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6/28/12 2:06:39 AM#241
Originally posted by Raekon
I agree with all of this. Right now the combat is just poor, and it is the biggest factor in why the game will die after a couple of months, once people have consumed the story content. Funcom needs to delay release and overhaul the entire combat system both from a PVE perspective and a PVP perspective to make the game actually fun to play in itself. Otheriwse, it'll just be another dead MMO to add to the ever-increasing pile and none of us want that.
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6/28/12 2:07:58 AM#242
Originally posted by Krytycal So you had 6900 hp and virtually everyone you fought had about 4000hp and your conclusion is that you were in equivalent gear. Seriously?????
And your conclusion, the combat is borked, rather than you out geared your opposition? Again seriously???
LOLZ.
It has been pointed out already by others in this thread that you were fighting Ql3-Ql5 geared people. Yes this does mean that gear matters in PvP, how unusual, and unexpected. /sarcasm
/close thread |
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Deathofsage
Apprentice Member
Joined: 2/11/11
Honestly: |
6/28/12 2:10:20 AM#243
Originally posted by aesperus My apologies then. I took it as you were supporting the combat and saying that "if you understand the combat, and (assume) most people do not, you'll win". I wish they'd chosen an action combat. TSW with fun combat would kill a lot of mmo's that are sputtering along. It might even seriously hurt that one.. Um... "Whoa" or "Woo" whatsitcalled. Spec'ing properly is a gateway drug. |
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6/28/12 2:13:59 AM#244
Originally posted by Greyhooff
If this is an attempt to ward of the WoW crowd, then by all means: The combat is broken. *wink* *wink* *nudge* nudge* |
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6/28/12 2:20:43 AM#245
Originally posted by Deathofsage I assume you didn't go very far into the game based on the above. There are fights in Blue Mountains where if you pull out an AoE that early in your rotation you will be dead. Kingsmouth, on the other hand, yeah you may as well blow mobs away with your AoEs.
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Deathofsage
Apprentice Member
Joined: 2/11/11
Honestly: |
6/28/12 2:24:39 AM#246
Originally posted by ElSandman I made it about halfway through Blue Mountain. Most of the dangerous areas have small 'adds' (mobs close enough to agro) that are the "agro problem". They die very quickly. Yes, sometimes I became overwhelmed and was forced to run, and sometimes I did die, but most times I made it, if barely. Situaltional awareness goes a long way, in any game. I did switch builders as needed, but with care, it's not usually needed. Spec'ing properly is a gateway drug. |
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6/28/12 4:20:50 AM#247
Originally posted by Dominionlord There are housing for cabals.
To TS, you would be an easy pick in PvP so hope you continue your 2 button smashing :)
As for combat, early on I thought GW2 had better but it soon changed after getting some more skills, and hundreds of more choises then GW2, needless to say I canseled my GW2 game. TSW combat is much more fun and complex for my part atleast (the fun part, the complex part is for everyone). Seems like lots of the GW2 fanboys are there because of GW1, and tbh someone that have played GW1 and calling other games bad I cant take seriously. I played loads off mmos, GW1 is the worst ive ever tried, its even worse then Rune of Magic (I didnt think it was possible till I tried it) |
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6/28/12 4:24:25 AM#248
Originally posted by mrgrimrpr Nope, its better :) (and pretty similar to GW2) |
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6/28/12 4:31:39 AM#249
Originally posted by Greyhooff
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6/28/12 4:33:27 AM#250
Originally posted by mrgrimrpr Wait, how am I biased? Which game am I championing here? I used to play Tera and SWTOR, and WoW and Warhammer and AOC and... well the list goes on. I don't champion any of those games. No, I'm just criticising things that need criticising without championing or hating. I will be playing TSW, but I won't be fanboying it. Because fanboying is biased. What about you?
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6/28/12 4:41:32 AM#251
Originally posted by Greyhooff I'll edit my other post saying you wern't playing, thought I saw that somewhere my bad. I'm not saying that TSW is going to be the MMOJesus, no such game will exist. It has its faults. I hope the content will keep me for a while, and it will suck if the cash shop boils down to P2W. I don't like the CC, or lack of open world PvP. But, there must be a reason for constant criticism. What do you like about the game? Valid question, because I can't honestly find a post from you with anything positive to say. |
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6/28/12 5:19:54 AM#252
Originally posted by Greyhooff Yes, since your post is packed with facts. Most of it is personal opinions and your right, just like mine is. So what if I joined last month? I finaly found an mmo worth talking about online. Im not working in/at the company making this game, im working at an gas reffinary if you wanna know (which you probably wont). And Im only gonna post on TSW part of the forums as its that game thats in my interest now. Im not like loads of other trolls going to forums of games they havent even tested to flame it. Why would I have an interest of f.ex going to GW2 forums and say this game is better? People can make theyr own choises (some can atleast). But people comming here complaining about combat, when 30+ mmos ive played dont have better, some have similar (with less choises). I just find strange. |
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6/28/12 5:26:07 AM#253
Originally posted by Dredde If you had read the rest of the thread, you would realise why I posed several times explaining in great detail why: - The talent/skills system in TSW is no different from that of WoW or SWTOR - The lack of ability slots restricts players more than those other games - Combat mechanics, hit boxes etc are sluggish and controls are unresponsive All of which amount to one thing: combat is the worst part of TSW, it is worse than all other MMOs out there including SWTOR and ironically AOC. Feel free to read up on those posts, this is coming from someone who has been playing MMOs for years in detail and at the highest levels of both in-game competence and out-of-game theorycraft. Then come back and say -why- you think TSW combat is better, even though it gives you less active ability options, the buff/debuff/CC system is poor and simplistic, the team synergies are weak, the animations are imprecise, the controls are fluffy and the metagame is basic and lacking in depth.
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6/28/12 5:29:39 AM#254
Originally posted by Greyhooff Don't you realise that not everyone needs to play at the highest level or theorycraft everything? Can't you tell that the guy you are responding to is just a guy wanting to play and enjoy a game, once again your post is highly condescending. ![]() |
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6/28/12 5:37:36 AM#255
Originally posted by SlickShoes
I think an elephant is bigger than the moon because the moon looks small to me, and telling me otherwise is condescending. I don't need to operate with knowledge of science or whatever, I need to be allowed to be wrong so I can just enjoy life.
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6/28/12 5:37:52 AM#256
Ive read em, but I dont aggre. You have no facts again, only personal opinions.
Ive lvled a toon and tried some raids in AoC, but I didnt like it. One of the reasons beeing combat was so poorly. And one of the reasons i love TSW is the combat. The skill wheel is nothing like wow or rift or lotro f.ex You have much more choises and can be alot more unique. Ive played TSW for 50+ hours in closed beta and the fighting there is much more fun then the other games I just mentioned. Again a personal opinion, another personal opinion: People thinking AoC combat is better then TSW combat are strange. |
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6/28/12 5:43:16 AM#257
Originally posted by Dredde Why is the skill wheel different than say talent trees? How about I represent the wheel like a talent tree: PISTOLS ---------------------------- HAMMERS A B A B PISTOL T2 --------------------------- HAMMER T2 A B C D E F A B C D E F Now tell me again, how is that different from a talent tree? And since you can only take 7 abilities at a time, how is that more choices? If I let you choose 20 abilities of 100, vs 2 abilities out of 1000, which would you prefer? Which would make for better gameplay in a hotbar-based MMO where your gameplay is pushing those abilities? Oh wait, you're saying you find TSW more fun. Well that's like, your opinion man.
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6/28/12 5:48:08 AM#258
Originally posted by Greyhooff You clearly don't know what condescending means if you are using an analogy like that. You are not going to convince these people no matter how hard you try, you have done the maths and you have played the game extensively. These people generally have not done this, they haven't crunched any numbers, they see the game from a "is it fun to play" perspective whereas you see it from a "this game is too simple because I have used maths and theorycrafting to work this out" perspective. ![]() |
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6/28/12 5:54:09 AM#259
Originally posted by Greyhooff
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6/28/12 5:58:04 AM#260
Originally posted by Greyhooff
Ofc it has the same base, but its still not the same, because of the choises. Of the options you giving me I would take the first options. But if I had the coise of 20 abi of 100,vs 7 abi of 500 I would go for the second choise, of course. And it would also give me the best gameplay, instead of making macros and have me UI filled with skills I might use. Ye im having much more fun playing TSWbeta then playing WoW, lotro, AoC, SWtor, Aion, GW, GW2beta, DCuo, Allods, RoM, AO, EQ, EQ2 and so on (to long list). And thats what matters in a game isnt it? One of the biggest reason is the skill wheel and combat, you can make some good and very playable specc at later stages. As your saying, same bacis as a talent tree but still so different. Let me ask you one question just as stupid as the one you did. If you had a choise of taking 20 skills of 25 vs 2 skills of 1000, which one would have most choises? |
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