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Funcom has partnered with MMORPG.com to bring our readers the first information ever revealed about dungeons in The Secret World. We've got never-before-seen images and information about a dungeon called Hell Fallen. Find out all about it in our exclusive preview.
Associate Editor: MMORPG.com |
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6/22/12 9:01:59 AM#2
Can not wait!!!!!
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6/22/12 9:08:54 AM#3
i like the game but it feekking crashes for me everytime. |
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6/22/12 9:11:13 AM#4
I can't wait to play again this weekend. |
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6/22/12 9:13:48 AM#5
Hell yeah! |
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6/22/12 10:12:42 AM#6
Originally posted by bakabröd It's not just you. It's full of bugs. [mod edit] |
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6/22/12 10:29:23 AM#7
beta....ring a bell? Actually reading makes you learn that certain builds of the game are tested, on purpose to establish various things. Certain patches coming with known bugs, yet still released since other things in them needs testing.
Then again, some people never learn |
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6/22/12 10:52:39 AM#8
While I have a feeling this game will end up being a buggy piece of shit around launch (so might give it a week or two and see what people say before buying... maybe) as all of Funcom's games end up, I really love the art design of the areas and monsters. Just sucks they didn't put the same level of detail into the player characters. Well, game should be pretty awesome if it's not a complete mess come launch. |
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6/22/12 11:13:06 AM#9
Originally posted by saker Funny, I have no issues running TSW. Though I've been burned by Funcom with Age of Conan, it wasn't "bug ridden". It just ran out of content after the starter area. |
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6/22/12 11:13:27 AM#10
I find it interesting that game after game keeps talking about awesome lore, dungeons, graphics, abilities, etc, but none seem to highlight how they go about solving the nemesis of all MMO's, namely the end-game.
End-game killed SWTOR to just mention one game. No amount of coolness, graphics, lore will ever keep this game afloat if there is no longevity to the end-game. EQ1 and a few other games are examples where end-game has been able to keep players around for many years. What are Funcom doing to not relive SWTOR's fate? |
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6/22/12 12:39:46 PM#11
beta opened just an hour ago, and is open to EVERYONE (just sign up for a TSW account). Its free to play from now through monday morning EU time. And this game --- ROCKS |
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6/22/12 2:55:41 PM#12
Great game play but cant take all the swearing. As much as its a fun system and I like the classless system that I would love to have in my main MMO game. I am going to pass just because of the swearing. There really should be an option to turn that off. <<<shrugs>>> Makes me wonder why this game even has a swear filter for the chat interface when you cant filter the game? |
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6/22/12 3:07:10 PM#13
im usually excited for new betas but Funcom simply put me off with AoC :( |
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6/22/12 5:43:36 PM#14
Originally posted by I_Return this isn't AOC, honestly |
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6/23/12 12:54:01 AM#15
DX11 + Tesselation Rocks, this game looks Awesome, and the gameplay is fun, i have Preordered :) |
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6/23/12 4:38:00 AM#16
Originally posted by Markusan they have years upon years of story advancement planned that is made by player community solving the harder puzzles meant to advance it all(like how ARG is handled), which encourages competitiveness between factions and apparantly will bring various advantages to factions or cabals who solve it. Then you have persistent warzones that affect the stuff like game economy or influence of each faction. Then you have cabal(guild) system and apparantly there's some stuff planned there too # A GRIM, ODD, ARCANE SKY |
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Faulkner
Novice Member
Joined: 9/09/07
“The wise speak only of what they know.” |
6/23/12 10:18:59 AM#17
Can't Wait!~ |
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6/23/12 3:12:26 PM#18
@nanfoodle I do kind of agree with you. I do think that they don't always need to drop the f bomb just because they can. However at the same time, this game is rated for 18+ and if cursing offends you so bad that you can't enjoy the awesome parts well that is your choice, but I think its a poor excuse to write a game off.
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6/23/12 9:06:28 PM#19
Originally posted by Drognatar agreed. I pre-ordered the game and tried it at the first beta before they added full DX11 support and I've got to say now that they have the game looks amazing, tessellation adds so much to the look of the game its pretty staggering. I was kinda disappointed after the first beta but the game seems to have come on quite a bit since then and I found it pretty interesting and fun, guess I'll be playing this after all for a while :) |
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6/24/12 8:00:20 AM#20
I think the game is still fairly unpolished. The first dungeon (Polaris) along with the first map (Kingsmouth) are really fun and take you into the game's atmosphere really well. But it's fairly downhill afterwards. This dungeon (Hell Raised), and the map (Savage Coast) are far less interactive as far as characters and choices go, and are somewhat less imersive as a whole. The haunted amusement park is just as scary and awesome as described on the net, but it's about the only really interesting element.
As far as bugs go, and optimization, it still feels 2-3 months too early to be launched. The PvP is very balance-oriented (but without any auto-balancing elements in the game it just falls to pieces), and has too much of an impact on the world (capturing all PvP elements gives just north of +20%exp, a big dmg and healing boost, and so much more). I went into Hell Raised this weeked and it really felt a lot easier due to all the PvP buffs we had on.
I love the atmosphere, love the concept, LOVE those investigation quests, but the bugs and lack of real customization are game-breaking for me. I hoped they would postpone the launch by 1-2 months, since just 1 more week in the oven isn't enough. |
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