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The Secret World

The Secret World 

General Discussion  » Game plus subscription plus cash shop?

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91 posts found
  rdrpappy

Apprentice Member

Joined: 3/18/04
Posts: 337

 
6/28/12 12:43:48 AM#1

Let me wrap my feeble mind around this, they are selling a digital copy for $49.99, to play it there will be a $15 monthly fee, then they will also be running a cash shop ingame?

I'm all for subs if the content is Strong! but if this model is true I may pass on the feeding frenzy Funcom is creating for themselfs.

What's next ingame adds, I mean pick one or two Funcom.......not all of them.

  wrightstuf

Apprentice Member

Joined: 8/12/09
Posts: 654

6/28/12 12:48:37 AM#2
Originally posted by rdrpappy

Let me wrap my feeble mind around this, they are selling a digital copy for $49.99, to play it there will be a $15 monthly fee, then they will also be running a cash shop ingame?

I'm all for subs if the content is Strong! but if this model is true I may pass on the feeding frenzy Funcom is creating for themselfs.

What's next ingame adds, I mean pick one or two Funcom.......not all of them.

Where have you been? Most all AAA title MMOs have that. WoW has been like that for years

  Blacknd

Novice Member

Joined: 4/11/06
Posts: 626

6/28/12 12:53:25 AM#3

This about sums up my feelings upon seeing this thread:

.. But in a good way.

  rdrpappy

Apprentice Member

Joined: 3/18/04
Posts: 337

 
6/28/12 12:57:08 AM#4

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

  tom_gore

Advanced Member

Joined: 2/27/09
Posts: 1144

6/28/12 1:01:39 AM#5
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

No it's not. If anything, it's cheaper than usual.

And if you do your research, you can get a copy for quite a bit less than that.

 

Also, cash shop is purely cosmetic items only (at least so far).

 

  Blacknd

Novice Member

Joined: 4/11/06
Posts: 626

6/28/12 1:01:39 AM#6
Originally posted by rdrpappy

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

Sounds great.

/thread?

.. But in a good way.

  Deathofsage

Apprentice Member

Joined: 2/11/11
Posts: 1001

Honestly:
FFXI Fanboy
RIFT hater.
Stop rewarding wow-clones.

6/28/12 1:03:51 AM#7
Originally posted by wrightstuf
Originally posted by rdrpappy

Let me wrap my feeble mind around this, they are selling a digital copy for $49.99, to play it there will be a $15 monthly fee, then they will also be running a cash shop ingame?

I'm all for subs if the content is Strong! but if this model is true I may pass on the feeding frenzy Funcom is creating for themselfs.

What's next ingame adds, I mean pick one or two Funcom.......not all of them.

Where have you been? Most all AAA title MMOs have that. WoW has been like that for years

@rdrpuppy:

http://www.mmorpg.com/discussion2.cfm/thread/355513/Wait-now-ingame-advertising.html

Speculative, and might be just a one time thing, but they've already got a template for ingame-advertising.

When I was really a fan and excited about this game, this was the first major turnoff. Way too greedy and I'd hate for this game to be a smashing success just because I'd hate for more games to follow this model.

Combat, btw, was the deciding factor against the game. It's too bad too, because the quests were every bit as good as I hoped they'd be.

@wrightstuf

I hate this argument. It's not entirely wrong, but WoW's cash shop is very unobtrusive. It's corporate greed just the same as Funcom and anyone slse, but it sells so little that I don't feel like my character is deficient because of it. I haven't played wow in 2 years, but several friends do and their gear doesn't seem somehow lacking.. Heck, even the rocket mount is a gift for referring a friend (or was) and makes it easier to move a newbie friend around the game. An incentive for referring a friend, but hardly has a price tag of its own.

edit: sorry, by gear, I mean appearance too. TSW separates the two, which is cool.

Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Placing bets Blizzard's "Titan" will be a wow-clone.

  Sameer1979

Apprentice Member

Joined: 6/11/12
Posts: 385

6/28/12 1:04:29 AM#8
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

60 bucks  is the new ambitious price for digital sales, you should know you played SWTOR.

  rdrpappy

Apprentice Member

Joined: 3/18/04
Posts: 337

 
6/28/12 1:06:33 AM#9

@Deathsofage

I know right

  tom_gore

Advanced Member

Joined: 2/27/09
Posts: 1144

6/28/12 1:07:51 AM#10
Originally posted by Deathofsage

@wrightstuf

I hate this argument. It's not entirely wrong, but WoW's cash shop is very unobtrusive. It's corporate greed just the same as Funcom and anyone slse, but it sells so little that I don't feel like my character is deficient because of it. I haven't played wow in 2 years, but several friends do and their gear doesn't seem somehow lacking.. Heck, even the rocket mount is a gift for referring a friend (or was) and makes it easier to move a newbie friend around the game. An incentive for referring a friend, but hardly has a price tag of its own.

edit: sorry, by gear, I mean appearance too. TSW separates the two, which is cool.

 

We don't know yet how obtrusive TSW's cash shop will be. I would assume at least as long as the game is sub-based the cash shop will be in the background. I might be wrong, of course.

  GTwander

Novice Member

Joined: 3/14/09
Posts: 6125

LARPer Hunter

6/28/12 1:08:14 AM#11
Originally posted by Sameer1979

60 bucks  is the new ambitious price for digital sales, you should know you played SWTOR.

Only for console games, and cross-platform ones have to follow suit or face lawyers.

Also, EA game is EA game.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  rdrpappy

Apprentice Member

Joined: 3/18/04
Posts: 337

 
6/28/12 1:10:43 AM#12
Originally posted by Sameer1979
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

60 bucks  is the new ambitious price for digital sales, you should know you played SWTOR.

 I still do play SWTOR and I paid alot more than that, 150 bucks for my big bad CE, but your noob insult aside, fifty bucks is in my obviously superior opinion alot for some data.

Call me old fashioned but I think for that price you should get a disk, some stuff in a fancy box and what not, not just the satisfaction of allowing the pillaging to begin.

  itbewilly

Hard Core Member

Joined: 6/05/09
Posts: 286

6/28/12 1:10:53 AM#13
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

Actually Lord of the Rings and Age of Conan both have cash shops and make a ton of money outside of sub fees off them now. Dont know how long its been since youve played either of these two games but id say a lot of the money lord of the rings makes now comes from its cosmetic stuff. Hell even Everquest 2 has a crap load of cosmetic armors to buy now. This doesnt include stuff like non-combat pets and mounts these games usually sale also in their shop. 

Like someone else said.... Its probably all cosmetic clothing and what not. Lots of people tend to care more about how their character looks and dont want to have to substitute stats for appearance(mostly for rp effects im guessing). As long as it stays optional with cosmetic upgrades and other account upgrades like many games have(bank/character slots) i see no issue with it.

  tom_gore

Advanced Member

Joined: 2/27/09
Posts: 1144

6/28/12 1:11:09 AM#14
Originally posted by GTwander
Originally posted by Sameer1979

60 bucks  is the new ambitious price for digital sales, you should know you played SWTOR.

Only for console games, and cross-platform ones have to follow suit or face lawyers.

Also, EA game is EA game.

Diablo 3?

And cross-platform games don't have to be the same price. Only Activision thinks that (CoD)

Guild Wars 2 is 55 bucks.

 

I do agree 50+ USD/EUR is a lot for a digital download game, but luckily in many cases there are alternative ways of getting your keys. I got my TSW key for 30 EUR (around 38 USD).

  Sameer1979

Apprentice Member

Joined: 6/11/12
Posts: 385

6/28/12 1:17:17 AM#15
Originally posted by rdrpappy
Originally posted by Sameer1979
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

60 bucks  is the new ambitious price for digital sales, you should know you played SWTOR.

 I still do play SWTOR and I paid alot more than that, 150 bucks for my big bad CE, but your noob insult aside, fifty bucks is in my obviously superior opinion alot for some data.

Call me old fashioned but I think for that price you should get a disk, some stuff in a fancy box and what not, not just the satisfaction of allowing the pillaging to begin.

I was just trying to correct you because you are wrong regarding your '50 bucks is ambitious for digital sales'. So calling me a noob is kind of ironic considering you paid a lot more for SWTOR.

 Once you deal with EA everything else you say about other companies being ambitious with 50 bucks is just ..well..hilarious!

  GTwander

Novice Member

Joined: 3/14/09
Posts: 6125

LARPer Hunter

6/28/12 1:18:23 AM#16
Originally posted by tom_gore
Originally posted by GTwander
Originally posted by Sameer1979

60 bucks  is the new ambitious price for digital sales, you should know you played SWTOR.

Only for console games, and cross-platform ones have to follow suit or face lawyers.

Also, EA game is EA game.

Diablo 3?

Let me rephrase that then.
Activision game is Activision game.

~and GW2 is 60$.

NCsoft game is NCsoft game.

 

The rule is that if you add any publisher that is full of shit into the picture, they will charge the maximum amount possible.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

6/28/12 1:20:21 AM#17
Originally posted by itbewilly
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

Actually Lord of the Rings and Age of Conan both have cash shops and make a ton of money outside of sub fees off them now. Dont know how long its been since youve played either of these two games but id say a lot of the money lord of the rings makes now comes from its cosmetic stuff. Hell even Everquest 2 has a crap load of cosmetic armors to buy now. This doesnt include stuff like non-combat pets and mounts these games usually sale also in their shop. 

Like someone else said.... Its probably all cosmetic clothing and what not. Lots of people tend to care more about how their character looks and dont want to have to substitute stats for appearance(mostly for rp effects im guessing). As long as it stays optional with cosmetic upgrades and other account upgrades like many games have(bank/character slots) i see no issue with it.

Both those games are free to play buddy.

  itbewilly

Hard Core Member

Joined: 6/05/09
Posts: 286

6/28/12 1:27:03 AM#18
Originally posted by aesperus
Originally posted by itbewilly
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

Actually Lord of the Rings and Age of Conan both have cash shops and make a ton of money outside of sub fees off them now. Dont know how long its been since youve played either of these two games but id say a lot of the money lord of the rings makes now comes from its cosmetic stuff. Hell even Everquest 2 has a crap load of cosmetic armors to buy now. This doesnt include stuff like non-combat pets and mounts these games usually sale also in their shop. 

Like someone else said.... Its probably all cosmetic clothing and what not. Lots of people tend to care more about how their character looks and dont want to have to substitute stats for appearance(mostly for rp effects im guessing). As long as it stays optional with cosmetic upgrades and other account upgrades like many games have(bank/character slots) i see no issue with it.

Both those games are free to play buddy.

They are the new "free to play" yes but anyone who thinks the new free to play model is anything other then free to try is silly :) Take Age of Conan for example. Character slot restrictions.Class Restrictions. Dungeons that are locked if you arent a sub player. Hence the Free to Try model :) Lord of the Rings is the same. Classes restricted to free players. Class slots (i think both games have 4 per free account). Im pretty sure both games also have currency restrictions(to combat gold farmers) . They are simply free to try with a bunch of stuff you end up paying for one way or another(classes,character slots etc)

  Sameer1979

Apprentice Member

Joined: 6/11/12
Posts: 385

6/28/12 1:32:46 AM#19
Originally posted by aesperus
Originally posted by itbewilly
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

Actually Lord of the Rings and Age of Conan both have cash shops and make a ton of money outside of sub fees off them now. Dont know how long its been since youve played either of these two games but id say a lot of the money lord of the rings makes now comes from its cosmetic stuff. Hell even Everquest 2 has a crap load of cosmetic armors to buy now. This doesnt include stuff like non-combat pets and mounts these games usually sale also in their shop. 

Like someone else said.... Its probably all cosmetic clothing and what not. Lots of people tend to care more about how their character looks and dont want to have to substitute stats for appearance(mostly for rp effects im guessing). As long as it stays optional with cosmetic upgrades and other account upgrades like many games have(bank/character slots) i see no issue with it.

Both those games are free to play buddy.

F2P is just a gimmick. In AOC i still play monthly sub because it is cheaper that way and i get bonus coins every month to spend on CS. If i just stick to playing it for free, it will end up costing me a lot more.

  rdrpappy

Apprentice Member

Joined: 3/18/04
Posts: 337

 
6/28/12 1:33:33 AM#20
Originally posted by aesperus
Originally posted by itbewilly
Originally posted by rdrpappy

How does Wow having that equal most mmos? SWG didnt have that nor did AO,AC, UO, EQ, Shadowbane, SWTOR, AoC, LOTRO, DOAC and so on.

First of all $49.99 is pretty ambitious for a digital copy, the $15 a month sub fee should be a hands off to any cash shop or ingame adds.

I was gona get this title, I am not going to get this title any longer, I pay a sub fee to have a very active dev team crank out content and keep the salesmen from hasseling me ingame, I wont do a sub fee and a cash shop and certainly not with ingame adds to boot.

Actually Lord of the Rings and Age of Conan both have cash shops and make a ton of money outside of sub fees off them now. Dont know how long its been since youve played either of these two games but id say a lot of the money lord of the rings makes now comes from its cosmetic stuff. Hell even Everquest 2 has a crap load of cosmetic armors to buy now. This doesnt include stuff like non-combat pets and mounts these games usually sale also in their shop. 

Like someone else said.... Its probably all cosmetic clothing and what not. Lots of people tend to care more about how their character looks and dont want to have to substitute stats for appearance(mostly for rp effects im guessing). As long as it stays optional with cosmetic upgrades and other account upgrades like many games have(bank/character slots) i see no issue with it.

Both those games are free to play buddy.

 Who said anything about being free or not, the comment was if they sold digital copies for 50 bucks, then charged a subscription fee and had an ingame shop running.

they didn't all do that at once, I repeat they didn't all do that at once. Some of them flopped and dropped the sub in lew of a cash shop, some used different income models, but the bulk of mmos aren't doing both a subscription and a cash shop upon release.

Come on try and keep up.

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