core Member

Joined: 7/15/08
Posts: 2927

7/09/12 12:45:31 PM#34
Originally posted by ShakyMo
Why is it better combat than wow?

Because you are watching the combat, not watching gcd and cast bars. Because you have to move. Because you can't automate it. Because you have to use your surroundings. Because you have to avoid getting swarmed due to collision detection.

     TBH I like WoWs combat alot better...The animations are far superior and I just find it more fun (and Im not a wow fan)...... TSW combat just never felt right.....I didnt like fighting a group of 4 zombies and watching the oens off to the side die when it looks like I wasnt even hitting them......ALso if 4 zombies were beating on me I think I'd take alot more damage than I did in TSW.

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 1306

7/09/12 12:46:51 PM#35

This thread is hilarious ! 

 

Poster 1: "Combat in TSW is easy mode, not like in the old days"

Poster 2: "Yeah really ? I was there in the old days too, and it was pretty much the same actually"

Poster 1: "Nope, it was harder in the old days. If you don't agree, you clearly were playing it wrong in the old days"

  JonnyBigBoss

Apprentice Member

Joined: 6/13/07
Posts: 670

7/09/12 12:47:44 PM#36

The poor combat is part of the reason I can't stand the game. I can't remember myself having fun while playing, either.

www.gamerevolution.com

  cronius77

Hard Core Member

Joined: 4/26/12
Posts: 1038

7/09/12 12:48:04 PM#37

granted i only finished up kingsmouth and didnt really continue I love the environment with the whole left4dead like zone, which im sure changes later on. But if you go to the offical forums and even here you see so much negativity from fans of this game towards people especially in builds. This games combat and skill wheel are lacking period as they force you by mid to end game into cookie cutter builds far less viable than most tradiitional mmorpgs to date. Im seriously not sure what the big deal is with the whole skill wheel as its more confusion then it is possitive. Comments like your build is bad go back and rerun quests or you have to take this build or switch to this one makes any normal gamer besides the elitist or min / maxers cring. Some of us just want to enjoy a game and not be punished by wanting to say play pistols and magic abilities? I spent more time researching builds in this game then i actually did playing it so i didnt gimp myself and so far lets see its boils down to like maybe 4 or 5 builds for combat once you leave the savage coast. Combat in this game is not all that fun its lackluster and so is the entire system behind it. They need to severely fix combat annimations , bugs with combat abilities not firing off in certain skill keys , and the entire wheel itself.

Sorry but total freedom means you dont have to take a cookie cutter build to survive. All weapons should be on equal footing in terms of relivence and synergy not this one goes with this one , that with that crap. Its funny though instead of helping others whom give up on this game the regular forums and here to players are constantly telling them they are terrible or this game isnt for them etc ....Way to shoot your own community in the foot!

  pierth

Novice Member

Joined: 4/14/06
Posts: 1410

7/09/12 12:48:11 PM#38


Originally posted by bezado

Originally posted by pierth

Originally posted by bezado

Actually yes, it pretty much is. Take any mmorpg gamer 1999-2005 and they have a affinity for knowing what is good or bad based on experience from playing multiple good mmorpg titles, let alone we didn't even get into non mmorpg's of normal games of anyone who played games prior to 1999. You see this game generation pretty much came up from the WOW period, young kids pretty much who experienced if you will the easy mode of mmorpg's. Now everything is easy and they like that, they are simple minded easy to please gamers. Nothing wrong with that if you like farmville.



Bezado: I played closed beta for TSW and am currently playing classic EQ1. I have both a rogue (for grouping) and a druid (for farming/soloing). Can you please point out the difference between the repetition in TSW's combat and the repetition in EQ1's combat? In TSW I have multiple builds so I need different builders or combinations of builders based on their effects and different finishers for the same reasons. In EQ1 for the druid I'm not quite to a level for quad-kiting so it's either DoT kiting or root & rot both of which I find exactly as repetitive (if not moreso) than TSW.


If it's a question of difficulty then again I ask what the difference is that you're seeing because in TSW Blue Mountain and beyond I've found combat to actually be more difficult than what I find in EQ1 after level 15 or so; the difference being I'm more than adequate starting out in TSW whereas in EQ1 I'm extremely gimped in all areas until mid-teens when I've gathered some key spells/abilities (and preferably gear) and then things become much easier- especially if I beg for some buffs at EC tunnel before going on my way.


Is there a specific game you refer to from 1999-2005 that was so much better for combat?



Hmm I didn't compare repetitive functions of now to older classic mmorpg's, please highlight and point that out thanks. I played EQ for years and still do sometimes, and I can tell you it is not as repetitive or more than TSW if that is your comparison. If you are applying dots in a repetitive fashion in EQ before the dot timer ends, then you are not doing it right. You apply the dots right before they are about to expire, which if you got 3 dots up and the average time before all 3 ends is 45 seconds for example you are not pushing anymore dots for that time, you may hit a couple DD's but then they are also not spamable in EQ as you say.


Okay, not comparing repetition, got it.

So then where is the increased difficulty you speak of? Is it just in the number of people necessary for content? Is it because there's an adequate tutorial in modern MMOs where in the past you just had to figure it out?

You mentioned four older games- EQ1, AC1, UO, and DAOC- UO is a sandbox game so I'm not sure that its difficulty can even be judged versus a themepark game. I ask regarding EQ1 because it's the one of the remaining three I have any amount of time spent in.


Again, please provide an example of where you find EQ1's combat more difficult because so far you've made assertions but pointed out no concrete reasons. At this point it does truly sound like you have the nostalgia goggles on.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

7/09/12 12:49:55 PM#39
Originally posted by gaugemew

I don't understand why everyone is so defensive about the combat in TSW.  It's pretty terrible.  To say "it's new" is sort of laughable and gives you away as a fanboy.  From my perspective they weren't even trying to hide that combat was not a priority for them.

Combat in TSW = tab to a target, hit some number keys. 

As far as tha animations go, they are off.  They don't look fluid, they don't make sense half the time.

 

TSW has a lot going for it, the only sad part is that it's a very small portion of the game currently.  If the vast majority of the game was investigation it would have been a lot better.  I don't think it's fair to jump on people for critisizing the combat in this game.  This combat in this game was done over 10 years ago.  It is far from new.

 Who is saying it is new? I haven't really seen this. Most are just tired of hearing the whole combat is too simple. It is pretty much the same as any mmo. If you want to say it isn't innovative or unique then I would have to agree. If you want to say the animations are laughably bad or simply completely lackluster I would have to agree.

But this argument? It's a total bandwagon soapbox cliche and unless you think the same of all mmos you're essentially full of it.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

7/09/12 12:50:40 PM#40
Originally posted by SpottyGekko

This thread is hilarious ! 

 

Poster 1: "Combat in TSW is easy mode, not like in the old days"

Poster 2: "Yeah really ? I was there in the old days too, and it was pretty much the same actually"

Poster 1: "Nope, it was harder in the old days. If you don't agree, you clearly were playing it wrong in the old days"

 This pretty much sums it up XD

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

5 Pages « 1 2 3 4 5 » Search