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The Secret World

The Secret World 

General Discussion  » Avoid "LifeTime Sub" at all costs!

2 Pages 1 2 » Search
27 posts found
  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

 
OP  7/03/12 12:45:24 PM#1

Speaking from experience with Funcom & how they do business (note: seperate from Dev Communication) coupled with how TSW is designed the game will most likely go F2P in under a year, at the very least by mid-2013.

 

If you think the lifetime sub is worth paying to play between now & the middle of 2013 at MOST then by all means go ahead :)!

 

However, TSW wasn't made to have a high replayability factor, and end-game is generally going through a set routine path of quests/missions for the most AP/hour gain couple with doing instances with your friends/guildies/pugs for item drops & half-decent AP for when your missions are on a cooldown timer.

Let me tell you from first hand experience that this gets boring QUICK.

 

The only real "time-sink" you run into is sitting down for hours on end with a pen & piece of paper trying to combine the most efficient possible synergy build EVER, but once you figure it all out (in a couple days of hard testing) you'll find that the game seems to close to an end. What's left for you to get? PVP!

 

PvP, at the end of the day, is similar to AoC's arena PvP in that it will eventually feel like a giant circle that never really goes anywhere.

 

Just my random thoughts while at work about TSW. Don't get me wrong, I loved TSW for the first or second playthrough, but then faught myself on a daily basis to even login to which I eventually stopped. What seems like a cool idea now will be a very gut wrenching mistake later!

 

-Faded

 

ps: I didn't buy Retail, but I did Test & eventually Played the CRAP out of TSW. Mind you I have a 40hr/week job so I didn't spend more than 3-4hrs a day on TSW during the whole of Closed BETA.

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Dakirn

Hard Core Member

Joined: 2/16/04
Posts: 329

7/03/12 1:11:53 PM#2
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business

Great way to start off your argument.  It was enough to tell me that since it was your first bullet point you meant it was the most important.  It let me know that the entire post was a joke.

 

Well played, pretty funny. I thought this was a serious post for a moment.

  tares

Novice Member

Joined: 8/16/11
Posts: 384

7/03/12 1:20:58 PM#3
Originally posted by Dakirn
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business

 

Well played, pretty funny. I thought this was a serious post for a moment.

The OP has more cred in Age of Conan that anyone else here, another Funcom game, his points are spot on.  Funcom has already moved on to a new MMO so TSW get even less post release development.

Many players have already finished most of the content and the game was just released a few days ago.

  Aceundor

Novice Member

Joined: 2/08/06
Posts: 494

Why do I keep reading these forums?

7/03/12 1:25:06 PM#4

This is a bogus thread. OP has no credibility. 

If you go in to a Wall Mart shop with the intention to find flaws you WILL FIND THEM. Then you can go back to your forums and scream all you like. I can for instance say

 

Dont buy from Wall Mart. They exploit their workers. Avvoid at all cost. 

Originally posted by BishopB:

Are a lot of the trolls just angry kids with old gaming hardware?

  Chilliesauce

Apprentice Member

Joined: 12/27/10
Posts: 577

7/03/12 1:25:11 PM#5

I just bought my life time sub this afternoon and i can't be any more happier. Even if the game goes F2P i wills till retain the benefits.

 

Originally posted by tares
 
The OP has more cred in Age of Conan that anyone else here, another Funcom game, his points are spot on.  Funcom has already moved on to a new MMO so TSW get even less post release development.
Many players have already finished most of the content and the game was just released a few days ago.

 

Didn't you earlier tried to make big deal about CEO stepping down? and how do you know MOST of the players have finished most of the content? still trying to pass your assumptiosn as facts i see.

By the way all those who were in CB would finish content very fast since they already know the entire game but that is not where the game ends. For those who like theorycrafting, TSW has a long life. You realy need to give up on your constant efforts to spin everything about TSW into negative.

His credibility like you is big ZERO.

  Melieza

Spotlight Poster

Joined: 5/11/09
Posts: 271

7/03/12 1:27:05 PM#6

IMO, this is a useless post.

"If you think the lifetime sub is worth paying to play between now & the middle of 2013 at MOST then by all means go ahead :)!"

This comment makes your whole post pointless.  Do you think people are dumb?  If they're going to buy the lifetime sub they've already done the math and have told themselves they're going to be playing that long.

I bought the lifetime and I'm loving the game and I'll probably end up playing TSW even longer than mid 2013.  I know half a dozen people who also bought lifetime and they're also not regretting it.

Your post basically says "don't get the lifetime sub unless its worth it for you, then go ahead."

Really?

  Panther2103

Elite Member

Joined: 1/09/08
Posts: 1666

7/03/12 1:27:52 PM#7

It's like other people are saying, you will find faults if you are looking for them. OP went into the game or is watching the game from afar with doubt in his or her mind already. Looking for anything wrong to bash it in a forum. Sure funcom had issues with AOC. But Anarchy Online wasn't bad. Neither was Bloodline Champions.

  dadante666

Advanced Member

Joined: 5/07/11
Posts: 363

you stop laughing when hear the same joke ,but always cry for the same thing...

7/03/12 1:29:34 PM#8
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business (note: seperate from Dev Communication) coupled with how TSW is designed the game will most likely go F2P in under a year, at the very least by mid-2013.

 

If you think the lifetime sub is worth paying to play between now & the middle of 2013 at MOST then by all means go ahead :)!

 

However, TSW wasn't made to have a high replayability factor, and end-game is generally going through a set routine path of quests/missions for the most AP/hour gain couple with doing instances with your friends/guildies/pugs for item drops & half-decent AP for when your missions are on a cooldown timer.

Let me tell you from first hand experience that this gets boring QUICK.

 

The only real "time-sink" you run into is sitting down for hours on end with a pen & piece of paper trying to combine the most efficient possible synergy build EVER, but once you figure it all out (in a couple days of hard testing) you'll find that the game seems to close to an end. What's left for you to get? PVP!

 

PvP, at the end of the day, is similar to AoC's arena PvP in that it will eventually feel like a giant circle that never really goes anywhere.

 

Just my random thoughts while at work about TSW. Don't get me wrong, I loved TSW for the first or second playthrough, but then faught myself on a daily basis to even login to which I eventually stopped. What seems like a cool idea now will be a very gut wrenching mistake later!

 

-Faded

 

ps: I didn't buy Retail, but I did Test & eventually Played the CRAP out of TSW. Mind you I have a 40hr/week job so I didn't spend more than 3-4hrs a day on TSW during the whole of Closed BETA.

i love your statement and yes you are  right the game will go f2p soon after relase it really not have the potency of a sub game atleast not for while  and few people are willing to pay just because there is nothign more  to play right now till gw2 release,ill play the game if its going f2p ...well maybe but still good point of view

  Bhorzo

Novice Member

Joined: 8/23/10
Posts: 193

7/03/12 1:29:38 PM#9
Originally posted by tares

Many players have already finished most of the content and the game was just released a few days ago.

False.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

7/03/12 1:30:14 PM#10
Originally posted by tares
Originally posted by Dakirn
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business

 

Well played, pretty funny. I thought this was a serious post for a moment.

The OP has more cred in Age of Conan that anyone else here, another Funcom game, his points are spot on.  Funcom has already moved on to a new MMO so TSW get even less post release development.

Many players have already finished most of the content and the game was just released a few days ago.

What are they working on next?

That doesn't surprise me.  When most of us were wailing and begging for bug fixes at the release of AoC, FC began talking up TSW.  Just one of the ways they attempted to divert our attention away from the disaster of a game they dumped on us.  At least TSW itself doesn't appear to be the same godawful mess that AoC was.

  User Deleted
7/03/12 1:34:02 PM#11

If you buy LTS that's on you. No mmorpg, much less themepark is worth it, but that my honest opinion. I know i'll get a good time in a few months when i buy the game. Beyond that, whatever.

  Chilliesauce

Apprentice Member

Joined: 12/27/10
Posts: 577

7/03/12 1:34:09 PM#12
Originally posted by Unlight
Originally posted by tares
Originally posted by Dakirn
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business

 

Well played, pretty funny. I thought this was a serious post for a moment.

The OP has more cred in Age of Conan that anyone else here, another Funcom game, his points are spot on.  Funcom has already moved on to a new MMO so TSW get even less post release development.

Many players have already finished most of the content and the game was just released a few days ago.

What are they working on next?

That doesn't surprise me.  When most of us were wailing and begging for bug fixes at the release of AoC, FC began talking up TSW.  Just one of the ways they attempted to divert our attention away from the disaster of a game they dumped on us.  At least TSW itself doesn't appear to be the same godawful mess that AoC was.

Don't believe a word of what he said. Ragnar's team is very dedicated towards TSW and determined to release regular content for game. One needs to just read the official forums to see how serious they are towards the game.

  Mage_Francis

Novice Member

Joined: 2/03/12
Posts: 53

7/03/12 1:34:23 PM#13
Originally posted by tares
Originally posted by Dakirn
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business

 

Well played, pretty funny. I thought this was a serious post for a moment.

The OP has more cred in Age of Conan that anyone else here, another Funcom game, his points are spot on.  Funcom has already moved on to a new MMO so TSW get even less post release development.

Many players have already finished most of the content and the game was just released a few days ago.

 

What other MMO are you talking about? The Lego MMO?  They are not even going to put a full team of developers on that project not to mention it won't be in pre-production till september,  It will probably be released under Sweet Robot since it will be a more child friendly game.  

  Mage_Francis

Novice Member

Joined: 2/03/12
Posts: 53

7/03/12 1:37:50 PM#14
Originally posted by Unlight
Originally posted by tares
Originally posted by Dakirn
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business

 

Well played, pretty funny. I thought this was a serious post for a moment.

The OP has more cred in Age of Conan that anyone else here, another Funcom game, his points are spot on.  Funcom has already moved on to a new MMO so TSW get even less post release development.

Many players have already finished most of the content and the game was just released a few days ago.

What are they working on next?

That doesn't surprise me.  When most of us were wailing and begging for bug fixes at the release of AoC, FC began talking up TSW.  Just one of the ways they attempted to divert our attention away from the disaster of a game they dumped on us.  At least TSW itself doesn't appear to be the same godawful mess that AoC was.

 

First off there was no talk about TSW even close after the AoC launch, and second AoC's launch was bad because the Norweigan government forced the company and all of it's employees to take a 1 month vacation right after launch due to labor laws .  This is why AoC's launch was so bad.  None of the problems in the first month could be addressed because none of the developers could come to work.

  rznkain

Novice Member

Joined: 2/05/04
Posts: 563

7/03/12 1:40:00 PM#15

sounds mostly like op and a few others want the game to hurry and go f2p so they can play again now that beta and the free  mooch ride is over

  Doomedfox

Hard Core Member

Joined: 4/01/10
Posts: 599

7/03/12 1:40:23 PM#16
Originally posted by dadante666
Originally posted by Fadedbomb

Speaking from experience with Funcom & how they do business (note: seperate from Dev Communication) coupled with how TSW is designed the game will most likely go F2P in under a year, at the very least by mid-2013.

 

If you think the lifetime sub is worth paying to play between now & the middle of 2013 at MOST then by all means go ahead :)!

 

However, TSW wasn't made to have a high replayability factor, and end-game is generally going through a set routine path of quests/missions for the most AP/hour gain couple with doing instances with your friends/guildies/pugs for item drops & half-decent AP for when your missions are on a cooldown timer.

Let me tell you from first hand experience that this gets boring QUICK.

 

The only real "time-sink" you run into is sitting down for hours on end with a pen & piece of paper trying to combine the most efficient possible synergy build EVER, but once you figure it all out (in a couple days of hard testing) you'll find that the game seems to close to an end. What's left for you to get? PVP!

 

PvP, at the end of the day, is similar to AoC's arena PvP in that it will eventually feel like a giant circle that never really goes anywhere.

 

Just my random thoughts while at work about TSW. Don't get me wrong, I loved TSW for the first or second playthrough, but then faught myself on a daily basis to even login to which I eventually stopped. What seems like a cool idea now will be a very gut wrenching mistake later!

 

-Faded

 

ps: I didn't buy Retail, but I did Test & eventually Played the CRAP out of TSW. Mind you I have a 40hr/week job so I didn't spend more than 3-4hrs a day on TSW during the whole of Closed BETA.

i love your statement and yes you are  right the game will go f2p soon after relase it really not have the potency of a sub game atleast not for while  and few people are willing to pay just because there is nothign more  to play right now till gw2 release,ill play the game if its going f2p ...well maybe but still good point of view

So you say that good games with potency will have sub while the games which are bad and lacking potency will have no sub......yet you seem to be planing to play GW2 which by your definition should be a game that lacks potency....

Oh wait lemme guess GW2 is the only game thats different right?? lol

I dont say the Lifetime sub is worth it or not i sure as hell am happy with it and if i happen to loose interest tomorrow hell so be it it really wasnt that expensive as to get upset about it anyway.

  tares

Novice Member

Joined: 8/16/11
Posts: 384

7/03/12 1:43:43 PM#17
Originally posted by Bhorzo
Originally posted by tares

Many players have already finished most of the content and the game was just released a few days ago.

False.

Many players are in Transylvania. Are streams and posts galore about progression just like any MMO. MMORPG isn't the only forum I read.

Lego game, I don't know much about it tbh and never will as I wouldn't play a lego MMO. I played lego star wars with my friend's son before though.  What I gather is the company is kind  of like steam/valve? where the employees jump from project to project, which is cool but it cuts resources. There was an article about it a few months after age of conan launched.

  mehoron

Advanced Member

Joined: 11/19/05
Posts: 135

7/03/12 1:53:06 PM#18

I don't understand why people are still on the AoC train. It was an overhyped game, that was the main issue. People expected too much. Get over it.

In several interviews Funcom has recognized those mistakes and had hoped to improve. Can we get over it now? No ones sitting here bringing up the terribad AO launch. Know why? CAUSE ITS ANCIENT HISTORY!

I don't think a lifetime sub is worth it. But I do think TSW is worth my time and money.

There are lots of little bugs, but petitions are quick to get answered and they have a nice bug reporter.

AFAIK no one has completed all the content. Some folks have completed the first story line for their faction (which is far from the end of the game).

  Andravius

Novice Member

Joined: 7/20/07
Posts: 25

7/03/12 2:02:28 PM#19

I don't get it.  Started on 29th and still haven't made it through Kingsmouth.  That's playing 3 to 4 hours on 3 days.  Can't see someone running through the whole game twice already.

OP needs to detail at least what zones he/she played through, because there is serious doubt to his/her posting credibility on this one.

Also did you solo or group.

  User Deleted
7/03/12 2:10:32 PM#20
Originally posted by Andravius

I don't get it.  Started on 29th and still haven't made it through Kingsmouth.  That's playing 3 to 4 hours on 3 days.  Can't see someone running through the whole game twice already.

OP needs to detail at least what zones he/she played through, because there is serious doubt to his/her posting credibility on this one.

This. I have about eight hours logged and I haven't left Kingsmouth either. I'd love to know where OP gets his data about 'most' people having completed the game.

Sure, there is always some zipperhead that need to speed-run every game they play, but that's certainly not the majority. I'd bet that the vast majority of the people currently playing have barely even scratched the surface.

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