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6/22/12 3:59:12 AM#121
Originally posted by Ecoces
How good and common is the PvE questing in WvW? Is it designed so that PvE questors from the different factions but of similar levels quest in the same area with not too far distance between each other? |
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6/22/12 3:59:37 AM#122
Originally posted by observer The idea is to take out possibilities for vengance which can infect the community.... I dunno, I don't care either way, mobs rarely have name so as long as the custom appearance is on it is fine in my book. |
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6/22/12 4:04:07 AM#123
Originally posted by Kidon
Your example about the "unprepared half hp or fighting a mob player" is fallacious because it assumes that the player is stupid and completely ignorant of the fact that he is playing on a PvP server.
The "Half hp or fighting a mob player" knew that he was taking a risk, but he decided that he is willing to take that risk. He probably even has an escape route planned in case someone gets near him. He is prepared. |
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6/22/12 4:27:40 AM#124
@OP
Pretty Sure Darkhaven copped a licking from Crystal Desert in BWE2.
Darkhaven might have the (Reddit) numbers, But Crystal Desert has the Ascension Alliance: Team Legacy, EDGE Gaming, Pain Train, Lords of the Dead, Resonance, Boon Control. And we'll be bringing the noise. Hope to see you in the Eternal Battlegrounds. "The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln |
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6/22/12 7:22:55 AM#125
Originally posted by Zylaxx I agree. I also think they just start these threads as a form of trolling. |
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6/22/12 7:38:36 AM#126
Originally posted by Kreedz
Against Maguuma at some point CD had 15 guys just to escort one supply caravan while 100s of other people were taking keeps.
Yeah um you aren't out numbered. |
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6/22/12 8:48:03 AM#127
Originally posted by Kreedz well that happens cause all of the WvW fans gathered in a single server, also that server is from the 1st BWE against 2 new and low populated servers ..! i hope you werent this zerg http://youtu.be/LvclK7hd_mo cause it will be embarrassing ..!
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6/22/12 8:53:14 AM#128
Originally posted by gestalt11 Never said we were low pop, but in general Darkhaven has a large population. Though CD's Pop seems to have risen quite dramatically since the first BWE, probably in part because we did so well in BWE1 and because TL attracts a lot of attention.
Which is my only concern as well come Launch Day.
Ascension may just decide to switch servers at that point though, because we would rather win with strategy over quantity. "The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln |
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6/22/12 9:15:23 AM#129
Originally posted by DaezAster
This +1 And i like it the way it is, even tho im in a not 100% pvp server like you are xD
Im from kaineng and i love my server and our commanders <3 |
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Alders
Hard Core Member
Joined: 1/28/10
I cannot fiddle but I can make a great state of a small city. |
6/22/12 9:31:43 AM#130
Originally posted by Zoyita
I'm also fairly certain there were many free transfers to those winning servers which killed any fun by the end of the weekend. On Yak's Bend, we gave Darkhaven a good run Friday but by Sunday the population drop was very noticable. Having to beg guilds to come out and PvP is not fun.
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6/22/12 9:37:05 AM#131
Originally posted by Honner This is all I need as well. If your talking Open World PvP take a look back in swg.........those were the days. People just aren't going to take Pre-cu SOE's ideas. This is the closest non-laggy Open world pvp you'll ever get close to, that can handle massive battles. WvWvW is fine with me even though i miss Open World PvP. Looking at: The Repopulation |
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6/22/12 9:43:51 AM#132
Originally posted by Ecoces No, not actually. I really do like your whole, I'm right and can't be wrong attitude though.. .shows major amounts of sophistication.
I was simply stating that in the type of game that I like to play, I enjoy running into other players/factions while questing. I like random town battles in the open world at any level. Judging from your attitude here, I'm quite sure why you have such disdain for "ganking" or "griefing" as it more then likely happened often. I however, don't encourage that playstyle. I have found memories of large battles in Shadowbane, just fighting for a spawn point... of Tauren Mill in Warcraft just because the two sides felt like fighting. I enjoy the option of having true open world pvp and have never really had an issue with greifing.
But make no mistake about this my friend. When you sign up to go to an instanced area and are instantly turned to top level for a limited engagement. YOU ARE IN A BATTLEGROUND. You can call it whatever you like, and I'm not saying it won't be fun. But don't try to make it something it clearly isn't, and don't act like anyone who likes open world pvp is a "ganker". Whether it's 20 mins or two weeks, it's a battleground. |
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6/22/12 10:05:52 AM#133
Originally posted by Kreedz I don't know how it went against DH but on Sunday all CD did was camp spawn points/retake the same keep over and over with a 5 to 1 numbers advantage.
The few times we mounted much offense we would take a keep even though it would be like our 50 against CD's 70 and they were defending.
The only impressive part was the rapidity of response of the zerg. But generally they were winning with supuerior numbers and then only when they sandwhiched our 50 against two zergs of the 20 left after we killed their 70 and a new force of 70. |
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6/22/12 10:12:05 AM#134
Originally posted by TwoThreeFour why would you go to the WvW area for PVE questing? again this is showing that PVPers don't want to be out there questing but want others to be out there questing so they can gank them. |
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6/22/12 10:12:53 AM#135
Originally posted by Praetalus That doesn't make any sense. How does level scaling relate to a BG? The first BG's existed in a game that had no scaling at all scaling for PvP in general is a fairly recent feature. In fact many games still have level based brackets for BG's.
You are just making up an association that has never existed. You get scaled EVERYWHERE in GW2. ALL PVE IS SCALED.
The only difference between WvW and the PvE zones is WvW scales up and PvE scales down. |
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6/22/12 10:13:13 AM#136
Originally posted by L0C0Man Heck, I've seen it done WITHOUT seige. Smart use of CC, Combo fields, and terrain can be a game-changer in GW2. |
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6/22/12 10:18:52 AM#137
Originally posted by Ecoces What they want is straight up anarchy. But that is an illusion anyway and they just won't allow themselve to realize it. In reality they want to exercise power over others while pretending its all something else.
They say they want freedom, but then they simply apply their own structure on to it anyway and won't accept that this happens.
The twisted and frankly weird or non-apropos arguments some people make are all in this vein. If people are not doing everything all at once with no restrictions then its not "open world".
All with the underlying implication that their method of playing no affect on things anyway. There is no real PvE in a FFA PvP game or PvP anywhere game. That is all bullshit. |
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Redemp
Advanced Member
Joined: 7/30/05
If I didn't respond to you, chances are you're an idiot. |
6/22/12 10:22:01 AM#138
How in the heck have Mods not cleaned this thread up? Seriously this is insane ..... |
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6/22/12 10:54:18 AM#139
The only reason I can see why some like open world PvP is that they like to gank low-level characters. |
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Scarlyng
Novice Member
Joined: 5/01/12
Get your facts first, and then you can distort them as much as you please. -- Mark Twain |
6/22/12 11:44:35 AM#140
Originally posted by Dawnstar The litmus test for this would actually be a game like GW2 in one respect, the de-leveling, if de-deleveling worked to not only reduce your skills and stats but also deny access to higher-level things like weapon-switching and skills unlocked past the level of the zone. If this existed, and if people complained about it, then yes, they are interested in roflstomping those who don't have a chance to beat them.
In all of my time in MMO's the only fair fights I've seen have been in duels and instanced PvP. Every time I've been attacked in open-world PVP, either the attacker was so many levels higher I was 2-3 shotted and couldn't hurt them, it was at least 3 versus me, or I was attacked when coming out of a teleport and was half dead before my screen cleared. The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man. -- George Bernard Shaw |