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The Repopulation

The Repopulation 

General Discussion  » Should The Repopulation introduce some kind of warning label?

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66 posts found
  Bardus

Novice Member

Joined: 2/13/12
Posts: 475

6/30/12 12:42:50 AM#21
Originally posted by TruthXHurts

New term for sandbox MMO's shall be Virtual Pen and Paper RPG... VPRPG.

 

Doesn't have a very good ring to it I admit. Let's get some more suggestions of a name we can use to set the upcoming sandbox era apart from the stagnant MMORPG era.

We do need something new for sandboxes. The themeparks stole, mutilated, and morphed MMORPG.

  Rhoklaw

Hard Core Member

Joined: 1/12/04
Posts: 2583

My Top 3 List:
1) Lord of the Rings Online
2) Dark Age of Camelot
3) Star Wars Galaxies

6/30/12 12:56:33 AM#22

MMOPDW or Massively Multiplayer Online Player Driven World?

Currently Playing: LOTRO - SWTOR - PS2 - BF3

Waiting For: Camelot Unchained cause Mark Jacobs is a friggin genius.

  Sameer1979

Apprentice Member

Joined: 6/11/12
Posts: 385

7/01/12 7:14:46 PM#23
Originally posted by ezduzit

 

Should The Repopulation be the first to introduce a warning label or a window informing every visitor that this is a Sandbox MMO, to include the definition of a Sandbox? A definition that is bold in explaining how complex and demanding the game will/could be?
 
The competitors know that there’s a trickle-down effect whenever they post rhetoric threads in sites like MMORPG. IMO, The Repopulation doesn’t need that sh#t. Rhetoric all you want but the company should make it clear that reward in this game is the outcome of your personal actions and sometimes conduct. Personal responsibility, free markets, individual liberty, traditional values built by your guild (government).
 
These days, sandbox games are meant for the minority of the MMO community. That community is currently in exodus, waiting for someone to tell them to come home to the promise land. The last of the Mohicans (if you will). Sounds funny but it’s the freaking truth.
 
After SWTOR, take a good look at what’s about to unravel. Totalitarianism MMO companies such as Blizzard, EA (Bioware), Trion, are paying close attention to how the community is fixing their curiosity crosshairs on sandbox.
Are you ready to witness the definition of sandbox become contaminated? 

Ever heard about Archage? Repopulation is not all that special that it needs warning signs. 

  HellCaster

Novice Member

Joined: 8/06/04
Posts: 122

Fav Multiboxing Quote: Solo is the new Gimp.

7/12/12 9:41:54 PM#24
Originally posted by tank017

That said,yes,once a company nails that proverbial sandbox G-spot,all the big boys will be jumping in to get a peice of that action.Maybe one of the big boys (Blizzard,EA,Trion,Sony,Turbine..etc) will be the one to do it,I think it'd be awesome if it was some small unknown company like a CCP.

My concern is that some company (like SOE) would take notice of this game and buy out Repop and turn it into a pile of crap. SOE imparticular has an uncanny talent for turning gold into feces. I really hope the folks at Above and Beyond Technologies don't fall for that trap and stay true to their original goals.

Played:EQ,AO,EQ2,WoW,EvE,War,FE,STO,DCUO,Rift,SWTOR

  KaylettaJade

Hard Core Member

Joined: 2/28/06
Posts: 132

7/13/12 9:17:57 AM#25

I don't believe the Repop devs are willing to sell out to some soulless corporate publisher.  Money isn't whats driving these guys to make the game, so they aren't going to let their vision be turned into some massive pile of crap just for money.

  Bardus

Novice Member

Joined: 2/13/12
Posts: 475

7/13/12 10:23:01 AM#26
Originally posted by HellCaster
Originally posted by tank017

That said,yes,once a company nails that proverbial sandbox G-spot,all the big boys will be jumping in to get a peice of that action.Maybe one of the big boys (Blizzard,EA,Trion,Sony,Turbine..etc) will be the one to do it,I think it'd be awesome if it was some small unknown company like a CCP.

My concern is that some company (like SOE) would take notice of this game and buy out Repop and turn it into a pile of crap. SOE imparticular has an uncanny talent for turning gold into feces. I really the folks at Above and Beyond Technologies don't fall for that trap and stay true to their original goals.

We've had more than a few discussions about this on the official forum and so far the owners act as disgusted about the thought as the rest of us.

According to them, they've spend years of their own time, money, sweat and tears developing this game as they vision it. They at least act like they want to see their dream all the way through without losing creative control.

I guess it's like we never see artist hand half finished hand painted portraits over to some graphics designer to finish. That will be like blasphemy. Also like my 67 Bronco I've been restoring for the past 15 years and everyone, I mean everyone keeps telling me I'll never finish it so I should sell it but hell no, it's my dream and one day before I die I want it finished. The owners here are coming across to me with the same mentality.

  Silvermink

Novice Member

Joined: 6/07/07
Posts: 289

7/14/12 10:27:45 AM#27
Originally posted by HellCaster
Originally posted by tank017

That said,yes,once a company nails that proverbial sandbox G-spot,all the big boys will be jumping in to get a peice of that action.Maybe one of the big boys (Blizzard,EA,Trion,Sony,Turbine..etc) will be the one to do it,I think it'd be awesome if it was some small unknown company like a CCP.

My concern is that some company (like SOE) would take notice of this game and buy out Repop and turn it into a pile of crap. SOE imparticular has an uncanny talent for turning gold into feces. I really hope the folks at Above and Beyond Technologies don't fall for that trap and stay true to their original goals.

I think you are being unfairly critical of SOE. While their current releases have tanked...I don't blame SoE for them. EQ1 and 2 are still going strong although a lot of people will claim they ruined EQ1 with SoL, PoP, or GoD...those same people would of claimed it died from anything Sony released. Vanguard and Matrix were dying before SoE got involved. SWG isn't the shining golden standard that fanboi's remember it to be. It had serious issues and was bleeding subs long before the hated patches. 

 

About Repop and sandboxes, I'm eagerly looking for one, but Repop won't be it. SciFi isn't my strong choice(guns just seem underpowered in games) and it is PvP centric which is a turn off for me, full loot or not. Why can't a dev make a sandbox that doesn't cater to griefers. :(

  wowclones

Apprentice Member

Joined: 6/15/12
Posts: 99

7/14/12 12:48:15 PM#28

Big companies like EA and Sony usually pair up with game companies that have titles already released example Bioware. I don't think you have to worry about The Repopulation getting picked anytime soon. They will likely be very successful without these corporate giants messing up the game.

  User Deleted
7/14/12 1:07:50 PM#29

MMOSNDBXGRFRWTFBBQFFA

if it indeed is a PVP based sandbox were full loot is possible? then why not just play EvE or DF? they need to create tools to allow more then just PVP.

Sandbox games can be hybrids. SWG NGE was a hybrid MMO. it had a sandbox with themepark tacked on. if done before the fiasco at sony it might have been a success today.

hybrids are the way to go.

  KaylettaJade

Hard Core Member

Joined: 2/28/06
Posts: 132

7/14/12 1:16:50 PM#30

Repop isn't a pvp sandbox.  It's a hybrid MMO with a crafter centric economy and both PvE and PvP in the persistent world.  The devs are trying to create an interdependent enviroment where crafting, PvE, and PvP all have their places, but also interact with each other in a positive manner.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14625

7/14/12 1:20:15 PM#31

I'm of the mind that every game shold be clear on what its game play is and allow the customer to be an informed consumer should they do the research.

It doesn't need a warning it just needs to tout its features and allow players to make up their own minds.

  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2965

7/14/12 1:25:42 PM#32
Originally posted by Sovrath

I'm of the mind that every game shold be clear on what its game play is and allow the customer to be an informed consumer should they do the research.

It doesn't need a warning it just needs to tout its features and allow players to make up their own minds.

I agree with this, tho most often people don't read before leaping so it still won't help the majority of crazy ignorants that frequent this site only to post some nonsense using terms like "hype" "p2w" or "fail" every few words, all because they are either not educated in the ways of developers, economics, or true company advertising.

It needs no warnings, just feature listings like they all have, but i can see it now, they still will have websites that give these games a low ratings even tho there's nothing wrong with them and possibly due to revenue that doesn't come from indie games paying for bloated and false review scores like we've seen with the themeparks of other titles where the bias is obviously due to money behind closed doors.

  DaezAster

Advanced Member

Joined: 6/18/12
Posts: 737

7/14/12 1:40:02 PM#33

I watched a couple vids on the crafting and world building but sill haven't seen any gameplay or how these ellements are expected to all come together. Any links to those vids or info? I do like the sci fi theme and the inclusion of mecha so they have my interest and from what I've seen so far the world building will be crazy.

  Bardus

Novice Member

Joined: 2/13/12
Posts: 475

7/14/12 7:30:50 PM#34
Originally posted by DaezAster

I watched a couple vids on the crafting and world building but sill haven't seen any gameplay or how these ellements are expected to all come together. Any links to those vids or info? I do like the sci fi theme and the inclusion of mecha so they have my interest and from what I've seen so far the world building will be crazy.

No, there's not much to view on gameplay yet. Alpha testing only started 2 weeks ago and it's going to lake a bit longer to get enough polish in to show gameplay definitively. I don't think even the big budget titles release much this early on and when they do it's all doctored and flashes by so fast you can't see what is really happening.

  helthros

Novice Member

Joined: 10/24/09
Posts: 1450

7/14/12 7:40:47 PM#35

I would love to bring back one of my favorite terms from my MUD days.

 

PAFO - Play and Find Out.

There were no guides and no walk-throughs. 99% of the time you asked a question on how to do something or what something was like, you got,  "PAFO."

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

7/16/12 6:00:52 AM#36
From the videos I have seen, the game looks like more than a sandbox. I mean, peolle can basically create whatever towns they want? Do these devs know what they are doing? There are some real wackos in the world with skewed imaginations. Think rule #34.

Error: 37. Signature not found. Please connect to my server for signature access.

  KaylettaJade

Hard Core Member

Joined: 2/28/06
Posts: 132

7/16/12 9:07:55 AM#37
Originally posted by Souldrainer
From the videos I have seen, the game looks like more than a sandbox. I mean, peolle can basically create whatever towns they want? Do these devs know what they are doing? There are some real wackos in the world with skewed imaginations. Think rule #34.

 Cities aren't going to be an "everyone has one" kind of thing.  It's going to take a ton of resources and cash to afford to have a city and a large enough nation to defend it once you have one.  I don't forsee many problems with people designing cities as they'll most likely be looking to design them with an eye for defense and functionality.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 1834

7/16/12 10:01:13 AM#38
Originally posted by Silvermink

Why can't a dev make a sandbox that doesn't cater to griefers. :(

ArcheAge is doing the prison system to curb griefing, by making repeated ganking & camping get old with prison downtime, which is good for this game, since you can kill anyone, even your own race.

 

http://forum.mmosite.com/thread/2/24/20120509/Guide_to_Prison_System_in_Archeage-4faa41ae24773e313-1.html

 

Player thieves leave footprints for the original item owner to discover and report to the NPC authorities.

 

http://forum.mmosite.com/thread/2/24/20120515/A_New_ClassThief_in_Archeage-4fb34a9823a798313-1.html

 

If this all works out, that would be a welcome addition to sandboxes, making decisions of morality matter, without actually nerfing the possibilities of being occasionally naughty.  The Repopulation would benefit too if some system went in to limit griefing in their game.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

7/16/12 2:48:45 PM#39
Originally posted by Blackbrrd

TSW, which is a Themepark needed to put in a lot of help hints to avoid players rage quitting when they took investigation missions (that don't hold your hand). It's important for games to communicate what kind of game it is, so yeah, I think it should be stated pretty clearly. Not necessarily as a warning label, but as part of the opening sequences.

Man no kidding. I've never seen so many morons in my life who rage quit over something as simple as finding a piece of paper.  While TSW is an adjustment, it's hardly THAT different once you settle in to the world.

My advice would be for the folks who KNOW what this game is about to post their own warning labels on the official forum

WARNING. IF YOU ARE EXPECTED TO HAVE YOUR HAND HELD THROUGH THE ENTIRE GAME THEN PLEASE EXIT NOW. 

NGE killed SWG. Get over it like the rest of us did in 2005.

  Bardus

Novice Member

Joined: 2/13/12
Posts: 475

7/16/12 2:57:39 PM#40
Originally posted by ktanner3
Originally posted by Blackbrrd

TSW, which is a Themepark needed to put in a lot of help hints to avoid players rage quitting when they took investigation missions (that don't hold your hand). It's important for games to communicate what kind of game it is, so yeah, I think it should be stated pretty clearly. Not necessarily as a warning label, but as part of the opening sequences.

Man no kidding. I've never seen so many morons in my life who rage quit over something as simple as finding a piece of paper.  While TSW is an adjustment, it's hardly THAT different once you settle in to the world.

My advice would be for the folks who KNOW what this game is about to post their own warning labels on the official forum

WARNING. IF YOU ARE EXPECTED TO HAVE YOUR HAND HELD THROUGH THE ENTIRE GAME THEN PLEASE EXIT NOW. 

HAHA, as much as me and you have butted heads in TOR forum, I'm giving you kudos for this one.  We'll have you converted yet.

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