Trending Games | Guild Wars 2 | Firefall | H1Z1 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,852,195 Users Online:0
Games:733  Posts:6,227,131
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » The Secret World: Make or Break Features

7 Pages « 1 2 3 4 5 6 7 » Search
132 posts found
  aesperus

Elite Member

Joined: 1/04/05
Posts: 4749

6/29/12 3:32:02 AM#101
Originally posted by Zikari

I don't like the article, the people saying it is being to positive are right, you are giving them the doubt o n all the items on the edge. Don't get me wrong, I have preordered it and was very happy with what I played during the last 3 beta weekends. But to be fair, things like Character Creation and some of the animations are flawed and look cheap, no point in arguing about it.

......

In Summary, no point in talking away the flaws, but I think a lot of players see the shiny side much brighter like I do.

Edited for length.

Just wanted to give a +1, and welcome to the forums.

It's nice to see people with a more objective / realistic view-point on certain things. I think you're pretty spot on with both the strengths and weakness' for this title. I hope people who are unsure w/ this one are finding posts like yours, because I feel like it paints a much more accurate set of expectations than the article does.

  Mahlo

Novice Member

Joined: 10/15/06
Posts: 812

Respectable people... What bastards!

6/29/12 5:11:11 AM#102

I've had an eye on this game for a while, but waited until near release to really check it out. Not interested in betas. From what I'm hearing it seems like it might not be my kind of game. Linear, loading screens, small world and cutscenes? I don't suppose you can walk from one end of the world to the other then? Are there different areas all cut off from each other? Is there nothing explorable? Also, whats the crafting and trade like?

  SimonVDH

Novice Member

Joined: 3/02/12
Posts: 172

6/29/12 6:04:05 AM#103

Suzie is confusing casual/hardcore players with more/less intelligent players. Understanding "ability wheel" system and finding good "build" doesn't require grinding 8 hours/day, it requires ability to think and analyze. It has nothing to do with players beeing casual/hardcore.

  TWillard

Novice Member

Joined: 6/29/12
Posts: 1

6/29/12 7:18:44 AM#104

I'm a casual player and I found the game to be fun and different. I've tried a LOT of MMO's, and haven't really gotten into any of them.

It has its flaws, but every game does, the question to me was: "Am I willing to accept the flaws and play anyway."

After playign the Beta rather sparingly (I spent more time looking for holes in the geometry and looking for missing textures) as far as quests went (I learned in Kingsmouth I didn't want to go too far into the quest chains before launch) I found myself looking forward to playing.

The community was helpful, the GM's were quick to respond to a problem (Oops, I fell through the geometry/am stuck again) and nice about it, which was a pleasant change from waiting for 3 hours for a GM to help me out.

The character creator issues are "Meh" to me because honestly, who really looks at their own characters or others outside of City of Heroes Costume Contests? When was the last time you went up to someone and said "Nice outfit" or "Nice face!"

As for grouping, well, I play MMO's and MP games with a group of friends, so that wasn't an issue to me.

What was, was I liked the world, I liked the quest chains, I liked the organic feel to the game.

Is it going to be for everyone? I highly doubt it. Will everything be Go at lauch? I doubt it.

If you didn't get in on Beta, wait until a free weekend like Starwars had. Be like some of my friends and wait a month or two to see how well they're fixing things.

It's 50 bucks, and in this economy, hell, that's a tank of case and a case of beer.

I liked it, and I'm a casual gamer. You might not.

  ValasAzuviir

Apprentice Member

Joined: 1/19/12
Posts: 27

6/29/12 7:42:47 AM#105
Originally posted by Zikari

- not as polished as it could be, there are questbugs and technical issues still present (as of BW4) and players will run into them. Bit disappointed bout this, but nothing really gamebreaking (except maybe the equipment manager that is unable to save sets correctly)

 

I had some closed beta players on my Beta Weekend server.

All of them pretty much agreed on the suspicions that the quests ended up "buggy" during Beta Weekend 3 + 4, due to the fact that Funcom had disabled the Investigation quests and that this somehow had an effect on some of the other quests.

 

Because the quests that were "temperamentful" during the Beta Weekend, worked fine in their closed beta sessions.

 

No idea if they were correct with their suspicion, but it seems reasonable enough, considering how intertwined coding sometimes is in games, and how doing one thing can break another aspect.

 

No idea about the gear manager, I really didn't bother too much with that, nor did I ask them any questions about it, because of my disinterest in that aspect.

  ericbelser

Advanced Member

Joined: 11/11/08
Posts: 790

6/29/12 7:47:40 AM#106
Originally posted by TellusMars

They have not the full character creation for the beta as I have heard and the beta is a

beta and most of the big features is not in place for the beta it's like giving away the

game before it is in the shop.

 
 

I'm sorry but the "there is a better version, they just aren't letting us see it" is the bigfoot legend of MMO Betas. It is a load of BS, pure and simple.

They keep stuff out of the OPEN beta weekends...and there are a few locked quest lines/abilities for the closed beta people...but when people from the closed beta are telling you that some game system is lacking/broken/poorly done they are talking about the version of it that is going to be in the retail launch.

TSW is playable and has some features that will attract some gamers...it also has some huge gaps and badly done elements that are going to turn off a whole lot more...and that's not going to change in the less than seven days before launch.

 

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 2890

6/29/12 8:02:03 AM#107
Originally posted by ericbelser
Originally posted by TellusMars

They have not the full character creation for the beta as I have heard and the beta is a

beta and most of the big features is not in place for the beta it's like giving away the

game before it is in the shop.

 
 

I'm sorry but the "there is a better version, they just aren't letting us see it" is the bigfoot legend of MMO Betas. It is a load of BS, pure and simple.

They keep stuff out of the OPEN beta weekends...and there are a few locked quest lines/abilities for the closed beta people...but when people from the closed beta are telling you that some game system is lacking/broken/poorly done they are talking about the version of it that is going to be in the retail launch.

TSW is playable and has some features that will attract some gamers...it also has some huge gaps and badly done elements that are going to turn off a whole lot more...and that's not going to change in the less than seven days before launch.

 

Now, the same paragraph without the obvious bias:

TSW is playable and has a few core features that are excellent, and that some gamers will absolutely love...it also has some core features that that are not well done, and that some players will absolutely hate...and that's not going to change in the less than 7 days before launch.

  Dahkot72

Apprentice Member

Joined: 7/16/11
Posts: 274

6/29/12 8:12:12 AM#108

Still chuckling at the people touting how "cerebral" the game is. Clicking on puzzles or knowing VIvaldi for a "spring" composer does not make it a MENSA game any more than Counterstrike.

You could as easily say knowing the combat pattern of a complex boss mob in a raid is just as cerebral as the puzzle solving ,

[mod edit]

  octa

Novice Member

Joined: 2/14/05
Posts: 238

6/29/12 8:20:54 AM#109

With Funcom's track record I don't expect them to address any of these issues timely or efficiently.  Hopefully they prove me wrong because two horrible launches should have taught them more than enough lessons. 

I also feel betas are being treated as simply marketing objectives now instead of actual proper feedback and testing.  Funcom isn't the only one guilty of it but it's even more apparent when they are touting their beta numbers as an advertising bullet point.

Good luck to all those who have purchased.  I'll be on the sideline eating my popcorn watching all hell break loose.

  tokini

Advanced Member

Joined: 9/03/07
Posts: 345

6/29/12 8:24:48 AM#110

should've 'rated' these elements based on what they are, not what they might be some day.

 

char creation is neutral IF they improve it? just say its subpar, if thats what it is currently.

 

one of the smartest things funcom did was to put the skills on a circle, rather than a straight line that says 'hammers', a second line that says 'magic' etc.  to give the illusion it isnt a skill tree we have seen in near every other game. just look at how people gush over the innovatove skill WHEEL lol

 
  eykosurf

Apprentice Member

Joined: 6/25/12
Posts: 14

6/29/12 8:42:03 AM#111

If you can't be with the one you love, love the one you're with.

 

Given the state of MMOs, TSW may not be perfect, but it's not bad either.  I agree with most of the dissenting opinions on combat and character creation, and to a degree with the linearity of the world.  However, the unique story and general mechanics are solid for an early release game. 

My only concern is Funcom's history (i.e. Age of Conan).  I'm willing to give them another chance and play TSW for the initial month.  I figure in the least the story will be entertaining enough.

  Abangyarudo

Novice Member

Joined: 6/01/07
Posts: 156

6/29/12 8:49:37 AM#112
Originally posted by octa

With Funcom's track record I don't expect them to address any of these issues timely or efficiently.  Hopefully they prove me wrong because two horrible launches should have taught them more than enough lessons. 

I also feel betas are being treated as simply marketing objectives now instead of actual proper feedback and testing.  Funcom isn't the only one guilty of it but it's even more apparent when they are touting their beta numbers as an advertising bullet point.

Good luck to all those who have purchased.  I'll be on the sideline eating my popcorn watching all hell break loose.

closed beta was remarkable as far as addressing concerns. They really changed issues even issues that didn't happen often. Open beta events like the weekends are merely for stress testing and honestly most of the bugs I personally witnessed was just spawn timer bugs. I also don't get your logic basically if you can have the potential market of the game saying its a great game that is the best type of marketing.  

PrinceDestiny Xfire Miniprofile
  MattVid

Novice Member

Joined: 5/19/04
Posts: 407

6/29/12 9:48:00 AM#113

I like how the "make or break" features are all aesthetics and stupid crap that doesn't matter. What about the actual game play? What about so many quests having broken game breaking bugs in them? And this is just in the FIRST zone, which should have the most polish ...

That is what was lacking for me. Sure, the quests, puzzles and world seems awesome ... but the skills and combat? You spam 2 buttoms the entire time. I hope people enjoy it, I really do, but it didn't grab my attention during the time I played it. May pick this up sometime later this year, we'll see!

  Abangyarudo

Novice Member

Joined: 6/01/07
Posts: 156

6/29/12 9:49:22 AM#114
Originally posted by MattVid

I like how the "make or break" features are all aesthetics and stupid crap that doesn't matter. What about the actual game play? What about so many quests having broken game breaking bugs in them? And this is just in the FIRST zone, which should have the most polish ...

That is what was lacking for me. Sure, the quests, puzzles and world seems awesome ... but the skills and combat? You spam 2 buttoms the entire time. I hope people enjoy it, I really do, but it didn't grab my attention during the time I played it. May pick this up sometime later this year, we'll see!

there was not even game breaking bugs in the first zone? If you're playing combat that way then you're playing the game wrong. 

PrinceDestiny Xfire Miniprofile
  Quicksand

Elite Member

Joined: 4/22/06
Posts: 583

6/29/12 10:02:28 AM#115
Originally posted by SlickShoes

The character creator surely has to be a resounding negative!? It is sorely lacking for a game released in 2012.

I do like the game but that is an inescapable fact, the game also will not make it BIG, as alluded to in the title, it will be a niche game. Ofcourse at launch I am sure we will see huge numbers of the usual "play every mmo at release and then moan about it on forums and general chat" crowd. 

Unless the charactor creation has been upgraded alot since the last beta weekend, then this is very very true. It is the single reason I am not buying the game at release. I just cant play a game that i am not able to make a char look the way I want (atleast in general appearence) After all TSW you can't even make your male  character bald... how basic is that and you cant do it?

 

I hope it changes because over all (if i had been able to get into it) I think TSW has alot to offer down the rode.

www.90and9.net
www.prophecymma.com

  SlickShoes

Novice Member

Joined: 3/01/06
Posts: 1040

6/29/12 10:10:17 AM#116
Originally posted by Quicksand
Originally posted by SlickShoes

The character creator surely has to be a resounding negative!? It is sorely lacking for a game released in 2012.

I do like the game but that is an inescapable fact, the game also will not make it BIG, as alluded to in the title, it will be a niche game. Ofcourse at launch I am sure we will see huge numbers of the usual "play every mmo at release and then moan about it on forums and general chat" crowd. 

Unless the charactor creation has been upgraded alot since the last beta weekend, then this is very very true. It is the single reason I am not buying the game at release. I just cant play a game that i am not able to make a char look the way I want (atleast in general appearence) After all TSW you can't even make your male  character bald... how basic is that and you cant do it?

 

I hope it changes because over all (if i had been able to get into it) I think TSW has alot to offer down the rode.

There is now a bald hairstyle choice, I noticed it in the last beta weekend, however the character creator is still bad. I was able to make 1 character I like that look of that I usually make in every game so that was good for me, but every one i tried to make after that looked like my main one because all of the other choices were so ridiculous looking I couldnt take most of them seriously!

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6700

Perhaps tomorrow will be better.

6/29/12 11:17:53 AM#117

To myself everything in a game matters but these are a good starting point to discuss.

Customization....Seems to be that most correlate this to mean only visual,it should be one of the least concerning things in a game.Gear will cover everything but the face so about  20% of the visual even matters.I think Aion which set the internet a blaze with it's character creation is proof enough that it is not a make or break because gamers soon left in drones.Customization should go well beyond just the visual of a face.

navigation...I think this falls hand in hand with fast gratification players.The ones who just want to have a fun time gaming,will not care one bit PROOF [FFXI] the ones who need self gratification and very quick[mainly the ones who care about a level number]yes they will want easy navigation,even if it means unrealistic or a contradiction to the LORE of the game.

skill wheel...Yep it matters a lot,i have not seen many developers do it right.So if TSW does it right for it's fans it surely will make a lot of happy gamers.

Grouping...I think it is not even open for debate but gamers aside from when i played FFXI,would rather solo.This has been proven on forums and in games.

Questing...Yes it is pretty much standard content,how it is presented is imo very important.Most games do nothing more than produce a VERY linear set of questing hubs,to me it is extremely boring,i want freedom in all of my game.I do not like to feel like i have to follow a set of markers over npc heads all around a game.

Combat animations.....Well i like animations a LOT,but i feel this like Character customization is leaning towards the less significant.To me the player animations are a factor yes but the actual effects and particles of combat mean a lot as well.Most of the time i have read on forums the same answer over and over "the game matters more".Usually what they do is for example the arms only move at the shoulder joint,rarely the shoudler and elbow.They also seem to have only a few frames like forward/mid/back ,a good animation needs at least 12-30 frames.

Two additions i will add

The achivements are done a little too cheap for me,they should fee llike an achievment,killing something 10x is NOT an achievement unless it is a RARE boss spawn or something.

Lore...I like the effort  they are trying to put into the lore,most games just toss it togther but they aretrying to make it all fit together in game,that is good stuff.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  oakierush

Novice Member

Joined: 7/09/06
Posts: 34

6/29/12 11:25:12 AM#118
Originally posted by MattVid

I like how the "make or break" features are all aesthetics and stupid crap that doesn't matter. What about the actual game play? What about so many quests having broken game breaking bugs in them? And this is just in the FIRST zone, which should have the most polish ...

That is what was lacking for me. Sure, the quests, puzzles and world seems awesome ... but the skills and combat? You spam 2 buttoms the entire time. I hope people enjoy it, I really do, but it didn't grab my attention during the time I played it. May pick this up sometime later this year, we'll see!

 

Well - I guess it's possible to play the combat that way if you want. I can tell you that from personal experience, pressing two buttons over and over again while standing still is probably going to be less efficient than circle strafing and attacking (with 2 or more attacks.)

 

You could certainly just build resources and use a finisher over and over and be done with it. However, there are other things you can do to increase your damage output that will require using more than two attacks. Whether one method is more "optimal" versus another is something I can't say, because I never did the math.

 

I'll give you an example of a combat scenario I've seen happen when I was in the beta weekends:

 

You're fighting an enemy, a named quest boss(the non bosses are kinda easy peasy and you can usually just stand still and spam sillyness on them and win.)

 

You use an attack that builds a resource for your primary and secondary weapon (you have two different weapons you can equip at once) You drop your finisher for your primary resource, let's say that somewhere in your resource building activity you managed to land a status effect or a DoT because of one of the passives you've got equipped. You now have the option of either dropping your second finisher for your secondary resource pool, or you can use an attack that will exploit the status effect for additional damage (which can then build a resource for the primary pool you just consumed from and give you the opportunity to use your first pool's finisher again.)

 

While you're thinking about this (or if you're not, because you can certainly just concentrate on one builder and one finisher) you're watching your enemy for any attacks (s)he makes and you're trying to dodge it to avoid taking too much damage that you can't outheal quickly. Let's say you get hit hard though because the enemy put out a pretty large area effect damage attack - you have to now decide to continue dpsing to kill it before you die (if you can) or you can heal yourself (which stops you from doing any damage)

 

The combat can be as simple if you want it to be, or as complex as you want. I can see a point being made for both sides.

  drf408

Novice Member

Joined: 1/13/12
Posts: 6

6/29/12 12:45:03 PM#119

 I keep seeing Tera mentioned for "see what you are missing" I was so geeked out for Tera. Felt bored and forced for the first 25 levels, got better, but the action combat isn't really that fun. I quit along with several of my friends, good game for sure. Bland world and action combat with the same clicks for every match, except pvp which we were only a little into so if pvp is your thing perhaps it makes more of a difference to you, being mostly pve i don't have the experience to say. The combat system matters, but I find its the game as a whole that matters more, I had more fun playing Aion (downloaded it recently) despite its generic combat than Tera. Star Wars I really wanted to like, and I tried, it felt labored from the start. I enjoyed TSW, its not fantastic, but it has potential and the world is really well done.

  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

6/29/12 12:49:21 PM#120

I disagree with a couple of the points:

Character Creator

For me, this was a negative. We have games out nowadays where you can really tweak your character to look exactly how you want. I just couldn't do that in this game. I couldn't even get close.

Grouping

I really couldn't believe that you gave this is a win because they promised to improve this in the future. What ever happened to reporting on a game in it's current state rather than what it might be at some point in the future? You're a better journalist than that, Suzie.

Combat Animations

They're not great. It's been agreed far and wide that they're not great. They're improving, but once again you've rated this feature based on a promise by Funcom that things will get better, and I just can't get behind that.

 

The rest of the points I can agree with: questing was pretty unique, navigation was cool, and the skill wheel could go either way.

 

7 Pages « 1 2 3 4 5 6 7 » Search