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"Paul Sage: I think, for us, it’s really a matter of making sure the game feels fresh right away. I can’t say more to how it feels after you’ve played 500 hours. No one at the office has played 500 hours." That's 20 days. They have 250 employees. The Elder Scrolls Online has been in development for 5 years prior to its announcement in May 2012. Honestly would not be surprised if there were people working at Zenimax who had never even played an Elder Scrolls game. Sources: http://www.rockpapershotgun.com/2012/06/11/interview-zenimax-defends-elder-scrolls-online/ How to post links. Check it Archeage |
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6/27/12 3:47:13 PM#2
Are you trying to make some kind of a point or what? |
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6/27/12 3:49:38 PM#3
Doesn't surprise me noone has played 500 hours on a game that is still in development. I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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lectrocuda
Novice Member
Joined: 6/13/10
To the caterpillar it is the end of the world. To the master, it is a butterfly. |
6/27/12 3:52:08 PM#4
If I worked there, Id play every chance I could get. Then again maybe not. I imagine they would have it open as much as possible though. Hmm To the caterpillar it is the end of the world, to the master, it is a butterfly. |
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6/27/12 3:52:08 PM#5
devs / employees dont sit down and play a character from 1 to 60, join a guild, and run endgame while they are in development. that is playing the game. id bet if asked if someone had spent over 500 hours in game, testing .. the answer would be yes .. but that wouldn't shed much light on what it is like to play the game for 500 hours. LFD tools are great for cramming people into content, but quality > quantity. |
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6/27/12 3:52:08 PM#6
Originally posted by nilden That's probably incorrect. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
6/27/12 3:54:32 PM#7
Originally posted by MMOGamer71
Really? After 5 years I would have expected an internal tester or quality assurance to have clocked up more then this. |
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6/27/12 3:56:22 PM#8
Originally posted by Vesavius That's not playing, that's testing.
See other posts in this thread. I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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Originally posted by Zeno89 Yes two actually. Guess I better spell them out. 1. They may have a very different view of the game after playing it for more than 20 days. 2. Why has no one at Zenimax played it for more than 20 days? How to post links. Check it Archeage |
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6/27/12 3:57:28 PM#10
How do you know if your game is good if you don't even take the time to play it. Hello... |
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6/27/12 4:01:54 PM#11
Originally posted by nilden I think your confused on what "In Development" means. I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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Originally posted by MMOGamer71 This just in playing and testing are not an ocean apart, in fact it's more like a puddle. You can test a game just by playing it and play a game while still testing it. How to post links. Check it Archeage |
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6/27/12 4:06:31 PM#13
GUYS! all your points or valid but consider EVERYTHING the OP is saying. 1. its been in development for 5 years. 2. nobody (not all or some but nobody) has played 500 hours.
yes we know a game that is in development doesnt get played but its almost completed for christ sake!
why do so many people have such a hard time absorbing the main points in something. does your game have rainbow sprinkles and magic ponies!? |
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6/27/12 4:06:50 PM#14
that is a consumer's view of testing probably founded in what companies these days pass off as beta testing (which is 99% about advertising, not testing). When you are staring at code or vertices on one screen, and trying to figure out why they aren't playing well on another screen. "playing" is the last thing you are doing. LFD tools are great for cramming people into content, but quality > quantity. |
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6/27/12 4:07:29 PM#15
Originally posted by SEANMCAD Maybe the guy with 499 hours was reassigned to a different department? I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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6/27/12 4:09:25 PM#16
Originally posted by MMOGamer71 if you want to take zenimax's side then yeah that is the position you should take. I on the other hand will take the position that zenimax are morons and its more than like maybe 50 hours but yeah, you are welcome to that position if that is the one you feel more comfortable with does your game have rainbow sprinkles and magic ponies!? |
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6/27/12 4:13:18 PM#17
Originally posted by SEANMCAD Really this is about "taking sides" on a game in development?
How about maybe the hours played reset based on the current build or maybe this issue about hours played is a non issue? I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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6/27/12 4:13:50 PM#18
Yeah, really. It's not even finished! 500 hours of unfinished game... 20 days of gameplay is a ton of actual hours... I'd say around 500. :P |
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6/27/12 4:19:05 PM#19
Originally posted by MMOGamer71 you tell me. its your position that seems to not be clear. you think its 499 hours or you think its a non issue? My thought is with it 5 years of dev time asking for 500 hours of total game play near the 'now' phases of development is fairly reasonable request. If it was the first few years I would agree that 500 hours is not being fair does your game have rainbow sprinkles and magic ponies!? |
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6/27/12 4:21:18 PM#20
Originally posted by SEANMCAD i think it's moronic to be worried about hours played on a game in development period. I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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