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Currently playing Open Beta Weekend in TSW. The game-client is constantly crushing with an error : out of memory. This is is due me using Win Vista 32-bit client with 4GB of RAM. It is a known issue with the vista and win 7 32-bit client. So in case you are running 32-bit clients and are not planning on upgrading, you might not want to preorder or buy this game until this issue is fixed.
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6/23/12 1:45:06 PM#2
You are running with 3.2GB of ram because 32bit OS can't even recognise all 4GB ![]() |
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6/23/12 1:57:51 PM#3
double post...ignore
Core i7(d0)on Foxconn Bloodrage, 6gb Tri DDR3,GTX 680, 120gb OCZ Vertex 2 SSD, 640gb Caviar Black, Windows 7, HAF 932 case, 24" Full HD Dell, Logitech G19, Rat 9, 50mb BB. |
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6/23/12 1:59:19 PM#4
My best advise is that you should upgrade. You are using the dreaded Vista, the problems do exist for other 32bit OS's too but more often on Vista as it leaks memory like an open ended tube. You are only going to encounter this more going forward with newer games. Developers will eventually stop going out of their way for workarounds for old hardware/software. *Also a single application can only use 2gb of memory on 32bit clients* Core i7(d0)on Foxconn Bloodrage, 6gb Tri DDR3,GTX 680, 120gb OCZ Vertex 2 SSD, 640gb Caviar Black, Windows 7, HAF 932 case, 24" Full HD Dell, Logitech G19, Rat 9, 50mb BB. |
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6/23/12 2:01:22 PM#5
Upgrade regardless vista is horrible. Your better off with win xp than vista. |
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6/23/12 2:03:28 PM#6
What Microsoft refuses to do, other people less interested in money have done: Step 1 http://wj32.wordpress.com/2011/02/23/pae-patch-updated-for-windows-7-sp1/ Let windows acces more then 3.2 GB. Step 2 http://skyrim.nexusmods.com/mods/4192 Let programs acces more then 3.2 GB.
I have no idea how it works but after step 1 Windows 7 shows I am using all my 4 GB. And after step 2 it fixed Skyrim crashing and gave a lot better framerate in Team Fortress 2 (this game likes RAM a lot) So eh, I bet it works. |
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6/23/12 2:14:05 PM#7
Why do people continue to try and play graphically intense games with the bare minimum specs? It boggles my mind. If your a gamer invest in a little upgrades and you wont have to go through this. I purchased a gaming rig from Ibuypower.com for less then what a normal home PC costs at your local retailer. For gamers who are on a budget or gamers who do not know the finer workings of what it takes to run a good PC game I suggest you look into upogrades.
32bit systems have always been piss poor for gaming, I should know I used to have a 32 bit Vista system because I thought I was getting a bargain when instead I had to upgrade to a proper PC within a year. Do yourself a favor and upgrade when you can. Start with 64 bit system, 8 gb of ram, a good gfx card for gaming with at least 1gb onboard processing power and at least a 600 watt power supply. You can get a affordable gaming rig for less then $1000.00 which is prolly the price most novices spend on a PC thinking it will run a good MMO game. |
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It is just a heads - up for people. I am well aware of current systems, how much RAM can actually be adressed by a 32-bit client. Thank you however. Personally i don't have a need a need to upgrade. My first WIn Vista installation was stable for 4 years straight. i recently reinstalled and it is still fine and runnign everything else w/o problems. No probs with Skyrim for example. |
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6/23/12 7:38:28 PM#9
Originally posted by Dalaimoc I hear ya mate. I always find it amusing how so many people on forums state so and so should upgrade. Apparently some people do not understand that upgrading costs money, and some players just cannot afford to pay it. I would also hope they understand that not everyone feels the need to jump onto the newest OS everytime one comes out. Bear in mind folks not all hardware is compatible with every OS. Win 7 and Win 8 are not 100% backwards compatible. Thanks for the warning OP.
Cheers! Currenlty playing Neverwinter Online |
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6/23/12 10:33:39 PM#10
This can be a confusing topic. The memory limit on 32bit Windows isn't because this is something Microsoft put in as a limitation but rather it's a limitation of the hardware imposed on the OS. It's not physically possible for 32bit hardware to address more than 4gb of memory total. That memory total doesn't just include your RAM either, but also the memory on your graphics card. If you have 4gb system RAM and a graphics card with 1gb RAM then Windows will only see 3gb of your system RAM. While you can enable PAE (which is what is being done in that link provided earlier in this thread), all your doing is shuffling how Windows uses RAM within that 4gb limit - and your success at being able to do this depends on if the drivers for your hardware support it. Most consumer hardware isn't designed for PAE and will make your system unstable. Ultimately, if you have a modern PC with Vista or Windows 7 your hardware supports a 64bit OS and you should be using that instead. You don't need to rebuy Windows to get the 64bit version as your product key is useable in both 32bit and 64bit versions. Microsoft even make the ISO's for 64bit versions available for free if you wish to move from 32bit. If you're comfortable with installing Windows, this is something you should seriously consider doing if you've got more than 3gb of RAM in your system. Do keep in mind that moving to a 64bit OS and installing super amounts of RAM isn't necessarily going to be a big improvement for your 32bit apps. Again, by limitations in the architecture, 32bit applications can only use a max of 2gb of RAM. You may have 16gb of RAM in your PC but your 32bit game (which 99% of all games are at the moment) is never going to be able to use it. It will allow you to run more things at once, however. So, since 32bit games still have a strong dependance on your hard drive while running, the biggest improvement for 32bit gaming comes from upgrading to an SSD so that the game can swap data to RAM faster. Once 64bit games become more common this will become less of a factor when the games can start loading more of their data into RAM beyond 2gb |
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6/23/12 10:43:50 PM#11
Originally posted by Obraik Microsoft actually does limit the amount of memory that you can use with PAE in the cheaper Windows versions. http://en.wikipedia.org/wiki/Physical_Address_Extension#Microsoft_Windows Windows Server 2003 Datacenter 32Bit can use 128GiB RAM. |
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6/23/12 10:56:13 PM#12
1. Open beta client is Old. 2. It's recommended that you have 6gb of ram which would assume you have 64x compatible software, and hardware. http://www.geforce.co.uk/games-applications/pc-games/the-secret-world/system-requirements 3. There comes a point where you have to realise you must to upgrade if you wish to run the latest software.
And some people fail to realise if they want a high quality, high performace experience they need to fork out for that. In this case, run the game on low settings with directx 9. because that's what is meant by minimum system requirements. |
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6/23/12 11:11:25 PM#13
I have 16GB of RAM and the games runs well /thread |
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6/23/12 11:14:07 PM#14
Ive run it on linux Kubuntu 32bit with no crashes /thread? |
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6/24/12 1:16:22 AM#15
Originally posted by Deldor Indeed, but again, it requires certain hardware compatibility that you typically won't find in most consumer hardware, hence why it's restricted to the Datacenter edition where Hardware is at an enterprise level and very controlled. I guess you could say it's a limitation imposed by Microsoft but really, it's imposed by Hardware. Going through the effort of getting PAE working these days is a bit pointless with 64bit hardware being in pretty much all PCs and 64bit OS's not carrying any price premium over a 32bit version. |
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6/24/12 1:22:17 AM#16
Originally posted by SlickShoes 32bit can see up to 4GB,but it counts your graphics cards memory towards the total. So how much is taken away from the total system memory the system displays it can see depends on your gfx card memory size. I can't remember the name of the feature myself, but there are motherboards that came out with a feature to allow a 32bit system see the full 4 gigs without it counting the gpu memory towards the total. |
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6/24/12 2:34:54 AM#17
Originally posted by IAmMMO See the discussion above your reply... |
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6/24/12 4:18:01 AM#18
In times when Vista was new system, there is used to be 'a thing' that if you had BOX version of 32-bit Vista - then by contacting Microsoft you could ask for free (just shipping fee) for Vista 64-bit Disc and install it using key from your 32-bit. It worked.
With OEM's was bit more harder, since same procedure was up to not MS, but company you bought hardware with OEM windows. So in example you had Dell Laptop then you had to contact Dell for free Vista 64-bit disc.
Though NOW it might be diffrent. Since there is Win 7 out I am not sure above would work. I would guess they would have to buy Win 7 64 bit instead :/ Might be worth a shot. I got my Vista 64-bit disc for free from Dell, since I did not want to use 32-bit with my Laptop as I have 4 GB of memory + GPU separate GRam. |
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6/24/12 4:25:52 AM#19
Originally posted by vmoped I get budget issues, I do, what boggles my mind is when I see people complain about a game being horrible then they don't even know what their specs are or how to look it up. There are people out there who think that all computers are equal. We had a guy in chat in SWTOR that after much work found he was running some old Pentium, I don't even know how he got into the game. As far as OS upgrades, I don't think everyone should get the newest OS the day it comes out but it's well documented that Vista is very flawed and 7 is much more stable, Vista and ME are horrible, XP and 7 are fine. I also don't get why anyone would get 32-bit anymore unless they have some legacy hardware they need. I would say 8 is an optional upgrade based on preference for UI. Also, I never ran into anything I couldn't run on Win7, the only issues I've ever had were hardware that doesn't have a 64bit driver.
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6/24/12 4:38:02 AM#20
Are there still people having PC's with 32bit CPU? If you have a 64bit CPU, you should upgrade to 64bit OS! When you bought the computer you should have demanded a 64bit OS in the first place. |
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